Commit Graph

11377 Commits (e13eb625d38a13b47d1b6680608c69c20de6842a)

Author SHA1 Message Date
scrawl cd0f8e556b Merge pull request #753 from slothlife/thunderstorm-support
Improve thunderstorm support.
9 years ago
slothlife 29d74f0249 Improve thunderstorm support.
Reversed settings for thunderstorms. Added thunder support to all
weather types. Implemented a simple lightning flash effect similar to
MW.
9 years ago
Marc Zinnschlag 09ec60fe2a handle missing land texture records properly during merge 9 years ago
Marc Zinnschlag 73f6efddcc fixed a texture indexing bug (only affects the editor) 9 years ago
Marc Zinnschlag 353d6973e2 Merge remote-tracking branch 'origin/master' 9 years ago
scrawl b98a076055 Add documentation for ACTN ess-record (activation flags) 9 years ago
scrawl 0442bc98f3 Update sleep interruption formula according to wiki, thanks Hrnchamd 9 years ago
scrawl 5aa33fde43 Include cleanup 9 years ago
scrawl e5d54fb539 Check for actor being the player in various actions 9 years ago
scrawl fd48c1d6f4 Make the Equip script function "use" items (drink potion, use alchemy, etc) 9 years ago
scrawl 481f23d955 Implement framerate limit setting
The framerate limit can be used to reduce strain on the CPU and GPU, in a way similar to VSync, but without the increased input lag that is typical with VSync.
9 years ago
dteviot 96e3933ee9 Fixed bug in smoothTurn()
Now correctly handles changing direction from 178 to -178 degrees.
9 years ago
scrawl acbea2461b Fix a typo 9 years ago
scrawl d11952c48a Stop rendering when the window is minimized 9 years ago
Marc Zinnschlag a8dc1c1198 merge land tables 9 years ago
Marc Zinnschlag 85f6bb892b removed indirection in OpenMW-CS land record 9 years ago
Marc Zinnschlag 69b9eadb52 refactored loading of land data 9 years ago
Marc Zinnschlag b3fdf92d2b more const-ness fixes 9 years ago
Marc Zinnschlag febf611c82 made return type of ESMTerrain::Storage::getLand const 9 years ago
Marc Zinnschlag 69045d7ec9 additional safety check for land texture listing merge stage 9 years ago
Marc Zinnschlag 7a96a04b75 Merge remote-tracking branch 'origin/master' 9 years ago
Marc Zinnschlag a8bee25757 Merge remote-tracking branch 'dteviot/FixStuckDraft' 9 years ago
Marc Zinnschlag 4b7a034cf9 Merge remote-tracking branch 'slothlife/weather-transition-fix' 9 years ago
scrawl 8aaba0af6f Fix journal page navigation bug introduced by 7dd09dd637 (Fixes #2899) 9 years ago
Marc Zinnschlag 890bbb6b11 merge land texture tables 9 years ago
Marc Zinnschlag b7983d08ba fixed merge stage order; added proper initialisation 9 years ago
dteviot 1dfe438a5d reduce "reset if stuck" AiWander timeout.
Now is about 14 seconds, instead of 300.
9 years ago
dteviot 39c2ba8efe Pathfinding bugfix.
Observed at Ebonheart (coe 1, -13).  Especially at the western tower. Guards try to walk though tower door.
Cause: buildPath() adds destination (even when unreachable) when only using single node from pathgrid.
9 years ago
dteviot f2c9b9351f Try going right and left to "unstick" actor. 9 years ago
dteviot 31d82b6b0c Unifiy evadeObstacles() logic between AiWander and AiPackage
Can't use same code, but logic is now same.
9 years ago
dteviot f59e918a3b removed useless code.
zTurn ignores turns < 0.0087 radians.
9 years ago
dteviot 0677799839 movement logic in AiPackage uses ObstacleCheck. 9 years ago
slothlife 2b48a20b76 Fix weather transition bugs 9 years ago
slothlife d9a7986b3a Remove redundant fast forward check 9 years ago
Marc Zinnschlag 45e7522aa6 Merge remote-tracking branch 'dteviot/ExtractCommonCreatureDraft' 9 years ago
dteviot 300c48329d Creature::isFlagBitSet() changed to free function. 9 years ago
slothlife 4fd00a75d5 Merge advanceTime and advanceTimeByFrame 9 years ago
slothlife cd8ec5c11e Improve checking for older weather records 9 years ago
slothlife 7817c52cbb Discard old save game weather records 9 years ago
dteviot 95d2d82abf extracted isFlagBitSet() 9 years ago
slothlife c907ed517d Remove C++11 explicit on conversion operator 9 years ago
slothlife 54fa5273dc Refactor weather transitions to act more like MW
Fixed several issues:
* Waiting/jail time/training all now properly skip remaining transitions
* ChangeWeather no longer permanently sets the region's weather
* ChangeWeather being called during a transition now correctly queues up
another transition
* Corrected transition delta and factor calculations
* ModRegion settings are now saved
9 years ago
Marc Zinnschlag a97a632aa7 merge references tables 9 years ago
Marc Zinnschlag a9f9a8d58e Merge remote-tracking branch 'dteviot/ExtractCommonCreatureDraft' 9 years ago
Marc Zinnschlag 845cafd61c fixed record state issues after merge 9 years ago
Marc Zinnschlag f95950e8d8 merge referenceables table 9 years ago
Marc Zinnschlag 9cf793c0b5 silenced a warning 9 years ago
Marc Zinnschlag 40753aa9a3 simplifying merge stage 9 years ago
dteviot 541d7fb4fb Fixed assorted issues
* destructor is virtual
* renamed class to Actor
* corrected indentation of case statement
9 years ago
Marc Zinnschlag 8f7f29943a Merge remote-tracking branch 'jordan-ayers/topic/dead-code' 9 years ago
Jordan Ayers cd5bef958f Remove dead code from alchemywindow.
Also align some braces.
9 years ago
dteviot bb54bbd273 Pulled duplicated functions into common base class 9 years ago
scrawl b509a18065 Remove code setting PcRace (Fixes #2886)
This is already handled by the RaceCheck script.
9 years ago
Marc Zinnschlag 16dda281ce made merge operation more fluent 9 years ago
Marc Zinnschlag 103073150e added info tables and pathgrid table to merge operation 9 years ago
Marc Zinnschlag c92898a5bc flag newly merged documents as dirty (triggering an 'are you sure' dialogue when closing without saving first) 9 years ago
Marc Zinnschlag e76401d5ea Merge remote-tracking branch 'smbas/fix-opencs-bugs' 9 years ago
Marc Zinnschlag a52b947efe Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3' 9 years ago
Marc Zinnschlag 562f5cdec1 Merge remote-tracking branch 'scrawl/editor_saving' 9 years ago
scrawl 542c648e69 Fix incorrect assignment of PcRace, need to sort race IDs (Fixes #2884) 9 years ago
Stanislav Bas ba4b7df99d Add missing includes to columnimp.hpp 9 years ago
Stanislav Bas 720aca8f3d Inform about State change (not a whole row) when modifying a table value 9 years ago
Stanislav Bas 4d24eff859 Show race only when mesh type is Skin (in BodyParts table) 9 years ago
Stanislav Bas 6d81ca07b5 Convert AiWanderRepeat to bool in ActorAiRefIdAdapter::getNestedData() 9 years ago
scrawl 32ad8c86bf Fix the ESM::LandTexture NAME being discarded on loading 9 years ago
scrawl 031d64d0d3 Adjust OpenCS saving stages order to stop vanilla MW complaining about missing records 9 years ago
Marc Zinnschlag 50ec8b10f5 Merge remote-tracking branch 'dteviot/Bug2871' 9 years ago
Stanislav Bas b7295e2632 Columns with Display_Boolean use Combobox editor even for non-boolean values 9 years ago
Stanislav Bas aeb1acca51 Remove enum names for AiWanderRepeat column 9 years ago
Stanislav Bas e14aedc7cd ModifyCommand uses a proper name of a modified nested value 9 years ago
Stanislav Bas d038ac2da0 Sort tables by ID in the ascending order initially 9 years ago
scrawl ba8e4c22aa Avoid using loops to wrap angle values (Fixes #2882) 9 years ago
scrawl 52d8bc555c Add missing checks to see if spell still exists when loading a savegame (Bug #2883) 9 years ago
Marc Zinnschlag 3902513e65 merge id collections 9 years ago
dteviot 5dd0ad6841 Fixed rest of travis errors. 9 years ago
dteviot 3fa5c6a0e7 fixed travis build failure 9 years ago
dteviot 77a1d947cc extracted MWMechanics::getPlayer() 9 years ago
dteviot 85bc41dedb replaced FLT_MAX with numeric_limits. 9 years ago
scrawl af3b0cd883 Improve some error messages 9 years ago
dteviot 3b231b85bb removed incorrect optimization.
Now it fixes #2871
9 years ago
Marc Zinnschlag 08325d14ca Merge remote-tracking branch 'dteviot/Bug2871' 9 years ago
Marc Zinnschlag d436dc332b Merge remote-tracking branch 'jeffreyhaines/gametimetracker' 9 years ago
Marc Zinnschlag 5cb0353b5c Merge remote-tracking branch 'jeffreyhaines/npcsdontscream' 9 years ago
dteviot c0d3804b4f Correctly handle disjoint pathgrid (Fixes #2871)
Bugfix:
When
1. Cell has multiple subgrids  (i.e. path grid is disjoint)
2. Distance between destination and pathgrid point 0 is less than distance to points of subgrid closest to start point
Then getClosestReachablePoint() returns pathgrid point 0 as the end point.
This is invalid, this end point cannot be reached from the start point.
9 years ago
dteviot 0ee7407101 extracted common sub-expressions. 9 years ago
dteviot ff5ef7055e extracted function CreatureStats::isParalyzed() 9 years ago
Jeffrey Haines f94d3237fc Removed unused cmake import 10 years ago
Jeffrey Haines 61bb55aff4 Removed long int parameter 10 years ago
Jeffrey Haines d91f197119 Time played display setting 10 years ago
Jeffrey Haines 69729046bf Updated parameter name to reflect units 10 years ago
Jeffrey Haines e86891d6e1 Time played displayed in save/load menus 10 years ago
Marc Zinnschlag 9918b57341 Merge remote-tracking branch 'origin/master' 10 years ago
Jeffrey Haines e1baf1ea48 NPCs scream when they die 10 years ago
scrawl 232dfdc07e Make an error message slightly more helpful 10 years ago
scrawl 681183df31 Restore handling of fog depth == 0 values (Bug #1549) 10 years ago
scrawl 67bd6cd708 Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
10 years ago
scrawl dca08b0b42 Remove a firing assert (Fixes #2871) 10 years ago
Marc Zinnschlag e888fd7034 Merge remote-tracking branch 'scrawl/delete_noop' 10 years ago
Marc Zinnschlag 4f4429151f Merge remote-tracking branch 'scrawl/editor_flickertypo' 10 years ago
Marc Zinnschlag 3992125b61 Merge remote-tracking branch 'scrawl/master' 10 years ago
Marc Zinnschlag dc72b24f4e Merge remote-tracking branch 'dteviot/PathfindingRefactorDraft' 10 years ago
Marc Zinnschlag b5f3f0522a Merge remote-tracking branch 'slothlife/weather-settings-fix' 10 years ago
scrawl b583a2ec33 Make SetDelete a no-op for items in containers (Fixes #2864) 10 years ago
Jordan Ayers be7bd9529d Classes shouldn't use MWBase::Environment to access their own members. 10 years ago
scrawl d1e1c0f38b Editor: fix a typo in ESM::Light flag mappings 10 years ago
Marc Zinnschlag 47dd9505a9 copy meta data from game file when merging 10 years ago
scrawl 9fad33cd14 Don't reset the item model's sort/filter options in updatePlayer (Fixes #2863) 10 years ago
scrawl c8d6679a25 Remove an unused function 10 years ago
Marc Zinnschlag 1b663f01af create merged document and open a view for it (document is still empty at this point) 10 years ago
Marc Zinnschlag 5558962b14 Merge remote-tracking branch 'scrawl/editor_creatureflag' 10 years ago
Marc Zinnschlag 8bb28c3236 Merge remote-tracking branch 'corristo/osx-hidpi' 10 years ago
dteviot 4d9d8a060d Pathing bugfix.
When path contains one one point from path grid, point is no longer being discarded.
10 years ago
dteviot 942a987d52 centralize the world/cell coordinate conversion logic. 10 years ago
dteviot 5049c9ab6a removed unnecessary tests. 10 years ago
slothlife 3d419a612a Corrected some weather transition calculations
Reversed some formulas for Transition Delta and Clouds Maximum Percent
and implemented them. Refactored Weather some to encapsulate those
formulas (to more closely match MoonModel). Did some small cleanup of
WeatherManager.
10 years ago
scrawl 8426d376f0 Use separate touch spell raycasts for actors and objects (Fixes #2849) 10 years ago
scrawl afb3d94ba4 Fix cell names in the save/load menu not being localised (Fixes #2840) 10 years ago
scrawl c25dacb480 Fix "Level" string in the save/load menu not being localised (Bug #2840) 10 years ago
scrawl 8241976368 Don't attempt to play non-existing hit animations (Fixes #2856) 10 years ago
Nikolay Kasyanov dbcce482a6 OS X: enable high resolution mode for OpenMW & OpenCS
We don't support retina completely yet, but it's still better than
blurry mess, and Qt does pretty good job for OpenCS already.
10 years ago
scrawl 7dd09dd637 Fix being able to flip journal pages with the mousewheel when the options overlay is active (Fixes #2855) 10 years ago
scrawl 58cd2b1a84 Remove "Tri Bip*" nodes in creature meshes (meant for debugging)? (Fixes #2148) 10 years ago
scrawl e36ebc77d5 Editor: remove creature flag of unknown purpose from the UI 10 years ago
scrawl c57e72fe03 Adjust the sleep interruption chance (Fixes #2781) 10 years ago
scrawl d76fb2d266 Apply disintegrate only to weapons and armor (Fixes #2853) 10 years ago
Marc Zinnschlag 5aeabe22f0 Merge remote-tracking branch 'dteviot/PathfindingRefactor' 10 years ago
scrawl e8c9d3ea2a Fix cell names on world map not always being translated (Fixes #2832) 10 years ago
scrawl 1e18a73b1c Don't play magic effect sounds & visual effects for unsuitable targets (Fixes #2811) 10 years ago
scrawl 211deeb63e Don't attempt to lock or unlock unsuitable objects (Fixes #2826) 10 years ago
scrawl 0d8f07d563 Properly apply changes when backing out of chargen dialogs (Fixes #2627) 10 years ago
scrawl 86f0e505e9 Add a fixPosition for the --start exterior cell (Fixes #2790) 10 years ago
scrawl c07ced4c8f Editor: fix magic effect magnitudes incorrectly labelled as Min/Max Range 10 years ago
Marc Zinnschlag d8655f2ff8 forgot to connect merge operation signals 10 years ago
Marc Zinnschlag e2377396a7 inheriting Merge from QWidget instead of QDialog, because QDialog is bloody useless for non-modal dialogues (which makes the class completely useless, since modal dialogues are the spawn of Satan) 10 years ago
Marc Zinnschlag 904ad94952 added merge operation (doesn't do anything yet) 10 years ago
Marc Zinnschlag d511772534 Merge remote-tracking branch 'rohit-n/gamepad' 10 years ago
Rohit Nirmal d9b11f963a Gamepad: Slow down simulated mouse with right trigger
in menus.
10 years ago
dteviot 55e3aaaa35 made variable const. 10 years ago
dteviot e42a2478dc Removed tests that are not necessary. 10 years ago
dteviot 2b9e22f593 extracted function stopAttack(). 10 years ago
dteviot 0884a3796f extracted function isTargetMagicallyHidden(). 10 years ago
dteviot 038851420d Removed unneeded temp variables.
Corrected case of function names.
10 years ago
dteviot 50ddcd1953 more attack logic moved into AiCombatStorage. 10 years ago
dteviot 0735e3e06e move start attack logic to AiCombatStorage.
Basically, copied from mrchenko's 1d4be08f6e4c2dbd89cc0c3408a8231ee4497277
10 years ago
dteviot 1676bf917e CombatMove logic moved into AiCombatStorage.
Basically, copied from mrcheko's 1d4be08f6e4c2dbd89cc0c3408a8231ee4497277
10 years ago
Marc Zinnschlag 708cacdec4 disable merge menu item when a merge is already in progress 10 years ago
Marc Zinnschlag 23ccee0124 Merge remote-tracking branch 'dieho/master'
Conflicts:
	apps/opencs/view/world/dialoguesubview.cpp
10 years ago
Marc Zinnschlag 7f10a7f24f Merge remote-tracking branch 'smbas/feature-mgef-verifier' 10 years ago
Marc Zinnschlag d29862eac3 Merge remote-tracking branch 'emperorarthur/anim_fail' 10 years ago
Marc Zinnschlag be6a85c7aa Merge remote-tracking branch 'emperorarthur/nif_tester_updates' 10 years ago
Marc Zinnschlag b74a14211f Merge remote-tracking branch 'origin/master' 10 years ago
Marc Zinnschlag 1eed1c4d23 Merge remote-tracking branch 'dteviot/AiCombatPerFrameUpdate' 10 years ago
Arthur Moore 20078c41c3 Removed now unneeded script 10 years ago
Arthur Moore c7b97ee9ba Cleaned up niftest's output
A bad file inside of a bsa archive now looks like:
<game dir>/Data Files/TR_Data.bsa/meshes/tr/x/tr_act_ind_mark_alm.nif
10 years ago
Arthur Moore 3d78ee0c2b niftest now scans BSA files in directories for nif errors
The program is explicit so the user knows exactly where the bad file is.
10 years ago
Arthur Moore 6a6da42b85 Updated niftest's help message 10 years ago
Arthur Moore efadce3e90 Have niftest handle directories as well
Note:  BSA files within the directory must be passed manually.
10 years ago
Arthur Moore 865491d101 Added a help message to niftest
Now using the boost argument parser.
10 years ago
scrawl 56b7196bea Remove incorrect implementation of "Clouds Maximum Percent" weather setting 10 years ago
scrawl 52dbb24bb9 Merge pull request #708 from slothlife/sky-render-fixes
Fix several sky rendering bugs, maybe also #639
10 years ago
slothlife 3235cecddf Use Glare View for visibility of celestial bodies
Fixed memory leak from Sun and Moon objects by pulling Updaters back out
into separate objects. Removed code related to
mCelestialBodyTransparency.
10 years ago
Stanislav Bas ff2dab8d56 Remove check for an empty Particle from Magic effects verifier 10 years ago
Marc Zinnschlag 4fd3097c1c improved adjuster widget problem reporting 10 years ago
Marc Zinnschlag b83f9445a9 added UI for merge tool (merge tool itself is still missing) 10 years ago
Marc Zinnschlag 469a896ca1 make non-editable fields in dialogue sub view selectable (Fixes #2818) 10 years ago
slothlife 238ae419a3 Fix use of incorrect material for Sun 10 years ago
slothlife f2e51b0579 Use diffuse alpha to fade Sun 10 years ago
scrawl 5602cd9b7b Fix the launcher's version label for builds with no git commit info 10 years ago
slothlife ea2f88a355 Fix several sky rendering bugs, maybe also #639
Added code to hide the moons, sun, and stars for certain weather
effects. Lightly refactored CelestialBody and derived classes. Fixed
moons switching phase at 24:00.
10 years ago
taras.kudryavtsev 8ae7c63c45 #2730 and #2725 10 years ago
Stanislav Bas cbc8309289 Don't allow empty value of School field in Magic Effects table 10 years ago
dteviot 58f732ebc9 Update path following checks each frame in AiCombat. 10 years ago
dteviot ad9bab0b68 Removed redundant if. 10 years ago
dteviot 4256e151b1 Fixed error in deciding type of attack 10 years ago
dteviot 21e249cb92 pass parameters as const & 10 years ago
Stanislav Bas 8da9eecea7 Correct comparison of enum values in IdTableProxyModel 10 years ago
Stanislav Bas 0ea4d1981a Add magic effect verifier 10 years ago
Marc Zinnschlag 06f170a8e1 Merge remote-tracking branch 'origin/master' 10 years ago
Marc Zinnschlag 9ba85f697c Merge remote-tracking branch 'smbas/fix-opencs-bugs' 10 years ago
Stanislav Bas 6b3de5c720 Activate editing of nested table cells by a double click 10 years ago
Stanislav Bas 1590a04d03 Close EditWidget when a proper row removed 10 years ago
Stanislav Bas 33042c1464 Restore Modified status of a record when adding/removing nested rows 10 years ago
scrawl 664ae079db Improve setting of culling mask for the savegame screenshot camera 10 years ago
scrawl 88c61ed2b6 Fix NotifyDrawCompletedCallback in single threaded mode 10 years ago
Stanislav Bas 25b653e316 Inform about Modified status change when modifying a value of a model 10 years ago
Stanislav Bas afb36b73eb Proper index for Modified column in ModifyCommand 10 years ago
Marc Zinnschlag e73c115ff5 Merge remote-tracking branch 'origin/master' 10 years ago
Marc Zinnschlag 529041f6f6 Merge remote-tracking branch 'slothlife/moon-settings' 10 years ago
Marc Zinnschlag 9ee3f1bfe7 Merge remote-tracking branch 'slothlife/moon-settings' into mergetool 10 years ago
slothlife 0244a9b329 Correct moon texture with respect to trajectory 10 years ago
Marc Zinnschlag 9392e426c0 Merge remote-tracking branch 'origin/master' into mergetool 10 years ago
Marc Zinnschlag 15e8275443 Merge remote-tracking branch 'slothlife/moon-settings' into mergetool 10 years ago
Arthur Moore 08d5aaf0fc Remove more comments 10 years ago
Arthur Moore 6fce49bfb5 Don't warn twice when unable to play an idle animation 10 years ago
Arthur Moore 61c3835637 Don't try to play animations we know are bad
Prevents log spam
10 years ago
scrawl 7644a46ded Creatures with no movement should not attempt to start combat (Fixes #2786) 10 years ago
scrawl f326b8e5d2 Fix weapon animations playing on the lowerbody when swimming 10 years ago
scrawl e8cbdcfb1e Play swimming animation fallback on the upper body when possible 10 years ago
scrawl 1f755a2bc0 Don't use a shared Material in AlphaFader 10 years ago
slothlife 67a63cc662 Add some const correctness to MoonModel 10 years ago