Commit Graph

14682 Commits (f17aa2a323c774933e6b2af13be4f47230f898a6)

Author SHA1 Message Date
Andrei Kortunov f4a187a9c2 Move a setting to show enchanting success chance from GUI to Game section 8 years ago
David Cernat 315ec46ff6 Merge pull request #224 from OpenMW/master
Add OpenMW commits up to 3 Jun 2017
8 years ago
Andrei Kortunov 9a1ba1e559 Show success chance when self-enchanting (Feature #3492) 8 years ago
Andrei Kortunov 42f3c73c75 Spell priority: dispel usage improvements 8 years ago
Nicholas f6f07f5497 clear mGoToJail flag on load 8 years ago
Koncord ad873e16b8 [Client] Limiting updates to ~64 per second 8 years ago
Koncord 9742b0a801 [Client] Reset statTimer every timeout 8 years ago
Koncord 80631ae8bd [Client] Reset positionTimer on time expired 8 years ago
Koncord a847d46984 [Client] Get rid Z axis in direction.pos 8 years ago
Koncord d67db1a9bd [Client] Play rotation animation on dedicated players 8 years ago
Koncord 2ef1e26233 [Client] Fix ID_PLAYER_POSITION spam 8 years ago
Koncord 5f30dfd5db [Client] Get rid direction.rot 8 years ago
David Cernat 8c785fb22c [Client] Send ObjectDelete packets when summoned creatures despawn 8 years ago
David Cernat 0bed33e39e [Client] Reset player fatigue when being resurrected
This way, players killed by strong hand-to-hand attacks will no longer be forced to lie on the ground when resurrected.
8 years ago
David Cernat 75a60a4700 [Client] Update debug in CellStore 8 years ago
David Cernat e042673779 [Client] Fix error when trying to delete player markers that don't exist 8 years ago
David Cernat cf41956cad [Client] Prevent framerate drops caused by invalid rotation values 8 years ago
David Cernat 41de1876a3 Merge pull request #223 from OpenMW/master
Add OpenMW commits up to 31 May 2017
8 years ago
scrawl 9fd0d54a35 Merge pull request #1289 from akortunov/newrepair
Improved repair and recharge widgets
8 years ago
Andrei Kortunov f6c3d4935e Spell priority: feather and burden 8 years ago
Andrei Kortunov 10d4cb15ad Improved repair widget 8 years ago
Andrei Kortunov 1164c3f16e Improved recharge widget 8 years ago
Andrei Kortunov 6c21e4ed31 Spell priority: ignore some effects useless in battle 8 years ago
scrawl 2638327593 Merge pull request #1303 from akortunov/guifixes
Character generation layout fixes
8 years ago
David Cernat d8cd57a8be [Client] Make topic sync work with localized versions of the game 8 years ago
David Cernat 34a452d775 [Client] Fix logic for initialization and updating of player markers
Additionally, disable the Ptrs of players who move to cells that don't exist for us instead of placing them in ToddTest.
8 years ago
David Cernat a353a21280 [General] Fix code style inconsistencies 8 years ago
David Cernat 97bf0252a4 [Client] Disable collision for actors loaded as dead from server 8 years ago
David Cernat 906b263a2d [Client] Update topics in current dialogue screen when receiving PlayerTopic packets 8 years ago
David Cernat 461ab790e2 [Client] Correctly disable auto-equipping for DedicatedPlayers & DedicatedActors 8 years ago
David Cernat 068a45be87 [General] Synchronize player & NPC rotation animations 8 years ago
David Cernat f4cdedd8cb [General] Synchronize summoned creatures 8 years ago
David Cernat 1c6e359fe9 [Client] Set and clear hitAttemptActorId for DedicatedPlayers
This allows a DedicatedPlayer's follower NPCs to target enemies attacking the DedicatedPlayer.
8 years ago
David Cernat 4e5c8873e0 [General] Use ObjectSpawn instead of ObjectPlace for actors 8 years ago
David Cernat 0cce9908be Merge pull request #222 from OpenMW/master
Add OpenMW commits up to 29 May 2017
8 years ago
David Cernat 27148ce9eb [General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
8 years ago
scrawl a1661af864 Merge pull request #1301 from akortunov/tooltips
Tooltips layout fixes
8 years ago
Koncord b3b7003313 [Server] Add "--no-logs" option 8 years ago
Koncord dbb636ac90 [Server] Parse program options 8 years ago
Koncord c4686ec578 [Server] Remove debug line 8 years ago
Koncord cc7efc6e37 [Server] Use first 10 characters of CommitHash for humans 8 years ago
Koncord 80925736c0 [Server] Add commit hash to the rules 8 years ago
Koncord 565889ccbc [Client] Add commit hash to password 8 years ago
Koncord bc3612dfe9 [Server] Add commit hash to password 8 years ago
Koncord 6a472de1c0 [Browser] Remove servers before updating server list 8 years ago
David Cernat b0c1aafc5a [Client] Use a 10 times higher maximum distance for linear interpolation 8 years ago
David Cernat ea2a060c67 [Client] Sync actor movements from interiors to exteriors & vice versa 8 years ago
David Cernat 7f6c5e2f48 [Client] Only send PlayerJournal packets for new journal entries 8 years ago
David Cernat 6918ae7bc7 [Client] Don't crash when receiving certain packets from NULL players 8 years ago
David Cernat 2e45203bbb [Client] Clean up mapIndexes in CellController 8 years ago
David Cernat 619982b085 [Client] Only try to send actor data to other players when authorized 8 years ago
David Cernat 73b9683182 [General] Make most ActorPackets smaller by not including refIds in them 8 years ago
David Cernat 7177d56cfb [Client] Only require refNumIndex & mpNum for CellStore::searchExact() 8 years ago
Koncord 8f2ef83be1 [Browser] Fix QT warnings 8 years ago
Koncord 9f0ec849a0 [Browser] Disable refresh button when action in progress 8 years ago
Koncord ec5d1b7a86 [Browser] Do not try to open window if server is no more reachable 8 years ago
Koncord c8eb0f0eae [Browser] Move downloading query info to another thread 8 years ago
Koncord e1766da83c [Master] Fix REST API for old servers 8 years ago
David Cernat 7c87ac80ee [Client] Ensure correct drawState when receiving an ActorAttack packet 8 years ago
David Cernat bf2b3bbf51 [Browser] Once again refresh server list when starting 8 years ago
David Cernat 9d9581a1c2 [Client] Prevent DedicatedActors from automatically equipping torches 8 years ago
David Cernat 940a2b6eb5 [Server] Add script functions for setting and sending ActorEquipment 8 years ago
David Cernat f47a10dd4a [Server] Add script callback and getter functions for ActorEquipment 8 years ago
David Cernat 311ce4119d [General] Fix logic issues related to ActorEquipment 8 years ago
Andrei Kortunov 46c8842808 Fixed enchant points calculations formula 8 years ago
David Cernat cdfc2db2d1 Merge pull request #220 from OpenMW/master
Add OpenMW commits up to 26 May 2017
8 years ago
David Cernat 4f273932af [General] Implement sending and reading of ActorEquipment packets 8 years ago
David Cernat ec921eefc8 [Client] Prevent players from getting stuck in drag and drop when their opened containers are deleted 8 years ago
David Cernat 20a72ec807 [Client] Send ObjectTrap packets when disarming traps with keys & probes 8 years ago
David Cernat 32879adc5b [General] Allow ObjectTrap to trigger traps, not just disarm them 8 years ago
David Cernat 93aa674eff [Server] Add SendObjectTrap() script function 8 years ago
David Cernat 7ac115b359 [Client] Implement sending and reading of ObjectTrap packets 8 years ago
Koncord 4082cddde5 [Browser] Do not allow to connect to unreachable servers 8 years ago
Koncord f8c6ed8028 [Browser] Fix freeze when server is unreachable 8 years ago
Koncord 24d4e1c222 [General] Remove useless PacketSendMyID 8 years ago
Koncord 7a6c12bc2a [Browser] Simplify PingRakNetServer() 8 years ago
Koncord a9fc096c9a [General] Move password of master server to header 8 years ago
Koncord 056ec2d434 [General] Fix CMake errors 8 years ago
Koncord cb5e88ce5c [Master] Use add_definitions
Because CMAKE_CXX_STANDARD introduced in CMake 3.1
8 years ago
Andrei Kortunov f17badb3cd Makes cells cache size configurable 8 years ago
David Cernat 97768be14b [Client] Send ObjectPlace packet for random creatures interrupting rest 8 years ago
David Cernat dbdb11b5f0 [Server] Add script functions for dialogue 8 years ago
David Cernat 11369f6513 [General] Implement sending and reading of PlayerTopic packets 8 years ago
David Cernat 08de349133 [General] Add placeholders for PlayerTopic & ObjectTrap packets 8 years ago
David Cernat b1264cca92 [Client] Send ObjectLock whenever using spells or keys to unlock objects 8 years ago
David Cernat 870fd9a78b [General] Remove ObjectUnlock packet, use ObjectLock with 0 lock instead 8 years ago
David Cernat 48ee8fd536 [Client] Send PlayerFaction packets when getting expelled from factions 8 years ago
David Cernat d0ec5c61e2 Merge pull request #219 from OpenMW/master
Add OpenMW commits up to 21 May 2017, part 2
8 years ago
scrawl f9cdc2da94 Merge pull request #1293 from akortunov/spellpriority
aicombataction.cpp: implement some spell priority TODO's
8 years ago
MiroslavR 98daf4f043 Merge pull request #1296 from akortunov/jumpfatiguefix
Fixed jump fatigue loss formula (bug #3843)
8 years ago
David Cernat d307876199 Merge pull request #218 from OpenMW/master
Add OpenMW commits up to 21 May 2017
8 years ago
Koncord 56012db86e [Master] Fix build for windows 8 years ago
scrawl 8cd8eab9dd Merge pull request #1294 from akortunov/constenchantfix
Swap enchant type when purge selected soulgem (bug #3878)
8 years ago
Andrei Kortunov 4f41c44cd6 Swap enchant type when clean selected soulgem widget (fixes #3878) 8 years ago
David Cernat 68fa82f03a [Master] Fix build in Visual Studio 8 years ago
Koncord 17af679c07 [Master] Enable RestAPI 8 years ago
Koncord ec6614ba32 [Master] Add RestAPI 8 years ago
David Cernat 10f84c125e [Browser] Start browser without needing to refresh first 8 years ago
Koncord 50c839d425 [Broser] Break while loop if connection was closed 8 years ago
Koncord d3bf4ec577 [Browser] Do not try to receive packet if sending is failed. 8 years ago
David Cernat 0595192129 [Server] Make GetFactionExpelledState() return a bool instead of an int 8 years ago
David Cernat a2e2ca7cab [Server] Add script functions for factions 8 years ago
David Cernat e6983993c2 [General] Implement sending and reading of PlayerFaction packets 8 years ago
David Cernat 04c9c5ed48 [General] Forward PlayerJournal packets to other players 8 years ago
David Cernat 0189dbf916 [General] Make JournalItem consistent with other packet structs 8 years ago
David Cernat 90c594b726 [Server] Make names for Player script callbacks shorter 8 years ago
David Cernat a634a5d9bb [Server] Add missing includes for ProcessorInitializer 8 years ago
David Cernat 1d0167c3c9 [Client] Add missing include for PlayerFaction processor 8 years ago
David Cernat ad388c7e12 [General] Add placeholders for ActorEquipment & PlayerFaction packets
Also reorder packets and packet processors.
8 years ago
David Cernat f527fe9ebe [General] Add basic integrity check to reading of ActorList packets
Additionally, add newlines to files missing them.
8 years ago
David Cernat 05564bd123 [General] Add basic integrity check to reading of Container packets 8 years ago
David Cernat 46501909ff [Client] Comment out spammy debug about Container packets 8 years ago
David Cernat 8f5e6531db [Client] Avoid updating positions and anim flags when framerate is low
Also rename DedicatedPlayer methods so they are consistent with those from DedicatedActor
8 years ago
David Cernat 271594f0ee [Client] Don't play death animations for NPCs saved as dead on server 8 years ago
David Cernat da22639620 Merge pull request #216 from OpenMW/master
Add OpenMW commits up to 12 May 2017
8 years ago
Marc Zinnschlag 6906e35ac0 Merge remote-tracking branch 'origin/master' 8 years ago
PlutonicOverkill 5ec97811d8 Don't switch pages when right-clicking on list 8 years ago
PlutonicOverkill 7281e8b888 Remove C++11 features 8 years ago
PlutonicOverkill cd75c5618c Move context menu code to PageBase 8 years ago
PlutonicOverkill 16f8341de3 Prevent context menu appearing for modifier settings 8 years ago
PlutonicOverkill c2f427f48d Prevent context menu appearing when right-clicking shortcut setting 8 years ago
PlutonicOverkill 646ff72cdc Add a more elegant way of showing the context menu 8 years ago
PlutonicOverkill bd9f657603 Show context menu when user clicks on empty space 8 years ago
David Cernat 2eb5221472 Merge pull request #215 from OpenMW/master
Add OpenMW commits up to 9 May 2017
8 years ago
David Cernat 3c30801eac [Server] Try to fix server crash from iterations through invalid players 8 years ago
David Cernat 5a786e6c56 [Client] Make all LocalActors get initialized correctly again 8 years ago
David Cernat d7d4dec200 [Client] Don't spam AnimFlags packets when a Player or Actor is flying 8 years ago
PlutonicOverkill 30af92f575 Fix pointer initialisation bug 8 years ago
PlutonicOverkill 4879405097 Add reset context menu for key binding pages 8 years ago
PlutonicOverkill 3545cfa00a Rewrite feature to reset options to default 8 years ago
David Cernat 1f747d4375 [Client] Only apply interpolation when positions don't change too much 8 years ago
David Cernat 22e2135ce1 Merge pull request #214 from OpenMW/master
Add OpenMW commits up to 8 May 2017, part 2
8 years ago
David Cernat cc559cf8e2 [General] Don't send packets for dead LocalActors, to fix Position spam 8 years ago
Allofich 315ad54b29 Don't make NPCs or player speak while underwater
(Fixes #3851)
8 years ago
Andrei Kortunov de14e9811d Fixed Travis CI build 8 years ago
David Cernat 5bd95628ce [Client] Send an ObjectDelete packet when disposing of corpses 8 years ago
PlutonicOverkill f30d1a3075 Revert everything 8 years ago
David Cernat 26087a182d Merge pull request #213 from OpenMW/master
Add OpenMW commits up to 8 May 2017
8 years ago
Koncord 31adb5d715 [Server] Allow timers callbacks to restart timers 8 years ago
scrawl 48c764a580 Update test 8 years ago
scrawl 813af876f6 Use a partial binary search in isReservedName (Fixes #3835) 8 years ago
scrawl 109bc3cb59 Merge pull request #1281 from akortunov/purgefix
Make InventoryStore::purgeEffect() purge all effects with argument ID instead only first
8 years ago
scrawl 796d2c59ca Merge pull request #1282 from MiroslavR/noenv_player_vo
Do not apply underwater effects to player's voice
8 years ago
Koncord d82ed7d0ad [Client] Register ProcessorGameTime 8 years ago
Koncord 6c45b6dc5b [Client] Fix ProcessorGameTime ID 8 years ago
David Cernat 3fb0bbb58c [Client] Make it possible to turn off console again 8 years ago
PlutonicOverkill a9760ec805 Fix indenting 8 years ago
PlutonicOverkill d8a711f89f Fix tabs 8 years ago
PlutonicOverkill 477af73ad6 Missed another one 8 years ago
PlutonicOverkill 418aeb65f1 Remove unneeded dependencies 8 years ago
PlutonicOverkill 5fca37d0c8 Forgot to remove debugging code 8 years ago
PlutonicOverkill dff3828710 Keep the settings page in sync with the real settings 8 years ago
David Cernat 34f0a5e076 [Client] Disable leveled creatures from their class instead of scene.cpp 8 years ago
David Cernat aaaed8ab8b [Client] Fix potential object duplication in WorldEvent::placeObjects()
Also clean up the debug messages in WorldEvent so they don't take up multiple lines.
8 years ago
David Cernat de49f5f175 [General] Add and use isActor bool for WorldObject 8 years ago
David Cernat 9d2c5c3502 [General] Simplify structure of BaseEvent 8 years ago
Koncord 250c199188 [Server] Fill query information about plugins 8 years ago
Koncord 87c172186e [Server] Add and implement PushPlugin method to MasterClient 8 years ago
Koncord 873da495b1 [Server] Trigger 'update' when added new rules in MasterClient 8 years ago
Koncord f2b8a939ef [Server] Add postInit method and move getPluginListSample in to it 8 years ago
Koncord 3f34d328b8 [Browser] use range-based 'for' instead regular 'for' 8 years ago
Koncord 96212e96f4 [Browser] Fix rules list 8 years ago
Koncord 26445355e6 [Server] Fix initialization of mclient 8 years ago
Koncord a4a77ddeff [Server] Add SetRuleString and SetRuleValue to script API 8 years ago
Koncord a0b71eda23 [Server] FIx deadlock 8 years ago
Koncord c2ce2f2ce7 [Server] Use MasterServer update rate from config 8 years ago
David Cernat dcc61a095a [Client] Allow multiple WorldObjects to be added to a WorldEvent 8 years ago
Koncord 32284787de [Server] Add OnServerPostInit callback 8 years ago
Koncord 9992058942 [Browser] Use constant instead magic value in PingRakNetServer 8 years ago
Koncord b7e45f269b [Browser] Detach ping from GUI thread 8 years ago
Koncord db16e45e76 [Browser] Add PingUpdater & PingHelper classes for detached ping 8 years ago
Koncord 42eaa7a8fd [Browser] Optimize PingRakNetServer() function 8 years ago
PlutonicOverkill 64879c03e4 Add option to reset settings to default 8 years ago
David Cernat bdc8b7f863 [Client] Send level creatures in ObjectPlace reply to ActorList request 8 years ago
David Cernat 9eef867928 [Client] Disable regular spawning of leveled creatures 8 years ago
David Cernat 3def111ca1 [Client] Fix graphical glitches related to DedicatedActor initialization 8 years ago
David Cernat 62aa6ed7ea [Client] Send PlayerPosition packets based on a timeout 8 years ago
David Cernat ef12a37d59 [Client] Send ActorPosition packets based on a timeout 8 years ago
David Cernat db3859565b [Client] Send ActorStatsDynamic packets only when stats change enough 8 years ago
David Cernat 4d81455020 [General] Rework and simplify death reasons so they work with NPCs 8 years ago
David Cernat b745a33f18 [Client] Resurrect DedicatedActors that aren't supposed to be dead 8 years ago
David Cernat 8b4e167efe [Client] Prevent NPC subtitles from being added to open Dialogue window 8 years ago
David Cernat bcdbecf608 [Client] Initialize Cell before moving DedicatedActor to it 8 years ago
David Cernat 60cf623455 [Client] Make DedicatedActors transition into LocalActors when eligible 8 years ago
David Cernat 06f3c07116 [Server] Only read Actor packets from players who are still authorities 8 years ago
David Cernat 206c9cc357 [Client] Use CellController pointers to make code easier to read 8 years ago
David Cernat e05adbfe65 [Client] Add better debug for Actor cell changes 8 years ago
David Cernat 950a8eae3d [Client] Move Actors to Cells rather than reinitialize them from scratch 8 years ago
David Cernat 8b8d55e8d3 [Client] Set a very high processing range for AI for the time being 8 years ago
David Cernat 8d41a0c53b [Client] Make LocalActor initialization include newly spawned Actors 8 years ago
David Cernat 79691254a4 Merge pull request #210 from OpenMW/master
Add OpenMW commits up to 3 May 2017
8 years ago
Marc Zinnschlag a2e863e7dd Merge remote-tracking branch 'origin/master' 8 years ago
Andrei Kortunov 4d927439ca Spell priority: item wearing check when disintegrate weapon/armor 8 years ago
Koncord 93edd67681 [Client] Use boolean var instead requestQuit or throwing runtime_error 8 years ago
Koncord e0139c33b3 [Client] Remove destructor in Cell 8 years ago
Koncord 4eb02af8fb [Client] Use __WINDOWS define 8 years ago
Koncord 47e6820f97 [General] Move printWithWidth and intToHexStr to components 8 years ago
Andrei Kortunov d598809ac6 Spell priority: check spell resistance, check if actor is already has a non-magnitude effect 8 years ago
David Cernat 34e77c5dae [Client] Initialize Actors based on the guid of an ActorAuthority packet 8 years ago
David Cernat e01cadad23 [Server] Send ActorAuthority packets to all players who loaded the cell 8 years ago