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2505 commits

Author SHA1 Message Date
scrawl
ba0acd4056 changed some text colors 2012-09-10 13:52:37 +02:00
scrawl
fde69d0c87 Merge branch 'master' of https://github.com/zinnschlag/openmw into dynamic_sizing 2012-09-10 13:40:34 +02:00
scrawl
bc6a1979b0 replaced everything with the new method 2012-09-10 13:39:22 +02:00
Marc Zinnschlag
61c8a627aa added a missing include 2012-09-10 13:19:15 +02:00
Marc Zinnschlag
273ac0a97f Merge branch 'spellbuying' 2012-09-10 13:16:02 +02:00
Marc Zinnschlag
f17756712a fixed spell list handling 2012-09-10 13:15:55 +02:00
Marc Zinnschlag
6c928e93d3 added missing initialisation of NPC/creature spell lists from ESX records 2012-09-10 13:04:00 +02:00
scrawl
b66c8099eb new system for dynamic sizing of buttons & text boxes 2012-09-10 11:20:27 +02:00
scrawl
35dd49f948 fixed some "using namespace" in headers 2012-09-10 09:10:50 +02:00
scrawl
56061474c4 another 3 unnecessary lines 2012-09-09 23:53:23 +02:00
scrawl
bb267dddf6 some stats window cleanup 2012-09-09 23:50:57 +02:00
scrawl
432c089434 fix the spell tooltips to show the spell target 2012-09-09 23:06:24 +02:00
Marc Zinnschlag
bcf3a81a6c and a tiny bit more of cleanup 2012-09-09 21:18:47 +02:00
Marc Zinnschlag
9c49ca1468 a bit more random cleanup 2012-09-09 21:08:57 +02:00
Marc Zinnschlag
06677a0fc8 fixed ID handling and some misc cleanup 2012-09-09 21:03:39 +02:00
Marc Zinnschlag
3fad1c0786 fixed a crash 2012-09-09 20:43:21 +02:00
Adam Hogan
08410b9062 Renamed SpellBuyingWindow, took some suggestions from scrawl 2012-09-09 14:10:07 -04:00
Adam Hogan
562df5388f Merge branch 'master' of git://github.com/zinnschlag/openmw 2012-09-09 08:38:56 -04:00
Adam Hogan
ebf80943a9 Added spell buying window 2012-09-08 18:17:03 -04:00
Lukasz Gromanowski
99c46093dd Merge branch 'master' of git://github.com/zinnschlag/openmw into jenkins-code-coverage-and-unittests 2012-09-08 22:18:25 +03:00
Marc Zinnschlag
0879abb948 Merge branch 'actiontarget' 2012-09-04 20:56:40 +02:00
Marc Zinnschlag
da041f902f Issue #370: fixed item taking sound 2012-09-04 20:56:28 +02:00
Marc Zinnschlag
482874f99e Merge remote-tracking branch 'scrawl/cache' 2012-09-04 20:40:18 +02:00
Marc Zinnschlag
6813bafbfc added missing sound effect for chest opening; minor cleanup 2012-09-04 15:42:41 +02:00
Marc Zinnschlag
fb8aae243d Issue #370: replaced custom target handling in talk action with base class implementation 2012-09-04 15:38:21 +02:00
Marc Zinnschlag
8ed8dd649a Issue #370: replaced custom target handling in take action with base class implementation 2012-09-04 15:34:44 +02:00
Marc Zinnschlag
ea1c3fe1e4 Issue #370: replaced custom target handling in open action with base class implementation 2012-09-04 15:29:51 +02:00
Marc Zinnschlag
8c2b4f996c Issue #370: replaced custom target handling in equip action with base class implementation 2012-09-04 15:27:10 +02:00
Marc Zinnschlag
b51c42146f Issue #370: replaced custom target handling in read action with base class implementation 2012-09-04 15:24:55 +02:00
Marc Zinnschlag
3f181f9a9d Issue #370: Support for targets in containers 2012-09-04 15:21:56 +02:00
Marc Zinnschlag
cc55056adf Issue #370: replaced custom target handling in apply action with base class implementation 2012-09-04 15:18:59 +02:00
Marc Zinnschlag
733654d730 Issue #370: implemented target handling in action base class 2012-09-04 15:14:33 +02:00
Marc Zinnschlag
1cecab6e3d fixed RefData::getHandle 2012-09-04 15:08:59 +02:00
Marc Zinnschlag
ead04e1cc3 Issue #389: added AI sequence to CreatureStats; execute AI packages during the regular actor update 2012-09-04 13:32:35 +02:00
Marc Zinnschlag
345eec1135 Issue #389: added AI package base class and AI packages management class 2012-09-04 13:25:53 +02:00
Marc Zinnschlag
ef6f033dd1 Merge branch 'multidata' 2012-09-04 11:02:28 +02:00
scrawl
c27ff546e4 shader cache 2012-09-02 19:40:26 +02:00
scrawl
950bf66334 throw an exception if default value for a setting is not found 2012-09-02 11:39:54 +02:00
Marc Zinnschlag
e2bf4694cb Merge remote-tracking branch 'scrawl/master' 2012-08-31 09:22:32 +02:00
scrawl
760f05c454 the HUD can be toggled with F12 key; useful for screenshots 2012-08-30 20:47:39 +02:00
Marc Zinnschlag
bc34fab17f Merge remote-tracking branch 'greye/aidata' 2012-08-30 09:55:01 +02:00
greye
a90547bbbe code formatting 2012-08-29 21:35:06 +04:00
Marc Zinnschlag
81463fa23d Issue #372: fixed positions in SoundManager 2012-08-29 18:48:20 +02:00
scrawl
6ad08dfd33 added settings for crosshair & subtitles 2012-08-29 11:15:17 +02:00
Artem Kotsynyak
e9b2f4ee74 fix equipment visibility update 2012-08-28 22:59:44 +04:00
scrawl
1c5055c8ac fix a problem where hovering a marker would render it on top of the fog of war instead of below 2012-08-28 18:49:44 +02:00
scrawl
7eaf5e7f0f changed the markers to look more like morrowind's (hover effect) 2012-08-28 18:40:11 +02:00
scrawl
d9276ca09d don't make copy of CellRefList in World::getNorthVector 2012-08-28 18:23:59 +02:00
scrawl
3c39c47e2f don't make copies of CellRefList & LiveCellRef 2012-08-28 18:23:01 +02:00
scrawl
571d5095d4 removed a cout 2012-08-28 17:32:50 +02:00