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4382 commits

Author SHA1 Message Date
elsid
650f429ff5
Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
Andrei Kortunov
84979fa8b7 Move VisMask to components 2020-02-16 16:03:35 +04:00
Andrei Kortunov
f4291ea948 Fix intersector usage (bug #5283) 2020-02-10 22:31:20 +04:00
Andrei Kortunov
b8548b8f56
Merge pull request #2691 from elsid/navigator_status
Use status codes to handle navigator errors instead of exceptions
2020-02-05 13:24:29 +04:00
elsid
349040ffb2
Use status codes to handle navigator errors instead of exceptions
For find path use case.
2020-02-04 22:33:56 +01:00
Capostrophic
216a5d27c6 Avoid working with AMBI subrecord in tools unnecessarily (bug #5269) 2020-02-04 20:57:04 +03:00
Capostrophic
0479311c25 Correct declarations of utility methods 2020-02-02 19:01:47 +03:00
Capostrophic
e363d5df21 Some more minor NIF support fixes 2020-02-02 17:28:46 +03:00
Alexei Dobrohotov
234fdfefb7
Revert "Don't apply 1.6 magic value to NiGravity decay factor (#5266)" 2020-01-31 15:11:29 +03:00
Capostrophic
dcafe719a5 Don't apply 1.6 magic value to NiGravity decay factor (#5266) 2020-01-31 01:15:58 +03:00
elsid
f7caeefddb
Fallback to straight path when navmesh and pathgrind are not available 2020-01-29 11:14:07 +01:00
Bret Curtis
44a85795cf
Merge pull request #2669 from Capostrophic/wnam
Generate WNAM subrecord upon saving terrain instead of upon editing it
2020-01-28 11:43:47 +01:00
elsid
1e106013a0
Use navmesh to find wander destination outside pathgrid for ground based actors
Use dtNavMeshQuery::findRandomPointAroundCircle from recastnavigation
2020-01-21 00:01:06 +01:00
capostrophic
89055f1c6c Generate WNAM upon saving terrain 2020-01-11 02:42:04 +03:00
Bret Curtis
95f9e4f4c9
Merge pull request #2649 from Capostrophic/nifstreamline
Yet more NIF adjustments
2020-01-10 22:07:25 +01:00
Alexei Dobrohotov
7a4caaf5bf
Merge pull request #2660 from akortunov/boost
Additional de-boosting
2020-01-09 22:14:32 +03:00
Alexei Dobrohotov
ff2739b8a3
Merge pull request #2651 from akortunov/encoding
Unify streams usage to support non-ASCII paths
2020-01-09 22:12:55 +03:00
Andrei Kortunov
a250a405b4 An attempt to fix the MSVC2017 build 2020-01-09 20:42:06 +04:00
Andrei Kortunov
1cdd33b434 Implement additional stringops to avoid Boost functions 2020-01-09 19:40:22 +04:00
Andrei Kortunov
cb1a8ec518 Do not link the Boost threads library 2020-01-09 19:40:22 +04:00
capostrophic
0467e8ee15 Avoid heap corruption while reading SCVR (bug #4680) 2020-01-04 01:34:41 +03:00
Andrei Kortunov
3704acf857 Unify streams usage to support non-ASCII paths (bug #5239) 2020-01-03 07:10:17 +04:00
capostrophic
f234d53269 Don't use double negation 2020-01-02 13:13:57 +03:00
capostrophic
32caab663f Enumerate interpolation types properly 2020-01-02 13:07:27 +03:00
capostrophic
e654a52b70 More NIF adjustments
Constant interpolation support
2020-01-02 13:07:27 +03:00
Andrei Kortunov
75fed1d236 Print error code when failed to open file on Windows 2020-01-02 09:28:38 +04:00
Alexei Dobrohotov
133b99bf18
Merge pull request #2622 from akortunov/testcells
Implement TestCells and TestInteriorCells console commands
2019-12-29 14:27:48 +03:00
Alexei Dobrohotov
2693598d82
Merge pull request #2642 from akortunov/warnfix2
Add safety checks for door state
2019-12-23 21:22:56 +03:00
Alexei Dobrohotov
dfcc6d8b5a
Merge pull request #2640 from akortunov/save
Do not store gold-specific value for everything
2019-12-23 21:22:26 +03:00
Andrei Kortunov
24044b08e0 Do not store gold-specific value for everything 2019-12-23 19:34:57 +04:00
Andrei Kortunov
88a695f251 Add safety checks for door state 2019-12-23 19:29:12 +04:00
Andrei Kortunov
24ce242941 Implement TestCells (feature #5219) 2019-12-22 11:13:42 +04:00
Andrei Kortunov
cd81f81fb6 Initialize variables to avoid GCC warnings 2019-12-22 10:44:14 +04:00
Assumeru
737aa1e4e8 Remove FactionID editing from OpenCS (#2636)
* Remove FactionID editing

* remove useless comments

* rename FactionID to Unknown
2019-12-18 20:42:54 +03:00
Assumeru
dfbe0021a5 Change rescaling to be more inline with vanilla (fixes #5214) (#2635)
* move rescaling to loadData

* clamp on save
2019-12-18 19:37:45 +03:00
Alexei Dobrohotov
f3e8fbfded Merge branch 'range-safety' into 'master'
Make script literal lookup functions safer

See merge request OpenMW/openmw!113
2019-12-18 15:27:49 +00:00
Andrei Kortunov
c41562fa27 Make TextureProperty warnings more informative 2019-12-15 13:56:20 +04:00
Capostrophic
909c8ef0ea Avoid working with empty controller data (bug #5229) 2019-12-14 20:35:23 +03:00
Andrei Kortunov
5b5c52d92e Handle NiKeyframeController for NiTriShape (feature #5224) 2019-12-10 16:20:27 +04:00
Capostrophic
4b38bab0d9 Make sure empty cell name subrecords are saved (bug #5222) 2019-12-03 18:47:02 +03:00
Andrei Kortunov
eec82f676a
Merge pull request #2602 from elsid/clang_tidy
Fix clang-tidy issues
2019-12-03 08:27:43 +04:00
Andrei Kortunov
ab4b3677e3 Merge branch '16' into 'master'
perf regression fix

See merge request OpenMW/openmw!157
2019-12-02 05:35:19 +00:00
Andrei Kortunov
974670a7c5
Merge pull request #2540 from elsid/fix_startup_fail_crash
Fix crash on destructed stream usage
2019-11-30 22:15:00 +04:00
Andrei Kortunov
ae80d8e490
Merge pull request #2618 from elsid/fix_rope_bridge
Fix objects culling for recast mesh tiles (bug #5216)
2019-11-30 21:54:14 +04:00
Alexei Dobrohotov
c01324fdb2
Merge pull request #2613 from akortunov/warnfix3
Fix GCC9 warnings about implicit declarations
2019-11-30 16:09:01 +03:00
elsid
7ec5a20c64
Filter recast mesh triangles by global bounding box
Except heightfields to reduce slow down.
2019-11-30 13:19:27 +01:00
elsid
7729e396b2
Fix exceptions logging 2019-11-30 10:33:14 +01:00
Andrei Kortunov
1b98fe4395 Fix GCC9 warnings about implicit declarations 2019-11-29 12:41:23 +04:00
Andrei Kortunov
5daf602256 Fix iterator usage when destroying cell borders (bug #5218) 2019-11-29 12:26:17 +04:00
bzzt
480302d634 terrainclusterculling 2019-11-20 13:37:00 +00:00
bzzt
f09125fc93 perf regression fix 2019-11-20 13:37:00 +00:00
elsid
8d358eeb7d
Avoid virtual call in ParticleSystem ctor 2019-11-17 18:50:45 +01:00
elsid
b07a6afa91
Avoid virtual call in GraphicsWindowSDL2 ctor
/home/elsid/dev/openmw/components/sdlutil/sdlgraphicswindow.cpp:23:8: warning: Call to virtual function during construction [clang-analyzer-optin.cplusplus.VirtualCall]
    if(valid())
       ^
/home/elsid/dev/openmw/components/sdlutil/sdlgraphicswindow.cpp:23:8: note: This constructor of an object of type 'GraphicsWindowSDL2' has not returned when the virtual method was called
/home/elsid/dev/openmw/components/sdlutil/sdlgraphicswindow.cpp:23:8: note: Call to virtual function during construction
2019-11-17 18:50:11 +01:00
elsid
4cd2ff9a3d
Avoid virtual call in TerrainGrid dtor
/home/elsid/dev/openmw/components/terrain/terraingrid.cpp:31:9: warning: Call to virtual function during destruction [clang-analyzer-optin.cplusplus.VirtualCall]
        unloadCell(mGrid.begin()->first.first, mGrid.begin()->first.second);
        ^
/home/elsid/dev/openmw/components/terrain/terraingrid.cpp:29:12: note: Assuming the condition is true
    while (!mGrid.empty())
           ^
/home/elsid/dev/openmw/components/terrain/terraingrid.cpp:29:5: note: Loop condition is true.  Entering loop body
    while (!mGrid.empty())
    ^
/home/elsid/dev/openmw/components/terrain/terraingrid.cpp:31:9: note: This destructor of an object of type '~TerrainGrid' has not returned when the virtual method was called
        unloadCell(mGrid.begin()->first.first, mGrid.begin()->first.second);
        ^
/home/elsid/dev/openmw/components/terrain/terraingrid.cpp:31:9: note: Call to virtual function during destruction
2019-11-17 18:50:11 +01:00
elsid
2e1d8a5e55
Remove unused virtual modifiers in DebugHUD
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3127:9: warning: Call to virtual function during construction [clang-analyzer-optin.cplusplus.VirtualCall]
        addAnotherShadowMap();
        ^
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3094:5: note: Loop condition is true.  Entering loop body
    for (int i = 0; i < 2; ++i)
    ^
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3094:5: note: Loop condition is true.  Entering loop body
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3094:5: note: Loop condition is false. Execution continues on line 3102
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3126:21: note: Assuming 'i' is < 'numberOfShadowMapsPerLight'
    for (int i = 0; i < numberOfShadowMapsPerLight; ++i)
                    ^
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3126:5: note: Loop condition is true.  Entering loop body
    for (int i = 0; i < numberOfShadowMapsPerLight; ++i)
    ^
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3127:9: note: This constructor of an object of type 'DebugHUD' has not returned when the virtual method was called
        addAnotherShadowMap();
        ^
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3127:9: note: Call to virtual function during construction
2019-11-17 18:50:11 +01:00
elsid
bd149b909f
Remove unused virtual modifiers in ShadowManager
/home/elsid/dev/openmw/components/sceneutil/shadow.cpp💯9: warning: Call to virtual function during construction [clang-analyzer-optin.cplusplus.VirtualCall]
        setupShadowSettings();
        ^
/home/elsid/dev/openmw/components/sceneutil/shadow.cpp💯9: note: This constructor of an object of type 'ShadowManager' has not returned when the virtual method was called
/home/elsid/dev/openmw/components/sceneutil/shadow.cpp💯9: note: Call to virtual function during construction
/home/elsid/dev/openmw/components/sceneutil/shadow.cpp:104:9: warning: Call to virtual function during construction [clang-analyzer-optin.cplusplus.VirtualCall]
        enableOutdoorMode();
        ^
/home/elsid/dev/openmw/components/sceneutil/shadow.cpp:104:9: note: This constructor of an object of type 'ShadowManager' has not returned when the virtual method was called
/home/elsid/dev/openmw/components/sceneutil/shadow.cpp:104:9: note: Call to virtual function during construction
2019-11-17 18:26:56 +01:00
Andrei Kortunov
f09d20434c Clamp number of shadow maps 2019-11-17 17:25:02 +04:00
Alexei Dobrohotov
ef138e9afc
Merge pull request #2592 from akortunov/switchnode
Use transformations of NiSwitchNode
2019-11-15 19:46:45 +03:00
Andrei Kortunov
34873b6065 Fix dead code 2019-11-13 15:29:18 +04:00
Andrei Kortunov
7074baa1c2 Clamp number of shadow maps, as described in docs 2019-11-13 15:10:22 +04:00
Andrei Kortunov
af41e9acc1 Initialize variables to avoid undefined values 2019-11-13 14:47:29 +04:00
Andrei Kortunov
51cfd070c6 Use transformations of NiSwitchNode 2019-11-09 21:43:08 +04:00
Andrei Kortunov
bafc0d9e90 Added support for texture fragment usage to the ImageButton 2019-11-09 12:52:42 +04:00
Andrei Kortunov
6eb8e0cf4d Display magic effects according to research page 2019-11-07 11:05:18 +04:00
Alexei Dobrohotov
a8843fa5a8
Make sure MultiChar::data() constructs a valid string
mData may ultimately not be a valid C-string (e.g. if it contains 4 significant characters) so it may not necessarily be converted into a valid std::string
2019-11-05 22:33:14 +03:00
elsid
d42b5fd28e
Fix warning -Woverloaded-virtual
In file included from openmw/components/terrain/quadtreeworld.cpp:10:
openmw/components/terrain/quadtreenode.hpp:95:14: warning: 'Terrain::QuadTreeNode::traverse' hides overloaded virtual function [-Woverloaded-virtual]
        void traverse(ViewData* vd, const osg::Vec3f& viewPoint, LodCallback* lodCallback, float maxDist);
             ^
OpenSceneGraph/build/clang/release/include/osg/Group:43:22: note: hidden overloaded virtual function 'osg::Group::traverse' declared here: different number of parameters (1 vs 4)
        virtual void traverse(NodeVisitor& nv);
                     ^
1 warning generated.
2019-11-05 09:31:38 +01:00
bzzt
b6ed2f1718 Add optional shadow map max distance and fading 2019-11-02 18:06:39 +03:00
Bret Curtis
ec9a593fc3
Merge pull request #2578 from akortunov/mouse
Implement mouse wheel bindings (bug #2679)
2019-10-31 13:14:29 +01:00
Michael Stopa
e4bec88a68 Implement mouse wheel bindings (bug #2679) 2019-10-30 20:45:51 +04:00
Alexei Dobrohotov
9ab8d88753
Accept a bogus cell string argument for Position 2019-10-30 17:54:34 +03:00
Andrei Kortunov
45ab6e1430 Implement UTF-8 support for script parser (bug #4598) 2019-10-30 14:59:47 +04:00
Alexei Dobrohotov
dc8e5f1d12
Accept redundant volume and pitch StopSound arguments
Exploited in Arktwend.
2019-10-29 18:51:58 +03:00
Alexei Dobrohotov
8bc2c1ac34
Make ForceGreeting ignore any extra argument 2019-10-29 14:39:21 +03:00
Andrei Kortunov
b2e12f0a73 Attempt to fix a regression - crash on ARM 2019-10-28 18:58:16 +04:00
Capostrophic
f7d2cdb782 Revert to 0.45.0 comments-in-the-middle settings behavior 2019-10-26 10:55:10 +03:00
Bret Curtis
9f039fac87
Merge pull request #2520 from unelsson/transientlandshapeedit
[Review phase] Editor: Transient land shape editing
2019-10-25 00:26:43 +02:00
Roman Siromakha
4e5aec5c30
Merge pull request #2539 from Capostrophic/scripting
Try to parse strings as number literals (bug #5097)
2019-10-24 22:12:50 +02:00
Bret Curtis
2040ca5637
Merge pull request #2555 from akortunov/encoding
Encode ID's in all places to UTF-8
2019-10-24 00:48:12 +02:00
Nelsson Huotari
0ce971c1bb Revert back to less aggressive component-level changes. 2019-10-22 21:26:55 +03:00
Nelsson Huotari
c2428bc5fa Remove unneeded forward declaration 2019-10-22 21:25:10 +03:00
Nelsson Huotari
16138fc896 Transient land shape editing 2019-10-22 21:25:10 +03:00
elsid
275f552fcf
Do not modify settings on save 2019-10-21 22:47:24 +02:00
elsid
a7930073e8
Move settings parser declaration to separate header 2019-10-21 22:47:24 +02:00
Bret Curtis
f666d796e9
Merge pull request #2547 from Capostrophic/nif2
More minor NIF improvements
2019-10-21 21:49:07 +02:00
elsid
045ceeac11
Replace foreach macro by for-loop 2019-10-20 20:08:16 +02:00
Capostrophic
7c4743fdd1 Convert recordptr typedefs to using directives 2019-10-16 01:36:43 +03:00
Capostrophic
8056107c6e More minor NIF improvements 2019-10-16 01:36:43 +03:00
Andrei Kortunov
2fc819cdae Encode ID's in all places to UTF-8 (bug #3977) 2019-10-10 20:52:32 +04:00
unelsson
3deebf0247
Merge branch 'master' into wnamfix 2019-10-07 01:40:23 +03:00
Nelsson Huotari
2fdaacf23c remove for array, just std::swap 2019-10-06 23:50:16 +03:00
Nelsson Huotari
e35ed960ee for -> std::copy 2019-10-06 21:57:10 +03:00
Nelsson Huotari
7f030fc3ee copy mWnam record in copy constructor and custom assignment operator 2019-10-06 21:50:40 +03:00
Capostrophic
bde4a38181 Cast Random result to float (bug #5175) 2019-10-03 23:20:25 +03:00
elsid
751accad0f
Remove unused field QuadTreeBuilder::mLodFactor 2019-09-28 14:26:52 +02:00
elsid
29f262e514
Fix crash on destructed stream usage 2019-09-28 11:30:38 +02:00
Capostrophic
138a7ac434 Expression parser: Try to parse strings as number literals (bug #5097) 2019-09-26 02:54:17 +03:00
Alexei Dobrohotov
822b20ef46
Fix invalid strips-based collision shape transformation 2019-09-23 20:38:42 +03:00
Alexei Dobrohotov
0a97dd8e84
[Regression] Fix horribly broken fallback loading 2019-09-21 15:05:12 +03:00
Andrei Kortunov
1f3f3dd1a5
Merge pull request #2526 from Capostrophic/config
openmw.cfg-related fixes (incl. bug 2976)
2019-09-20 09:09:38 +04:00
Andrei Kortunov
e6b79d100a
Merge pull request #2503 from Capostrophic/keyword
Allow usage of more keywords as string arguments (bug #5087)
2019-09-20 07:38:57 +04:00
Andrei Kortunov
e568ad30ea Copy transformations data when we clone node (bug #5163) 2019-09-19 11:35:15 +04:00
Capostrophic
3a912485ca openmw.cfg-related fixes
Make sure the defaults exist in local openmw.cfg too
Make sure constant attenuation settings are defined now that they are implemented
Fix config file loading order once and for all (bug #2976)
2019-09-17 21:26:06 +03:00
Capostrophic
83f61d1636 Support target color in NiMaterialColorController (bug #5159) 2019-09-16 22:31:18 +03:00
Capostrophic
8baddefdbd Refactor extra data and particle modifier handling
Objects no longer inherit from extra data class
"Controlled" harmful abstraction no longer exists
Introduced NiParticleModifier/NiParticleCollider abstractions
Extra data size reading moved into the base read() method
2019-09-13 20:26:22 +03:00
capostrophic
8f2ed884a5 Allow usage of more keywords as string arguments (bug #5087) 2019-09-06 19:12:08 +03:00
Capostrophic
c0438a0c6b Avoid using getPtr on empty geometry data 2019-08-26 23:01:58 +03:00
Alexei Dobrohotov
64fde2d7c2
Fix crash when NiGeometry lacks NiGeometryData 2019-08-24 22:34:56 +03:00
capostrophic
9c7474f88c Implement NiPalette support (feature #4882) 2019-08-16 20:21:09 +03:00
capostrophic
efa463af8f Fix non-tiling textures clamp mode (bug #5137) 2019-08-16 16:26:11 +03:00
Andrei Kortunov
d4a8023e1a
Merge pull request #2485 from Capostrophic/lighting
Add support for QuadraticMethod/LinearMethod setup (bug #4965, continuation)
2019-08-11 22:17:40 +04:00
capostrophic
62fd2d47a5 Rewrite flickering/pulsing to work more like vanilla (bug #4952) 2019-08-11 20:33:13 +03:00
Alexei Dobrohotov
3668473d6d
Fix comment 2019-08-10 19:22:46 +03:00
Alexei Dobrohotov
eaedf34975
Fix ventriloquism 2019-08-10 19:21:36 +03:00
capostrophic
c0d5cbdc8b Add support for QuadraticMethod/LinearMethod setup (bug #4965) 2019-08-10 13:25:49 +03:00
Alexei Dobrohotov
307e9ba666
Merge pull request #2413 from akortunov/weapon
Refactor weapon types behaviour
2019-08-09 20:02:10 +03:00
Andrei Kortunov
f0cef772fa Refactor weapon types behaviour
1. Move weapon types behaviour from switches to the table (should allow
us to de-hardcode weapon types later)
2. Gereralize bones injection to actors skeletons (instead of using the
hardcoded xbase_anim_sh.nif)
2019-08-09 19:40:27 +04:00
capostrophic
9e93c9ecd2 Fix multiple-strip NiTriStrips loading 2019-08-08 22:48:24 +03:00
capostrophic
93f73fe87b Fix comparison 2019-08-08 20:41:46 +03:00
capostrophic
7fc3153f62 Reduce code duplication further 2019-08-08 20:29:45 +03:00
capostrophic
91efdf18a9 Reduce Bullet part code duplication 2019-08-08 19:02:08 +03:00
capostrophic
ed154f0e2c Fix typo and replace failsave with an assert 2019-08-08 18:42:58 +03:00
capostrophic
7cc70ffb50 Reduce skinned shape code duplication 2019-08-08 18:37:42 +03:00
capostrophic
bd6c455fd4 Reduce code duplication for non-skinned shapes 2019-08-08 18:12:46 +03:00
capostrophic
b4f54651f8 Make sure strips have valid size 2019-08-08 17:15:33 +03:00
capostrophic
6599a28ecf Generate collision shape based on NiTriStrips 2019-08-08 17:15:33 +03:00
capostrophic
adb06913f7 Add basic NiTriStrips rendering (no physics yet) 2019-08-08 17:09:06 +03:00
capostrophic
8efbdeaa57 Load NiTriStrips/NiTriStripsData (don't do anything yet) 2019-08-08 17:09:06 +03:00
capostrophic
7b6af4a893 Make sure local path includes trailing slash
Launcher assumes it does
2019-08-08 17:06:27 +03:00
Andrei Kortunov
8557346fbd Use glow for enchanted arrows (feature #5122) 2019-08-07 12:58:14 +04:00
capostrophic
6928adcee1 Prevent front() and operator[] from causing undefined behavior 2019-08-04 14:47:33 +03:00
capostrophic
168e5050bb Ignore an extra number argument in ModRegion (bug #5110) 2019-08-01 20:48:58 +03:00
Chris Djali
576285573b
Merge pull request #2404 from Capostrophic/framerate
Make framerate limit configurable in the launcher
2019-07-19 16:16:20 +01:00
fredzio
ca7ac30f6d Use the POSIX pathconf(2) to determine the maximum path length.
It fixes build on BSD platforms where PATH_MAX is defined in
<sys/syslimits.h> vs <linux/limits.h> on Linux.
2019-07-07 01:02:38 +02:00
Alexei Dobrohotov
e4c596adf8
Fix CI builds (attempt №2)
Gosh darn dem tabs
2019-07-04 14:12:36 +03:00
Alexei Dobrohotov
e4e513c5dc
Fix CI builds
Apparently the only tab characters are in this file.
2019-07-04 13:36:27 +03:00
Nat Meo
bcc5142b32 Issue #4202: Open .omwaddon files without needing to open openmw-cs first. 2019-07-02 16:07:38 +00:00
AnyOldName3
bb72ed9744 Merge branch '9' into 'master'
IMPORTANT!! racingcrashfix #4766

See merge request OpenMW/openmw!119
2019-07-01 15:36:40 +00:00
AnyOldName3
8a6a8086da Make in-memory buffers seekable to fix fog of war 2019-07-01 00:07:44 +01:00
Capostrophic
dfb852cbb0 Improve Boost apologia 2019-06-22 18:15:19 +03:00
Capostrophic
49c691d00a Make settings manager locale-independent again 2019-06-22 18:15:19 +03:00
Capostrophic
e06178bf0f Make sure shadow shapes aren't visible (bug #5063) 2019-06-22 18:13:41 +03:00
Andrei Kortunov
b9a1e4d796
Merge pull request #2425 from Capostrophic/esm
Signedness fixes
2019-06-21 10:01:10 +04:00
Alexei Dobrohotov
f984f61055
Ignore any fourth AITravel argument for now 2019-06-20 14:18:12 +03:00
Capostrophic
3aa65273c5 Signedness fixes 2019-06-18 14:47:10 +03:00
Evil Eye
698c90b3ee fix builds against MyGUI master 2019-06-16 14:41:34 +02:00
Andrei Kortunov
b66c437700
Merge pull request #2419 from Capostrophic/lod
Optimizer: Only merge pure osg::Groups
2019-06-12 18:33:07 +04:00
Andrei Kortunov
4fcbc1c96b
Merge pull request #2391 from Capostrophic/contentselector
Content selector: don't add file namesakes (bug #2395)
2019-06-10 10:15:19 +04:00
Capostrophic
6622e36226 Only merge pure osg::Groups in the optimizer 2019-06-09 11:47:43 +03:00
Capostrophic
7c8360d0f3 Use NiSwitchNode initial index field 2019-06-09 01:58:02 +03:00
Alexei Dobrohotov
ce92b364e6
Merge pull request #2403 from akortunov/crashinfo
Improve info message about missing GDB
2019-06-06 11:09:46 +03:00