scrawl
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da0e20edcd
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Merge pull request #991 from MiroslavR/opface
Implement Face instruction (Feature #1424)
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2016-07-10 02:10:23 +02:00 |
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MiroslavR
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75a66ced20
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Fix actors lacking turning animations while in first person mode
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2016-07-10 01:48:54 +02:00 |
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scrawl
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c842d4976e
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Merge pull request #992 from MiroslavR/msgformat
Improve format specifiers for message boxes
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2016-07-09 20:00:30 +02:00 |
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MiroslavR
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f6f3f71db5
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Improve format specifiers for message boxes
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2016-07-09 03:18:45 +02:00 |
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MiroslavR
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dc0bc5b68c
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Implement Face instruction (Feature #1424)
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2016-07-09 02:16:47 +02:00 |
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scrawl
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6f376bd499
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Merge pull request #983 from Allofich/telekinesis
Don't allow telekinesis on actors or teleport doors
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2016-07-08 23:47:43 +02:00 |
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Allofich
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7a0f9a7989
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Clean up, remove unnecessary code changes
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2016-07-09 02:24:08 +09:00 |
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Allofich
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53ceefa46a
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Allow some telekinesis on teleport doors
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2016-07-09 01:08:00 +09:00 |
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Allofich
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4e54338ce0
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Implement and use getDistanceToFacedObject()
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2016-07-08 23:28:49 +09:00 |
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scrawl
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8332f26887
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Merge pull request #989 from AlexanderKurtz/master
Update gamecontrollerdb.txt from upstream.
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2016-07-07 18:37:06 +02:00 |
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scrawl
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b0a37553b2
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Merge pull request #988 from nikolaykasyanov/osx-cmake-min-version
OS X: specify minimum CMake version & remove redundant argument from CI script
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2016-07-07 18:36:54 +02:00 |
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Alexander Kurtz
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ff3b7de0e7
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Update gamecontrollerdb.txt from upstream.
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2016-07-07 18:31:49 +02:00 |
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Allofich
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0e5c3f781f
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Only allow trap distance check to apply to player
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2016-07-07 22:10:38 +09:00 |
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Allofich
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7de3afaa7d
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Cleanups
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2016-07-07 21:57:00 +09:00 |
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Allofich
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cb621939fd
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Streamline trap code
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2016-07-07 21:56:54 +09:00 |
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Allofich
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35a23c3b49
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Implement and use new method allowTelekinesis()
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2016-07-07 21:54:31 +09:00 |
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Allofich
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8014f37879
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Avoid duplicate code
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2016-07-07 21:54:30 +09:00 |
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Allofich
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538209b0a2
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Change variable to mRatio and initialize it
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2016-07-07 21:54:29 +09:00 |
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Allofich
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e25e698978
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Fix telekinesis check for activators
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2016-07-07 21:54:29 +09:00 |
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Nikolay Kasyanov
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bf0ec550da
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OS X: specify minimum CMake version & remove redundant argument from CI script
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2016-07-07 01:09:59 +02:00 |
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scrawl
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b94a4c1c77
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Merge pull request #986 from MiroslavR/resting-effects
Apply magic effects while waiting/sleeping
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2016-07-06 02:38:52 +02:00 |
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MiroslavR
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80f2ae0ca7
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Apply magic effects while waiting/sleeping
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2016-07-06 00:20:23 +02:00 |
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MiroslavR
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41484432b4
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Player's death now interrupts waiting/sleeping
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2016-07-06 00:15:25 +02:00 |
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MiroslavR
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d4e29e3e0c
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Clear projectiles on non-incremental time advances
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2016-07-06 00:11:58 +02:00 |
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Allofich
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c1236f4113
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Simplified code
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2016-07-04 20:25:25 +09:00 |
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Allofich
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c02695e56d
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Cleanups and fixes
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2016-07-04 16:06:16 +09:00 |
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Allofich
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199607423b
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Use iMaxActivateDist for AI actors that use Activate packages
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2016-07-04 16:06:16 +09:00 |
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Allofich
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64d298d2b5
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Use raycast distance when player activates trapped object
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2016-07-04 16:06:15 +09:00 |
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Allofich
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64d53a2314
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Avoid double raycasts when using getFacedObject
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2016-07-04 16:06:04 +09:00 |
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Allofich
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574e40db5e
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Don't allow telekinesis on activators
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2016-07-04 01:50:47 +09:00 |
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scrawl
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343dccdbcc
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Merge pull request #980 from scrawl/voice_fix
Voice fix
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2016-07-02 21:55:46 +02:00 |
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scrawl
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d96e49c04a
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Do not set change flag when running forEach on an empty cell
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2016-07-02 20:44:14 +02:00 |
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scrawl
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8f62ea2e80
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Fix for "RigGeometry rendering with no skeleton" errors
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2016-07-02 20:19:55 +02:00 |
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scrawl
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b9b73d7b12
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Replace "sys::default" with ESM::CellId::sDefaultWorldspace
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2016-07-02 19:48:11 +02:00 |
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scrawl
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96757a3b7c
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Fix non-predefined cells not being saved correctly
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2016-07-02 19:43:08 +02:00 |
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scrawl
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d5f497c47d
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Pass the node path instead of the node visitor
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2016-07-02 19:27:19 +02:00 |
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scrawl
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6fa95e72c5
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Pass the traversal number instead of the node visitor
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2016-07-02 19:26:11 +02:00 |
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scrawl
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08b2d38c54
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Merge pull request #985 from MiroslavR/corprus-ui
Show remnant corprus effects in magic window
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2016-07-02 14:30:11 +02:00 |
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MiroslavR
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c8b61cb234
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Cache magic effects in MWMechanics::Spells
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2016-07-02 12:50:00 +02:00 |
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MiroslavR
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700dde116e
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Show remnant corprus effects in magic window
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2016-07-02 05:17:24 +02:00 |
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scrawl
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7ddcf3a28c
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Merge pull request #984 from MiroslavR/ability-effect-removal
Implement effect removal for abilities (Fixes #3455)
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2016-07-02 03:46:31 +02:00 |
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MiroslavR
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54f52f7bae
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Implement effect removal for abilities (Fixes #3455)
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2016-07-01 18:50:28 +02:00 |
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scrawl
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252b27f0ef
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Remove getEyePos()
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2016-07-01 15:04:59 +02:00 |
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Allofich
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b29e9e9c77
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Don't allow telekinesis on actors or teleport doors
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2016-07-01 02:27:20 +09:00 |
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scrawl
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1b3cde9b8d
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Merge pull request #982 from MiroslavR/fix-invisibility-purge
Fix incorrect purging of constant-effect invisibility
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2016-06-29 23:42:38 +02:00 |
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MiroslavR
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72d2daae90
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Fix InventoryStore::purgeEffect being reverted by the next recalculation of mMagicEffects
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2016-06-29 22:54:11 +02:00 |
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scrawl
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528de956da
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Merge pull request #981 from Allofich/magicka
Fix timing of some magicka calculations
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2016-06-29 20:42:18 +02:00 |
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Allofich
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2290346296
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Fix timing of some magicka calculations
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2016-06-30 02:59:09 +09:00 |
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scrawl
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5eb6c548d7
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Merge pull request #965 from kpp/find_tinyxml
Find tinyxml
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2016-06-28 02:51:51 +02:00 |
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scrawl
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509e5dfe4d
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Include cleanup
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2016-06-27 22:10:30 +02:00 |
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