Marc Zinnschlag
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f2e25b8a47
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Issue #68: Keep dead actors out of the actor list for the current scene
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2012-10-20 10:49:48 +02:00 |
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Marc Zinnschlag
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bdca5aff87
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Issue #68: simplified the dynamic stats interface
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2012-10-19 13:10:06 +02:00 |
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Marc Zinnschlag
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3f833af46a
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Issue #407: Fortyfy attribute effects were ignored for the last 3 attributes
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2012-10-19 10:07:27 +02:00 |
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scrawl
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b91d74d394
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fix normalized encumbrance
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2012-09-21 17:56:15 +02:00 |
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scrawl
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872fcf3e3d
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sleeping restoration of health, magicka, and fatigue
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2012-09-21 17:53:16 +02:00 |
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scrawl
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76b494100e
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finished?
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2012-09-15 17:12:42 +02:00 |
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Marc Zinnschlag
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ead04e1cc3
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Issue #389: added AI sequence to CreatureStats; execute AI packages during the regular actor update
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2012-09-04 13:32:35 +02:00 |
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greye
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32b1350b63
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CreatureStats class
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2012-07-22 18:29:54 +04:00 |
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Marc Zinnschlag
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483b125aad
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avoid locking up in case actor updates repeatedly throw exceptions
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2012-07-17 18:37:20 +02:00 |
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Marc Zinnschlag
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beb18282bb
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Issue #342: various fixes
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2012-07-17 16:44:55 +02:00 |
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Marc Zinnschlag
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76de2f7360
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Issue #342: handle magic effects 79-82 and 17-20
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2012-07-17 15:49:37 +02:00 |
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Marc Zinnschlag
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a3652f16ce
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Issue #342: factored out dynamic stats calculation into a separate function
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2012-07-17 12:18:43 +02:00 |
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Marc Zinnschlag
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c85aaafac2
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more include cleanup (most removing Ogre.h)
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2012-07-03 15:32:38 +02:00 |
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Marc Zinnschlag
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c0ee382c72
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Issue #176: made actor deregistration more robust
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2012-05-24 13:21:52 +02:00 |
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Marc Zinnschlag
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9f1919a230
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Issue #256: added active spell management (completely untested)
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2012-05-19 15:01:07 +02:00 |
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Marc Zinnschlag
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124ea77612
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Issue #256: consider equipped items when calculating magic effects
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2012-05-18 15:48:55 +02:00 |
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Marc Zinnschlag
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79055e281d
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Issue #256: Force update after building the player character
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2012-05-18 13:54:07 +02:00 |
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Marc Zinnschlag
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e56ff9283d
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Issue #256: moved magic effects update from MechanicsManager to Actors
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2012-05-17 13:21:49 +02:00 |
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Marc Zinnschlag
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1fddbf9a40
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Issue #256: moved dynamic stats update from MechanicsManager to Actors
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2012-05-17 13:15:31 +02:00 |
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Marc Zinnschlag
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35f478071e
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
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Marc Zinnschlag
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ab2a1297b0
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exclude player from auto equip
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2012-04-08 13:01:03 +02:00 |
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Marc Zinnschlag
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dcab6737e5
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consider skills when auto equipping
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2012-04-08 12:26:21 +02:00 |
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Marc Zinnschlag
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751e7d2199
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basic auto-equipping (picks the first matching item
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2012-03-31 17:26:15 +02:00 |
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Marc Zinnschlag
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0892df0ad3
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framework for gamemechanics-realted actor updated
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2012-03-30 17:01:55 +02:00 |
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Marc Zinnschlag
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d717b7b9dd
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factored out actor related game mechanics code into a separate class
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2012-03-30 16:18:58 +02:00 |
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