scrawl
98b4f9c596
Merge pull request #1549 from akortunov/itemmodels
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Item models reworking
2017-11-11 22:12:07 +00:00
Andrei Kortunov
03f129b53c
remove redundant allowedToInsertItems() function from ItemModel
2017-11-11 11:58:22 +04:00
Andrei Kortunov
99517d83ea
Bound items detection refactoring
2017-11-11 11:58:22 +04:00
Andrei Kortunov
a02124f884
Handle item owners during pickpocketing
2017-11-11 11:58:18 +04:00
Andrei Kortunov
3694b6ec90
Move onClose() check to item models
2017-11-10 10:58:43 +04:00
Andrei Kortunov
ac33ff9482
Move onDropItem() check to item models
2017-11-10 10:58:43 +04:00
Andrei Kortunov
3604b73d60
Move onTakeItem() to item models
2017-11-10 10:58:40 +04:00
David Cernat
f2a6957e16
Merge pull request #331 from OpenMW/master while resolving conflicts
2017-11-10 08:43:50 +02:00
scrawl
e42bd71081
Add missing WaitDialog::clear() ( Fixes #4196 )
2017-11-08 00:24:04 +00:00
scrawl
e6303c578c
Merge pull request #1530 from rexelion/curseitemfix
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Trigger OnActivate when item is picked up through the inventory (Issue #3726 )
2017-11-05 15:35:39 +00:00
rexelion
8c2cc0f42f
break invisibility first
2017-11-04 00:44:16 +00:00
rexelion
bcbfa5fe1e
prevent activation, leave the rest to the script
2017-11-04 00:38:33 +00:00
rexelion
a9e5e19482
OnActivate is triggered when the item is picked up
2017-10-31 22:33:26 +00:00
David Cernat
a31d43965f
Merge pull request #328 from OpenMW/master
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Add OpenMW commits up to 31 Oct 2017
2017-10-31 06:22:57 +02:00
rexelion
e8743f3f79
check the presence of OnActivate using the SuppressActivate flag instead of looking for keywords
2017-10-30 21:16:25 +00:00
Miloslav Číž
3c65bdaf14
weapon cycle fix
2017-10-30 18:05:45 +01:00
rexelion
4e6f53d6f1
item added to the player and OnActivate is triggered when the inventory is closed
2017-10-29 11:45:17 +00:00
David Cernat
50d5fffb7f
[General] Add and implement PlayerQuickKeys packet
2017-10-25 07:21:00 +03:00
David Cernat
dd25c7db4e
Merge pull request #324 from OpenMW/master
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Add OpenMW commits up to 24 Oct 2017
2017-10-24 19:36:14 +03:00
scrawl
e564dd842e
Refactor dialogue responses to make sure messages from scripts are printer afterwards, not before the dialogue response ( Fixes #4166 )
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Don't delete Link objects prematurely (Fixes #4171 )
2017-10-23 23:33:06 +00:00
scrawl
2a0b2c4e24
Hide modal window before deleting it ( Fixes #4168 )
2017-10-23 23:33:05 +00:00
David Cernat
360cf2ead7
Merge pull request #321 from OpenMW/master
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Add OpenMW commits up to 22 Oct 2017
2017-10-23 14:51:29 +03:00
scrawl
8b19a8b7f6
Merge pull request #1513 from lukago/feature4082b
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Feature #4082 : use many ingredients/potions instantly
2017-10-22 20:51:14 +00:00
David Cernat
3a9e5e3a7b
Merge pull request #319 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwworld/worldimp.hpp
2017-10-22 20:27:44 +03:00
lukago
b6cb3b445c
use getIndex to handle other windows, nullsafe fixes
2017-10-21 23:34:57 +02:00
Andrei Kortunov
eaff7e30aa
Fix a 'Good Beast' companion window
2017-10-21 16:56:21 +04:00
lukago
a3225364ff
refactor, use dragItem method
2017-10-19 17:43:27 +02:00
lukago
43f94a8890
simplify drag and drop on avatar for potions and ingredients
2017-10-19 16:50:04 +02:00
David Cernat
e164e6305e
Merge pull request #313 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-10-16 07:37:29 +03:00
scrawl
03554b2f4b
Fix some style issues flagged by cppcheck
2017-10-15 17:06:58 +02:00
scrawl
624046c558
Fix unused event handler
2017-10-15 17:06:58 +02:00
scrawl
548af6dbfb
Fix jail screen fading
2017-10-14 14:03:16 +00:00
David Cernat
41ff3fee89
Merge pull request #310 from OpenMW/master while resolving conflicts
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# Conflicts:
# CMakeLists.txt
2017-10-09 14:41:55 +03:00
scrawl
479f9535b4
Allow training window exit()
2017-10-08 20:38:20 +00:00
scrawl
9cde3e4408
Merge pull request #1495 from akortunov/regressions
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Add showsInInventory() check to the ContainerItemModel
2017-10-08 14:09:59 +00:00
Andrei Kortunov
ea3729790f
Add showsInInventory() check to the ContainerItemModel
2017-10-08 09:20:07 +04:00
David Cernat
711c4d83da
[Client] Fix build after recent OpenMW changes to GUI
2017-10-07 23:33:36 +03:00
David Cernat
3e8d7c8416
Merge pull request #306 from OpenMW/master
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Add OpenMW commits up to 7 Oct 2017
2017-10-07 21:54:21 +03:00
scrawl
7021d354c6
Merge pull request #1493 from akortunov/regressions
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Regression fixes
2017-10-06 16:21:16 +00:00
scrawl
2805781542
Fix a crash when exit() already hides the window ( Fixes #4148 )
2017-10-06 16:18:57 +00:00
Andrei Kortunov
ad27e0f945
Fix owned tooltip in the spellwindow
2017-10-06 11:38:27 +04:00
David Cernat
38247ff086
Merge pull request #303 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwbase/dialoguemanager.hpp
# apps/openmw/mwdialogue/dialoguemanagerimp.hpp
# apps/openmw/mwgui/container.cpp
# apps/openmw/mwgui/windowmanagerimp.cpp
# apps/openmw/mwscript/dialogueextensions.cpp
2017-10-06 04:10:04 +03:00
scrawl
842a42ee66
Fix non-top level Windows accepting key focus
2017-10-05 18:41:02 +02:00
scrawl
cd437f094d
Fix exiting savegamedialog with 'esc' when no game is running
2017-10-05 18:35:09 +02:00
scrawl
d94235e3a7
Update the saves list/preview image when character selection changes to make it more convenient to flip through characters with the keyboard
2017-10-04 16:00:39 +00:00
scrawl
12510efab7
Fade screen out during loading screen (when travelling)
2017-10-04 16:00:38 +00:00
scrawl
a4737d8417
Use MyGUI frame events for ScreenFader
2017-10-04 16:00:38 +00:00
scrawl
e4f0f7157a
Fix pinned windows not being updated
2017-10-04 16:00:37 +00:00
scrawl
49a0922f1b
Remove 'visibility mask' gui feature which did not end up being useful
2017-10-04 16:00:37 +00:00
scrawl
7c68ed04b2
Don't require modal windows to be removed in the same order they were added
2017-10-04 16:00:37 +00:00
scrawl
b5c9977a7b
Merge pull request #1489 from akortunov/guifixes
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Use an "owned crosshair" feature for items in containers
2017-10-04 15:59:43 +00:00
Andrei Kortunov
1cb7ed5db1
Use owned tooltips for items in containers correctly
2017-10-04 12:13:45 +04:00
scrawl
433028e8d7
Fix GUI regressions
2017-10-03 22:07:56 +00:00
scrawl
302e3c8b3d
Merge pull request #1486 from akortunov/pickpocketfix
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Fix some issues with pickpocketing (bug #4131 )
2017-10-01 16:05:38 +00:00
Andrei Kortunov
34895157f9
Consider taking items from unconscious NPC as a theft
2017-09-30 20:22:26 +04:00
Andrei Kortunov
04452b0949
Use a pickpocket crime instead of theft when pickpocketing was failed
2017-09-30 20:11:53 +04:00
scrawl
3c62a8c5c2
Fix console selected object persisting on a new game
2017-09-30 15:40:47 +00:00
scrawl
097b9d90bc
Fix travel service not showing
2017-09-30 15:40:47 +00:00
scrawl
5b10e3128e
Use first resolution in fullscreen if current is not supported ( Fixes #4113 )
2017-09-29 14:58:25 +00:00
scrawl
64e27c032b
Merge pull request #1481 from scrawl/keyfocus
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WindowManager overhaul & improved keyboard support
2017-09-28 22:34:05 +00:00
scrawl
7bb0a76df2
Fix tooltips showing when cursor isn't visible
2017-09-28 19:42:16 +02:00
scrawl
14c9e858c8
Check to make sure button is enabled
2017-09-28 17:00:07 +00:00
scrawl
6ec66fa95f
Restore keyfocus to goodbye when selecting a topic
2017-09-28 16:57:55 +00:00
scrawl
0ae009eb21
Hide message box before deleting it
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Fixes a crash when closing the game window during the 'plugin mismatch' dialog. Modal windows have to be hidden before they are deleted to prevent a dangling pointer in WindowManager.
2017-09-27 22:19:42 +02:00
scrawl
d53e7f8a3c
Remove redundant code
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Already worked around in WindowBase::setVisible
2017-09-27 22:07:49 +02:00
scrawl
0deda69a27
Fix wrong skin for levelup attribute values
2017-09-27 22:04:36 +02:00
scrawl
e9d81fdf5a
Fix being able to escape interactive messageboxes
2017-09-27 22:00:20 +02:00
scrawl
db650df416
Fix 'blocking' messageboxes not handling key focus properly
2017-09-27 21:41:22 +02:00
scrawl
a0f5e32113
Fix 'new game' from the main menu not removing menu afterwards
2017-09-27 21:38:15 +02:00
scrawl
0ee57effcc
Make 'Delete game' button not accept keyfocus, to prevent accidents
2017-09-27 12:56:12 +00:00
scrawl
c7a82704c6
Fix key focus resets in SaveGameDialog
2017-09-27 12:56:11 +00:00
scrawl
3d2ad2d339
Include cleanup
2017-09-27 12:56:09 +00:00
scrawl
87311d86b5
Fix what looks like a copy/paste error
2017-09-27 12:56:08 +00:00
scrawl
7a3fbfb34a
Slightly improve journal window keyboard navigation
2017-09-27 12:56:05 +00:00
scrawl
05814c0929
Add key focus handling for WaitDialog
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Default is 'until healed'. Up/Down arrows change the hour slider and implicitely change the button to 'Wait'.
2017-09-27 12:56:03 +00:00
scrawl
8964fc93d6
Fix dialogue window not being exited properly
2017-09-27 12:56:02 +00:00
scrawl
7a64098da3
Avoid rebuilding the dialogue topics pane unnecessarily
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Also retaining key focus.
2017-09-27 12:56:02 +00:00
scrawl
22929e53fa
Don't ignore my own advice
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Can't wait until MyGUI 3.2.2 is a build dependency, then we can use key focus events to handle the SDL text input.
2017-09-27 12:55:58 +00:00
scrawl
1714271a76
Improve KeyboardNavigation to better handle modal windows
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It's no longer possible to cycle to widgets that aren't part of the current modal window.
The window manager will remember the focused widget of a modal window on a limited basis (it'll be discarded when a different modal window opens).
2017-09-27 12:55:58 +00:00
scrawl
41fe16013b
Select first widget if we can't find the current widget
2017-09-27 12:55:55 +00:00
scrawl
475ac46f3e
Workaround keyfocus issues in current versions of MyGUI
2017-09-27 12:55:54 +00:00
scrawl
010a7ea5b3
Fix tooltip widgets being set to accept key focus
2017-09-27 12:55:52 +00:00
scrawl
2514cc5cc8
Workaround key focus being reset in BookWindow when next/prev are hidden
2017-09-27 12:55:50 +00:00
scrawl
fce9a14986
Hide the mouse cursor until it's used
2017-09-27 12:55:48 +00:00
scrawl
9b91ea5d34
Exit drag-and-drop if dragged item is deleted ( Fixes #3097 )
2017-09-26 16:51:19 +02:00
scrawl
2ce79e07a4
Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways.
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- Fix memory leaks in DialogueWindow
- Fix Link objects being deleted from their own event handler
2017-09-25 23:38:28 +02:00
scrawl
c5613e384e
Remove duplicate disposition code
2017-09-25 21:30:03 +02:00
scrawl
36c192a1dd
Undo the console portion of 84657271c7
because it results in the console forgetting its object on opening
2017-09-25 21:15:38 +02:00
scrawl
717e68fab2
Remove redundant resetHistory argument
2017-09-25 19:58:34 +02:00
scrawl
e14573fa8c
Add missing null check
2017-09-25 19:53:42 +02:00
scrawl
19e07fad30
Remove redundant Services enum
2017-09-25 19:52:20 +02:00
scrawl
f8ffd85146
Topic passed to keywordSelected() no longer has to be lower case
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Remove redundant mDialogueMap
2017-09-25 19:03:38 +02:00
scrawl
b7752ec52d
Make TradeWindow not depend on DialogueWindow
2017-09-25 18:07:49 +02:00
scrawl
d78e822833
Add 'delay' argument for screen fading operations
2017-09-25 00:47:10 +02:00
scrawl
c035548f37
Make Tab work if selected widget is marked as not needing keyfocus
2017-09-25 00:47:09 +02:00
scrawl
94b538ac82
Fix crash due to not calling WindowModal::onClose()
2017-09-25 00:47:08 +02:00
scrawl
67dc4e019a
Make Enter on trade window price attempt the trade
2017-09-25 00:47:07 +02:00
scrawl
8ae7e4c958
Make Enter on a name edit accept the dialog
2017-09-25 00:47:07 +02:00
scrawl
843106fc61
Handle the wait progress bar as part of the GUI mode
2017-09-25 00:47:06 +02:00
scrawl
9ed1b16553
Extend code that detects whether a key was consumed by the GUI ( Fixes #4016 )
2017-09-25 00:47:05 +02:00
scrawl
0e57f1317b
Remove redundant setVisible(false)
2017-09-25 00:47:05 +02:00
scrawl
331192f2d6
Improve keyboard navigation of book/scroll windows
2017-09-25 00:47:04 +02:00
scrawl
d58ff4a736
Remove obsolete Container GUI keyboard handling
2017-09-24 19:08:16 +02:00
scrawl
c0d8bef82f
Call changeInputMode() from updateVisible()
2017-09-24 19:08:16 +02:00
scrawl
222defc6d8
Extend HUD::clear()
2017-09-24 19:08:16 +02:00
scrawl
f6c227b966
Reset screen faders in clear()
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Fixes a black screen when loading a game while waiting/resting.
2017-09-24 19:08:15 +02:00
scrawl
d10985e481
Remove unneeded window pointers
2017-09-24 19:08:15 +02:00
scrawl
f67dbc8aa0
Remove redundant update function
2017-09-24 19:08:15 +02:00
scrawl
e7d2a8a4dc
Call clear() for every window
2017-09-24 19:08:15 +02:00
scrawl
c6c01870ec
Call onResChange for every window
2017-09-24 19:08:15 +02:00
scrawl
2b03bc0c56
Call WindowBase::onFrame() for every active window
2017-09-24 19:08:15 +02:00
scrawl
ba7ae2663f
Use a generic container to delete windows
2017-09-24 19:08:15 +02:00
scrawl
32f9c8058a
Remove redundant RestBed gui mode
2017-09-24 19:08:14 +02:00
scrawl
9ead331741
Fix pinned windows showing in other GUI modes
2017-09-24 19:08:14 +02:00
scrawl
65a707348c
Make Tab select the first widget if none is selected
2017-09-24 19:08:14 +02:00
scrawl
5f440a29bd
Remember key focus per GUI mode
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Among other things, this will remember the focused button in the container window, allowing quick looting of multiple containers.
2017-09-24 19:08:14 +02:00
scrawl
35110fb2f8
Remove unused and slightly broken custom button titles in ConfirmationDialog
2017-09-24 19:08:14 +02:00
scrawl
ad4b91131f
toggleGui renamed to toggleHud, remove unused variable
2017-09-24 19:08:14 +02:00
scrawl
be19f51013
Adjust some more windows to be keyboard friendlier
2017-09-24 19:08:14 +02:00
scrawl
4fff2e2e34
Refactor exitCurrentGuiMode
2017-09-24 19:08:13 +02:00
scrawl
20766fb508
Associate open/close sounds with the GUI mode
2017-09-24 19:08:13 +02:00
scrawl
531e7ac586
Allow drag-and-drop to be cancelled (Esc or Inventory key)
2017-09-24 19:08:13 +02:00
scrawl
269094ba8d
Restore the previous key focus widget when exiting modal dialog
2017-09-24 19:08:13 +02:00
scrawl
bbafe1e456
Remove redundant player cell variable
2017-09-24 19:08:13 +02:00
scrawl
84657271c7
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
2017-09-24 19:08:12 +02:00
scrawl
3820416277
Refactor the unholy mess that is WindowManager::updateVisible
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GUI modes are now defined in a general and extensible way. The next commits are going to take advantage of this.
2017-09-24 19:08:12 +02:00
scrawl
01391b7eed
Rename WindowBase's open/close to onOpen/onClose
2017-09-24 19:08:12 +02:00
scrawl
5482ad0482
Fix tab completion in console to not cycle key focus
2017-09-24 19:08:11 +02:00
scrawl
c203a0774a
Adjust some layouts to take better advantage of keyboard navigation
2017-09-24 19:08:11 +02:00
scrawl
c11fe6788f
Add basic keyboard navigation for the GUI
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(Shift)Tab cycles, arrow keys move to the next button in that direction, Enter/Space accepts.
Note: Unless MyGUI is hacked to bits, clicking on an empty space will annoyingly reset the key focus. Not sure how to deal with that yet.
The visual highlight for selected buttons requires MyGUI commit 632d007429d0bf0c7d7f6c5db4a08353a63dd839 or later to appear (to be released in 3.2.3).
2017-09-24 19:08:11 +02:00
scrawl
b22fedf4ae
Check 'sYes' in addition to 'sOk' for message box's default keyfocus
2017-09-24 19:08:11 +02:00
David Cernat
73e7aa838d
Merge pull request #296 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwgui/container.cpp
2017-09-22 19:12:41 +03:00
scrawl
0e648222b8
Merge pull request #1446 from akortunov/takeallfix
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Do not allow to equip a replacement, when take all items from a dead corpse
2017-09-22 09:14:21 +00:00
Andrei Kortunov
4580024d76
Unequip all items from dead corpse when take all items (bug #4095 )
2017-09-22 12:32:47 +04:00
scrawl
f004622530
Fix global map arrow/button not showing for a split second when the window is opened for the first time
2017-09-20 22:24:20 +00:00
scrawl
fa364726b8
Merge pull request #1468 from akortunov/itemsorting
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Improve item sorting in inventory and containers
2017-09-20 22:22:56 +00:00
scrawl
7dec773ea9
Fix global map arrow/button not showing for a split second when the window is opened for the first time
2017-09-20 23:03:14 +02:00
Andrei Kortunov
771f58ce58
Remove unwanted warnings
2017-09-20 19:47:14 +04:00
David Cernat
7f0ea7d01f
Merge pull request #294 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwmechanics/character.cpp
2017-09-20 16:52:44 +03:00
Andrei Kortunov
9d826b2deb
Improve item sorting in inventory and containers
2017-09-20 11:57:00 +04:00
scrawl
26e3de1025
Merge pull request #1464 from akortunov/guifixes
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Fixed padding of MessageBox buttons
2017-09-19 20:16:09 +00:00
David Cernat
4d4eb1bb9f
Merge pull request #292 from OpenMW/master
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Add OpenMW commits up to 18 Sep 2017
2017-09-19 09:40:45 +03:00
Andrei Kortunov
2806a35a61
Fixed padding of MessageBox buttons
2017-09-18 23:09:38 +04:00
scrawl
c39c29722b
Merge pull request #1459 from akortunov/cyclingfix
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Cycle only through weapons which player can equip
2017-09-17 13:17:41 +00:00
Andrei Kortunov
10a0136b4a
Cycle only through weapons which can be equipped by player (bug #4104 )
2017-09-17 17:14:50 +04:00
Andrei Kortunov
3fb3c4c20f
Add scrollbar to a birth effect lists (bug #4105 )
2017-09-17 14:06:01 +04:00
David Cernat
960b91a53c
Merge pull request #290 from OpenMW/master
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Add OpenMW commits up to 17 Sep 2017
2017-09-17 10:53:33 +03:00
scrawl
5dd2e871c8
Merge pull request #1450 from kcat/master
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Sound improvements
2017-09-16 15:59:13 +00:00
Chris Robinson
780e82480d
Make the PlayMode and PlayType enums scoped
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Also shorten them by putting them in the MWSound namespace
2017-09-15 02:36:59 -07:00
David Cernat
c98e6dc833
Merge pull request #288 from OpenMW/master
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Add OpenMW commits up to 14 Sep 2017
2017-09-15 03:30:20 +03:00