Bret Curtis
8bd7effae1
Merge pull request #2212 from elsid/navigator_log_spam
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Do not build path by navigator for pure water and flying creatures
6 years ago
Bret Curtis
41d1521f1d
Merge pull request #2213 from elsid/min_path_point_tolerance
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Use min point tolerance to prevent face wrong direction (bug #4814 )
6 years ago
Bret Curtis
7e5c7064af
Merge pull request #2214 from CyberShadow/pull-20190305-225227
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DRY skill widget updates in stats window
6 years ago
Vladimir Panteleev
9d5fc7954f
DRY skill widget updates in stats window
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The skill widgets were configured in two places: initial creation, and
updates. The former was redundant, and duplicated the functionality of
the latter.
To fix this redundancy, replace the duplicate code with a call to
setValue.
6 years ago
elsid
cf1e1d9f4b
Use min point tolerance to prevent face wrong direction (bug #4814 )
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When next path point is too close to actor and it has speed 0,
it can face direction not pointing to path target.
6 years ago
elsid
eb45f99880
Remove unused code
6 years ago
elsid
5405efd3b5
Do not build path by navigator for pure water and flying creatures
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They don't need to move by surfaces and to open/close doors.
6 years ago
Bret Curtis
cb29dc7b85
Merge pull request #2209 from akortunov/effectfix
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[Regression] Fix magic glow update for sheathing weapons
6 years ago
Andrei Kortunov
bcf086d72d
Fix magic glow update for sheathing weapons
6 years ago
elsid
84fbb486d3
Fix switch from invalid navmesh number to valid
6 years ago
elsid
80051db8f8
Update rotated objects in navigator
6 years ago
elsid
8c08c3c7d6
Update moved objects in navigator
6 years ago
elsid
27d7452267
Update scaled objects in navigator
6 years ago
elsid
2e063d59ce
Update scaled agent half extents in navigator (bug #4763 )
6 years ago
elsid
43b39e8418
Use not scaled player half extents as default to find path
6 years ago
elsid
1218e4e15d
Use player half extents only to find path in exterior cells
6 years ago
Bret Curtis
14c93b3df0
Revert "Merge pull request #2204 from elsid/fix_navigator_update"
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This reverts commit 26fb0e7a0f
, reversing
changes made to 42b2391303
.
6 years ago
Bret Curtis
84ce9814fd
Merge pull request #2203 from elsid/update_recastnavigation
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Update recastnavigation
6 years ago
elsid
b51a54e976
Update rotated objects in navigator
6 years ago
elsid
f394ace4d5
Update moved objects in navigator
6 years ago
elsid
133d7447f3
Update scaled objects in navigator
6 years ago
elsid
1f41d5721d
Update scaled agent half extents in navigator (bug #4763 )
6 years ago
elsid
c066ee9dc5
Use not scaled player half extents as default to find path
6 years ago
elsid
a4f300f810
Use player half extents only to find path in exterior cells
6 years ago
elsid
895899b25b
Fix tests
6 years ago
elsid
2b3bc4fe61
Add detailed output for osg::Vec3f in tests
6 years ago
Perry Hugh
37f5ab2104
Gamepad controls now sent to keyboard input, excluding joystick. Added right thumbstick button to toggle mouse emulation.
6 years ago
Bret Curtis
aa513bba29
Merge pull request #2202 from Capostrophic/icon
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Fix enchanted item icon update
6 years ago
Perry Hugh
313611b79d
Analogue Joystick Movement
6 years ago
Capostrophic
2f38e4fbb3
Fix enchanted item icon update
6 years ago
Bret Curtis
79fca2e7c6
Merge pull request #2095 from akortunov/reflections
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Add more settings to water reflections
6 years ago
Bret Curtis
f6127a30c0
Merge pull request #2199 from akortunov/guifixes
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Use C++11-style loops in the GUI instead of iterators
6 years ago
Bret Curtis
e7bf89d3d5
Merge pull request #2200 from akortunov/warnfix
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Replace boost GCD by the homebrew implementation
6 years ago
Perry Hugh
7b6f41c5c3
Correct gamepad default bindings to exactly match vanilla XBOX, create fair interplay between toggling main menu and options menu, allow toggling menus at any time.
6 years ago
Andrei Kortunov
bf5f68a4d8
Replace boost GCD to the homebrew implementation
6 years ago
Andrei Kortunov
9398117ea7
Allow to do not reflect terrain
6 years ago
Andrei Kortunov
00ab552184
Add more settings to water reflections in exteriors (feature #4859 )
6 years ago
Bret Curtis
cd70354f34
Merge pull request #2190 from akortunov/terrain
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Make Distant Terrain configurable
6 years ago
Andrei Kortunov
8df8bd3f37
Use C++11-style loops in the GUI instead of iterators
6 years ago
Andrei Kortunov
56fea4b062
Add setting to control composite geometry size
6 years ago
bzzt
9d44e18af6
Allow to configure terrain vertex LOD
6 years ago
bzzt
fd94d7f7ff
Make Distant Terrain more configurable (feature #4890 )
6 years ago
Bret Curtis
cf20682d0c
Merge branch 'gamepad-sneak-shortcut' into 'master'
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Gamepad - Toggle Sneak Shortcut
See merge request OpenMW/openmw!73
6 years ago
Grigory Latyshev
3872d7476b
Move makeOsgVec3f() to settingsutils.hpp
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Remove all other makeOsgVec3f() implementations
6 years ago
Andrei Kortunov
a14c832f4f
Fix Boost version check in the launcher
6 years ago
David Cernat
12cef51122
Merge pull request #2192 from Capostrophic/bzzt
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Port minor fixes from bzzt's branch
6 years ago
Perry Hugh
3ac5481ab4
Enable toggling sneak via gamepad.
6 years ago
Perry Hugh
c6fb94d6cb
xbox-bindings
6 years ago
bzzt
bcbee08a1b
Fix creature model instance preloading
6 years ago
bzzt
5ffb40e8ba
Don't preload terrain when loading an interior save
6 years ago