.. |
activespells.cpp
|
Support for multiple summons with same ID in the single spell
|
4 years ago |
activespells.hpp
|
Support for multiple summons with same ID in the single spell
|
4 years ago |
aipackage.cpp
|
Fix a crash in aipackage.cpp
|
4 years ago |
aipackage.hpp
|
Revise AI data handling
|
6 years ago |
aisequence.cpp
|
Use emplace_back instead of push_back
|
4 years ago |
aisequence.hpp
|
Merged pull request #1477
|
7 years ago |
animationstate.cpp
|
Do not use architecture dependent type size_t in esm format (Fixes #3633)
|
8 years ago |
animationstate.hpp
|
Do not use architecture dependent type size_t in esm format (Fixes #3633)
|
8 years ago |
attr.cpp
|
Handle werewolf stats
|
12 years ago |
attr.hpp
|
Implement vanilla-style corprus handling (bug #3714, bug #4623)
|
5 years ago |
cellid.cpp
|
Replace "sys::default" with ESM::CellId::sDefaultWorldspace
|
9 years ago |
cellid.hpp
|
Replace "sys::default" with ESM::CellId::sDefaultWorldspace
|
9 years ago |
cellref.cpp
|
Add OpenMW commits up to 4 Feb 2021
|
4 years ago |
cellref.hpp
|
Add OpenMW commits up to 4 Feb 2021
|
4 years ago |
cellstate.cpp
|
Remove empty line at the beginning of files
|
10 years ago |
cellstate.hpp
|
Feature #32: Implement respawn for containers, creatures and NPCs
|
11 years ago |
containerstate.cpp
|
Remove empty line at the beginning of files
|
10 years ago |
containerstate.hpp
|
components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
|
4 years ago |
controlsstate.cpp
|
Save controls state (Fixes #3598)
|
8 years ago |
controlsstate.hpp
|
Save controls state (Fixes #3598)
|
8 years ago |
creaturelevliststate.cpp
|
Feature #32: Implement respawn for containers, creatures and NPCs
|
11 years ago |
creaturelevliststate.hpp
|
components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
|
4 years ago |
creaturestate.cpp
|
Remove empty line at the beginning of files
|
10 years ago |
creaturestate.hpp
|
components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
|
4 years ago |
creaturestats.cpp
|
Use struct instead of tuple
|
4 years ago |
creaturestats.hpp
|
Use struct instead of tuple
|
4 years ago |
custommarkerstate.cpp
|
ESSImport: convert custom map markers, not working for interiors yet
|
10 years ago |
custommarkerstate.hpp
|
fix builds against MyGUI master
|
6 years ago |
debugprofile.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
debugprofile.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
defs.hpp
|
Use a constexpr for esm cc
|
4 years ago |
dialoguestate.cpp
|
Remove empty line at the beginning of files
|
10 years ago |
dialoguestate.hpp
|
ESSImport: convert faction reactions and known dialogue topics
|
10 years ago |
doorstate.cpp
|
Add safety checks for door state
|
5 years ago |
doorstate.hpp
|
components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
|
4 years ago |
effectlist.cpp
|
Don't rely on subrecord order part 2
|
10 years ago |
effectlist.hpp
|
Don't rely on subrecord order part 2
|
10 years ago |
esmcommon.hpp
|
Use existing min implementation
|
4 years ago |
esmreader.cpp
|
Fix MSVC's C4267 warnings
|
4 years ago |
esmreader.hpp
|
Merge branch 'esm_opti' into 'master'
|
4 years ago |
esmwriter.cpp
|
Fix MSVC's C4267 warnings
|
4 years ago |
esmwriter.hpp
|
Use template specialization for writeHNT to write raw arrays
|
5 years ago |
filter.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
filter.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
fogstate.cpp
|
Fix merge conflicts
|
5 years ago |
fogstate.hpp
|
Revert "Store raw data about fog of war instead of RGBA images"
|
5 years ago |
globalmap.cpp
|
Fix global map markers being duplicated when cell is visited again
|
10 years ago |
globalmap.hpp
|
Fix global map markers being duplicated when cell is visited again
|
10 years ago |
globalscript.cpp
|
ESM code cleanup
|
4 years ago |
globalscript.hpp
|
Allow targeting non-unique actors with StartScript (bug #2311)
|
5 years ago |
inventorystate.cpp
|
Use emplace_back instead of push_back
|
4 years ago |
inventorystate.hpp
|
Allows the same item to have multiple ancestors
|
9 years ago |
journalentry.cpp
|
Remove empty line at the beginning of files
|
10 years ago |
journalentry.hpp
|
Feature #764: Store the actor that gave the dialog response
|
11 years ago |
loadacti.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadacti.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadalch.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadalch.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadappa.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadappa.hpp
|
Fix reversed use of alembics and retorts
|
8 years ago |
loadarmo.cpp
|
Fixed data subrecord name for Armour record used in error
|
4 years ago |
loadarmo.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadbody.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadbody.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadbook.cpp
|
Update loadbook.cpp
|
8 years ago |
loadbook.hpp
|
Update loadbook.hpp
|
8 years ago |
loadbsgn.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadbsgn.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadcell.cpp
|
Log some more things
|
5 years ago |
loadcell.hpp
|
Replace zeroes and nulls by nullptrs
|
4 years ago |
loadclas.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadclas.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadclot.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadclot.hpp
|
Signedness fixes
|
6 years ago |
loadcont.cpp
|
Encode ID's in all places to UTF-8 (bug #3977)
|
5 years ago |
loadcont.hpp
|
Encode ID's in all places to UTF-8 (bug #3977)
|
5 years ago |
loadcrea.cpp
|
Support eight possible blood types (feature #4958)
|
6 years ago |
loadcrea.hpp
|
Support eight possible blood types (feature #4958)
|
6 years ago |
loaddial.cpp
|
Use new logging system for components
|
6 years ago |
loaddial.hpp
|
Remove unused includes
|
10 years ago |
loaddoor.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loaddoor.hpp
|
Clean up fallback record creation
|
6 years ago |
loadench.cpp
|
Handle enchantment autocalc flag as a flag (bug #5363)
|
5 years ago |
loadench.hpp
|
Handle enchantment autocalc flag as a flag (bug #5363)
|
5 years ago |
loadfact.cpp
|
Use meaningful names instead of mSkill1 and mSkill2
|
5 years ago |
loadfact.hpp
|
Use meaningful names instead of mSkill1 and mSkill2
|
5 years ago |
loadglob.cpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadglob.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadgmst.cpp
|
Remove deprecated GMST get* functions
|
6 years ago |
loadgmst.hpp
|
Remove deprecated GMST get* functions
|
6 years ago |
loadinfo.cpp
|
Minor cleanup
|
9 years ago |
loadinfo.hpp
|
Minor cleanup
|
9 years ago |
loadingr.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadingr.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadland.cpp
|
Merge branch 'constexpr' into 'master'
|
4 years ago |
loadland.hpp
|
Fix some issues, found by CoverityScan
|
4 years ago |
loadlevlist.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadlevlist.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadligh.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadligh.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadlock.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadlock.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadltex.cpp
|
Replace nonconst getId with setId, add template specialization and specialized derived classes for LandTexture
|
7 years ago |
loadltex.hpp
|
Consider land texture with given ID and index as override for base texture with the same ID and index (bug #4736)
|
6 years ago |
loadmgef.cpp
|
Do not initialize map every call
|
6 years ago |
loadmgef.hpp
|
Display magic effects according to research page
|
5 years ago |
loadmisc.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadmisc.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadnpc.cpp
|
Remove FactionID editing from OpenCS (#2636)
|
5 years ago |
loadnpc.hpp
|
Remove FactionID editing from OpenCS (#2636)
|
5 years ago |
loadpgrd.cpp
|
Fix a heap overflow in loadpgrd.cpp
|
4 years ago |
loadpgrd.hpp
|
Initialize some missing fields in constructors
|
7 years ago |
loadprob.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadprob.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadrace.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadrace.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadregn.cpp
|
Fix various warnings found by clang
|
4 years ago |
loadregn.hpp
|
Attempt to fix a regression - crash on ARM
|
5 years ago |
loadrepa.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadrepa.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadscpt.cpp
|
Don't log a warning for reading to the end of the subrecord
|
4 years ago |
loadscpt.hpp
|
Attempt to fix a regression - crash on ARM
|
5 years ago |
loadskil.cpp
|
Merge pull request #2180 from akortunov/includes
|
6 years ago |
loadskil.hpp
|
Get rid of Boost.Array
|
6 years ago |
loadsndg.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadsndg.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadsoun.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadsoun.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadspel.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadspel.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadsscr.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadsscr.hpp
|
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
|
10 years ago |
loadstat.cpp
|
Mark only instances from groundcover files as groundcover objects
|
4 years ago |
loadstat.hpp
|
Mark only instances from groundcover files as groundcover objects
|
4 years ago |
loadtes3.cpp
|
ESM code cleanup
|
4 years ago |
loadtes3.hpp
|
Remove outdated field - remnant from earlier implementation
|
4 years ago |
loadweap.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
9 years ago |
loadweap.hpp
|
Refactor weapon types behaviour
|
5 years ago |
locals.cpp
|
Use emplace_back instead of push_back
|
4 years ago |
locals.hpp
|
store global script state in saved game files
|
11 years ago |
magiceffects.cpp
|
Store magic effect Base values in savegame (Fixes #1489)
|
11 years ago |
magiceffects.hpp
|
Fix SummonKey comparison function
|
4 years ago |
mappings.cpp
|
Start rendering npc's
|
6 years ago |
mappings.hpp
|
Start rendering npc's
|
6 years ago |
npcstate.cpp
|
Remove empty line at the beginning of files
|
10 years ago |
npcstate.hpp
|
components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
|
4 years ago |
npcstats.cpp
|
Store attributes and skills values as floats (bug #4021)
|
5 years ago |
npcstats.hpp
|
Store attributes and skills values as floats (bug #4021)
|
5 years ago |
objectstate.cpp
|
Do not store object position, if it is the same as in CellRef
|
5 years ago |
objectstate.hpp
|
components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
|
4 years ago |
player.cpp
|
Merge branch 'master' into automove
|
5 years ago |
player.hpp
|
Merge branch 'master' into automove
|
5 years ago |
projectilestate.cpp
|
ESS-Importer: Convert magic projectiles (Closes #2320)
|
7 years ago |
projectilestate.hpp
|
ESS-Importer: Convert magic projectiles (Closes #2320)
|
7 years ago |
queststate.cpp
|
Remove empty line at the beginning of files
|
10 years ago |
queststate.hpp
|
ESSImport: convert journal indices
|
10 years ago |
quickkeys.cpp
|
Savegame: store most of CreatureStats
|
11 years ago |
quickkeys.hpp
|
Move to esm component
|
11 years ago |
records.hpp
|
Remove some unused code, include cleanup
|
10 years ago |
savedgame.cpp
|
Fix reference binding to null
|
4 years ago |
savedgame.hpp
|
Introduce a separate class to control world date and time
|
5 years ago |
spelllist.cpp
|
Don't rely on subrecord order part 2
|
10 years ago |
spelllist.hpp
|
Don't rely on subrecord order part 2
|
10 years ago |
spellstate.cpp
|
Implement vanilla-style corprus handling (bug #3714, bug #4623)
|
5 years ago |
spellstate.hpp
|
Implement vanilla-style corprus handling (bug #3714, bug #4623)
|
5 years ago |
statstate.cpp
|
Fix MSVC's C4244 warnings
|
4 years ago |
statstate.hpp
|
Store attributes and skills values as floats (bug #4021)
|
5 years ago |
stolenitems.cpp
|
Stolen item tracking overhaul part 2 (Fixes #2338)
|
10 years ago |
stolenitems.hpp
|
Stolen item tracking overhaul part 2 (Fixes #2338)
|
10 years ago |
transport.cpp
|
Fix crash in the ESM reader, when list is empty (bug #4677)
|
6 years ago |
transport.hpp
|
Add travel service support for creatures (Fixes #2432)
|
10 years ago |
util.hpp
|
Remove unused includes
|
10 years ago |
variant.cpp
|
Use std::variant for ESM::Variant implementation
|
4 years ago |
variant.hpp
|
Use std::variant for ESM::Variant implementation
|
4 years ago |
variantimp.cpp
|
Fix the compilation
|
4 years ago |
variantimp.hpp
|
Use std::variant for ESM::Variant implementation
|
4 years ago |
weatherstate.cpp
|
ESM code cleanup
|
4 years ago |
weatherstate.hpp
|
Refactor weather transitions to act more like MW
|
9 years ago |