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3321 commits

Author SHA1 Message Date
David Cernat
f7b5e5e638 Ignore packets from server that try to move LocalPlayer to invalid cells 2016-11-12 22:21:02 +02:00
Koncord
56959ebfda Implement magic 2016-11-12 19:39:16 +08:00
Koncord
37e9cafbf7 Add new API function: SetConsoleAllow
example:
tes3mp.SetConsoleAllow(pid, 0) -- disallow console to the player

The console is allowed by default
2016-11-04 03:01:26 +08:00
Koncord
adb49b7c7d Add New GUI dialog: ListBox
Example:

local GUI_LISTBOX = 42

function OnPlayerSendMessage(pid, message)
    if message == "/lb" then
        local items = "consectetur adipiscing elit\nsed do eiusmod tempor incididunt ut labore\net dolore magna aliqua." -- items can be separated through newline
        local label = "Lorem ipsum dolor sit amet"
        tes3mp.ListBox(pid, GUI_LISTBOX, label, items)
    end
end

function OnGUIAction(pid, idGui, data)
    if idGui == GUI_LISTBOX then
        print("ID: " .. idGui .. " data: " .. tostring(data)) -- if value higher than last item id
    end
end
2016-11-04 00:24:16 +08:00
David Cernat
cd798d5f23 Merge pull request #89 from OpenMW/master
Add OpenMW commits up to 30 Oct
2016-10-30 21:49:07 +02:00
Allofich
125e94ef0e Fix shadowing warnings 2016-10-31 00:39:31 +09:00
David Cernat
41504bd02a Use more accurate position for ID_OBJECT_PLACE 2016-10-30 00:51:23 +03:00
David Cernat
937bf97883 Send gold values correctly with ID_OBJECT_PLACE 2016-10-29 00:34:46 +03:00
David Cernat
180aa3f2f3 Send item count ID_WORLD_OBJECT_PLACE 2016-10-28 22:35:01 +03:00
David Cernat
46397a7dac Add and implement ID_OBJECT_ANIM_PLAY 2016-10-27 16:09:02 +03:00
David Cernat
fd4085725e Set version to 0.3.0 2016-10-27 14:05:20 +03:00
David Cernat
c205e793cb Add and implement ID_SCRIPT_MEMBER_SHORT 2016-10-27 00:41:14 +03:00
David Cernat
6d61c6cf2d Merge pull request #84 from OpenMW/master
Add OpenMW commits from Oct 25
2016-10-26 15:26:42 +03:00
David Cernat
97468980af Add and implement 3 new WorldPackets for ingame script variable values 2016-10-26 12:25:50 +03:00
Assumeru
f6ef1ce276 Fix Calm/Frenzy/Demoralize/Rally Creature weakness and resistance 2016-10-25 15:42:37 +02:00
David Cernat
385b5f39e3 Add and implement ID_OBJECT_ROTATE 2016-10-25 14:28:39 +03:00
David Cernat
54ed9a7ab4 Implement ID_OBJECT_MOVE and send it from ingame scripts 2016-10-25 14:07:00 +03:00
David Cernat
0fb9b6eefb On second thought, rename ID_OBJECT_MOVE_WORLD into ID_OBJECT_MOVE 2016-10-25 12:53:18 +03:00
David Cernat
947a677801 Replace ID_ACTIVATOR_ACTIVATE with ID_OBJECT_MOVE_WORLD 2016-10-25 12:42:29 +03:00
David Cernat
c25ebc34b3 Shorten WorldPacket IDs by removing WORLD from them 2016-10-25 12:15:27 +03:00
David Cernat
bdb53e1cb4 Implement ID_WORLD_DOOR_ACTIVATE and send it from MWBase::World 2016-10-25 10:40:55 +03:00
David Cernat
7264f13b8e Implement ID_WORLD_OBJECT_SCALE and send it from ingame scripts 2016-10-25 00:52:42 +03:00
David Cernat
52d156e136 Make server able to receive the 5 new WorldPackets 2016-10-25 00:50:32 +03:00
David Cernat
4f0a3e8aa1 Add placeholders for 5 new WorldPackets 2016-10-24 23:44:05 +03:00
David Cernat
b6111d16cc Add and implement ID_WORLD_VIDEO_PLAY 2016-10-24 17:52:19 +03:00
David Cernat
3fd93896f2 Add and implement ID_WORLD_OBJECT_LOCK 2016-10-24 13:20:04 +03:00
David Cernat
08ea5163c4 Add and implement ID_WORLD_OBJECT_UNLOCK 2016-10-24 11:26:31 +03:00
David Cernat
47ebd24b4a Merge pull request #79 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	apps/openmw/mwinput/inputmanagerimp.cpp
2016-10-24 09:18:21 +03:00
David Cernat
d85a1ee1a9 Fix errors remaining from merge with tes3mp-packetexpansion 2016-10-23 18:32:03 +03:00
David Cernat
c639337842 Merge with tes3mp-packetexpansion by fixing conflicts
# Conflicts:
#	apps/openmw-mp/Networking.cpp
#	apps/openmw/mwmp/Networking.cpp
#	components/CMakeLists.txt
#	components/openmw-mp/NetworkMessages.hpp
#	components/openmw-mp/PacketsController.cpp
2016-10-23 17:57:38 +03:00
David Cernat
0a44bea91d Send cell coordinates in tes3mp using mData instead of mCellId.mIndex 2016-10-23 16:55:30 +03:00
David Cernat
cbc132612a Use mRefNum.mIndex instead of just mRefNum and add extra debug 2016-10-23 16:33:53 +03:00
David Cernat
17f66e4e90 Implement ID_WORLD_OBJECT_PLACE 2016-10-23 13:30:32 +03:00
David Cernat
d0027ae3e7 Set correct packetID for ID_WORLD_OBJECT_PLACE 2016-10-23 12:53:49 +03:00
Koncord
77257b0721 Build fix 2016-10-23 14:05:12 +08:00
Koncord
c27351c19e Implement inventory functions
AddItem, RemoveItem, GetItemName, GetItemCount, GetItemHealth, GetInventorySize SendInventory
Example:
```lua
tes3mp.AddItem(pid, "glass dagger", 1, 50)
tes3mp.AddItem(pid, "glass dagger", 1, -1)
tes3mp.SendInventory(pid)
tes3mp.RemoveItem(pid, "glass dagger", 1)
tes3mp.SendInventory(pid)
local invSize = tes3mp.GetInventorySize(pid) - 1
for i = 0, invSize do
    print(("%s %d %d"):format(tes3mp.GetItemName(pid, i), tes3mp.GetItemCount(pid, i), tes3mp.GetItemHealth(pid, i)))
end
```
2016-10-23 02:57:49 +08:00
David Cernat
2b98e349ce Fix include for WorldEvent 2016-10-22 20:15:32 +03:00
David Cernat
6e43baf73e Send Cell instead of CellId because of problems with the latter 2016-10-22 20:09:13 +03:00
David Cernat
103b1e3f72 Send CellId in ID_WORLD_OBJECT_DELETE 2016-10-22 18:44:13 +03:00
David Cernat
3c49157ed7 Rename WorldPackets to ID_WORLD_OBJECT_DELETE and ID_WORLD_OBJECT_PLACE 2016-10-22 18:05:32 +03:00
David Cernat
92463c4a03 Fix Windows server crash caused by printing event->CellRef()->mRefID 2016-10-22 14:13:16 +03:00
David Cernat
565e7e4b9f Create and implement placeholder for ID_WORLD_OBJECT_CREATION 2016-10-21 21:57:05 +03:00
David Cernat
ac666edebd Add a CellRef to WorldEvent 2016-10-20 22:15:47 +03:00
David Cernat
b2845cd17c Create and start using WorldEvent class 2016-10-20 14:28:19 +03:00
MiroslavR
301dd77efb Save controls state (Fixes #3598) 2016-10-20 02:12:01 +02:00
David Cernat
f0fa5e8771 Add ContainsPacket method to packet controllers 2016-10-19 21:15:59 +03:00
David Cernat
285f89573d Create placeholders for WorldPacket classes 2016-10-19 20:36:11 +03:00
David Cernat
790d41e278 Move PlayerPackets into their own subfolder 2016-10-19 19:37:10 +03:00
David Cernat
d99463d752 Fix show-stopping mistake in PlayerPacket 2016-10-19 18:56:12 +03:00
David Cernat
d2212ef80b Rename PacketsController into PlayerPacketController 2016-10-19 16:31:07 +03:00
David Cernat
5e0c0dd5f1 Use logger in server's Networking MainLoop 2016-10-19 13:00:33 +03:00
David Cernat
fcc793a0af Create a new BasePacket that PlayerPacket inherits from 2016-10-17 18:47:16 +03:00
David Cernat
b8f4cb94fb Rename BasePacket into PlayerPacket 2016-10-17 15:54:36 +03:00
David Cernat
3136a12051 Resolve conflicts in pull request #75
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/CMakeLists.txt
2016-10-14 18:34:17 +03:00
MiroslavR
11565b5966 Make actors with non-portable lights in inventory glow (Closes #2042, #3338) 2016-10-08 23:17:12 +02:00
scrawl
5c94e2324f Add missing use plugin macro for static build 2016-10-08 19:20:44 +02:00
Allofich
f6f16b68de Don't let Weakness to Magicka affect paralysis 2016-10-08 17:56:12 +09:00
scrawl
37bfa88b2d Merge pull request #1094 from Allofich/alchemy
Fix reversed use of alembics and retorts
2016-10-06 19:02:24 +02:00
Allofich
498976775a Fix reversed use of alembics and retorts 2016-10-07 01:38:50 +09:00
scrawl
0c981b6fe5 Fix typo in script opcode (Fixes #3583) 2016-10-06 17:36:50 +02:00
David Cernat
6eae017561 Merge pull request #74 from OpenMW/master
Add OpenMW commits up to 5 Oct
2016-10-06 06:16:09 +03:00
Allofich
6ec37b5cfb Fix shadowing warnings 2016-10-02 17:48:54 +09:00
David Cernat
f276edddcc Set version to 0.2.0 2016-09-30 15:26:55 +03:00
David Cernat
6650b74498 Add handling of skill increases 2016-09-30 07:15:59 +03:00
David Cernat
a0e9a672a5 Split updateClassStats in 3 and add handling of level progress 2016-09-30 04:52:21 +03:00
David Cernat
bc0aa86bcf Make variable names more consistent and easier to understand 2016-09-29 12:05:44 +03:00
David Cernat
433190d82e Rename OnPlayerUpdateEquiped into OnPlayerChangeEquipment 2016-09-28 15:20:23 +03:00
David Cernat
b6086ab015 Rename ID_GAME_DYNAMICSTATS_CURRENT into ID_GAME_DYNAMICSTATS 2016-09-28 14:13:24 +03:00
David Cernat
9cbda73586 Remove unused packets IDs 2016-09-28 12:44:39 +03:00
David Cernat
b65deca2ae Remove unused PacketRotation and PacketCreateProjectile 2016-09-28 12:37:08 +03:00
David Cernat
57f07813b0 Rename ID_GAME_UPDATE_POS into ID_GAME_POS 2016-09-28 11:45:14 +03:00
David Cernat
26487598a6 Rename ID_GAME_UPDATE_EQUIPED into ID_GAME_EQUIPMENT 2016-09-28 11:36:29 +03:00
David Cernat
0479eb38cc Update protocol version and make version mismatch error less confusing 2016-09-28 08:26:18 +03:00
David Cernat
ce4b326b02 Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT 2016-09-28 07:50:16 +03:00
David Cernat
4d7130b12f Improve logic for script-induced cell changes 2016-09-27 11:28:44 +03:00
David Cernat
046a1ea899 Add packet for player levels 2016-09-25 14:28:25 +03:00
David Cernat
3e2fec973d Remove leftover variable 2016-09-25 12:53:30 +03:00
David Cernat
79c561057c Merge pull request #59 from OpenMW/master
Add OpenMW commits up to 18 Sep
2016-09-19 02:47:09 +03:00
scrawl
cd4b182091 Merge pull request #1051 from Allofich/textures
Use spell effect particle textures
2016-09-18 22:37:14 +02:00
Allofich
a8e9f2df67 Cleanup 2016-09-19 05:20:04 +09:00
Koncord
96e2d749c7 New auth protocol 2016-09-18 11:55:51 +08:00
Koncord
9bcca6d141 Init PacketLoaded in PacketsController 2016-09-18 11:55:51 +08:00
Koncord
fe370fa995 Add PacketLoaded 2016-09-18 11:55:51 +08:00
David Cernat
68f974d999 Merge pull request #57 from OpenMW/master
Add OpenMW commits up to 17 Sep
2016-09-17 21:31:51 +03:00
Allofich
be96ff1fd1 Remove redundant parameter 2016-09-18 01:57:47 +09:00
scrawl
8f5347b79b Update comment, osgAnimation::RigGeometry is no longer used 2016-09-17 18:31:39 +02:00
David Cernat
cdada00a8a Merge pull request #56 from OpenMW/master
Add OpenMW commits up to 15 Sep
2016-09-15 22:19:02 +03:00
MiroslavR
55e670c5fe Fix animation state not saving
References with animation state changed but otherwise identical to their content file counterparts
were previously considered unchanged and thus dropped while saving.
2016-09-15 16:11:54 +02:00
David Cernat
3b7693c719 Resolve conflicts in pull request #55
# Conflicts:
#	README.md
#	apps/openmw/mwclass/npc.cpp
#	apps/openmw/mwmechanics/combat.cpp
2016-09-15 08:49:57 +03:00
Allofich
a033ba3bd2 Override spell textures by NiTexturingProperty 2016-09-14 23:03:04 +09:00
emlai
fd2281e825 Fix typo 2016-09-10 21:25:28 +03:00
Koncord
5eaad1b92e again fix headerSize 2016-09-04 18:38:49 +08:00
David Cernat
81999a8179 Remove outdated ID_GAME_UPDATE_SKILLS packet, part 2 2016-09-02 07:58:20 +03:00
David Cernat
8abef0bebe Remove outdated ID_GAME_UPDATE_SKILLS packet 2016-09-02 07:36:39 +03:00
David Cernat
970e9aff2f Remove old class methods and don't include class in ID_GAME_BASE_INFO 2016-09-02 03:45:43 +03:00
David Cernat
e9dce26f38 Resolve conflicts in pull request #50
# Conflicts:
#	CMakeLists.txt
2016-08-31 07:28:32 +03:00
David Cernat
a20e7890a2 Fix formatting 2016-08-30 10:52:30 +03:00
Koncord
cf1a0113a1 Time API 2016-08-30 13:24:42 +08:00
Koncord
e7deff09d9 Update version 2016-08-30 11:27:03 +08:00
Koncord
3405e36ce4 Woops part 2 2016-08-29 22:59:04 +08:00
Koncord
118ab32c9b Woops 2016-08-29 21:03:04 +08:00
Koncord
a661de2a84 PacketClass 2016-08-29 21:01:23 +08:00
Koncord
2054baf7d3 Simplified PacketsController 2016-08-29 20:28:56 +08:00
scrawl
4322e76cb6 Fix shadowing warnings 2016-08-29 12:38:24 +02:00
scrawl
a5da3a269e Fix shadowing warnings 2016-08-29 12:20:00 +02:00
Koncord
a03c2f5019 Now server & client sensitive to version 2016-08-27 15:36:22 +08:00
David Cernat
4d2ca20445 Resolve conflicts in pull request #43
# Conflicts:
#	README.md
2016-08-24 22:03:35 +03:00
scrawl
c968ebee96 Merge pull request #1033 from Allofich/warnings
Remove unnecessary destructor
2016-08-22 14:44:57 +02:00
Allofich
73463cd12f Remove unnecessary virtual destructor 2016-08-22 21:34:57 +09:00
scrawl
f92560986e Merge pull request #1031 from kpp/fix_uninitiaized_escape_hash_filter
Fix uninitialized escape_hash_filter
2016-08-21 22:56:31 +02:00
Allofich
8c5aae0722 Add virtual destructors 2016-08-21 18:31:46 +09:00
Roman Proskuryakov
416466e53e Fix uninitialized escape_hash_filter 2016-08-19 21:13:38 +03:00
David Cernat
2337a0becb Add LOG_APPEND method for writing to log without timestamp and level 2016-08-18 23:17:46 +03:00
David Cernat
535731c018 Fix month in logger 2016-08-18 18:38:24 +03:00
David Cernat
436548413e Resolve conflicts in pull request #39
# Conflicts:
#	CMakeLists.txt
2016-08-18 15:10:52 +03:00
Koncord
dd6ebdeb4f formated C string to C++ 2016-08-18 08:44:47 +08:00
Koncord
1537fdbb76 Add SetLevel function & Verbose log level 2016-08-18 07:57:11 +08:00
Koncord
554810fbeb Removed redundant const in headerSize() 2016-08-18 07:42:08 +08:00
David Cernat
8eda381016 Make formatting consistent, part 2 2016-08-17 18:20:36 +03:00
David Cernat
e39b66af4f Move logger to components 2016-08-17 06:15:44 +03:00
scrawl
341e3846c0 Use initial particle state to compute the initial bounding box (Fixes #3500) 2016-08-16 23:28:03 +02:00
scrawl
dda5bfbc9f CharacterPreview no longer depends on osgViewer 2016-08-16 22:47:45 +02:00
David Cernat
3c6710a7b5 Merge pull request #35 from OpenMW/master
Add OpenMW commits from 2nd week of August
2016-08-15 19:21:09 +03:00
David Cernat
d9cfd5bac2 Resolve conflicts with OpenMW 2016-08-15 19:14:13 +03:00
scrawl
641005b317 Remove Camera's children before removing the Camera
Should work around OSG race condition ( http://forum.openscenegraph.org/viewtopic.php?t=16077 )
2016-08-15 18:12:46 +02:00
scrawl
a44ba0e461 Merge pull request #966 from kpp/find_mygui
Find mygui
2016-08-15 16:36:48 +02:00
Roman Proskuryakov
4cffdb67d8 Uses case-sensitive MyGUI_* variables 2016-08-15 15:59:02 +03:00
Koncord
32a2327f59 fix header size 2016-08-15 07:52:54 +08:00
scrawl
513e1da8a3 Remove unneeded casts 2016-08-14 16:44:11 +02:00
scrawl
33d27a2285 Use ref_ptr 2016-08-14 16:41:33 +02:00
scrawl
2f6075329b Clang warning fixes 2016-08-14 15:10:50 +02:00
David Cernat
babba95413 Merge pull request #34 from OpenMW/master
Add OpenMW commits from 1st week of August
2016-08-08 15:53:56 +03:00
scrawl
46538b9438 Merge pull request #1011 from devnexen/master
Mainly making compilable under OpenBSD.
2016-08-07 20:34:03 +02:00
Marc Zinnschlag
aa1ed9b172 Merge remote-tracking branch 'aesylwinn/RenderWater' 2016-08-07 17:03:58 +02:00
David Carlier
83bab29e4b Mainly making compilable under OpenBSD.
Renaming one resource file as the space led to issue for qt/moc.
2016-08-06 19:00:27 +01:00
Koncord
1022b6b27c Fix a header size 2016-08-06 03:28:01 +08:00
Aesylwinn
5753f52b47 Move water mesh + simple state generation to components library. 2016-08-05 13:25:05 -04:00
Koncord
7898b1181d Reduced package size 2016-08-05 14:21:09 +08:00
David Cernat
8686b9cc12 Merge pull request #29 from OpenMW/master
Add OpenMW commits from end of July
2016-08-04 00:56:36 +03:00
MiroslavR
b65f379b7f Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
Koncord
ed3dc8ca7b Reduced server dependings 2016-08-02 18:52:58 +08:00
Koncord
7107136808 New API
SetExterior(pid, x, y)
GetExteriorX(pid)
GetExteriorY(pid)

also "SetCell" will now move to the named external cells (e.g. SetCell(pid, "Balmora"))
2016-07-30 01:33:28 +08:00
Marc Zinnschlag
63fd1e8df7 Merge remote-tracking branch 'origin/master' 2016-07-27 15:49:11 +02:00
AnyOldName3
a0699ce20d Change some <> characters to double quotes, resolving compilation problems. 2016-07-27 01:19:05 +01:00
AnyOldName3
20f73f4a32 Relocate escape-related code to new files escape.hpp and escape.cpp. 2016-07-27 00:58:31 +01:00
Koncord
1e3eff91ac Merged branch tes3mp-gui into tes3mp-gui 2016-07-23 22:08:01 +08:00
Koncord
9ab77cb123 New API functions: MessageBox, CustomMessageBox, InputDialog
New Callback: OnGUIAction
2016-07-23 22:02:06 +08:00
Stanislav Zhukov
917fa63f5c Fixed security issue 2016-07-23 17:14:54 +08:00
MiroslavR
d790747389 Implement deletion of moved references (Bug #3471) 2016-07-22 01:59:02 +02:00
AnyOldName3
7243583963 Change a switch to a series of if/else if/.../else, hopefully resolving compilation issues on OSX and Linux. 2016-07-21 01:36:14 +01:00
AnyOldName3
2b829f7f7b Move some stuff to a header, removing the need for a dodgy hack. 2016-07-21 01:07:25 +01:00
AnyOldName3
becc053555 Trick the software into building by using what I assume is a really dirty hack. 2016-07-21 00:16:00 +01:00
AnyOldName3
519fbab864 Remove useless print 2016-07-20 23:18:09 +01:00
AnyOldName3
32f0ded8f6 Fix bug in unescape filter, but still manage not to fix build issue. 2016-07-20 23:15:44 +01:00
AnyOldName3
423919abb5 Make it not build again (but theoretically enable the desired functionality). 2016-07-20 15:19:34 +01:00
AnyOldName3
59639e3988 Make it build again (but remove the new functionality). 2016-07-20 15:16:53 +01:00
AnyOldName3
d9d5a6561b Adjust the code so that it should (maybe) work, changing the compilation error to a less straighforward one. 2016-07-20 14:50:34 +01:00
AnyOldName3
95d2c7ea5c Attempt to unescape characters when constructing file paths, introducing compilation errors. 2016-07-20 02:48:57 +01:00
David Cernat
360eec30a0 Merge pull request #2 from OpenMW/master
Add recent OpenMW commits by AnyOldName3
2016-07-20 02:58:57 +03:00
Marc Zinnschlag
c17e1ca24a Merge remote-tracking branch 'anyoldname3/ignore-hash-test' 2016-07-19 16:19:28 +02:00
Aesylwinn
b4a000913c Merge remote-tracking branch 'yar/master' into Even
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwdialogue/filter.cpp
#	apps/openmw/mwmechanics/character.cpp
#	apps/openmw/mwworld/localscripts.cpp
#	components/CMakeLists.txt
#	components/compiler/exprparser.cpp
#	components/sceneutil/workqueue.cpp
2016-07-17 23:50:52 -04:00
davidcernat
7bf08e5e5a Fix transition between exterior cells for non-local players
Make the local player send a packet whenever moving from one exterior cell to another, don't require objects to have RefNums to be moved correctly between exterior cells, and increase the packet priority for cell changes.
2016-07-17 22:03:20 +03:00
MiroslavR
721fa28c1e Fix assertion failure with NiTextureEffect missing source texture 2016-07-16 18:59:18 +02:00
davidcernat
b7e377c636 Remove _boundingBoxComputed from sceneutil's riggeometry.cpp
Recent versions of OpenSceneGraph have no _boundingBoxComputed, which is why building TES3MP with them causes an error. As expected, recent versions of OpenMW do not use _boundingBoxComputed either.
2016-07-16 15:12:22 +03:00
AnyOldName3
f1b5ad5804 Remove unused unsafe function and properly remove inheritance from std::string, providing implementations of missing stream operators preventing boost reading and writing to escape strings. 2016-07-12 17:09:57 +01:00
GrimKriegor
ace719507c Ported OpenMW's "Don't use unordered_map" commit to TES3MP to fix Issue #1
https://github.com/TES3MP/TES3MP/issues/1
2016-07-12 01:42:05 +01:00
AnyOldName3
e6f78ae5b7 Switch indentation to spaces to remain consistent with the rest of the project 2016-07-12 01:06:57 +01:00
AnyOldName3
08df463c94 Separate declaration and definition of some static members to hopefully calm Travis down. 2016-07-12 00:37:08 +01:00
AnyOldName3
7475d90693 Fix dodgy include by changing backslashes to forwardslashes 2016-07-12 00:14:19 +01:00
AnyOldName3
5121e77a95 Remove the cause of a warning which upset Travis (but not the thing that made the Travis build fail, as I have no idea why it wouldn't work or how to fix it 2016-07-12 00:00:29 +01:00
AnyOldName3
1a0642f1db Make it work by realising that what boost::program_options calls validation is what any sane person would regard as parsing 2016-07-11 22:33:15 +01:00
AnyOldName3
195dd27780 Resolve obvious runtime error revealing more subtle one 2016-07-11 22:05:38 +01:00
MiroslavR
9c6739f1b3 Fix doubled particle spawn range 2016-07-11 22:40:58 +02:00
AnyOldName3
fbe6dc9704 Change compilation error to runtime exception and decide that inheriting from std::string may have been a bad idea in C++ 2016-07-11 21:33:36 +01:00
AnyOldName3
7697406467 Partially fix '2 overloads have similar conversions' compilation error 2016-07-11 14:39:38 +01:00
AnyOldName3
2a9b12bb3f Fix an issue preventing compilation, revealing another that doesn't make much sense. 2016-07-11 14:15:35 +01:00
AnyOldName3
c1ffc9e776 Remove a compilation error and set up framework to remove the others 2016-07-11 01:59:16 +01:00
AnyOldName3
e17e354e84 Make # only start a comment in openmw.cfg if it starts a line and introduct compilation errors 2016-07-11 01:16:32 +01:00
MiroslavR
2a987b6857 Do not skip inactive keyframe controllers (Bug #1942) 2016-07-10 19:02:28 +02:00
scrawl
9375cbea44 Make NIFFilePtr const 2016-07-10 17:10:19 +02:00
scrawl
da0e20edcd Merge pull request #991 from MiroslavR/opface
Implement Face instruction (Feature #1424)
2016-07-10 02:10:23 +02:00
MiroslavR
f6f3f71db5 Improve format specifiers for message boxes 2016-07-09 03:18:45 +02:00
MiroslavR
dc0bc5b68c Implement Face instruction (Feature #1424) 2016-07-09 02:16:47 +02:00
Koncord
1b259e2d33 Syncing inventory, animations, position, 8 key attributes
Created Package system
2016-07-07 23:50:48 +08:00
scrawl
e362e3e6a5 Fix cppcheck warnings 2016-07-07 23:50:48 +08:00
scrawl
dca0e2f582 Pass a Vec4f by reference 2016-07-07 23:50:48 +08:00
scrawl
215567c9c3 Update ScriptArgs documentation 2016-07-07 23:50:48 +08:00
scrawl
e9b02a13c3 Ignore extra arguments in playSound and playSound3D.
A common mistake in mods is to use playSound with volume/pitch arguments, which only playSoundVP supports. Previously these extra arguments raised a parser error, making the respective mod unusable.
2016-07-07 23:50:48 +08:00
scrawl
f375d07c16 ExprParser: Warn about ignored arguments 2016-07-07 23:50:48 +08:00
scrawl
84a9df9793 Do not discard root node transformations if the root node is named 'bip01' (Bug #3118) 2016-07-07 23:50:48 +08:00
scrawl
8f62ea2e80 Fix for "RigGeometry rendering with no skeleton" errors 2016-07-02 20:19:55 +02:00
scrawl
b9b73d7b12 Replace "sys::default" with ESM::CellId::sDefaultWorldspace 2016-07-02 19:48:11 +02:00
scrawl
d5f497c47d Pass the node path instead of the node visitor 2016-07-02 19:27:19 +02:00
scrawl
6fa95e72c5 Pass the traversal number instead of the node visitor 2016-07-02 19:26:11 +02:00
MiroslavR
54f52f7bae Implement effect removal for abilities (Fixes #3455) 2016-07-01 18:50:28 +02:00
MiroslavR
b99611a730 Initialize mSpecIncreases in ESM::NpcStats::load 2016-06-26 15:16:32 +02:00
MiroslavR
dfc62c99b4 Show correct class image in level-up dialog (Fixes #3443) 2016-06-26 03:22:58 +02:00
scrawl
824cd3be22 Do not set _boundingBoxComputed which is no longer used 2016-06-14 22:25:25 +02:00
scrawl
372f2e2f18 Merge pull request #962 from Allofich/AIPackageFixes
Duration fixes for Follow and Escort
2016-06-14 20:47:32 +02:00
Allofich
3bebbab78e Duration fixes for Follow and Escort 2016-06-15 02:11:30 +09:00