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10497 commits

Author SHA1 Message Date
Capostrophic
5b49248d6e
Restrict opening doors to bipedal actors (Fixes #4313) 2018-03-18 17:24:27 +03:00
scrawl
edb57306b6
Merge pull request #1628 2018-03-16 23:25:29 +00:00
scrawl
7a5748a9f1
Merge pull request #1632 2018-03-16 23:24:05 +00:00
elsid
a26483ab26 Fix memory leak
There is no delete for TextFormat objects in PageDisplay destructor.
2018-03-13 21:32:59 +03:00
elsid
26df0e6ebd Remove duplicated include 2018-03-13 21:28:38 +03:00
Andrei Kortunov
e0aa5e8e79 Prevent overlapping for journal and books scrolling 2018-03-11 16:19:37 +04:00
Andrei Kortunov
62c04c6758 Unstack soulgem, added via AddSoulGem console command (bug #4351) 2018-03-09 21:49:27 +04:00
scrawl
e81faf5f2f
Add an option to disable GUI keyboard navigation (Bug #4333) 2018-03-08 23:39:35 +00:00
scrawl
870c658500
Remove missing souls, remove some runaway exceptions (Fixes #4111) 2018-03-08 23:38:04 +00:00
scrawl
7f39dbb129
Merge pull request #1626 2018-03-08 20:52:37 +00:00
Harald H
d3b623b5d3 http to https for supported urls (#1625)
* http to https for supported urls

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http tp https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* some url fixes

* http to https
2018-03-08 21:23:24 +01:00
Thunderforge
dfcd243150 Remove the word "interior" from cell not found message 2018-03-07 19:57:54 -06:00
scrawl
bf78c18296
Merge pull request #1624 2018-03-07 18:12:32 +00:00
scrawl
148cda254d
Merge pull request #1617 2018-03-07 18:12:26 +00:00
Capostrophic
3b922d810a Don't use floating point arithmetics for formatted count (Bug #4346) 2018-03-07 15:36:10 +03:00
Capostrophic
60a663ef58 Account for all possible count values in getCountString (Bug #4346) 2018-03-06 16:50:38 +03:00
Chris Robinson
01dbac7b15 Don't use a different setting for distant viewing distance 2018-03-04 11:37:57 -08:00
Chris Robinson
41669467ae Make settings for distant fog parameters 2018-03-04 11:37:57 -08:00
Chris Robinson
4caa7c9674 Workaround older MSVC quirk 2018-03-04 11:37:57 -08:00
Chris Robinson
154cc8c659 Use alternate fog parameters when distant land is enabled
This allows the distant land to actually be seen when the user enables it. The
values used are replicated from MGE XE's default settings and should probably
be exposed somewhere.
2018-03-04 11:37:57 -08:00
Chris Robinson
6d557fec8e Increase the far clip plane when distant terrain is enabled 2018-03-04 11:37:57 -08:00
Capostrophic
d371bebb33 Prevent items in a container owned by a dead actor from being counted as stolen (Bug #4328) 2018-03-03 15:57:13 +03:00
Capostrophic
cc0c6ddaa6 Account for empty victimRef (Bug #4328) 2018-03-03 15:57:03 +03:00
scrawl
839196e4fa
Force normal polygon mode for the map camera (Fixes #4235) 2018-03-03 00:15:57 +00:00
scrawl
9e9c278527
Merge pull request #1597 2018-02-27 23:48:45 +00:00
Capostrophic
929fc68160
Consider items with dead owner not stolen (fixes bug #4328) 2018-02-26 23:21:51 +03:00
scrawl
31d7e6af32
Merge pull request #1608 2018-02-24 16:53:32 +00:00
Capostrophic
089666dd68
Round up displayed encumbrance 2018-02-24 15:13:14 +03:00
Capostrophic
99360e132f
Only display "new journal entry" message in dialogue if there *is* a new entry 2018-02-18 16:01:50 +03:00
Daniel Vukelich
3bdd989a50 Remove numeric quicksave slot IDs
When multiple quicksaves occurred in quick succession, the numeric order
of the saves could not be guaranteed.  To prevent players from getting
confused as to why their saves appear out of order, don't number them.
2018-02-13 21:01:15 -05:00
scrawl
123f7b83d5
Make the CompositeMapRenderer use available time and add related setting 2018-02-13 00:40:41 +00:00
scrawl
a708ac488e
Don't call Store::setUp() unnecessarily
Fixes a threading issue with ESM::Land store caused by calling setUp() while it's being used.
2018-02-13 00:38:55 +00:00
scrawl
5bb7d76913
Merge pull request #1605 2018-02-10 23:15:26 +00:00
scrawl
899d464b0d
Cap the rain emitter's frame time (Fixes #4314) 2018-02-10 23:14:41 +00:00
scrawl
f28024b541
Don't use Activate and Move keys for GUI navigation if bound to mouse buttons (Fixes #4225, Fixes #4320) 2018-02-10 23:11:03 +00:00
Andrei Kortunov
f626a7fcc7 Take in account PC rank during disposition calculation (bug #4322) 2018-02-10 17:58:30 +04:00
scrawl
b1b8e31562
Use unique_ptr over new/delete (Fixes #4305) 2018-01-30 22:05:16 +00:00
scrawl
89c6b59c30
Merge pull request #1602 2018-01-28 22:35:47 +00:00
Ilya Zhuravlev
8d44d3124e Android: Add callbacks for basic cursor handling. 2018-01-18 21:18:31 -05:00
Ilya Zhuravlev
455f718394 Android: register a virtual controller definition 2018-01-17 23:14:23 -05:00
Daniel Vukelich
3af8f63895 Use unsigned integer types for QuickSave indices 2018-01-17 21:43:30 -05:00
Bret Curtis
588c1df0f0
Merge pull request #1599 from xyzz/android
Update android port.
2018-01-16 11:12:21 +01:00
Ilya Zhuravlev
d2121ccd62 Update android port. 2018-01-16 00:11:27 -05:00
Daniel Vukelich
f09fd6795c Follow openmw style guide 2018-01-14 11:57:11 -05:00
scrawl
2caaa48b91
Workaround to make sure message box remains on top (Fixes #4298) 2018-01-14 00:27:53 +00:00
scrawl
e2e48e0a50
Add default value for 'sAnd' GMST (Fixes #4269) 2018-01-14 00:27:05 +00:00
scrawl
d9d8de3061
Catch exceptions in updateWindowManager (Bug #4269) 2018-01-14 00:26:37 +00:00
Daniel Vukelich
97924d97c7 Add the option for multiple quicksave slots
With more than 1 quicksave slot, slots will be created each time you
quicksave until the maximum number (configured in settings) of
quicksaves has been reached.  After that, the oldest quicksave slot will
be replaced each time you quicksave.  Saves are numbered sequentially,
unless the maximum number of slots is 1, in which case it is not numbered.
2018-01-12 20:09:39 -05:00
Andrei Kortunov
eccb49da18 Do not summon the bound bow if there is no suitable ammo 2018-01-11 21:08:30 +04:00
Andrei Kortunov
b995617559 implement rateAmmo() function 2018-01-11 21:08:11 +04:00
scrawl
dd5ebe225b
Merge pull request #1580 2018-01-11 01:54:28 +00:00
scrawl
bba9a8dd91
Don't update off-screen animations
Make flying creatures animate in-place when out of processing range
2018-01-11 01:49:35 +00:00
scrawl
1522bda60b
Fix crash in getDistance when invoked before the game starts 2018-01-11 01:48:05 +00:00
scrawl
83726ee06a
Fix Reset Controls button not functioning properly 2018-01-11 01:47:42 +00:00
scrawl
c7f60a6dc8
Merge pull request #1595 2018-01-09 13:48:07 +00:00
scrawl
f6ca7295a6
Revert "Merge pull request #1595"
This reverts commit 7ef7b1a7b1, reversing
changes made to 9e7e4de0ab.
2018-01-09 13:47:57 +00:00
scrawl
7ef7b1a7b1
Merge pull request #1595 2018-01-09 00:42:27 +00:00
scrawl
9e7e4de0ab
Merge pull request #1594 2018-01-09 00:42:20 +00:00
Andrei Kortunov
dba071f881 Remove the 'Screenshot saved' message (bug #4191) 2018-01-08 13:12:12 +04:00
Thunderforge
bd072b131b Moving controller file out of the controllers subdirectory 2018-01-02 20:58:43 -06:00
Andrei Kortunov
b277b83810 Display the 'Screenshot saved' message after the screenshot saving (bug #4191) 2018-01-02 14:52:42 +04:00
Bret Curtis
c3c3fbc68e overriden -> overridden 2018-01-02 11:42:08 +01:00
Thunderforge
3f7143556a Providing different mappings depending on the version of SDL installed 2018-01-01 22:16:54 -06:00
Miloslav Číž
3b741dc4b7 Revert "Add slider for refraction size in settings window"
This reverts commit ee40b41285.
2018-01-01 13:28:14 +01:00
scrawl
57257d057f
Remove unintended jump cooldown (Fixes #4250) 2017-12-31 23:48:51 +00:00
scrawl
b8c25e6bff
Use the correct priority of animation sources in getStartTime (Fixes #4263) 2017-12-21 14:49:09 +00:00
scrawl
993982628d
Merge pull request #1590 2017-12-18 20:41:12 +00:00
Andrei Kortunov
1a58171e86 Do not allow to sell items from containers with zero capacity (bug #4268) 2017-12-17 18:09:25 +04:00
Andrei Kortunov
ba46473038 Do not skip weather transitions from SetPos script command (bug #3603) 2017-12-13 10:53:23 +04:00
scrawl
e9ecaf712b
Merge pull request #1584 2017-12-12 20:11:05 +00:00
scrawl
7d62f05f81
Merge pull request #1583 2017-12-12 20:10:59 +00:00
Andrei Kortunov
0e04a26ef6 Set duration of magic effects from ingredients (bug #4261) 2017-12-10 16:10:44 +04:00
Andrei Kortunov
c908ad2fba Do not allow to place actors underground via SetPos (bug #3783) 2017-12-10 14:38:02 +04:00
Chris Robinson
08e947319a Restore exception throwing to the decoder 2017-12-09 11:00:56 -08:00
Miloslav Číž
ee40b41285 Add slider for refraction size in settings window 2017-12-09 14:03:56 +01:00
Chris Robinson
06ae61479a If a sound effect fails to load, substitute silence. 2017-12-08 22:10:09 -08:00
scrawl
9cee439e37
Merge pull request #1577 2017-12-08 20:00:58 +00:00
scrawl
1d823d8ae1
Merge pull request #1579 2017-12-08 20:00:26 +00:00
scrawl
b12cd1f5b2
Merge pull request #1581 2017-12-08 20:00:15 +00:00
Chris Robinson
aecf74e7bb Don't throw exceptions from the audio decoder 2017-12-08 07:00:04 -08:00
Andrei Kortunov
744859f327 Take in account armor condition in the armor rating calculation (bug #4246) 2017-12-07 22:43:32 +04:00
Miloslav Číž
b69c16e682 Add setting option to scale water refractions 2017-12-06 20:39:09 +01:00
Allofich
7e87ce8787 Prevent combat on/off cycling for calmed actors 2017-12-06 01:03:24 +09:00
Allofich
e0c54b3f39 Stop guards trying to arrest player when calm
(Fixes #3863)
2017-12-05 23:53:02 +09:00
Andrei Kortunov
a28cc37501 Do not sell ingredients from organic containers 2017-12-05 10:24:58 +04:00
Andrei Kortunov
29b2308b2c Do not display cyrillic soft/hard signs in the journal index 2017-12-04 22:42:17 +04:00
Andrei Kortunov
b6ae7f3cc8 Do not add greetings to the journal index (bug #4342) 2017-12-04 22:42:10 +04:00
scrawl
ff1226c96b
Merge pull request #1575 2017-12-03 22:22:29 +00:00
Andrei Kortunov
8decd35607 Fixes crash on quickload from the container menu (bug #4239) 2017-12-03 21:49:13 +04:00
scrawl
47a5229eed
Merge pull request #1564 2017-11-29 22:10:36 +00:00
scrawl
59bfd670c0
Merge pull request #1571 2017-11-29 22:04:41 +00:00
Grigorii Latyshev
2abb1a2ec2 Added checkMagicka parameter 2017-11-28 23:35:54 +01:00
Grigorii Latyshev
9fe5a4d236 Revert condition changes 2017-11-28 23:35:46 +01:00
Grigorii Latyshev
dab72b45db Move mana reducing code back 2017-11-28 23:34:05 +01:00
Andrei Kortunov
b9d9660efd Update music state in the menu mode (bug #3664) 2017-11-28 20:49:48 +04:00
Andrei Kortunov
f7f8dfaf2a AiWander: do not allow flying/swimming creatures to use pathgrid 2017-11-28 18:03:13 +04:00
scrawl
c50b18b3bb
Move PathgridGraph out of CellStore
By definition this is not 'Mutable state of a cell' and does not belong in CellStore.

This change should improve startup times (graph is now loaded on demand) and edits to 'pathgrid.hpp' no longer cause the entirety of OpenMW to be rebuilt.
2017-11-27 21:20:31 +00:00
scrawl
5fe68ab062
Merge pull request #1419 2017-11-27 21:13:11 +00:00
scrawl
fee2e946d1
Merge pull request #1565 2017-11-27 21:13:09 +00:00
Grigorii Latyshev
ce32462358 Move code to apps/openmw/mwmechanics/spellcasting.cpp, move reduce mana code to CastSpell::cast(const ESM::Spell*) 2017-11-26 13:58:04 +01:00