scrawl
0efce6cd4c
Fix typo in a comment
9 years ago
scrawl
eb92b853fe
BulletNifLoader: preallocate the btTriangleMesh's vertices/indices
9 years ago
scrawl
293f3f30b5
Indentation fix
9 years ago
scrawl
57b7cac13f
Merge pull request #850 from MatthewRock/fix-2952-2
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Fix for bug #2952 : Enchantment Merchant Items reshuffled EVERY time 'barter' is clicked
9 years ago
MatthewRock
3b254ad631
Allows the same item to have multiple ancestors
9 years ago
scrawl
bdae572264
Merge pull request #840 from scrawl/movedrefs
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Object movement between cells
9 years ago
cfcohen
d00d487c3d
Improved error reporting under POSIX using errno and strerror().
9 years ago
scrawl
de84452e5a
NifFile: close the stream after reading ( Fixes #3070 )
9 years ago
scrawl
39feb547a0
Broken lower casing fix ( Fixes #3068 )
9 years ago
MatthewRock
aa721fe1f6
Fix bug 2952 with merchant and levelled items
9 years ago
scrawl
624809c8dc
Minor fix for error handling in skeleton.cpp
9 years ago
scrawl
07b064f616
Rename to lowerCaseInPlace
9 years ago
scrawl
e3d3380c8c
Remove return value for in-place toLowerStr
9 years ago
scrawl
e4751c68e9
Typo fix
9 years ago
scrawl
42d68eb7fb
Build fix
9 years ago
scrawl
f875597be5
Don't use tolower()
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See https://forum.openmw.org/viewtopic.php?f=8&t=3231&p=35968
9 years ago
scrawl
9d4af59860
Don't attempt to create quest log buttons if textures are unavailable ( Fixes #3063 )
9 years ago
scrawl
671561ea37
Write moved references to the save game file (not resolved on loading yet)
9 years ago
scrawl
1d5af3c9c8
Remove unneeded cast
9 years ago
scrawl
e39f49a88f
OSG extensions namespace fixes
9 years ago
scrawl
c60f4ba7bd
Make RigGeometry bone references case-insensitive ( Fixes #3058 )
9 years ago
scrawl
258f7a2b42
LightController fixes
9 years ago
scrawl
4a9b37aa53
Fix copy constructor issue
9 years ago
scrawl
c442af09c5
Write more documentation for the lighting system
9 years ago
scrawl
462ef617ce
Don't read forward/backward values for Quaternion key lists
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https://forum.openmw.org/viewtopic.php?f=8&t=3201&p=35867#p35867
9 years ago
scrawl
8e9571d155
Double buffer the light StateAttributes and StateSets
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Fixes a race condition where the position of a light could jump a frame ahead.
9 years ago
scrawl
1f8ee9b8d1
StateSetUpdater: use the frameNumber
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More robust in case a node is updated twice in the same frame (e.g. because it has multiple parents).
9 years ago
scrawl
f22982d251
Merge pull request #835 from sandstranger/opengles1
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enable opengl es1
9 years ago
scrawl
eb458bf9c8
Fix inactive RigGeometry not rendering correctly
9 years ago
sandstranger
7d374b36fd
change cmake variables
9 years ago
Marc Zinnschlag
06efd72a89
allow keywords as strings in messagebox instruction ( Fixes #2991 )
9 years ago
sandstranger
238a5824be
add custom new variable fot Qt
9 years ago
sandstranger
bd5057aa3c
enable opengl es1
9 years ago
scrawl
647bed7f40
Do not read openmw.cfg from global path if one was found in the local path
9 years ago
scrawl
87e44bf627
Small fix
9 years ago
scrawl
d3fa8a8602
Add osgDB::ObjectCache to the repository to work around it not being available in OSG 3.2
9 years ago
scrawl
a29aef14f1
Eliminate a dynamic_cast in ParticleSystemController
9 years ago
scrawl
6cf2c35235
Don't rely on the _particles vector implementation details
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This will allow compiling OpenMW with an osgParticle optimization to be pushed to OpenMW/osg.
9 years ago
scrawl
3d12b2ca9d
Add NifFileManager to avoid duplicate parsing of the NIFFile in SceneManager and BulletShapeManager.
9 years ago
scrawl
c9d710f334
Use a typedef to avoid conditional compiling
9 years ago
Alexander "Ace" Olofsson
cfcbd20d99
Let's put it as a MSVC-only fix for now
9 years ago
Alexander "Ace" Olofsson
e42f4999bd
Quick fix for building on MSVC
9 years ago
scrawl
e5ec4fe042
Add const specifier
9 years ago
scrawl
695fcf41c4
Optimize ValueInterpolator / KeyframeController
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Cache the current position in the animation track and attempt to reuse it in the next frame.
Decent speed up for the Update phase, about 0.3 ms faster in Balmora.
9 years ago
scrawl
ac366f1603
Fix the rig bounds being updated twice per frame
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Unlike what I expected, the osgUtil::UpdateVisitor is set to traverse all children (not only active children). The FrameSwitch was thus traversing both RigGeometries part of the double-buffering scheme, rather than only the one active in the current frame.
9 years ago
scrawl
e49bce7b40
Share the bvh of btBvhTriangleMeshShape's when possible
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Results in decent cell-loading speed up. (only affects bullet versions < 2.83, since we use btScaledBvhTriangleMeshShape for >=2.83)
9 years ago
scrawl
d5a738bd39
Apply 27e669296e
(locale-unaware tolower) to more code
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In particular, the one in VFS::normalizeFilename was affecting cell loading performance.
9 years ago
scrawl
f962ce0bbe
Don't link against unnecessary OSG libraries
9 years ago
Marc Zinnschlag
2bef714d34
Merge remote-tracking branch 'emperorarthur/no_relative'
9 years ago
Arthur Moore
c66fd69c47
Fix #include error
9 years ago
Arthur Moore
4c0c20b1a0
Changed relative includes to library header format
9 years ago
scrawl
30cc633f2c
Missing include fix
9 years ago
scrawl
35fa1f5865
Not found Land Textures are no longer a fatal error (Bug #3037 )
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Log warning message and show the default texture when encountering invalid ESM::LandTexture references.
9 years ago
scrawl
177a6f4a68
Launcher: ensure to clear previous settings when reloading settings
9 years ago
scrawl
ace4cfc0a8
Fix 'duplicate setting' errors when running installation wizard
9 years ago
Marc Zinnschlag
7cc950ed64
Merge remote-tracking branch 'origin/master'
9 years ago
scrawl
27e669296e
StringUtils: use the locale-unaware tolower function
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There is no change in behaviour since we were using the C locale.
The locale-aware tolower is much slower than the locale-unaware one. At least on Linux/GCC it calls dynamic_cast's, and is overall slower by an order of magnitude.
9 years ago
scrawl
fbee32729a
Cache CellId
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ESM::Cell::getCellId() was allocating a string on every call. This caused functions dealing with cellIds to be unnecessarily expensive.
For example, World::moveObject spent almost as much time comparing CellIds as it did updating Bullet's AABB after the move. OpGetDistance was by far the most expensive script instruction because it has to compare cellIds.
The total cost of getCellId() relative to the frame loop was about 0.3%.
9 years ago
cfcohen
7605912ece
Merge branch 'master' of https://github.com/OpenMW/openmw into config_writer_changes
9 years ago
cfcohen
ad5eaaa705
Update the OpenMW Launcher so that it only writes changed values to
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the user settings.cfg file. Add a helpful header to the top of new
settings.cfg files. Remove old code involve whitespace management
that didn't work correctly anayway, and doesn't matter since we're not
adding comments to the file. Remove "automatically generated"
comments.
9 years ago
scrawl
8a3ec14bc6
Revert "Merge remote-tracking branch 'sandstranger/opengles'"
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This reverts commit cc9cab6fd1
, reversing
changes made to da856eed95
.
9 years ago
Marc Zinnschlag
ef68e2aec4
Merge remote-tracking branch 'origin/master'
9 years ago
cfcohen
67c4b17581
Commit files that I thought wre in the previous commit. :-[ I'm
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accustomed to the hg behavior of commiting all modified files by
default.
9 years ago
scrawl
1b77428c59
Use const reference, thanks ace13
9 years ago
cfcohen
6882e6451a
Remove tabs. :-[
9 years ago
cfcohen
9a975a2e68
Substantial rewrite of code to save settings.cfg file, allowing
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comments to persist, ordering of settings to be retained, additional
reporting of changed settings, preservation of the settings.cfg
timestamp when no changes are made, and foundational changes for
possible future features. Due to poor interaction with the
openmw-launcher settings code, the launcher will still discard all of
these benefits.
9 years ago
sandstranger
16c6816a6f
add forgotten file for building on opengles
9 years ago
sandstranger
69acacefff
openmw building on Android with Opengl es
9 years ago
scrawl
38510a56c2
GeomMorpherController: do not dirty the MorphGeometry unless necessary
9 years ago
scrawl
0d49c7fa51
GeomMorpherController: fix double update of MorphGeometry
9 years ago
scrawl
28b20428b9
Remove dynamic_cast in GeomMorpherController
9 years ago
scrawl
94e8560bf8
RigGeometry: do not allocate new NodePath every frame
9 years ago
scrawl
6d5aa272fc
RigGeometry: do not update the geomToSkelMatrix more than once per frame
9 years ago
scrawl
75a464f7ec
Fix a typo
9 years ago
scrawl
fc7456e0a1
Explicitely opt for float matrices in performance critical places
9 years ago
scrawl
ffea9ec2c4
Remove comment
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SharedStateManager::prune is run automatically during the update traversal.
9 years ago
scrawl
62169a7039
Use a single-precision PositionAttitudeTransform in speed critical places
9 years ago
scrawl
36e91617c9
Revert "NifOsg::Emitter: ignore psToWorld scale"
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This reverts commit 7c16630874
.
Fixes #3022
9 years ago
scrawl
9b96fcc224
Set the particle scaleReferenceFrame to local space
9 years ago
scrawl
3bd2aaddea
Adjust PulseSlow light controller ( Fixes #1963 )
9 years ago
scrawl
0bdfd1b0d7
Ignore Creature INDX subrecords
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Found in some .ess files, not sure what they mean.
9 years ago
scrawl
d68ea994d5
Deal with empty meshes
9 years ago
scrawl
83e9a649e5
Cleanup
9 years ago
scrawl
e62470d674
Auto-generate the collision shape for native mesh formats
9 years ago
scrawl
8cf57ef6ac
Move BulletShapeManager and BulletShape to resource/
9 years ago
scrawl
eb2f16d682
Support for loading .osg mesh format
9 years ago
scrawl
21e25f4756
Use the traversalNumber as frame number
9 years ago
scrawl
52901ec10c
Do not create terrain geodes when built with OSG 3.4
9 years ago
Marc Zinnschlag
de98ee0062
Merge remote-tracking branch 'scrawl/esm_rewrite'
9 years ago
scrawl
38c155c579
Tests: add dialogue_merging_test (requires some data files)
9 years ago
scrawl
054c3eb24e
Do not deep copy PrimitiveSets when build with OSG 3.5
9 years ago
scrawl
fc8e40889d
Move common subrecord definitions (NAME, DELE) to defs.hpp
9 years ago
scrawl
b8e11cf197
Merge commit 'pull/upstream/678' into HEAD
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Conflicts:
apps/esmtool/record.cpp
apps/opencs/model/doc/savingstages.cpp
apps/opencs/model/world/land.cpp
apps/opencs/model/world/land.hpp
apps/opencs/model/world/landtexture.cpp
apps/openmw/mwworld/store.cpp
components/esm/loadland.cpp
components/esm/loadland.hpp
9 years ago
scrawl
7c16630874
NifOsg::Emitter: ignore psToWorld scale
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Seems wrong to me, but MW appears to do it that way. Without this fix, the light_de_candle_08_64 from http://www.nexusmods.com/morrowind/mods/41654/ has flame particles in the wrong spot.
9 years ago
scrawl
a29d1ace2b
Read NiSpotLight
9 years ago
scrawl
ba211ad9ad
Read NiPointLight ( Fixes #3011 )
9 years ago
scrawl
0965a9059d
Handle NiLODNode using osg::LOD ( Fixes #3008 )
9 years ago
scrawl
626281977e
Read NiLODNode (Bug #3008 )
9 years ago
scrawl
b4ce73f179
Rotations: remove LocalRotation
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This never existed in vanilla MW in the first place. The reason we got confused was because of a strange behaviour where the order of applying rotations changes as soon as a script touches the object's rotation.
9 years ago
Marc Zinnschlag
b04a23bf43
Merge remote-tracking branch 'origin/openmw-37' into openmw-37
9 years ago