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openmw-tes3mp/apps/openmw/mwmechanics
David Cernat b3c398605f
Merge pull request #448 from TES3MP/0.6.3
Add 0.6.3 commits up to 8 Jun 2018
7 years ago
..
activespells.cpp [Client] Clear FortifyAttribute effects when server sets modifier to 0 7 years ago
activespells.hpp [Client] Clear FortifyAttribute effects when server sets modifier to 0 7 years ago
actor.cpp MechanicsManager, frame update 10 years ago
actor.hpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
actors.cpp Merge pull request #423 from TES3MP/0.6.3 while resolving conflicts 7 years ago
actors.hpp Merge pull request #395 from OpenMW/master while resolving conflicts 7 years ago
actorutil.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actorutil.hpp actorutil.hpp includes mwworld/ptr.hpp 9 years ago
aiactivate.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aiactivate.hpp Cleanup of #include statements 9 years ago
aiavoiddoor.cpp Cleanup of #include statements 9 years ago
aiavoiddoor.hpp Cleanup of #include statements 9 years ago
aibreathe.cpp Added AiBreathe package (feature #1374) 8 years ago
aibreathe.hpp Added AiBreathe package (feature #1374) 8 years ago
aicombat.cpp [General] Change regular enums to enum class 7 years ago
aicombat.hpp purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 8 years ago
aicombataction.cpp implement rateAmmo() function 7 years ago
aicombataction.hpp Combat AI: use WhenUsed enchantments 8 years ago
aiescort.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aiescort.hpp Cleanup of #include statements 9 years ago
aiface.cpp Implement Face instruction (Feature #1424) 9 years ago
aiface.hpp Implement Face instruction (Feature #1424) 9 years ago
aifollow.cpp AiFollow: add a threshold when turning to target 7 years ago
aifollow.hpp Don't make Command spells cancel AI packages 8 years ago
aipackage.cpp Restrict opening doors to bipedal actors (Fixes #4313) 7 years ago
aipackage.hpp AiWander: do not allow flying/swimming creatures to use pathgrid 7 years ago
aipursue.cpp [Client] Prevent guards from arresting players who are currently jailed 7 years ago
aipursue.hpp Don't stack Ai packages (Fixes #3101, Fixes #3080, Fixes #2697) 9 years ago
aisequence.cpp Merge pull request #1326 from akortunov/spellpriority 8 years ago
aisequence.hpp Make guards that are attacked try to arrest player 8 years ago
aistate.hpp Remove BOOST_STATIC_ASSERT to fix clang warnings 10 years ago
aitravel.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aitravel.hpp AiPackage: fix path recalc on cell change 8 years ago
aiwander.cpp Revert "Merge pull request #1701 from akortunov/standfix" 7 years ago
aiwander.hpp AiWander fast forwarding improvements (bug #3638) 7 years ago
alchemy.cpp Update alchemy effects after every created potion (#4079) 7 years ago
alchemy.hpp Don't reveal unknown potion effects in alchemy window (Fixes #3146) 9 years ago
autocalcspell.cpp Move spell magicka cost calculation to standalone function 8 years ago
autocalcspell.hpp Show starting abilities, powers and spells in stat-review window (Fixes #2410) 8 years ago
character.cpp Merge pull request #441 from TES3MP/0.6.3 while resolving conflicts 7 years ago
character.hpp Don't update off-screen animations 7 years ago
combat.cpp [General] Add sync for ranged weapon & projectile strike enchantments 7 years ago
combat.hpp Fix some style issues flagged by cppcheck 7 years ago
coordinateconverter.cpp Fixed errors pointed out by Zini. 9 years ago
coordinateconverter.hpp Fixed errors pointed out by Zini. 9 years ago
creaturestats.cpp [General] Synchronize summoned creatures 8 years ago
creaturestats.hpp [General] Synchronize summoned creatures 8 years ago
difficultyscaling.cpp [General] Repurpose GameConsole packet as GameSettings & add difficulty to it 8 years ago
difficultyscaling.hpp Implement difficulty scaling (Fixes #1505) 11 years ago
disease.hpp Cleanup of #include statements 9 years ago
drawstate.hpp Savegame: store most of CreatureStats 11 years ago
enchanting.cpp Remove missing souls, remove some runaway exceptions (Fixes #4111) 7 years ago
enchanting.hpp Pass parameters by const reference 8 years ago
levelledlist.hpp Cleanup of #include statements 9 years ago
magiceffects.cpp Remove empty line at the beginning of files 10 years ago
magiceffects.hpp Fix various MSVC warnings 10 years ago
mechanicsmanagerimp.cpp Merge pull request #447 from OpenMW/master while resolving conflicts 7 years ago
mechanicsmanagerimp.hpp Merge pull request #447 from OpenMW/master while resolving conflicts 7 years ago
movement.hpp Readded collision objects and movement physics 10 years ago
npcstats.cpp Merge pull request #403 from OpenMW/master 7 years ago
npcstats.hpp Merge pull request #403 from OpenMW/master 7 years ago
objects.cpp More consistent wording of errors/warnings 8 years ago
objects.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
obstacle.cpp AI: Check angle between actor and door 8 years ago
obstacle.hpp Added door detection based by ray casting 8 years ago
pathfinding.cpp [Fix] Some PVS-Studio and cppcheck fixes 7 years ago
pathfinding.hpp Move PathgridGraph out of CellStore 7 years ago
pathgrid.cpp http to https for supported urls (#1625) 7 years ago
pathgrid.hpp Move PathgridGraph out of CellStore 7 years ago
pickpocket.cpp Move rng to components 10 years ago
pickpocket.hpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 11 years ago
repair.cpp Added a special function for GUI sounds playing 8 years ago
repair.hpp
security.cpp [General] Rename Event into ObjectList & WorldObject into BaseObject 7 years ago
security.hpp
spellcasting.cpp Merge pull request #443 from OpenMW/master while resolving conflicts 7 years ago
spellcasting.hpp Update magic effect particles after building new animation (bug #2254) 7 years ago
spellpriority.cpp Do not summon the bound bow if there is no suitable ammo 7 years ago
spellpriority.hpp Split weapons and spells rating code from combat actions 8 years ago
spells.cpp Cache magic effects in MWMechanics::Spells 9 years ago
spells.hpp Cache magic effects in MWMechanics::Spells 9 years ago
stat.cpp Change bounds behavior of stat script commands 8 years ago
stat.hpp Fix magicka and fatigue calculations from fortifying attributes 9 years ago
steering.cpp Fixed bug in smoothTurn() 9 years ago
steering.hpp Fixes for building with unity build 9 years ago
summoning.cpp [General] Rename Event into ObjectList & WorldObject into BaseObject 7 years ago
summoning.hpp Added a delay before summoned creature corpse despawning 7 years ago
trading.cpp Fix selling success chance (Fixes #3802) 8 years ago
trading.hpp Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading 9 years ago
weaponpriority.cpp implement rateAmmo() function 7 years ago
weaponpriority.hpp implement rateAmmo() function 7 years ago