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724 commits

Author SHA1 Message Date
Marc Zinnschlag
b7c9285b24 added support for out of world rendering 2012-09-14 21:12:16 +02:00
scrawl
2f0b47fc38 test 2012-09-13 00:21:58 +02:00
scrawl
c3966a7c5a oops, I used a float texture for water reflection. this change should give a little performance boost. 2012-09-11 22:45:41 +02:00
scrawl
a8d9aa98b1 some fixes 2012-09-11 19:18:26 +02:00
scrawl
c27ff546e4 shader cache 2012-09-02 19:40:26 +02:00
scrawl
950bf66334 throw an exception if default value for a setting is not found 2012-09-02 11:39:54 +02:00
Artem Kotsynyak
e9b2f4ee74 fix equipment visibility update 2012-08-28 22:59:44 +04:00
scrawl
5834b4baa5 door markers on the local map 2012-08-28 17:30:34 +02:00
scrawl
9af0b48ad6 show/hide crosshair correctly 2012-08-27 19:18:55 +02:00
greye
e6c3e0744e tvm update and fix 2012-08-19 10:37:51 +04:00
greye
5b2b378f25 tvm script instruction 2012-08-18 18:05:10 +04:00
Marc Zinnschlag
d1656b2f5d Merge remote-tracking branch 'greye/player_control'
Conflicts:
	apps/openmw/mwrender/player.cpp
2012-08-18 13:38:54 +02:00
greye
b6954a4e8d use the same height on non-1st person modes 2012-08-17 22:08:16 +04:00
scrawl
8817a9634c don't switch to vanity mode as a result of idle time when the gui is opened (e.g. when talking to someone) 2012-08-17 16:55:21 +02:00
Marc Zinnschlag
1da56e2832 removed some unused variables 2012-08-17 15:37:14 +02:00
greye
0e6e141fd4 camera control related script instructions 2012-08-17 15:20:57 +04:00
greye
60fb1e8df6 fix sky in preview mode movement 2012-08-17 15:19:44 +04:00
greye
6961830efb using real player eye direction when moving 2012-08-17 15:19:44 +04:00
greye
e8fc942bef reverse Z-axis rotation to make doors happy 2012-08-17 15:19:44 +04:00
greye
a453a7f035 camera adjustment, fix view mode on start 2012-08-17 15:19:44 +04:00
scrawl
34f796c38e removed the far clip distance hack which is not needed anymore 2012-08-17 15:19:44 +04:00
scrawl
b97b3d7b71 fix sky position when reflection is enabled, fix delay in sky reflection 2012-08-17 15:19:44 +04:00
greye
575244bd35 fix SkaManager issue 2012-08-17 15:19:44 +04:00
greye
783e81afc3 fix 1st/preview/1st change; 1st invisible model 2012-08-17 15:19:43 +04:00
greye
392e6efcb5 initial player rendering 2012-08-17 15:19:43 +04:00
greye
6f87c0c36d preview mode, advanced vanity support 2012-08-17 15:19:43 +04:00
greye
fe1a9ac3c5 poor camera with some fixes 2012-08-17 15:19:43 +04:00
greye
db94018865 far better camera movement 2012-08-17 15:19:43 +04:00
greye
a7aeda9a3b initial vanity mode support 2012-08-17 15:19:43 +04:00
greye
c46eeaa100 initial 3d-person camera support 2012-08-17 15:19:43 +04:00
Marc Zinnschlag
c4bf6214db Merge remote branch 'scrawl/master' 2012-08-12 18:11:36 +02:00
Marc Zinnschlag
88e70cb5bd Merge branch 'decouple' 2012-08-12 18:11:17 +02:00
Marc Zinnschlag
6534c2a55a Issue #107: WindowManager is accessed only through the interface class from now on 2012-08-12 18:11:09 +02:00
scrawl
b6f427bf5e fix OpenMW not exiting when the window is closed (alt f4 etc) 2012-08-12 17:20:46 +02:00
Marc Zinnschlag
484cce12a8 Issue #107: removed redundant getStore function from window manager 2012-08-12 14:36:46 +02:00
Marc Zinnschlag
0231533d05 Issue #107: InputManager is accessed only through the interface class from now on 2012-08-11 17:53:39 +02:00
greye
f7f8ac0a73 fix move/rotateObject code 2012-08-11 18:28:37 +04:00
greye
355ca649c2 camera flip control rewritten 2012-08-11 14:54:33 +04:00
greye
45306e4bc3 fixed rotation adjustment 2012-08-11 13:23:54 +04:00
greye
5018db3332 removed some redundant code, added some comments 2012-08-11 12:13:16 +04:00
greye
38b06aee6c resolving conflicts 2012-08-09 21:49:00 +04:00
Marc Zinnschlag
aca08eb4c2 Merge branch 'decouple' into player_control
Conflicts:
	apps/openmw/mwsound/soundmanagerimp.hpp
2012-08-09 16:12:10 +02:00
greye
b5bc7bc424 SoundManager dependency on camera pos/dir 2012-08-09 17:01:03 +04:00
greye
181d45661f fix rotation angles 2012-08-09 13:43:52 +04:00
greye
df60f4bf92 stub for soundmanager, adjust rotation mode 2012-08-09 13:27:32 +04:00
greye
a2d87d5f5b added camera flip control, fixed input rotation axis 2012-08-09 10:24:18 +04:00
greye
ec9cf4d3c6 rotateObject() added, input system rewritten 2012-08-09 00:15:52 +04:00
greye
ee97a204f2 fix npc animation key update 2012-08-06 15:26:37 +04:00
Marc Zinnschlag
f5ee5a5414 Merge remote branch 'edmondo/master' 2012-08-05 00:03:16 +02:00
Marc Zinnschlag
0c5f886683 Merge remote branch 'greye/player_control' 2012-08-04 21:55:13 +02:00