Sebastian Wick
73705dadf6
parse fallback with boost program option custom validators
13 years ago
Sebastian Wick
d87dffa948
should work... but does not even compile
13 years ago
Sebastian Wick
2d23d79fd5
allways merge fallback; better syntax
13 years ago
Marc Zinnschlag
26371a82a5
Merge remote branch 'scrawl/crashfix'
13 years ago
Lukasz Gromanowski
0e5c90d3e7
Issue #225 : Correction to commit ae98904
.
...
Changed pointer to LandData struct to simple member variable.
13 years ago
Sebastian Wick
ab9c430632
fallback in apps/openmw; fix for apps/mwiniimporter
13 years ago
scrawl
d4a2bdfa3d
fix crash when hardware occlusion queries unsupporetd
13 years ago
scrawl
bd9e165e3f
Merge branch 'master' into water
13 years ago
scrawl
16481b0594
Merge branch 'master' into minimap
13 years ago
scrawl
342464530d
rotated map working
13 years ago
scrawl
ff15f28787
options for texture filtering and mipmaps
13 years ago
scrawl
39ee9e9ab8
setting for field of view
13 years ago
Sebastian Wick
6e19076dc5
fallback for ini importer
13 years ago
scrawl
5f2a674d93
fixed a typo
13 years ago
scrawl
00cc45c537
FPS is now a setting instead of commandline option
13 years ago
scrawl
fd662f937a
add settings for viewing distance and fog
13 years ago
scrawl
e5cc9adbb0
added settings for rendering distance of small objects
13 years ago
scrawl
2b4b941192
Merge branch 'master' into gamesettings
13 years ago
Sebastian Wick
16674ad141
open file for writing AFTER reading it :)
13 years ago
scrawl
e0631dd9be
Merge branch 'master' into minimap
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
13 years ago
Sebastian Wick
89565bacd1
since the default method is not available in older boost we should check by ourselfs if the options are given and dont use notify
13 years ago
scrawl
b380e71832
fixed underwater wireframe mode
13 years ago
scrawl
1445ae992d
adding a setting to disable static geometry
13 years ago
scrawl
5accca385c
fix crash on exit when no user settings exist
13 years ago
Marc Zinnschlag
6022d3ab13
Merge remote branch 'corristo/pgrd-rendering'
...
reduced cout spam.
Conflicts:
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/renderingmanager.cpp
components/bsa/bsa_archive.cpp
libs/openengine/bullet/physic.hpp
13 years ago
Marc Zinnschlag
fb44a5da10
Merge remote branch 'ace/win-fix'
13 years ago
Marc Zinnschlag
eccb983c44
Merge remote branch 'chris/sound'
13 years ago
Marc Zinnschlag
cdd0182912
Merge remote branch 'scrawl/occlusionquery'
...
Reduced cout spam
Conflicts:
apps/openmw/mwrender/occlusionquery.cpp
13 years ago
Chris Robinson
63e0e82049
Implement an Audiere-based decoder
13 years ago
Roman Melnik
91a377df86
Fix behaviour of the MapWindow
...
The map now will track player's position/rotation when
pinned, and will not update if position/rotation didn't
change since last frame.
13 years ago
Chris Robinson
2147210ad7
Don't set an underwater environment when there's no water
13 years ago
Lukasz Gromanowski
ae989040e5
Issue #225 : Fix for memleak when loading terrain.
13 years ago
Alexander "Ace" Olofsson
cec9562282
Fixing an ambigous symbol
13 years ago
scrawl
0a5757791c
Merge branch 'master' into minimap
13 years ago
scrawl
c2a82c3d89
Merge branch 'master' into gamesettings
13 years ago
Roman Melnik
911ca4be89
Move MapWindow to separate files
...
Separate MapWindow from bunch of classes in layouts.cpp/hpp
Inherit it from WindowPinnableBase.
TODO: map arrow (player position) updates orientation only
when you open the inventory. When the map window is pinned,
the arrow direction is not updated.
13 years ago
Roman Melnik
d09f0610ea
Add basic windows pinning
...
Create WindowPinnableBase class for windows which should be
allowed to be pinned.
Add skin for pinnable windows - currently just a copy of normal
window with 1 extra button (hopefully this can be improved later).
Handle clicking on PinToggle button (pinning/unpinning a window).
13 years ago
scrawl
7b3adb27a3
backend changes, terrain num lights setting
13 years ago
Alexander "Ace" Olofsson
54ce95cfaf
Make sure it doesn't find the wrong file
13 years ago
Marc Zinnschlag
da5207f8e3
Merge remote branch 'kromgart/master'
13 years ago
scrawl
f4bbcb48a6
settings-default.cfg
13 years ago
Marc Zinnschlag
de41e1118a
Merge remote branch 'scrawl/weather'
13 years ago
scrawl
6091a0504d
first settings test (config file has to be created manually)
13 years ago
Roman Melnik
ed58e9e553
Merge remote-tracking branch 'upstream/master'
13 years ago
scrawl
308df7caa8
add method for keeping track of settings that changed
13 years ago
Nikolay Kasyanov
30d6c880ff
Feature #37 (In Progress) Render Path Grid
...
tuned sized a bit
13 years ago
Nikolay Kasyanov
cab412c225
Feature #37 (In Progress) Render Path Grid
...
optimisation, now it takes only two batches per cell.
13 years ago
scrawl
9a261a02aa
changed the cloud movement direction like suggested on the forum
13 years ago
scrawl
ee754eda6c
don't create sky until entering an exterior cell
13 years ago
scrawl
df8e0bbff2
player check
13 years ago