scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								882e359008 
								
							 
						 
						
							
							
								
								Move attackStrength to the CharacterController, where it should have been to begin with  
							
							 
							
							... 
							
							
							
							Only relevant for actors in active cells, so doesn't belong in CreatureStats. This change should slightly reduce the game's memory usage. 
							
						 
						
							2015-06-26 05:15:07 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d7695f2560 
								
							 
						 
						
							
							
								
								Remove unused NpcAnimation visibilityFlags  
							
							 
							
							
							
						 
						
							2015-06-22 21:14:44 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d5b73f2a55 
								
							 
						 
						
							
							
								
								Move HeadAnimationTime to the implementation file  
							
							 
							
							
							
						 
						
							2015-06-22 21:12:15 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								24bfb44b13 
								
							 
						 
						
							
							
								
								Move head tracking from NpcAnimation to Animation (Bug  #2720 )  
							
							 
							
							
							
						 
						
							2015-06-22 21:06:27 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c7493eb45c 
								
							 
						 
						
							
							
								
								Fix bug with invisibility effect for meshes w/ vertex colors  
							
							 
							
							
							
						 
						
							2015-06-11 16:14:51 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b33fe8fb62 
								
							 
						 
						
							
							
								
								Fix the inventory listener bug  
							
							 
							
							
							
						 
						
							2015-06-07 16:50:34 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								30ab15e605 
								
							 
						 
						
							
							
								
								Fix -Wunused-private-field clang warnings  
							
							 
							
							
							
						 
						
							2015-06-04 20:42:05 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b70383d127 
								
							 
						 
						
							
							
								
								Remove last remains of Ogre math  
							
							 
							
							
							
						 
						
							2015-06-03 21:37:21 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								974fda5bde 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/OpenMW/openmw  into osg  
							
							 
							
							... 
							
							
							
							Conflicts:
	extern/sdl4ogre/sdlwindowhelper.cpp 
							
						 
						
							2015-06-03 03:18:29 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7f9f9a32d2 
								
							 
						 
						
							
							
								
								InitWorldSpaceParticles fix  
							
							 
							
							
							
						 
						
							2015-06-01 16:29:42 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								987918ca15 
								
							 
						 
						
							
							
								
								NpcAnimation::setAlpha  
							
							 
							
							
							
						 
						
							2015-06-01 16:18:57 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ed4863ad7d 
								
							 
						 
						
							
							
								
								Restore ranged weapon aiming  
							
							 
							
							
							
						 
						
							2015-05-31 18:53:16 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								71bafcb52b 
								
							 
						 
						
							
							
								
								Restore head tracking  
							
							 
							
							
							
						 
						
							2015-05-31 18:04:14 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								60f55997fd 
								
							 
						 
						
							
							
								
								Rotate first person meshes, sneak camera offset in first person  
							
							 
							
							
							
						 
						
							2015-05-31 02:26:58 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a066b24303 
								
							 
						 
						
							
							
								
								Restore WeaponAnimation  
							
							 
							
							
							
						 
						
							2015-05-31 01:07:43 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2f97649540 
								
							 
						 
						
							
							
								
								Fix for cleanup issue when exiting after a failed savegame load ( Fixes   #2580 )  
							
							 
							
							
							
						 
						
							2015-05-27 00:30:39 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								da24e298ee 
								
							 
						 
						
							
							
								
								Fix -Wreorder warnings  
							
							 
							
							
							
						 
						
							2015-05-23 22:44:00 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0fb97bd2e7 
								
							 
						 
						
							
							
								
								Readded baseonly parameter to Animation::setObjectRoot  
							
							 
							
							... 
							
							
							
							Fixes the first person view. 
							
						 
						
							2015-05-21 23:24:22 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cfe57199d7 
								
							 
						 
						
							
							
								
								Minor cleanup  
							
							 
							
							
							
						 
						
							2015-05-20 04:09:21 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c4452afd89 
								
							 
						 
						
							
							
								
								Inventory item picking  
							
							 
							
							
							
						 
						
							2015-05-20 04:09:21 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b7258c8d23 
								
							 
						 
						
							
							
								
								Readded Objects::updatePtr  
							
							 
							
							
							
						 
						
							2015-05-14 17:34:55 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e1f4a7f647 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/OpenMW/openmw  into osg  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwgui/mainmenu.cpp
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwrender/animation.cpp
	apps/openmw/mwrender/debugging.cpp
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/sky.cpp
	components/nif/nifkey.hpp
	components/nif/nifstream.hpp
	components/nifbullet/bulletnifloader.cpp
	components/nifogre/ogrenifloader.hpp
	libs/openengine/bullet/physic.cpp
	libs/openengine/gui/manager.cpp 
							
						 
						
							2015-05-04 02:41:50 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9cf9c2876e 
								
							 
						 
						
							
							
								
								Pathgrid rendering  
							
							 
							
							
							
						 
						
							2015-05-02 22:45:39 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rohit Nirmal 
								
							 
						 
						
							
							
							
							
								
							
							
								997347b01e 
								
							 
						 
						
							
							
								
								Silence -Wreorder warnings.  
							
							 
							
							
							
						 
						
							2015-04-28 18:48:02 -05:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6f3e920f85 
								
							 
						 
						
							
							
								
								Animation port complete  
							
							 
							
							
							
						 
						
							2015-04-23 23:30:06 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								09742d5b95 
								
							 
						 
						
							
							
								
								Animation playback works, no movement accumulation yet  
							
							 
							
							
							
						 
						
							2015-04-23 20:41:31 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1a19cd3607 
								
							 
						 
						
							
							
								
								Some cleanup  
							
							 
							
							
							
						 
						
							2015-04-22 19:08:56 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8c810e3620 
								
							 
						 
						
							
							
								
								Move rng to components  
							
							 
							
							
							
						 
						
							2015-04-22 17:58:55 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7a46d4f46a 
								
							 
						 
						
							
							
								
								Dead code removal  
							
							 
							
							
							
						 
						
							2015-04-22 17:48:06 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fcc7aa02ab 
								
							 
						 
						
							
							
								
								Port addExtraLight  
							
							 
							
							
							
						 
						
							2015-04-19 15:03:08 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c924e64047 
								
							 
						 
						
							
							
								
								Port HeadAnimationTime  
							
							 
							
							
							
						 
						
							2015-04-19 14:42:47 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f7d2a28930 
								
							 
						 
						
							
							
								
								Port BoneOffset  
							
							 
							
							
							
						 
						
							2015-04-19 14:25:36 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9c4b2ea61a 
								
							 
						 
						
							
							
								
								CreatureAnimation compiles  
							
							 
							
							
							
						 
						
							2015-04-19 03:05:47 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								edc5cad79e 
								
							 
						 
						
							
							
								
								Port Animation::addEffect  
							
							 
							
							
							
						 
						
							2015-04-19 01:57:52 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								083c41c950 
								
							 
						 
						
							
							
								
								Environment map for enchanted objects  
							
							 
							
							
							
						 
						
							2015-04-17 01:23:37 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5b8c28f641 
								
							 
						 
						
							
							
								
								NpcAnimation compiles  
							
							 
							
							
							
						 
						
							2015-04-15 22:11:38 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								3f28634d1f 
								
							 
						 
						
							
							
								
								consolidate random number logic  
							
							 
							
							... 
							
							
							
							Note, I suspect Rng::rollClosedProbability() is not needed.  The only difference between it and rollProbability() is that one time in 37k (on Windows), it will give an output of 1.0.
On some versions of Linux, the value of 1.0 will occur about 1 time in 4 billion. 
							
						 
						
							2015-03-15 14:07:47 +13:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								e197f5318b 
								
							 
						 
						
							
							
								
								fixing MSVC 2013 warning C4244: & C4305  
							
							 
							
							... 
							
							
							
							conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data 
							
						 
						
							2015-03-08 13:07:29 +13:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								45b6538820 
								
							 
						 
						
							
							
								
								fixed MSVC 2013 warning C4800  
							
							 
							
							... 
							
							
							
							forcing value to bool 'true' or 'false' 
							
						 
						
							2015-03-06 23:19:57 +13:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								191c0104f6 
								
							 
						 
						
							
							
								
								Crash fix for creatures with no skeleton base ( Fixes   #2419 )  
							
							 
							
							
							
						 
						
							2015-03-02 15:19:57 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f4c8064d39 
								
							 
						 
						
							
							
								
								Fix camera not being attached properly when player becomes vampire ( Fixes   #2319 )  
							
							 
							
							
							
						 
						
							2015-01-28 19:14:57 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b0c2aec374 
								
							 
						 
						
							
							
								
								Add warning for missing body parts  
							
							 
							
							
							
						 
						
							2015-01-23 17:31:26 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cc7be1600d 
								
							 
						 
						
							
							
								
								Make missing hair/head in NpcAnimation non-fatal for consistency with addOrReplaceIndividualPart  
							
							 
							
							
							
						 
						
							2015-01-23 15:34:14 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								41b3a9dba9 
								
							 
						 
						
							
							
								
								Rewrite animated collision shape support ( Fixes   #2123 )  
							
							 
							
							
							
						 
						
							2015-01-13 05:37:37 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9c693d078b 
								
							 
						 
						
							
							
								
								Fix equipment update removing ammunition ( Fixes   #2144 )  
							
							 
							
							
							
						 
						
							2014-12-30 16:22:06 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								59f21c6105 
								
							 
						 
						
							
							
								
								Use "hair" as filter for PRT_Hair parts ( Fixes   #2218 )  
							
							 
							
							
							
						 
						
							2014-12-24 15:45:14 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c2771bc8ab 
								
							 
						 
						
							
							
								
								Head tracking fix  
							
							 
							
							
							
						 
						
							2014-12-17 02:15:40 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d962f0918d 
								
							 
						 
						
							
							
								
								Implement NPC head tracking ( Fixes   #1720 )  
							
							 
							
							
							
						 
						
							2014-12-16 20:47:45 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bc85bb32c2 
								
							 
						 
						
							
							
								
								Fix vampirism magic effect not applying immediately ( Fixes   #1984 )  
							
							 
							
							
							
						 
						
							2014-12-12 02:39:59 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a355550cab 
								
							 
						 
						
							
							
								
								Add support for NPCs with missing head/hair models ( Fixes   #2078 )  
							
							 
							
							
							
						 
						
							2014-12-11 21:43:31 +01:00