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12200 commits

Author SHA1 Message Date
Mads Buvik Sandvei
8f38f0536c Separate GLRC for OpenXR to ensure uncontested access.
Safety check on predictions to police that they are made only once per frame.
2020-06-02 21:46:22 +02:00
Mads Buvik Sandvei
9ad910a8e7 Comparison operator for Pose, View, and co. 2020-06-02 21:45:18 +02:00
Mads Buvik Sandvei
4361f4191d Predictions were off due to count of frames in flight off by 1. 2020-05-31 13:19:26 +02:00
Mads Buvik Sandvei
b65c1f582a Recenter action 2020-05-31 12:15:31 +02:00
Mads Buvik Sandvei
930ee48da6 Player rotation no longer FPS dependent 2020-05-31 12:10:52 +02:00
Mads Buvik Sandvei
64d586929c Fixed false staticness of VRGUILayer by editing camera ortography rather than texture coordinates. 2020-05-31 11:57:08 +02:00
Mads Buvik Sandvei
ee25d7be38 Prediction fix 2020-05-24 18:20:57 +02:00
Mads Buvik Sandvei
480ce82217 Fixed performance issues related to xr synchronization as well as osg pipelining. Some code refactoring / cleanup. 2020-05-24 18:00:42 +02:00
Mads Buvik Sandvei
3e3ed7ecee STATIC data variance and asynchronous xrwaitframe. 2020-05-21 19:52:21 +02:00
Mads Buvik Sandvei
288530510d Some cleanup. Fixed problems arising from latest merge (refactoring). 2020-05-21 01:01:15 +02:00
Mads Buvik Sandvei
cbbc82f053 Merge branch 'master' of https://gitlab.com/madsbuvi/openmw.git into openxr_vr
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/engine.cpp
#	apps/openmw/mwgui/windowmanagerimp.cpp
#	apps/openmw/mwinput/inputmanagerimp.cpp
#	apps/openmw/mwinput/inputmanagerimp.hpp
#	apps/openmw/mwphysics/physicssystem.cpp
#	apps/openmw/mwrender/water.cpp
#	apps/openmw/mwrender/water.hpp
#	apps/openmw/mwworld/worldimp.cpp
2020-05-17 23:47:28 +02:00
Mads Buvik Sandvei
5fba3b17e7 Changed logic for updating GUI tracking 2020-05-17 23:17:30 +02:00
Mads Buvik Sandvei
6474d703ae GUI fixes. Animation fixes, i now understand movement accumulation better and was able to clean up some of the hacks with a better result. Lockpicks and probes now work. Haptics. Ready to be playtested. 2020-05-17 16:25:51 +02:00
Alexei Dobrohotov
b168544445
Merge pull request #2852 from elsid/aiwander_cleanup
AiWander cleanup
2020-05-17 00:37:22 +03:00
Bret Curtis
59bda361f0
Merge pull request #2848 from akortunov/bullet
Fix Bullet flags usage
2020-05-16 23:22:34 +02:00
elsid
d86669843e
Remove unseud pointTolerance argument 2020-05-16 18:44:12 +02:00
elsid
256c9917a4
Make AiWander::isPackageCompleted const 2020-05-16 18:44:12 +02:00
elsid
131f2557b1
Split functions to remove redundant clearPath argument 2020-05-16 18:44:12 +02:00
elsid
b8513e0318
Remove unused arguments 2020-05-16 18:44:12 +02:00
elsid
489a92de95
Check for hidden path only for actors wandering manually
Actors who doesn't wander over pathgrid.
2020-05-16 16:26:42 +02:00
elsid
e616188265
Do not allow wandering actor to have empty path 2020-05-16 16:11:30 +02:00
elsid
71350c6dff
Remove redundant variable 2020-05-16 16:11:30 +02:00
Capostrophic
8265ebc484 Fix spell school calculation 2020-05-15 22:24:48 +03:00
Andrei Kortunov
add42830d9 Add a flag to use double-precision functions from Bullet 2020-05-15 12:48:47 +04:00
Andrei Kortunov
e827d9c04f Disable physics profiler, if Bullet was compiled without profiling support 2020-05-15 12:48:41 +04:00
Mads Buvik Sandvei
cad6468518 Rewrote action system to be more flexible. Makes writing rebindable actions easier, and lets me disambiguate press vs long-press actions on the same key. 2020-05-15 00:53:49 +02:00
elsid
2d7c3bae61
Support bullet with double precision 2020-05-13 19:24:28 +02:00
Capostrophic
110e3761bf Disable small feature culling for orthographic cameras 2020-05-12 23:25:07 +03:00
Mads Buvik Sandvei
6f9c405afd Tentatively completed VR GUI 2020-05-12 22:13:01 +02:00
Capostrophic
77bdd124ee Address akortunov's save loading message complaints
Add quotes to the character's name
Don't print the full path to save file
Use better terminology
2020-05-12 13:51:07 +03:00
Bret Curtis
42cba092b7
Merge pull request #2716 from akortunov/png
Store fog of war as a PNG image instead of TGA
2020-05-12 11:52:23 +02:00
Bret Curtis
b7c33dbe0a
Merge pull request #2831 from Capostrophic/pursue
Allow guards to pursue an invisible player (bug #4774)
2020-05-12 11:45:01 +02:00
Bret Curtis
4b30bf5699
Merge pull request #2829 from Capostrophic/logging
Log some more things
2020-05-12 11:44:05 +02:00
Bret Curtis
62290182eb
Merge pull request #2648 from Assumeru/start-scripts
Allow targeting non-unique actors with StartScript. Fixes #2311
2020-05-12 10:39:11 +02:00
Bret Curtis
507adac8cd
Merge pull request #2783 from akortunov/input
Refactor InputManager
2020-05-12 09:34:22 +02:00
Capostrophic
ece0db4f82 Cap movement animation playback speed 2020-05-11 15:11:32 +03:00
unknown
3b4782959e Allow targeting non-unique actors with StartScript (bug #2311) 2020-05-10 14:57:06 +02:00
Andrei Kortunov
41beca8125 Refactor actions order setup 2020-05-10 10:13:19 +04:00
Capostrophic
a5d0d13e14 Allow guards to pursue an invisible player (bug #4774) 2020-05-09 21:23:06 +03:00
Capostrophic
aa5161f99e Log some more things 2020-05-09 20:27:12 +03:00
Andrei Kortunov
300b5b2620
Merge pull request #2827 from Capostrophic/dialogue
Only reset dialogue history of dialogue GUI mode is gone
2020-05-09 14:17:09 +04:00
Andrei Kortunov
a6514e7740 Add missing include 2020-05-09 11:28:30 +04:00
Andrei Kortunov
73552f1d3c Move control switch reading/writing to relevant class 2020-05-09 11:27:02 +04:00
Andrei Kortunov
b4e52a6bc8 Add missing include 2020-05-09 11:27:02 +04:00
Andrei Kortunov
0455f48d02 More formatting changes 2020-05-09 11:27:02 +04:00
Andrei Kortunov
b575712cb1 Formatting changes 2020-05-09 11:27:02 +04:00
Andrei Kortunov
85f91a7de8 Remove some redundant code 2020-05-09 11:27:02 +04:00
Andrei Kortunov
3328775eff Unify cursor enabling 2020-05-09 11:27:02 +04:00
Andrei Kortunov
b33c4c920c Move all OICS handling to the separate file 2020-05-09 11:27:02 +04:00
Andrei Kortunov
0eb24da2e7 Fix controls disabling 2020-05-09 11:27:02 +04:00