Marc Zinnschlag
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b1b0877122
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allow additional numeric argument for AiFollow and ignore it
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2014-02-12 09:14:32 +01:00 |
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Marc Zinnschlag
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bfb0e62c4a
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ignore additional string argument after enable/disable
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2014-02-12 09:10:05 +01:00 |
|
Marc Zinnschlag
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61626e90da
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allow additional string argument for stopcombat and addspell (ignored)
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2014-02-12 08:53:37 +01:00 |
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Marc Zinnschlag
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6a5d88b640
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ignore stray else and endif in scripts
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2014-02-12 08:42:42 +01:00 |
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Marc Zinnschlag
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697bda6371
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allow (and discard) explicit reference on instructions that do not accept explicit references
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2014-02-11 14:55:31 +01:00 |
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Marc Zinnschlag
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9de2922d22
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fixed case problem in remote member variable access
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2014-02-11 13:56:56 +01:00 |
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Marc Zinnschlag
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f26aa4f645
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fixed while loop implementation
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2014-02-11 13:31:04 +01:00 |
|
Marc Zinnschlag
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5c0071f320
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fixed spelling of an error message
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2014-02-10 14:59:20 +01:00 |
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Marc Zinnschlag
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3b990795c4
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added access to remote access of local variables of global scripts
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2014-02-10 14:45:55 +01:00 |
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Marc Zinnschlag
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3147aebf75
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factored out declaration parser
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2014-02-10 13:01:52 +01:00 |
|
Marc Zinnschlag
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2b2ac6f62b
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allow declaration of local variables with keywords as names
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2014-02-02 15:43:48 +01:00 |
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Marc Zinnschlag
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32860a05e3
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added dummy implementations for getPcInJail and getPcTraveling
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2014-02-02 15:35:18 +01:00 |
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Marc Zinnschlag
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914ab1b8ab
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allow 'x' instead of 'getjournalindex x'
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2014-02-02 15:08:27 +01:00 |
|
Marc Zinnschlag
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cd9b137129
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allow elseif without matching if (grrrrr)
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2014-02-02 14:24:58 +01:00 |
|
Marc Zinnschlag
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858dc80292
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corrected command line switch documentation in readme file
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2014-02-02 14:10:57 +01:00 |
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Marc Zinnschlag
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4ee43612f6
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added new switch: --script-warn
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2014-02-02 14:09:59 +01:00 |
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Marc Zinnschlag
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8bcdf54570
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added warning mode to script compiler error handler
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2014-02-02 13:55:03 +01:00 |
|
scrawl
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1deb0a7cdf
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Savegame dialog: Set key focus to editbox
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2014-02-01 18:42:01 +01:00 |
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scrawl
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ec46575671
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Overwriting saves fixes - copy description of overwritten slot, ask for confirmation
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2014-02-01 18:42:01 +01:00 |
|
scrawl
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6d37cd7e86
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Savegame dialog: Don't allow empty save names
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2014-02-01 18:42:01 +01:00 |
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scrawl
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63284d21a0
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Savegame dialog: 'Enter' while editing a name is equivalent to pressing the ok button
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2014-02-01 18:42:01 +01:00 |
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scrawl
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dea9d21db6
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Some additional safety checks for global map loading
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2014-02-01 18:42:01 +01:00 |
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scrawl
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f89b3cac02
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Feature #764: Store the actor that gave the dialog response
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2014-02-01 18:42:01 +01:00 |
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scrawl
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a988a0d6dc
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Don't add duplicate topic responses to the journal
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2014-02-01 18:42:00 +01:00 |
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scrawl
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37ef8ec908
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Savegame dialog: support loading saves using Enter key or double-click
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2014-02-01 18:42:00 +01:00 |
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scrawl
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49e26415be
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Don't call loadGame() from within the MWMechanics::Actors update sequence
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2014-02-01 18:42:00 +01:00 |
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Marc Zinnschlag
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1b5301eec0
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Merge branch 'savedgame'
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwbase/soundmanager.hpp
apps/openmw/mwgui/mapwindow.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwsound/soundmanagerimp.hpp
components/esm/loadcell.cpp
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2014-02-01 18:16:32 +01:00 |
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Marc Zinnschlag
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5b04c10e1d
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added creature/NPC state to saved games (only container/inventory for now)
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2014-02-01 17:36:23 +01:00 |
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Marc Zinnschlag
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d2ec3ffdc8
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handle equipped items when serialising inventory state
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2014-02-01 17:31:05 +01:00 |
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Marc Zinnschlag
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bcc5894e2d
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changed implementation functions for container serialisation from free functions to member functions (will need some polymorphism later)
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2014-02-01 15:24:01 +01:00 |
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Marc Zinnschlag
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dd674566a2
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store content of containers in saved game files
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2014-01-31 13:25:32 +01:00 |
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scrawl
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bbd15b185d
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Skip inactive controllers. Fixes those bloody bone boots again.
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2014-01-31 05:59:58 +01:00 |
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scrawl
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4ec86d1c68
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Bug #1147: Fix the inventory preview pose used for ranged weapons
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2014-01-31 05:06:35 +01:00 |
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scrawl
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5b300c1052
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Handle controllers for the root node. Fixes #1147 (incorrect dwemer crossbow rotation)
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2014-01-31 05:06:35 +01:00 |
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scrawl
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60bbab52fe
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Support keyframe controllers for bones that aren't in the skeleton base
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2014-01-31 05:06:34 +01:00 |
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scrawl
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305a471c5a
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Fix VisController in ascended sleeper's death animation
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2014-01-31 05:06:08 +01:00 |
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scrawl
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da34f8bda1
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Fix LastHitObject
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2014-01-31 04:43:35 +01:00 |
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scrawl
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067c2bc2ec
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Disable combat movements for creatures without weapons
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2014-01-31 04:43:35 +01:00 |
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scrawl
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7820ea5806
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"Always best attack" should only affect the player
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2014-01-31 04:43:35 +01:00 |
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scrawl
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d0c6ecd03a
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Bug #1148: Workaround for broken images in some MW versions
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2014-01-31 04:43:35 +01:00 |
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scrawl
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52f89e9a17
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Don't play "idle" voice entries for NPCs with Hello 0
Not entirely sure if this is correct, but it prevents the NPCs in the starting boat from incorrectly playing them.
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2014-01-31 04:43:35 +01:00 |
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scrawl
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39d86a9468
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Improvements to smooth NPC steering
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2014-01-31 04:43:29 +01:00 |
|
Marc Zinnschlag
|
900532a6ca
|
store additional state of lights in saved game files
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2014-01-30 12:37:33 +01:00 |
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Marc Zinnschlag
|
ec7cb90ca4
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added support for serialisation of CustomData state
|
2014-01-30 11:50:13 +01:00 |
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scrawl
|
2b15b8b484
|
Fix gold bugs (Fixes #1145, Fixes #1146)
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2014-01-29 15:37:27 +01:00 |
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scrawl
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305e78c981
|
Fix creature attack bug
|
2014-01-29 15:37:27 +01:00 |
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scrawl
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e717694b36
|
Reset Run stance in AiWander
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2014-01-29 15:37:27 +01:00 |
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scrawl
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23ffb8a4dc
|
Fixes #1143: Make getCurrentAiPackage return the package that was run last, not the package that will be run in the next frame.
This makes the Mehra Milo script work properly.
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2014-01-29 15:37:27 +01:00 |
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scrawl
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434fd21584
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Don't set journal index if a higher index is currently set
This is vanilla behaviour, and required for the Mehra Milo vivec informants quest.
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2014-01-29 15:37:27 +01:00 |
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scrawl
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edff88542b
|
Allow double click / Enter key for accepting race/class/birthsign
|
2014-01-29 15:37:27 +01:00 |
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