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openmw-tes3mp/apps/openmw/mwrender
David Cernat cc25612b8d Add OpenMW commits up to 18 Sep 2019
# Conflicts:
#	apps/openmw/mwclass/container.cpp
#	apps/openmw/mwclass/door.cpp
#	apps/openmw/mwmechanics/security.cpp
#	apps/openmw/mwmechanics/spellcasting.cpp
#	apps/openmw/mwscript/miscextensions.cpp
5 years ago
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 15 years ago
actoranimation.cpp Rename getWeaponPart() function 5 years ago
actoranimation.hpp Rename getWeaponPart() function 5 years ago
actorspaths.cpp Add command and settings option to enable actors paths render 6 years ago
actorspaths.hpp Add command and settings option to enable actors paths render 6 years ago
animation.cpp Optimize custom bones search visitor 5 years ago
animation.hpp Use glow for enchanted arrows (feature #5122) 5 years ago
bulletdebugdraw.cpp Replace all NULLs to nullptr 6 years ago
bulletdebugdraw.hpp Don't use Geodes 9 years ago
camera.cpp Rewrite messed up playerlooking switch handling (bug #5078) 5 years ago
camera.hpp Rewrite messed up playerlooking switch handling (bug #5078) 5 years ago
cell.hpp implemented take action 15 years ago
characterpreview.cpp Fallback for long animation groups 5 years ago
characterpreview.hpp Fix character preview item selection 8 years ago
creatureanimation.cpp Use the Weapon Bone as fallback 5 years ago
creatureanimation.hpp Use relative animation time only for bows and crossbows (bug #3778) 6 years ago
effectmanager.cpp Revert "Merged pull request #1573" 7 years ago
effectmanager.hpp Revert "Merged pull request #1573" 7 years ago
globalmap.cpp Add OpenMW commits up to 1 Apr 2019 5 years ago
globalmap.hpp [General] Implement sending of image data for map tiles in PlayerMap 7 years ago
landmanager.cpp Implement generic caching system 6 years ago
landmanager.hpp Implement generic caching system 6 years ago
localmap.cpp Do not re-render maps for all active cells during cell transitions 6 years ago
localmap.hpp Do not re-render maps for all active cells during cell transitions 6 years ago
navmesh.cpp Fix switch from invalid navmesh number to valid 6 years ago
navmesh.hpp Get navmesh to update osg node only if rendering is enabled 6 years ago
npcanimation.cpp Use sayDone() only for scripting backward compatibility 5 years ago
npcanimation.hpp Init NPC type properly in the NpcAnimation 6 years ago
objects.cpp Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 6 years ago
objects.hpp Remove redundant includes 6 years ago
pathgrid.cpp Use C++11-style loops in the game world instead of iterators 6 years ago
pathgrid.hpp Remove redundant includes 6 years ago
renderbin.hpp Implement a custom RenderBin for first person models (Fixes #1612) 9 years ago
renderinginterface.hpp Dead code removal 10 years ago
renderingmanager.cpp Rewrite messed up playerlooking switch handling (bug #5078) 5 years ago
renderingmanager.hpp Rewrite messed up playerlooking switch handling (bug #5078) 5 years ago
rendermode.hpp Add command and settings option to enable actors paths render 6 years ago
ripplesimulation.cpp fixes pitch black ripples in shadow 6 years ago
ripplesimulation.hpp Make fallback map static to simplify constructors 6 years ago
rotatecontroller.cpp Don't compute the world matrix multiple times 9 years ago
rotatecontroller.hpp Leak fix 9 years ago
sky.cpp Revert 3.4-breaking 8b1ed6c 5 years ago
sky.hpp Remove redundant includes 6 years ago
terrainstorage.cpp Reject empty quad tree nodes at the cell level without land data 6 years ago
terrainstorage.hpp Add override to fix warnings 6 years ago
util.cpp Pass parameters by const reference 8 years ago
util.hpp Fix for blood effect texture overrides 8 years ago
vismask.hpp Add more settings to water reflections in exteriors (feature #4859) 6 years ago
water.cpp Merge branch '7' into 'master' 6 years ago
water.hpp Make fallback map static to simplify constructors 6 years ago
weaponanimation.cpp Add OpenMW commits up to 18 Aug 2019 5 years ago
weaponanimation.hpp Use relative animation time only for bows and crossbows (bug #3778) 6 years ago