Alexei Dobrohotov
|
65ee420ab9
|
Only play on-strike failure sound on the player (bug #5092)
|
6 years ago |
Alexei Dobrohotov
|
366906ac51
|
Fix paralyzed actors' death animations
|
6 years ago |
jeremy
|
962462c1c5
|
Removed unnecessary calls to stopSound3D
playSound3D (the one taking a ptr) already stops the sound if it's playing.
|
6 years ago |
jeremy
|
c8c06ceee9
|
Fixed SoundManager::stopSound when output is not initialized (bug #4600 probably)
|
6 years ago |
Evil Eye
|
cb4664b31b
|
Remove arrow key behaviour as it's in MyGUI now
|
6 years ago |
Evil Eye
|
405c556ce9
|
Merge branch 'master' of https://github.com/OpenMW/openmw into unix-console
|
6 years ago |
Justin Ivany
|
643f259cbf
|
Adding option for cursor speed when using gamepad
|
6 years ago |
Justin Ivany
|
49f2615d2b
|
Fix scrolling with controller on gui
|
6 years ago |
Alexei Dobrohotov
|
9dfee1dfe2
|
Fix invisibility/chameleon alpha (thanks Hrnchamd)
|
6 years ago |
Alexei Dobrohotov
|
19dc01232c
|
Fix CenterOnCell target rotation
|
6 years ago |
Capostrophic
|
b8afe14206
|
Disallow paralyzed actors to greet the player (bug #5074)
|
6 years ago |
Andrei Kortunov
|
633b8e26ad
|
Merge pull request #2436 from Capostrophic/enchanting
Correct cast style behavior when there's no item picked (bug #5075)
|
6 years ago |
Capostrophic
|
cbb22f0f63
|
Correct cast style behavior when there's no object (bug #5075)
|
6 years ago |
Capostrophic
|
453068cc7d
|
Disallow actors to start combat with themselves (bug #3550)
Allow creatures to play initial attack dialogue
Don't add combat package to dead actors
|
6 years ago |
Alexei Dobrohotov
|
3cbe4ab85d
|
Fix idlestorm blend mask (bugs #4240, #5071)
|
6 years ago |
Andrei Kortunov
|
b9a1e4d796
|
Merge pull request #2425 from Capostrophic/esm
Signedness fixes
|
6 years ago |
Capostrophic
|
df89c6b6ce
|
Make unarmed creature attacks affect shield condition again (bug #5069)
|
6 years ago |
Capostrophic
|
3aa65273c5
|
Signedness fixes
|
6 years ago |
Alexander Perepechko
|
19b0b056e5
|
Remove spell FX and VFX after playing the death animation (bug #5060)
|
6 years ago |
Andrei Kortunov
|
dcf03f6785
|
Merge pull request #2416 from Capostrophic/cast
Make Player->Cast select the spell instead (bug #5056)
|
6 years ago |
Andrei Kortunov
|
a62b6910ba
|
Merge pull request #2411 from Capostrophic/fader
Make sure fade operations properly end (bug #4639)
|
6 years ago |
Capostrophic
|
56539fee4f
|
Partially revert "Get rid of redundant setKeyFocusWidget() method"
|
6 years ago |
Capostrophic
|
295ee11063
|
Make Player->Cast select the spell instead (bug #5056)
|
6 years ago |
Alexei Dobrohotov
|
ef2a7160fa
|
Fix automovement toggling on "joystick used" flag
|
6 years ago |
Evil Eye
|
67fb19c2b9
|
fix deletion when not at end of line and implement ^LEFT and ^RIGHT
|
6 years ago |
Evil Eye
|
4aca8240e5
|
implement ^W and ^U in the console
|
6 years ago |
Capostrophic
|
596dbbe70b
|
Make sure fade operations properly end (bug #4639)
|
6 years ago |
Alexei Dobrohotov
|
61db93e7da
|
Merge pull request #2407 from akortunov/scrollbars
Add separate textures for scrollbars
|
6 years ago |
Capostrophic
|
25e52f7dfe
|
Use 2D distance for fight rating of vertically moving actors (bug #4961)
|
6 years ago |
Andrei Kortunov
|
a02f730a77
|
Merge pull request #2406 from Capostrophic/invalid
Erase effects with invalid indices from spells (bug #5050)
|
6 years ago |
Andrei Kortunov
|
08716ed330
|
Merge pull request #2409 from Capostrophic/input
Correct always run behavior when both a gamepad and a keyboard are used
|
6 years ago |
Capostrophic
|
b7afb213ae
|
"Handle" RepairedOnMe scripting function (feature #4255)
|
6 years ago |
Capostrophic
|
70635ed1e2
|
Correct always run behavior when both a gamepad and a keyboard are used
|
6 years ago |
Capostrophic
|
d98a90194b
|
Erase effects with invalid indices from spells (bug #5050)
|
6 years ago |
Andrei Kortunov
|
2436652181
|
Merge pull request #2405 from Capostrophic/idlestorm
Improve face shielding behavior in general case (bug #4240)
|
6 years ago |
Andrei Kortunov
|
34fe896f4e
|
Merge pull request #2400 from Capostrophic/colorcode
Escape number signs in cell/region names (bug #5047)
|
6 years ago |
Alexei Dobrohotov
|
8ebecb7584
|
Merge branch '7' into 'master'
fixes pitch black ripples in shadow
See merge request OpenMW/openmw!123
|
6 years ago |
Andrei Kortunov
|
ae935a8084
|
Add separate textures for scrollbars (feature #5051)
|
6 years ago |
Capostrophic
|
e7208bb80e
|
Improve face shielding behavior in general case (bug #4240)
|
6 years ago |
bzzt
|
403171e083
|
fixes pitch black ripples in shadow
|
6 years ago |
Andrei Kortunov
|
1ce370e7fa
|
Make console to do not hide other GUI windows (bug #1515)
|
6 years ago |
Capostrophic
|
9a19af5b33
|
Escape number signs in cell/region names (bug #5047)
|
6 years ago |
Andrei Kortunov
|
4d292425b3
|
Merge pull request #2398 from Capostrophic/saydone
Make SayDone return 1 on the frame speech is started (bug #4879)
|
6 years ago |
Andrei Kortunov
|
f9143decc9
|
Merge pull request #2397 from Capostrophic/gamepad
Analogue movement fixes
|
6 years ago |
Capostrophic
|
e095d51999
|
More queue handling adjustments
|
6 years ago |
Capostrophic
|
c975dab7c3
|
Update say sound queue explicitly once per frame
|
6 years ago |
Capostrophic
|
4c2b694b29
|
Make SayDone return 1 on the frame speech is started (bug #4879)
|
6 years ago |
Alexei Dobrohotov
|
e0fb411fc8
|
Merge branch '2' into 'master'
stop making new reflacttetures at intext change
See merge request OpenMW/openmw!116
|
6 years ago |
bzzt
|
6c310c64d2
|
stop making new reflacttetures at intext change
|
6 years ago |
Capostrophic
|
f271ac255d
|
Avoid conflicts between gamepad movement and always run setting
|
6 years ago |
Capostrophic
|
40c1db32bd
|
Apply analogue speed mult to fatigue loss
|
6 years ago |
Andrei Kortunov
|
fae5843347
|
Setup the ICO settings only once instead of every loading (bug #5025)
|
6 years ago |
Andrei Kortunov
|
ab03b9ac1c
|
Do not sort the Land store every savegame load - it is static anyway (bug #4844)
|
6 years ago |
Andrei Kortunov
|
57176ff8d4
|
Unload viewer and stop background jobs before resources unloading
|
6 years ago |
Alexei Dobrohotov
|
7c46102f0c
|
Merge pull request #2389 from akortunov/fmt
Introduce a custom format() function
|
6 years ago |
Alexei Dobrohotov
|
54ee08cb75
|
Merge pull request #2396 from akortunov/master
Remove BOM from CPP files
|
6 years ago |
Andrei Kortunov
|
6832a2fa9a
|
Remove BOM from CPP files (allows to build OpenMW with LCC on Elbrus)
|
6 years ago |
Andrei Kortunov
|
e679190f31
|
Introduce a custom format() function to get rid of boost::format() and hackish replace()
|
6 years ago |
Alexei Dobrohotov
|
0ee73d89f0
|
Correct selling prices of creature merchants
|
6 years ago |
Andrei Kortunov
|
faf940546b
|
Get rid of redundant setKeyFocusWidget() method
|
6 years ago |
Andrei Kortunov
|
675be20a0f
|
Get rid of redundant ControllerRepeatClick class
|
6 years ago |
Andrei Kortunov
|
ac8fa54e6e
|
Get rid of redundant MWScroll class
|
6 years ago |
Capostrophic
|
3f73766304
|
Make enchanting make more sense (bug #5038)
|
6 years ago |
Andrei Kortunov
|
7023e86d19
|
Merge pull request #2388 from Capostrophic/animation
Hardcode the correct first person sneaking anim speed (bug #4787)
|
6 years ago |
Andrei Kortunov
|
316c79fecd
|
Merge pull request #2387 from Capostrophic/spells
Don't break GetSpellEffects execution if the spell doesn't exist
|
6 years ago |
Andrei Kortunov
|
6bf5960b96
|
Merge pull request #2386 from Capostrophic/waiting
Exit waiting at the correct time when the player is in air
|
6 years ago |
Capostrophic
|
1de984364a
|
Hardcode the correct first person sneaking anim speed (bug #4787)
|
6 years ago |
Alexei Dobrohotov
|
3d3e9f373c
|
Merge pull request #2384 from akortunov/ranks
Fix RaiseRank/LowerRank script functions
|
6 years ago |
Capostrophic
|
5f7343ad7f
|
Don't break GetSpellEffects execution if the spell doesn't exist
|
6 years ago |
Andrei Kortunov
|
f775f7977b
|
Fix RaiseRank/LowerRank script functions (feature #4316)
|
6 years ago |
Capostrophic
|
272df29a12
|
Exit waiting at the correct time when the player is in air
|
6 years ago |
Capostrophic
|
485ed903c4
|
Enchanting window stays open after a failed attempt (feature #5034)
|
6 years ago |
Andrei Kortunov
|
a79955352f
|
Revert MR !103 and !105 since they cause issues with dialogue window
|
6 years ago |
Andrei Kortunov
|
55767eaf7e
|
Merge pull request #2380 from Capostrophic/faction
Allow scripted faction leaving using PCLowerRank (feature #5036)
|
6 years ago |
Andrei Kortunov
|
27737d4258
|
Fix an exception during reload when container windows is active.
It is a regression in the animated containers feature.
|
6 years ago |
Alexei Dobrohotov
|
bb0c989f87
|
Clear expelled status when leaving faction
|
6 years ago |
Alexei Dobrohotov
|
d37cb871d6
|
Fix last-minute typo
|
6 years ago |
Capostrophic
|
555e43855d
|
Allow scripted faction leaving using PCLowerRank (feature #5036)
|
6 years ago |
Capostrophic
|
144b1b9b06
|
Magic armor mitigation for creatures (feature #5033)
|
6 years ago |
Capostrophic
|
c67eb6d9db
|
Drop bogus accounting for armor rating from weapon priority
|
6 years ago |
Alexei Dobrohotov
|
4a5e2d1d4e
|
Merge pull request #2281 from akortunov/shaders
Minor water shader fixes
|
6 years ago |
Capostrophic
|
62482657fc
|
GetWeaponType returns -2 for picks and -3 for probes (feature #5031)
|
6 years ago |
Alexei Dobrohotov
|
0cea76c684
|
Merge pull request #2375 from akortunov/warnfix
Do not copy pointers during iteration
|
6 years ago |
Andrei Kortunov
|
ef4042703d
|
Merge pull request #2373 from Capostrophic/barter
Make offered price caps barter-specific (bug #5028)
|
6 years ago |
Andrei Kortunov
|
9ba6f5f36c
|
Do not copy pointers during iteration
|
6 years ago |
Alexei Dobrohotov
|
216f908a07
|
Merge pull request #2286 from akortunov/map
Do not re-render maps for all active cells during cell transitions
|
6 years ago |
Phillip A
|
c4d5203e14
|
Fix MR !103 breaking of dialogue with actors with no greetings
|
6 years ago |
Capostrophic
|
9d191055bf
|
Make offered price caps barter-specific (bug #5028)
|
6 years ago |
Bret Curtis
|
e0af6532ec
|
Merge pull request #2371 from Capostrophic/sneak
Don't toggle sneaking when controls are disabled
|
6 years ago |
Frederic Chardon
|
6619150b23
|
Do not show magnitude for ingredients
|
6 years ago |
Alexei Dobrohotov
|
310e19d47f
|
Merge branch 'ptr-fix' into 'master'
Make sure pointers are set before GUI windows are brought up
See merge request OpenMW/openmw!103
|
6 years ago |
Phillip Andrews
|
a481d2dc1a
|
Make sure pointers are set before GUI windows are brought up
This most noticiably fixes an issue when resting in a bed while levitating.
|
6 years ago |
Alexei Dobrohotov
|
1d12d778ea
|
Merge pull request #2370 from akortunov/herbalism
Container search tweaks
|
6 years ago |
Capostrophic
|
4787e6b9a7
|
Don't toggle sneaking while controls are disabled
|
6 years ago |
Andrei Kortunov
|
7214f24f5c
|
Ignore containers, when we search for owner
|
6 years ago |
Andrei Kortunov
|
abe1009e98
|
Do not resolve container's content during search
|
6 years ago |
Capostrophic
|
cb9d16cf5f
|
Support negative effect magnitude in spell/ingredient/potion tooltips
|
6 years ago |
Capostrophic
|
458c0bba41
|
Avoid using null pointer for player's cell in moveObjectImp
|
6 years ago |
Capostrophic
|
3add9765c3
|
Fix spell deletion for character without a birthsign
|
6 years ago |
Alexei Dobrohotov
|
15142a608d
|
Merge pull request #2344 from xyzz/delete-spell
Add a button to delete spells from spellwindow
|
6 years ago |
Alexei Dobrohotov
|
acae586765
|
Merge pull request #2365 from akortunov/guifixes
Refactor Settings::Manager::apply()
|
6 years ago |
Andrei Kortunov
|
4f42fe5595
|
Refactor Settings::Manager::apply()
|
6 years ago |
Alexei Dobrohotov
|
e4ef7e8d3f
|
Merge pull request #2355 from akortunov/transparency
Use the StateSetUpdater to modify alpha for Animation objects
|
6 years ago |
Alexei Dobrohotov
|
1bfe0e43af
|
Merge pull request #2360 from akortunov/guifixes
Do not track resolution settings changes in the InputManager
|
6 years ago |
Alexei Dobrohotov
|
632e7b973b
|
Merge pull request #2349 from akortunov/pinning
Allow to maximize windows via Shift + Double Click
|
6 years ago |
Alexei Dobrohotov
|
a737935748
|
Merge pull request #2363 from akortunov/herbalism
Additional herbalism-related tweaks
|
6 years ago |
Andrei Kortunov
|
c91d1e7394
|
Ignore containers without resolved content for Detect spells
|
6 years ago |
Andrei Kortunov
|
29cfd2c583
|
Do not respawn container if player did not touch it
|
6 years ago |
Andrei Kortunov
|
c01153569d
|
Add missing Organic flag check for herbalism
|
6 years ago |
Alexei Dobrohotov
|
4f74d09179
|
Handle GetAngle axis more gracefully too
|
6 years ago |
Alexei Dobrohotov
|
6aef52931f
|
Merge pull request #2166 from akortunov/distant_slider
Rework the viewing distance slider
|
6 years ago |
Alexei Dobrohotov
|
74112976b2
|
Merge pull request #2085 from akortunov/herbalism
Native graphics herbalism support
|
6 years ago |
Andrei Kortunov
|
4513c5516c
|
Increase the viewing distance cap in the slider when the Distant Terrain is enabled
|
6 years ago |
Andrei Kortunov
|
5876a417c3
|
Use the StateSetUpdater to modify alpha for Animation objects (bug #5001)
|
6 years ago |
Andrei Kortunov
|
ed859c41be
|
Merge pull request #2353 from Capostrophic/drop
Make Drop behavior closer to vanilla (bug #4999)
|
6 years ago |
Andrei Kortunov
|
861d41f4a4
|
Native graphics herbalism support (feature #5010)
|
6 years ago |
Capostrophic
|
3c18079c14
|
Handle invalid instruction axis more gracefully
|
6 years ago |
Andrei Kortunov
|
0cd8d4b842
|
Do not track resolution settings changes in the InputManager (bug #4902)
|
6 years ago |
Andrei Kortunov
|
c5ac580e74
|
Allow to maximize windows via Shift + Double Click (feature #3999)
|
6 years ago |
Ilya Zhuravlev
|
1d02c1ef37
|
engine: fix window creation when SDL returns different-sized window
|
6 years ago |
Capostrophic
|
b42f981200
|
Make Drop and soulgem instruction behavior closer to vanilla (bug #4999)
|
6 years ago |
Andrei Kortunov
|
c3fdccac1f
|
Do not use the xbase_anim.kf as a fallback for werewolves (bug #5004)
|
6 years ago |
Ilya Zhuravlev
|
16d2db8492
|
android: remove unused file
|
6 years ago |
Ilya Zhuravlev
|
7865ffa1a7
|
android: Switch to C++
|
6 years ago |
Andrei Kortunov
|
c610a58cf0
|
Improve reset of idle animations (bug #4847)
|
6 years ago |
Andrei Kortunov
|
1832f1759d
|
AI: use a consistent check if a target is hidden (bug #4920)
|
6 years ago |
Andrei Kortunov
|
c36a22653f
|
Merge pull request #2348 from Capostrophic/music
Increase music crossfade time to 1 second
|
6 years ago |
Capostrophic
|
6e98cd8eaa
|
Increase music crossfade time to 1 second
|
6 years ago |
Alexei Dobrohotov
|
5e405ca679
|
Merge pull request #2347 from akortunov/pinning
Make pinnable windows hiding persistent
|
6 years ago |
Andrei Kortunov
|
8e48493264
|
Make pinnable windows hiding persistent (feature #4994)
|
6 years ago |
Ilya Zhuravlev
|
e057ea171f
|
spell window: don't manually recalculate edit box width every update
|
6 years ago |
Ilya Zhuravlev
|
e1ce15efb5
|
spellwindow: do onWindowResize in ctor after dimensions are set
|
6 years ago |
Ilya Zhuravlev
|
26ac7412a0
|
Spell window: dynamically resize the edit box, change delete button caption
|
6 years ago |
Ilya Zhuravlev
|
2ee0b1287b
|
spellmodel: add a break to getSelectedIndex
|
6 years ago |
Ilya Zhuravlev
|
6c96b5653b
|
Add a button to delete spells from spellwindow
|
6 years ago |
Andrei Kortunov
|
28252bb359
|
Merge branch 'hashRefID' into 'master'
Remove string copy in CellStore::search
See merge request OpenMW/openmw!77
|
6 years ago |
Capostrophic
|
8abe92fe41
|
Don't recover normalise speed setting every frame
|
6 years ago |
Capostrophic
|
34ea9ea813
|
Add an option to restore MCP-like movement behavior
|
6 years ago |
Capostrophic
|
c7ac06b960
|
Always account for every follower travelling
|
6 years ago |
Andrei Kortunov
|
95d6a99c7f
|
Do not use the CPU affinity of OSG viewer (bug #4785)
|
6 years ago |
Bret Curtis
|
b43eb56b7c
|
Merge pull request #2336 from akortunov/logging
Use the logging system for compiler errors
|
6 years ago |
Andrei Kortunov
|
df94bfbf29
|
Merge pull request #2343 from Capostrophic/vfx
Tweak object VFX scaling (bug #4989)
|
6 years ago |
Andrei Kortunov
|
bd2188a0f8
|
Use the logging system for compiler errors
|
6 years ago |
Bret Curtis
|
2cc359a205
|
Merge pull request #2339 from akortunov/mygui
Increase required MyGUI version to 3.2.2
|
6 years ago |
Capostrophic
|
f2638b58c1
|
Tweak object VFX scaling (bug #4989)
|
6 years ago |
Andrei Kortunov
|
9059971a69
|
Increase required MyGUI version to 3.2.2
|
6 years ago |
Andrei Kortunov
|
6a01e4cd8a
|
Fix arguments order for raytracing in the getHitContact() (bug #4990)
|
6 years ago |
Andrei Kortunov
|
626a05f825
|
Merge pull request #2128 from Capostrophic/blood
Support all eight possible blood types (feature #4958)
|
6 years ago |
Alexei Dobrohotov
|
3e61ef32e7
|
Merge pull request #2332 from akortunov/particles
Apply looping particles when adding spell to existing actor
|
6 years ago |
Andrei Kortunov
|
09686d684e
|
Update background texture if a new one is empty (regression #4986)
|
6 years ago |