scrawl
de84452e5a
NifFile: close the stream after reading ( Fixes #3070 )
2015-12-09 04:52:00 +01:00
scrawl
6f98982bc2
Make sure that health is >= 1 when resurrecting the player ( Fixes #2972 )
2015-12-09 01:52:20 +01:00
scrawl
05f1fbf593
WindowManager: explicitely pass the ESMStore
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Fixes potential crash when the loading screen layout tries to retrieve a GMST value via #{GMST} syntax before the World has been created.
Possibly related to Bug #2854 .
2015-12-09 01:09:09 +01:00
scrawl
a699b4128a
Add isInCell checks to PlaceAt and PlaceItem ( Fixes #2873 )
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Avoids the game crashing when a script calls these functions before the player has been moved to the starting location.
2015-12-09 00:49:50 +01:00
scrawl
34f48d63f3
Apply spell absorption once per effect ( Fixes #2942 )
2015-12-09 00:35:54 +01:00
scrawl
bc1f7499ab
Do not allow deleting the player object ( Fixes #2982 )
2015-12-09 00:26:39 +01:00
scrawl
39feb547a0
Broken lower casing fix ( Fixes #3068 )
2015-12-08 23:12:40 +01:00
scrawl
2f9b404094
InstallationPage: properly exit the QThread ( Fixes #2210 )
2015-12-08 21:41:35 +01:00
scrawl
1264651af7
Fix coverity defects
2015-12-08 21:12:05 +01:00
scrawl
e69750905a
Fix gcc warning about function casts
2015-12-08 16:51:50 +01:00
scrawl
624809c8dc
Minor fix for error handling in skeleton.cpp
2015-12-08 16:50:54 +01:00
scrawl
bd68ebac62
GetEffect fix
2015-12-08 15:24:02 +01:00
scrawl
3890afd6f5
Merge pull request #843 from kcat/master
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Add HRTF options and fix an incorrect SoundID
2015-12-08 13:59:15 +01:00
Marc Zinnschlag
071ba3a4df
Merge remote-tracking branch 'scrawl/werewolf'
2015-12-08 09:28:35 +01:00
scrawl
07b064f616
Rename to lowerCaseInPlace
2015-12-07 22:49:15 +01:00
scrawl
e3d3380c8c
Remove return value for in-place toLowerStr
2015-12-07 22:43:08 +01:00
scrawl
4dd4c5394b
Broken lower-casing fix
2015-12-07 22:30:37 +01:00
scrawl
e4751c68e9
Typo fix
2015-12-07 22:30:02 +01:00
scrawl
42d68eb7fb
Build fix
2015-12-07 22:29:57 +01:00
scrawl
f875597be5
Don't use tolower()
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See https://forum.openmw.org/viewtopic.php?f=8&t=3231&p=35968
2015-12-07 21:58:30 +01:00
scrawl
1a654fa451
Reset locale after strftime() call
2015-12-07 21:24:30 +01:00
scrawl
152f415b9a
Change texture coordinates when falling back to player_hit_01
2015-12-07 18:32:58 +01:00
scrawl
998ef36837
Setting fix
2015-12-07 18:04:23 +01:00
scrawl
e520d37c87
Override the field of view for first person meshes ( Fixes #858 , Fixes #3051 )
2015-12-07 16:29:30 +01:00
scrawl
9621b66b78
Move field of view setting to Camera section
2015-12-07 16:23:06 +01:00
scrawl
136a425cec
Use the Werewolf field of view override ( Fixes #3064 )
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Need to re-run the settings importer for the feature to work.
2015-12-07 16:11:47 +01:00
scrawl
9d4af59860
Don't attempt to create quest log buttons if textures are unavailable ( Fixes #3063 )
2015-12-07 15:33:04 +01:00
scrawl
5981e1cbb3
Don't create the werewolf overlay if its texture is not available
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Avoiding a warning in the log when Bloodmoon is not installed
2015-12-07 14:41:33 +01:00
scrawl
1f543b4d79
Apply the AiTravel maxRange to AiEscort as well ( Fixes #2697 )
2015-12-07 00:26:17 +01:00
scrawl
65b5cbe3f7
AiEscortCell complains if no cell was given or cell does not exist
2015-12-06 23:42:58 +01:00
scrawl
965bea45c0
AiEscort makes the actor side with target in fights (Bug #2697 )
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Also will follow the player through teleport doors.
2015-12-06 23:38:51 +01:00
scrawl
4e678ce6b3
Handle mCellId in AiEscort
2015-12-06 23:38:51 +01:00
scrawl
b320a01cee
Update AUTHORS.md
2015-12-06 17:46:28 +01:00
scrawl
d10f2505f2
Merge pull request #845 from pcercuei/cmake_improvement
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CMake: Add the list of possible values for some config options
2015-12-06 17:40:19 +01:00
scrawl
db7835c925
Merge pull request #846 from pcercuei/gles_add_missing_includes
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mwrender: Add missing includes
2015-12-06 17:37:45 +01:00
Paul Cercueil
0765ff3ba2
mwrender: Add missing includes
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Those missing includes were causing the build to fail when compiled with
USE_GLES set.
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
2015-12-06 16:01:21 +01:00
Paul Cercueil
46f45773ca
CMake: Add the list of possible values for some config options
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Signed-off-by: Paul Cercueil <paul@crapouillou.net>
2015-12-06 15:55:23 +01:00
scrawl
1d5af3c9c8
Remove unneeded cast
2015-12-06 15:44:27 +01:00
scrawl
e39f49a88f
OSG extensions namespace fixes
2015-12-06 15:27:43 +01:00
Chris Robinson
91cd6be11b
Use the correct SoundId for NPC "land" sounds
2015-12-05 18:00:28 -08:00
Chris Robinson
c75303b652
Add an option to select and enable HRTF
2015-12-05 17:14:53 -08:00
Marc Zinnschlag
03a0b1fbfd
Merge remote-tracking branch 'origin/master'
2015-12-05 15:41:20 +01:00
scrawl
c60f4ba7bd
Make RigGeometry bone references case-insensitive ( Fixes #3058 )
2015-12-05 15:02:35 +01:00
scrawl
53158d29b1
stopSound crash fix
2015-12-05 01:54:16 +01:00
scrawl
66bcd2fd68
Write save games to a memory stream first
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Two motivations for doing this:
- If the user chooses to overwrite existing save file, and there is an exception during the save process, the existing file will not be lost.
- Many small writes to a file are slow. Very slow. Writing to memory first then writing the completed file to disk appears to be ~500% faster.
2015-12-05 01:15:54 +01:00
scrawl
67a6a8f5d4
Make projectiles receive lighting
2015-12-05 00:44:18 +01:00
scrawl
258f7a2b42
LightController fixes
2015-12-05 00:38:06 +01:00
scrawl
6181594251
Disable freezeOnCull for magic projectile particles
2015-12-05 00:33:01 +01:00
scrawl
a8938589f6
Magic projectiles rotate during flight
2015-12-05 00:33:01 +01:00
scrawl
3f93af4181
Projectiles interact with the water surface ( Fixes #2986 )
2015-12-04 23:28:11 +01:00