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Commit graph

  • 4b9a5a289d Merge branch '5082-Scroll-with-controller' into 'master' Alexei Dobrohotov 2019-07-01 21:29:34 +0000
  • 49f2615d2b Fix scrolling with controller on gui Justin Ivany 2019-07-01 17:32:20 -0300
  • bb72ed9744 Merge branch '9' into 'master' AnyOldName3 2019-07-01 15:36:40 +0000
  • 94a9292cc6 [Client] Use correct index when unassigning quickkeys from WindowManager David Cernat 2019-07-01 13:48:45 +0300
  • 4d5debafdf Merge branch 'seekable-membuf' into 'master' Alexei Dobrohotov 2019-07-01 10:08:12 +0000
  • 8a6a8086da Make in-memory buffers seekable to fix fog of war AnyOldName3 2019-07-01 00:07:44 +0100
  • 9dfee1dfe2
    Fix invisibility/chameleon alpha (thanks Hrnchamd) Alexei Dobrohotov 2019-06-30 16:13:11 +0300
  • 19dc01232c
    Fix CenterOnCell target rotation Alexei Dobrohotov 2019-06-30 16:03:24 +0300
  • 0bbb3788fe
    Merge pull request #2437 from Capostrophic/hello Andrei Kortunov 2019-06-29 14:35:14 +0400
  • b8afe14206 Disallow paralyzed actors to greet the player (bug #5074) Capostrophic 2019-06-28 16:03:18 +0300
  • 633b8e26ad
    Merge pull request #2436 from Capostrophic/enchanting Andrei Kortunov 2019-06-29 13:01:13 +0400
  • 6e7cc4c335
    Merge pull request #2435 from Capostrophic/combat Andrei Kortunov 2019-06-29 13:00:14 +0400
  • cbb22f0f63 Correct cast style behavior when there's no object (bug #5075) Capostrophic 2019-06-28 15:52:37 +0300
  • 453068cc7d Disallow actors to start combat with themselves (bug #3550) Capostrophic 2019-06-27 19:50:54 +0300
  • 1de0d1712a
    Merge pull request #2422 from Capostrophic/shadow Alexei Dobrohotov 2019-06-27 03:23:07 +0300
  • 3cbe4ab85d
    Fix idlestorm blend mask (bugs #4240, #5071) Alexei Dobrohotov 2019-06-22 23:05:20 +0300
  • dfb852cbb0 Improve Boost apologia Capostrophic 2019-06-03 12:15:01 +0300
  • 9502e9f3f7 Disable FPS limit spinbox by default and set the maximum to 1000 Capostrophic 2019-05-30 08:48:39 +0300
  • b87b29eeb0 Make framerate limit configurable in the launcher Capostrophic 2019-05-30 07:11:13 +0300
  • 49c691d00a Make settings manager locale-independent again Capostrophic 2019-05-30 07:10:46 +0300
  • e06178bf0f Make sure shadow shapes aren't visible (bug #5063) Capostrophic 2019-06-15 14:30:42 +0300
  • 42f094fa7a
    Merge pull request #2432 from Assumeru/master Alexei Dobrohotov 2019-06-22 12:44:19 +0300
  • d9439389e6 fix #4665 unknown 2019-06-21 21:37:38 +0200
  • b9a1e4d796
    Merge pull request #2425 from Capostrophic/esm Andrei Kortunov 2019-06-21 10:01:10 +0400
  • 9e3d1a0e4e
    Merge pull request #2431 from Capostrophic/shield Andrei Kortunov 2019-06-21 08:41:09 +0400
  • df89c6b6ce Make unarmed creature attacks affect shield condition again (bug #5069) Capostrophic 2019-06-20 20:45:52 +0300
  • f984f61055
    Ignore any fourth AITravel argument for now Alexei Dobrohotov 2019-06-20 14:18:12 +0300
  • 77952440f6 [Client] Clean up handling of draw states David Cernat 2019-06-19 08:24:53 +0300
  • 3aa65273c5 Signedness fixes Capostrophic 2019-06-18 14:47:10 +0300
  • 301fff7fe5 [Client] Always allow spellcasting from dedicated players and actors David Cernat 2019-06-17 04:21:43 +0300
  • 256050376c
    Merge pull request #2424 from Assumeru/master Alexei Dobrohotov 2019-06-16 17:28:14 +0300
  • 698c90b3ee fix builds against MyGUI master Evil Eye 2019-06-16 14:41:34 +0200
  • 8d1cad8462 Merge branch 'master' into 'master' Alexei Dobrohotov 2019-06-13 21:42:25 +0000
  • 19b0b056e5 Remove spell FX and VFX after playing the death animation (bug #5060) Alexander Perepechko 2019-06-13 21:42:25 +0000
  • b66c437700
    Merge pull request #2419 from Capostrophic/lod Andrei Kortunov 2019-06-12 18:33:07 +0400
  • 4fcbc1c96b
    Merge pull request #2391 from Capostrophic/contentselector Andrei Kortunov 2019-06-10 10:15:19 +0400
  • dcf03f6785
    Merge pull request #2416 from Capostrophic/cast Andrei Kortunov 2019-06-10 09:39:23 +0400
  • a62b6910ba
    Merge pull request #2411 from Capostrophic/fader Andrei Kortunov 2019-06-10 08:58:26 +0400
  • 217e32a6e1
    Merge pull request #2420 from akortunov/master Andrei Kortunov 2019-06-10 08:38:05 +0400
  • 347b1e58a1 Add a changelog entry about cell transitions Andrei Kortunov 2019-06-10 08:35:41 +0400
  • bc79213a66
    Merge pull request #2418 from Capostrophic/focus Alexei Dobrohotov 2019-06-09 18:28:32 +0300
  • 6622e36226 Only merge pure osg::Groups in the optimizer Capostrophic 2019-06-09 11:47:43 +0300
  • 747b5fbc98
    Merge pull request #2417 from Capostrophic/switchnode Andrei Kortunov 2019-06-09 07:41:18 +0400
  • 56539fee4f Partially revert "Get rid of redundant setKeyFocusWidget() method" Capostrophic 2019-06-09 02:08:09 +0300
  • 7c8360d0f3 Use NiSwitchNode initial index field Capostrophic 2019-06-09 01:58:02 +0300
  • 01804af100 [Client] Add updateInventoryWindow() method to LocalPlayer David Cernat 2019-06-09 00:59:33 +0300
  • 49fa35a516 [Client] Use ObjectActivate packets when picking up items from inventory David Cernat 2019-06-09 00:58:34 +0300
  • 295ee11063 Make Player->Cast select the spell instead (bug #5056) Capostrophic 2019-06-08 17:06:34 +0300
  • ef2a7160fa
    Fix automovement toggling on "joystick used" flag Alexei Dobrohotov 2019-06-08 15:06:04 +0300
  • 67fb19c2b9 fix deletion when not at end of line and implement ^LEFT and ^RIGHT Evil Eye 2019-06-07 18:41:35 +0200
  • 4aca8240e5 implement ^W and ^U in the console Evil Eye 2019-06-06 22:09:45 +0200
  • 596dbbe70b Make sure fade operations properly end (bug #4639) Capostrophic 2019-06-03 20:04:40 +0300
  • ce92b364e6
    Merge pull request #2403 from akortunov/crashinfo Alexei Dobrohotov 2019-06-06 11:09:46 +0300
  • bc0e214cd9
    Merge pull request #2325 from akortunov/optimize_terrain Alexei Dobrohotov 2019-06-06 09:49:33 +0300
  • 61db93e7da
    Merge pull request #2407 from akortunov/scrollbars Alexei Dobrohotov 2019-06-06 09:09:55 +0300
  • cb4436cd6e
    Merge pull request #2412 from Capostrophic/zaxis Andrei Kortunov 2019-06-06 08:15:58 +0400
  • 25e52f7dfe Use 2D distance for fight rating of vertically moving actors (bug #4961) Capostrophic 2019-06-05 11:40:38 +0300
  • a730365ea1 Creanup Distant Terrain code bzzt 2019-02-20 13:37:00 +0000
  • e4ba6ecf15 Do not store a LOD callback in the every QuadTreeNode bzzt 2019-02-20 13:37:00 +0000
  • a61c0aaee1 Do not load height data to the qued tree since we do not need it now bzzt 2019-02-20 13:37:00 +0000
  • ebcf8ca062 Do not store a ViewDataMap in the every QuadTreeNode bzzt 2019-02-20 13:37:00 +0000
  • cb6d27fb12 Use the custom LineSegmentIntersector for QuadTree to simplify traversal code bzzt 2019-02-20 13:37:00 +0000
  • ce4e8be9ac Move traverse methods to the QuadTreeNode bzzt 2019-02-20 13:37:00 +0000
  • a02f730a77
    Merge pull request #2406 from Capostrophic/invalid Andrei Kortunov 2019-06-03 09:21:11 +0400
  • 08716ed330
    Merge pull request #2409 from Capostrophic/input Andrei Kortunov 2019-06-03 08:18:46 +0400
  • 995516110e
    Merge pull request #2410 from Capostrophic/repairedonme Andrei Kortunov 2019-06-03 07:14:39 +0400
  • b7afb213ae "Handle" RepairedOnMe scripting function (feature #4255) Capostrophic 2019-06-03 02:14:29 +0300
  • f0640cbb21
    Merge pull request #2296 from akortunov/blend Alexei Dobrohotov 2019-06-03 00:10:22 +0300
  • 70635ed1e2 Correct always run behavior when both a gamepad and a keyboard are used Capostrophic 2019-06-02 22:39:33 +0300
  • d98a90194b Erase effects with invalid indices from spells (bug #5050) Capostrophic 2019-05-31 11:23:58 +0300
  • 2436652181
    Merge pull request #2405 from Capostrophic/idlestorm Andrei Kortunov 2019-06-02 08:41:32 +0400
  • 34fe896f4e
    Merge pull request #2400 from Capostrophic/colorcode Andrei Kortunov 2019-06-02 08:06:40 +0400
  • 14787b5864
    Merge pull request #2408 from akortunov/docs Alexei Dobrohotov 2019-06-01 23:02:18 +0300
  • 1f42418660 Update fonts documentation Andrei Kortunov 2019-06-01 18:06:03 +0400
  • 8ebecb7584 Merge branch '7' into 'master' Alexei Dobrohotov 2019-06-01 12:13:14 +0000
  • ae935a8084 Add separate textures for scrollbars (feature #5051) Andrei Kortunov 2019-06-01 15:57:26 +0400
  • 528cda8032 Prevent layers duplication when a terrain chunk crosses plugin borders bzzt 2019-02-20 13:37:00 +0000
  • 1da012f6ee Optimize blendmap generation Andrei Kortunov 2019-03-23 20:20:16 +0400
  • 5965aa991b
    Improve grammar in a warning Alexei Dobrohotov 2019-06-01 00:06:49 +0300
  • 0fcb75fb21 Achieve CHIM and get rid of the loop Capostrophic 2019-05-22 20:55:30 +0300
  • 5cd781b3eb Experimental folder handling rewrite Capostrophic 2019-05-18 17:21:27 +0300
  • 2fbed21f83 Avoid a memory leak Capostrophic 2019-05-18 14:17:18 +0300
  • e14ada8f36 Make file name comparison case-insensitive Capostrophic 2019-05-16 14:06:33 +0300
  • ebe5448816 Content selector: drop duplicates of the added file (bug #2395) Capostrophic 2019-05-16 00:15:21 +0300
  • f1db97fbbd Improve info message about missing GDB (bug #4341) Andrei Kortunov 2019-05-29 19:11:43 +0400
  • 58f8d1ac04
    Merge pull request #2402 from akortunov/console Alexei Dobrohotov 2019-05-30 13:41:00 +0300
  • e7208bb80e Improve face shielding behavior in general case (bug #4240) Capostrophic 2019-05-24 18:40:06 +0300
  • 792fbfe2e1 Fix type in the preprocessor directive Andrei Kortunov 2019-05-30 09:19:33 +0400
  • ffe8bbd2dd racingcrashfix #4766 bzzt 2019-05-29 13:37:00 +0000
  • 403171e083 fixes pitch black ripples in shadow bzzt 2019-05-29 13:37:00 +0000
  • 1ce370e7fa Make console to do not hide other GUI windows (bug #1515) Andrei Kortunov 2019-05-16 10:28:56 +0400
  • ff7a04c336
    Fix paths article link in local openmw.cfg too Alexei Dobrohotov 2019-05-29 15:37:22 +0300
  • 883dc2136d
    Fix openmw.cfg Paths article link Alexei Dobrohotov 2019-05-29 02:55:03 +0300
  • 44a07efc27
    Fix trapped soul object verifier warning Alexei Dobrohotov 2019-05-29 02:54:19 +0300
  • 9a19af5b33 Escape number signs in cell/region names (bug #5047) Capostrophic 2019-05-27 01:41:06 +0300
  • 4d292425b3
    Merge pull request #2398 from Capostrophic/saydone Andrei Kortunov 2019-05-28 22:55:07 +0400
  • f9143decc9
    Merge pull request #2397 from Capostrophic/gamepad Andrei Kortunov 2019-05-28 22:45:42 +0400
  • e095d51999 More queue handling adjustments Capostrophic 2019-05-26 19:23:42 +0300
  • c975dab7c3 Update say sound queue explicitly once per frame Capostrophic 2019-05-26 18:46:53 +0300
  • 4c2b694b29 Make SayDone return 1 on the frame speech is started (bug #4879) Capostrophic 2019-05-26 14:55:29 +0300