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  • 0a1af526d4
    Merge pull request #2280 from akortunov/optimize Bret Curtis 2019-03-24 16:45:50 +0100
  • 354f904a24
    Merge pull request #2279 from akortunov/map Bret Curtis 2019-03-24 16:45:16 +0100
  • 6cbf1288ff
    Merge pull request #1929 from Capostrophic/elseif Bret Curtis 2019-03-24 16:35:49 +0100
  • cbce1a1b7c Ignore the rest of the line after else (bug #3006) Capostrophic 2018-09-19 22:44:09 +0300
  • 8f8bba66d9
    Merge pull request #2178 from Capostrophic/declaration Bret Curtis 2019-03-24 16:33:21 +0100
  • eefbda0ddf
    Merge pull request #2283 from Capostrophic/input Bret Curtis 2019-03-24 16:30:28 +0100
  • 6cb4d5ec35 [General] Implement CellReset packet, stage 1 uramer 2019-03-24 13:19:46 +0100
  • 8aad93b904
    Merge pull request #519 from TES3MP/0.7.0-alpha David Cernat 2019-03-24 03:54:43 +0200
  • 3effd5f1ff [General] Update positions for dead players on other clients David Cernat 2019-03-24 03:52:05 +0200
  • 6dbd875f75 Disallow binding some reserved keys (bug #3282) Capostrophic 2019-03-23 22:56:30 +0300
  • 1143985bc7 Do not update map texture if it did not change bzzt 2019-02-20 13:37:00 +0000
  • 4708db258e Minor water shader cleanup - avoid redundant calculations bzzt 2019-02-20 13:37:00 +0000
  • d707eaac36 Use ICO for water shader bzzt 2019-02-20 13:37:00 +0000
  • bbb1fdd92f Reduce default composite map distance to decrease GPU loading Andrei Kortunov 2019-03-23 14:25:44 +0400
  • 231e629e66 Store map widgets and textures in one vector instead of 4 different ones bzzt 2019-02-20 13:37:00 +0000
  • 115f12823a
    Merge pull request #2278 from Capostrophic/blendmap Bret Curtis 2019-03-22 22:35:21 +0100
  • 4692f29b9d
    Merge pull request #517 from uramer/0.7.0markers David Cernat 2019-03-22 21:39:06 +0200
  • 03d377ec54
    Merge pull request #518 from TES3MP/0.7.0-alpha David Cernat 2019-03-22 21:36:07 +0200
  • 8ff2d1b829 [General] Rename CellReplace packet into CellReset David Cernat 2019-03-22 21:33:34 +0200
  • 786f3e5fc3 Remove unused and unfinished blendmap packing feature Capostrophic 2019-03-22 21:59:27 +0300
  • c2176945bd Do not use the delayed map cells update bzzt 2019-02-28 09:10:22 +0400
  • bbbdefce5f
    Merge pull request #2275 from elsid/fix_map_iteration Bret Curtis 2019-03-22 11:13:58 +0100
  • 92bed66e5f
    Merge pull request #2276 from elsid/aiwander Bret Curtis 2019-03-22 10:00:37 +0100
  • cb82318c36 [General] Fix problems with Utils::getArchitectureType() David Cernat 2019-03-22 03:09:11 +0200
  • 5434e92437
    Take in account actor half extents for obstacle check elsid 2019-03-20 02:00:08 +0300
  • 1e8bf3846e
    Remove unused argument elsid 2019-03-20 01:59:09 +0300
  • 287433efa8
    Stop walking for water and flying creatures after single stuck elsid 2019-03-20 01:58:22 +0300
  • a65f60e1f1
    Build path only by navmesh for wandering near spawn elsid 2019-03-20 01:10:46 +0300
  • ff67a9e233
    Build straight path for wandering flying and water creatures elsid 2019-03-20 01:08:06 +0300
  • ebdff5d96e
    Check for height map when cast ray for AiWander path elsid 2019-03-20 01:05:13 +0300
  • e033b0c565
    Avoid build path through the ground for flying wandering creatures elsid 2019-03-20 01:04:07 +0300
  • e82d65a2c7
    Use if-continue to skip build path elsid 2019-03-20 01:02:59 +0300
  • fa7b304e78
    Use auto for map value_type in range-based for loops elsid 2019-03-21 23:08:35 +0300
  • 3b2098382b update player map markers when client changes cell uramer 2019-03-21 16:27:15 +0100
  • af47ec7756 Skip extra text after variable declaration (bug #4867) Capostrophic 2019-02-21 20:01:40 +0300
  • 5e12073b47
    Merge pull request #2272 from akortunov/optimize_terrain Bret Curtis 2019-03-21 09:17:02 +0100
  • 0c11f903ab
    Merge pull request #2274 from akortunov/terrain Bret Curtis 2019-03-21 08:57:37 +0100
  • b466bfee40 Enable light sources directly to avoid virtual calls Andrei Kortunov 2019-03-21 10:27:50 +0400
  • 0e1f5f68b6 Do not allow different threads to compile the same composite map Andrei Kortunov 2019-03-21 08:52:13 +0400
  • cad45e96ac Remove redundant mCompile set - we do not use data from it anyway Andrei Kortunov 2019-03-21 08:42:48 +0400
  • e14682e353
    Merge pull request #2273 from AnyOldName3/conformant-comparator Chris Djali 2019-03-20 23:55:03 +0000
  • 32da9a8ab1 Use irreflexive, asymmetric comparator as required by the spec. AnyOldName3 2019-03-20 23:32:01 +0000
  • a38c5cd240
    Merge pull request #2271 from Capostrophic/animation Bret Curtis 2019-03-20 21:03:12 +0100
  • cb5e24e6c5
    Merge pull request #516 from TES3MP/0.7.0-alpha David Cernat 2019-03-20 20:05:30 +0200
  • 91f82d845c [Server] Add GetMillisecondsSinceServerStart() server function David Cernat 2019-03-20 20:02:31 +0200
  • c2986b3bd7 Do not block the loading thread while compiling composite maps in the draw thread bzzt 2019-02-20 13:37:00 +0000
  • d35026bbf5
    Merge pull request #515 from TES3MP/0.7.0-alpha David Cernat 2019-03-20 18:58:31 +0200
  • bd677726bf [Server] Add StatsFunctions that get/set damage to attributes/skills David Cernat 2019-03-20 18:54:35 +0200
  • 9fc4c83858 [Client] Send skill/attribute packets when skills/attributes are damaged David Cernat 2019-03-20 18:40:46 +0200
  • ece39748de [Server] Fix typo causing recursion in deprecated actor list function David Cernat 2019-03-20 17:01:21 +0200
  • 695cd5bb49 Minor NpcAnimation cleanup Capostrophic 2019-03-20 00:50:05 +0300
  • 7ccfec4d21
    Merge pull request #2270 from akortunov/animfix Bret Curtis 2019-03-20 12:32:11 +0100
  • be12d241da Reset current attack during force update (bug #4922) Andrei Kortunov 2019-03-20 12:19:35 +0400
  • e171d34192 Init NPC type properly in the NpcAnimation Andrei Kortunov 2019-03-20 11:52:47 +0400
  • cc43315fad
    Merge pull request #2269 from elsid/fix_warnings Bret Curtis 2019-03-20 07:59:47 +0100
  • ccb325c663
    Add override to fix warnings elsid 2019-03-20 00:19:26 +0300
  • fa8e7b8037
    Merge pull request #2246 from Capostrophic/osgqt Bret Curtis 2019-03-19 21:04:53 +0100
  • 26feedfcae
    Merge pull request #2268 from akortunov/scanfix Bret Curtis 2019-03-19 17:27:48 +0100
  • 19dcbf2b3d
    Merge pull request #2266 from Capostrophic/vsync Bret Curtis 2019-03-19 09:23:48 +0100
  • 7501f18d21 Avoid the 'structurally dead code' warning Andrei Kortunov 2019-03-19 09:16:03 +0400
  • b2fca46206 Fix a couple of minor issues in shadows Andrei Kortunov 2019-03-19 09:14:07 +0400
  • 7995a92672 Initialize missing variables Andrei Kortunov 2019-03-19 09:12:31 +0400
  • fd5e9cf271 Catch possible boost::bad_any_cast exception Andrei Kortunov 2019-03-19 09:11:14 +0400
  • 5c4d3df551 [Server] Deprecate DoesFileExist(), add DoesFilePathExist() David Cernat 2019-03-19 04:52:58 +0200
  • 2cdabddc0e [Server] Move most MiscellaneousFunctions to ServerFunctions David Cernat 2019-03-19 04:25:33 +0200
  • b46767de6e [Server] Clean up recent additions to ServerFunctions David Cernat 2019-03-19 03:57:16 +0200
  • 0c95ffab8f
    Merge pull request #2265 from Capostrophic/material Bret Curtis 2019-03-18 21:17:41 +0100
  • 9b65f0dbca Vsync tweaks Capostrophic 2019-03-18 19:21:07 +0300
  • 02242ce66b Fix shader specular lighting (again) Capostrophic 2019-03-18 17:07:27 +0300
  • b819690e82
    Merge pull request #2264 from akortunov/optimize_terrain Bret Curtis 2019-03-18 13:52:17 +0100
  • aa5a071aef Delete composite map layers in the background thread bzzt 2019-02-20 13:37:00 +0000
  • e2ed90e67b
    Merge pull request #2262 from akortunov/guifixes Bret Curtis 2019-03-18 08:59:31 +0100
  • d56733149c
    Merge pull request #2201 from akortunov/optimize_terrain Bret Curtis 2019-03-18 08:59:10 +0100
  • 4e3de9b00c
    Merge pull request #2206 from Capostrophic/title Bret Curtis 2019-03-18 08:58:14 +0100
  • 45221418bd
    Merge pull request #2260 from elsid/fix_clean_unused_navmeshes Bret Curtis 2019-03-18 08:57:46 +0100
  • b80e55fd3e
    Merge pull request #2261 from elsid/navigator_stats Bret Curtis 2019-03-18 08:57:38 +0100
  • 5ec28e09c9 Do not recreate shaders to update transparency bzzt 2019-02-20 13:37:00 +0000
  • c6cb91ce61 Limit maximum FOV value Andrei Kortunov 2019-03-03 21:29:51 +0400
  • 540709fdae Add a changelog entry for terrain optimization Andrei Kortunov 2019-03-02 19:01:25 +0400
  • 6029ed4ecc Reject empty quad tree nodes at the cell level without land data bzzt 2019-02-20 13:37:00 +0000
  • 36fa51b6ad Fix bounding box calculation for terrain shapes bzzt 2019-02-20 13:37:00 +0000
  • 80e0fbdd88 Fix missing \n characters on the active effects tooltips Andrei Kortunov 2019-03-18 08:47:46 +0400
  • 4624f31788
    Report navigator stats elsid 2019-03-17 20:18:53 +0300
  • 8adc83f6e2
    Fix clean unused navmeshes elsid 2019-03-17 21:24:49 +0300
  • abae35e88b Loop title screen music (bug #4896) Capostrophic 2019-03-04 01:31:51 +0300
  • 2c78d530a2
    Use static vector to store stat names elsid 2019-03-17 19:45:54 +0300
  • ab69ad65ed
    Merge pull request #2234 from Capostrophic/terrain Bret Curtis 2019-03-17 18:07:19 +0100
  • 8cf41be45d
    Merge pull request #2257 from Capostrophic/slider Bret Curtis 2019-03-17 10:13:21 +0100
  • bafc67dcdb
    Merge pull request #2259 from Capostrophic/optimizer Bret Curtis 2019-03-17 10:11:59 +0100
  • de572226e4 Update optimizer with upstream improvements Capostrophic 2019-03-17 07:59:16 +0300
  • b42ad0f610 Inline certain terrain storage functions bzzt 2019-02-20 13:37:00 +0000
  • e131e6699c Match vertex colors data type to source bzzt 2019-02-20 13:37:00 +0000
  • 168e758921 Correct look and behavior of some setting sliders Capostrophic 2019-03-17 06:37:20 +0300
  • 5f86933dc6 Merge upstream osgQt changes Capostrophic 2019-03-11 16:31:16 +0300
  • 0ab0e6ef93 Merge branch 'AnyOldName3-spec-power' into 'master' AnyOldName3 2019-03-16 22:26:19 +0000
  • 433893e733
    Merge pull request #2256 from unelsson/instance_viewcell Bret Curtis 2019-03-16 20:47:40 +0100
  • adb96bf569
    Merge pull request #2255 from elsid/fix_esm_ub Bret Curtis 2019-03-16 20:46:09 +0100
  • 2b674cedaa Implement view cell from r-type hint Nelsson Huotari 2019-03-16 14:38:51 +0200
  • c91deaf7af
    Use std::vector::data method to avoid reference binding to null pointer elsid 2019-03-16 00:08:24 +0300
  • a92690d433 Update CHANGELOG.md AnyOldName3 2019-03-15 21:30:57 +0000