Commit Graph

16908 Commits (fd2281e8259918965a1e4b0484bcc3acd66ceb9c)
 

Author SHA1 Message Date
emlai fd2281e825 Fix typo 8 years ago
scrawl fa11dad525 Merge pull request #1050 from ace13/win-package-fix
Only try to package the Qt 5 platform DLLs on Qt 5
8 years ago
Alexander "Ace" Olofsson c01d9e9ec5 Only package the Qt 5 platform DLLs on Qt 5 8 years ago
scrawl 57ca2ab5ba Merge pull request #1049 from Allofich/explosion
Create area effect visual for non-area spells
8 years ago
Allofich 02610828c1 Don't play area vfx for non-area spells on actors. 8 years ago
Allofich 88d992a020 Create area effect visual for non-area spells 8 years ago
Marc Zinnschlag 03a35c38df add missing item when executing the Equip instruction 8 years ago
Marc Zinnschlag 48c257b939 Merge remote-tracking branch 'aesylwinn/ContentNumberFix' 8 years ago
scrawl 05e4542d33 Merge pull request #1048 from mrcheko/pathfinding
Pathfinding unification v2
8 years ago
mrcheko aa441f2648 AiPackage: fix path recalc on cell change
AiTravel: remove unneeded code
8 years ago
mrcheko a22fc43947 aiwander: reset path on cell change
remove redundant mIsWanderDestReady var
8 years ago
Marc Zinnschlag b8fa555260 Merge remote-tracking branch 'aesylwinn/RandomFixes' 8 years ago
scrawl fbc9b90ebe Cleanup 8 years ago
scrawl 8677a6f803 Merge pull request #1044 from Allofich/magic
Changes to multi-effect spells
8 years ago
Allofich c617e90755 Fix for loading projectile speed 8 years ago
Allofich f8270f6bd5 Consolidations and cleanup for multi-effect spells 8 years ago
Allofich dbd7c038b2 Add loading code for multi-effect projectiles 8 years ago
Allofich c6cd1f813b Attach projectiles to nodes of multi-effect bolts 8 years ago
Allofich 5a0d3feb98 Use C++ int-to-string conversion 8 years ago
scrawl 346c6528e0 Merge pull request #1047 from Allofich/explosion
Double scaling of spell explosions
8 years ago
Allofich a36f7babc1 Double scaling of spell explosions 8 years ago
Allofich 60384399ee Fix errors and warnings 8 years ago
Allofich f49ebee56a Play sounds for multi-effect projectile 8 years ago
Allofich 37f07f7435 Combine into one multi-effect magic projectile 8 years ago
Allofich 10842462c7 Send lists of models and sounds to launchMagicBolt 8 years ago
Allofich 96e1726e4d Fix warnings 8 years ago
Allofich ecec7d8215 Fix spells having explosions for wrong range type 8 years ago
Allofich c4d77b6a8b Casting animation comes from the first effect 8 years ago
Allofich 3300ef5db7 Don't apply projectile effects multiple times 8 years ago
Allofich f36e5ef403 Use last effect of spell for hand effect color 8 years ago
Allofich f6c3a62b3e Use average speed for multiple spell projectiles 8 years ago
Allofich f1a18027f2 Shoot projectiles of spells with multiple effects 8 years ago
Allofich 446c0a4fa8 Play all of a spell's casting effects 8 years ago
Allofich b4577fe751 Allow multiple spell hit sounds on single target 8 years ago
scrawl 7859e378df Merge pull request #1045 from Allofich/attack
Fix AI melee attack
8 years ago
Aesylwinn fab7549b42 Fix windows path issue in editor debug run.
- The problem was caused by spaces in the data directory
8 years ago
Aesylwinn ee432690e6 Make it easier to place objects in the scene editor.
This fix allows objects to be dropped onto the ground, and prevents
objects from being selected through the ground.
8 years ago
Allofich 5c2bc515fe Remove overridden code in aicombat 8 years ago
scrawl 8c0dc5e1cf Merge pull request #1040 from jorgesumle/master
Added link to GPLv3 in README.md
8 years ago
mrcheko 0775ed75ea fix zero div in getXAngleToDir 8 years ago
Allofich 0d63d75bb0 Remove no longer used parameter 8 years ago
Allofich 286e4bb98f Remove attacktype movement 8 years ago
scrawl bde25c8299 Merge pull request #1043 from ace13/win-ci
Include the OpenAL32.dll file into Windows builds
8 years ago
Alexander "Ace" Olofsson 123e57a65c Include the OpenAL32.dll file into builds 8 years ago
scrawl bdf55927e1 Merge pull request #1041 from Allofich/waterwalking
Don't allow casting Water Walking in deep water
8 years ago
Allofich 154dcc942c Let NPCs use attack type regardless of movement 8 years ago
Marc Zinnschlag 316cf40f12 Merge remote-tracking branch 'aesylwinn/FixInteriorCellRefTeleportation' 8 years ago
Allofich b99c2c54d8 Allow Water Walking on non-submerged creatures 8 years ago
Aesylwinn c0d53a2557 Fix CellRefs being teleported from interior to exterior cells. 8 years ago
Allofich 22b11c5947 Move Water Walking check into checkEffectTarget() 8 years ago