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658 commits

Author SHA1 Message Date
Marc Zinnschlag
b51c42146f Issue #370: replaced custom target handling in read action with base class implementation 2012-09-04 15:24:55 +02:00
Marc Zinnschlag
3f181f9a9d Issue #370: Support for targets in containers 2012-09-04 15:21:56 +02:00
Marc Zinnschlag
cc55056adf Issue #370: replaced custom target handling in apply action with base class implementation 2012-09-04 15:18:59 +02:00
Marc Zinnschlag
733654d730 Issue #370: implemented target handling in action base class 2012-09-04 15:14:33 +02:00
Marc Zinnschlag
1cecab6e3d fixed RefData::getHandle 2012-09-04 15:08:59 +02:00
scrawl
d9276ca09d don't make copy of CellRefList in World::getNorthVector 2012-08-28 18:23:59 +02:00
scrawl
3c39c47e2f don't make copies of CellRefList & LiveCellRef 2012-08-28 18:23:01 +02:00
scrawl
5834b4baa5 door markers on the local map 2012-08-28 17:30:34 +02:00
Marc Zinnschlag
40d4dad15e Issue #378: Fix (record wasn't build fully) 2012-08-28 09:32:38 +02:00
Marc Zinnschlag
d0cebea580 some cleanup 2012-08-26 18:50:47 +02:00
Marc Zinnschlag
450656a890 Merge remote-tracking branch 'dgdiniz/MoveSoundtoAction-Task339' into next 2012-08-26 18:39:09 +02:00
Douglas Diniz
5cbb08fee1 Task 339 - Moving all sounds to actions 2012-08-26 11:47:45 -03:00
Douglas Diniz
82e7c04c0a Changing sounds to Action.
Adding onActor to Action to choose between playSound and playSound3D.
2012-08-19 20:11:50 -03:00
greye
e6c3e0744e tvm update and fix 2012-08-19 10:37:51 +04:00
greye
5b2b378f25 tvm script instruction 2012-08-18 18:05:10 +04:00
Marc Zinnschlag
1da56e2832 removed some unused variables 2012-08-17 15:37:14 +02:00
greye
4f10138a04 using real player sight angles on ray cast 2012-08-17 15:20:57 +04:00
greye
0e6e141fd4 camera control related script instructions 2012-08-17 15:20:57 +04:00
greye
6961830efb using real player eye direction when moving 2012-08-17 15:19:44 +04:00
greye
392e6efcb5 initial player rendering 2012-08-17 15:19:43 +04:00
greye
6f87c0c36d preview mode, advanced vanity support 2012-08-17 15:19:43 +04:00
greye
fe1a9ac3c5 poor camera with some fixes 2012-08-17 15:19:43 +04:00
greye
c46eeaa100 initial 3d-person camera support 2012-08-17 15:19:43 +04:00
Michael Mc Donnell
b373d0ec7b Correct struct to class in forward declarations
Fixes http://bugs.openmw.org/issues/362
2012-08-13 13:58:35 -04:00
Marc Zinnschlag
88e70cb5bd Merge branch 'decouple' 2012-08-12 18:11:17 +02:00
Marc Zinnschlag
6534c2a55a Issue #107: WindowManager is accessed only through the interface class from now on 2012-08-12 18:11:09 +02:00
Marc Zinnschlag
484cce12a8 Issue #107: removed redundant getStore function from window manager 2012-08-12 14:36:46 +02:00
Marc Zinnschlag
b68f9d6a28 Issue #107: MechanicsManager is accessed only through the interface class from now on 2012-08-11 17:30:55 +02:00
greye
f7f8ac0a73 fix move/rotateObject code 2012-08-11 18:28:37 +04:00
Marc Zinnschlag
380defa52f Merge remote branch 'greye/cross_cell-borders' 2012-08-11 15:08:17 +02:00
greye
47f7a5e988 fix double pos/rot adjustment 2012-08-11 17:01:55 +04:00
Marc Zinnschlag
766e782aae Merge remote branch 'greye/cross_cell-borders' 2012-08-11 12:05:10 +02:00
Marc Zinnschlag
6eb9f15b6d fixed time stamp operator 2012-08-11 11:38:26 +02:00
greye
45306e4bc3 fixed rotation adjustment 2012-08-11 13:23:54 +04:00
greye
5018db3332 removed some redundant code, added some comments 2012-08-11 12:13:16 +04:00
scrawl
11fadf4a07 forgot something 2012-08-10 16:25:27 +02:00
scrawl
44ff31b50a removed world exit methods 2012-08-10 16:21:53 +02:00
scrawl
f72956b918 - added a simple main menu (with Return, Options and Exit buttons)
- removed OEngine::ExitListener (what a terrible abuse of framelisteners)
2012-08-10 15:15:48 +02:00
greye
38b06aee6c resolving conflicts 2012-08-09 21:49:00 +04:00
Marc Zinnschlag
aca08eb4c2 Merge branch 'decouple' into player_control
Conflicts:
	apps/openmw/mwsound/soundmanagerimp.hpp
2012-08-09 16:12:10 +02:00
Marc Zinnschlag
6bd48d12af Issue #107: SoundManager is accessed only through the interface class from now on 2012-08-09 14:33:21 +02:00
Marc Zinnschlag
923109b260 Issue #107: DialogueManager is accessed only through the interface class from now on 2012-08-09 10:35:53 +02:00
greye
ec9cf4d3c6 rotateObject() added, input system rewritten 2012-08-09 00:15:52 +04:00
greye
b6f7f21bcf fix player cell assertion fail, moveObject(Ptr&, CellStore&, f, f, f) added 2012-08-08 14:51:33 +04:00
greye
79b7487c87 fix using deleted objects 2012-08-07 22:21:46 +04:00
greye
d32a61b928 fix object moving 2012-08-06 18:20:48 +04:00
Marc Zinnschlag
1db7978361 silenced a warning 2012-08-04 22:03:14 +02:00
Marc Zinnschlag
0c5f886683 Merge remote branch 'greye/player_control' 2012-08-04 21:55:13 +02:00
greye
16ad97610d add support for some scripting player control switches 2012-08-04 11:54:42 +04:00
Marc Zinnschlag
994e33e3d2 fixed object rotation code 2012-08-04 09:34:49 +02:00