Commit Graph

15363 Commits (be57da3b1ad5dd7b6606680a8eb3872fe04f7e90)

Author SHA1 Message Date
Bret Curtis 8bd7effae1
Merge pull request #2212 from elsid/navigator_log_spam
Do not build path by navigator for pure water and flying creatures
6 years ago
Bret Curtis 41d1521f1d
Merge pull request #2213 from elsid/min_path_point_tolerance
Use min point tolerance to prevent face wrong direction (bug #4814)
6 years ago
Bret Curtis 7e5c7064af
Merge pull request #2214 from CyberShadow/pull-20190305-225227
DRY skill widget updates in stats window
6 years ago
Vladimir Panteleev 9d5fc7954f
DRY skill widget updates in stats window
The skill widgets were configured in two places: initial creation, and
updates. The former was redundant, and duplicated the functionality of
the latter.

To fix this redundancy, replace the duplicate code with a call to
setValue.
6 years ago
elsid cf1e1d9f4b
Use min point tolerance to prevent face wrong direction (bug #4814)
When next path point is too close to actor and it has speed 0,
it can face direction not pointing to path target.
6 years ago
elsid eb45f99880
Remove unused code 6 years ago
elsid 5405efd3b5
Do not build path by navigator for pure water and flying creatures
They don't need to move by surfaces and to open/close doors.
6 years ago
Bret Curtis cb29dc7b85
Merge pull request #2209 from akortunov/effectfix
[Regression] Fix magic glow update for sheathing weapons
6 years ago
Andrei Kortunov bcf086d72d Fix magic glow update for sheathing weapons 6 years ago
elsid 84fbb486d3
Fix switch from invalid navmesh number to valid 6 years ago
elsid 80051db8f8
Update rotated objects in navigator 6 years ago
elsid 8c08c3c7d6
Update moved objects in navigator 6 years ago
elsid 27d7452267
Update scaled objects in navigator 6 years ago
elsid 2e063d59ce
Update scaled agent half extents in navigator (bug #4763) 6 years ago
elsid 43b39e8418
Use not scaled player half extents as default to find path 6 years ago
elsid 1218e4e15d
Use player half extents only to find path in exterior cells 6 years ago
Bret Curtis 14c93b3df0 Revert "Merge pull request #2204 from elsid/fix_navigator_update"
This reverts commit 26fb0e7a0f, reversing
changes made to 42b2391303.
6 years ago
Bret Curtis 84ce9814fd
Merge pull request #2203 from elsid/update_recastnavigation
Update recastnavigation
6 years ago
elsid b51a54e976
Update rotated objects in navigator 6 years ago
elsid f394ace4d5
Update moved objects in navigator 6 years ago
elsid 133d7447f3
Update scaled objects in navigator 6 years ago
elsid 1f41d5721d
Update scaled agent half extents in navigator (bug #4763) 6 years ago
elsid c066ee9dc5
Use not scaled player half extents as default to find path 6 years ago
elsid a4f300f810
Use player half extents only to find path in exterior cells 6 years ago
elsid 895899b25b
Fix tests 6 years ago
elsid 2b3bc4fe61
Add detailed output for osg::Vec3f in tests 6 years ago
Perry Hugh 37f5ab2104 Gamepad controls now sent to keyboard input, excluding joystick. Added right thumbstick button to toggle mouse emulation. 6 years ago
Bret Curtis aa513bba29
Merge pull request #2202 from Capostrophic/icon
Fix enchanted item icon update
6 years ago
Perry Hugh 313611b79d Analogue Joystick Movement 6 years ago
Capostrophic 2f38e4fbb3 Fix enchanted item icon update 6 years ago
Bret Curtis 79fca2e7c6
Merge pull request #2095 from akortunov/reflections
Add more settings to water reflections
6 years ago
Bret Curtis f6127a30c0
Merge pull request #2199 from akortunov/guifixes
Use C++11-style loops in the GUI instead of iterators
6 years ago
Bret Curtis e7bf89d3d5
Merge pull request #2200 from akortunov/warnfix
Replace boost GCD by the homebrew implementation
6 years ago
Perry Hugh 7b6f41c5c3 Correct gamepad default bindings to exactly match vanilla XBOX, create fair interplay between toggling main menu and options menu, allow toggling menus at any time. 6 years ago
Andrei Kortunov bf5f68a4d8 Replace boost GCD to the homebrew implementation 6 years ago
Andrei Kortunov 9398117ea7 Allow to do not reflect terrain 6 years ago
Andrei Kortunov 00ab552184 Add more settings to water reflections in exteriors (feature #4859) 6 years ago
Bret Curtis cd70354f34
Merge pull request #2190 from akortunov/terrain
Make Distant Terrain configurable
6 years ago
Andrei Kortunov 8df8bd3f37 Use C++11-style loops in the GUI instead of iterators 6 years ago
Andrei Kortunov 56fea4b062 Add setting to control composite geometry size 6 years ago
bzzt 9d44e18af6 Allow to configure terrain vertex LOD 6 years ago
bzzt fd94d7f7ff Make Distant Terrain more configurable (feature #4890) 6 years ago
Bret Curtis cf20682d0c Merge branch 'gamepad-sneak-shortcut' into 'master'
Gamepad - Toggle Sneak Shortcut

See merge request OpenMW/openmw!73
6 years ago
Grigory Latyshev 3872d7476b Move makeOsgVec3f() to settingsutils.hpp
Remove all other makeOsgVec3f() implementations
6 years ago
Andrei Kortunov a14c832f4f Fix Boost version check in the launcher 6 years ago
David Cernat 12cef51122
Merge pull request #2192 from Capostrophic/bzzt
Port minor fixes from bzzt's branch
6 years ago
Perry Hugh 3ac5481ab4
Enable toggling sneak via gamepad. 6 years ago
Perry Hugh c6fb94d6cb xbox-bindings 6 years ago
bzzt bcbee08a1b Fix creature model instance preloading 6 years ago
bzzt 5ffb40e8ba Don't preload terrain when loading an interior save 6 years ago