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openmw-tes3mp/apps/openmw/mwmechanics
Andrei Kortunov 4d4d247565 Use SwimTurnLeft/Right animations correctly 7 years ago
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activespells.cpp Dispel only effects from spells (bug #3995) 7 years ago
activespells.hpp Dispel only effects from spells (bug #3995) 7 years ago
actor.cpp MechanicsManager, frame update 10 years ago
actor.hpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
actors.cpp Remove item by id from InventoryStore 7 years ago
actors.hpp Allow to use GetDetected without a reference (bug #3110) 7 years ago
actorutil.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actorutil.hpp actorutil.hpp includes mwworld/ptr.hpp 9 years ago
aiactivate.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aiactivate.hpp Cleanup of #include statements 9 years ago
aiavoiddoor.cpp Cleanup of #include statements 9 years ago
aiavoiddoor.hpp Cleanup of #include statements 9 years ago
aibreathe.cpp Added AiBreathe package (feature #1374) 8 years ago
aibreathe.hpp Added AiBreathe package (feature #1374) 8 years ago
aicombat.cpp Combat AI: do not use range weapons under water 8 years ago
aicombat.hpp purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 8 years ago
aicombataction.cpp Combat AI: use WhenUsed enchantments 8 years ago
aicombataction.hpp Combat AI: use WhenUsed enchantments 8 years ago
aiescort.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aiescort.hpp Cleanup of #include statements 9 years ago
aiface.cpp Implement Face instruction (Feature #1424) 9 years ago
aiface.hpp Implement Face instruction (Feature #1424) 9 years ago
aifollow.cpp AiFollow: add a threshold when turning to target 7 years ago
aifollow.hpp Don't make Command spells cancel AI packages 8 years ago
aipackage.cpp Added door detection based by ray casting 8 years ago
aipackage.hpp Added AiBreathe package (feature #1374) 8 years ago
aipursue.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aipursue.hpp Don't stack Ai packages (Fixes #3101, Fixes #3080, Fixes #2697) 9 years ago
aisequence.cpp Merge pull request #1326 from akortunov/spellpriority 8 years ago
aisequence.hpp Make guards that are attacked try to arrest player 8 years ago
aistate.hpp Remove BOOST_STATIC_ASSERT to fix clang warnings 10 years ago
aitravel.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aitravel.hpp AiPackage: fix path recalc on cell change 8 years ago
aiwander.cpp Fix some style issues flagged by cppcheck 7 years ago
aiwander.hpp Make stationary actors return to position on load 8 years ago
alchemy.cpp Update alchemy effects after every created potion (#4079) 7 years ago
alchemy.hpp Don't reveal unknown potion effects in alchemy window (Fixes #3146) 9 years ago
autocalcspell.cpp Move spell magicka cost calculation to standalone function 8 years ago
autocalcspell.hpp Show starting abilities, powers and spells in stat-review window (Fixes #2410) 8 years ago
character.cpp Use SwimTurnLeft/Right animations correctly 7 years ago
character.hpp Implement SwimTurnLeft/Right animations 7 years ago
combat.cpp Fix some style issues flagged by cppcheck 7 years ago
combat.hpp Fix some style issues flagged by cppcheck 7 years ago
coordinateconverter.cpp Fixed errors pointed out by Zini. 9 years ago
coordinateconverter.hpp Fixed errors pointed out by Zini. 9 years ago
creaturestats.cpp Disable hitAttemptActorId saving code for now 8 years ago
creaturestats.hpp Store mHitAttemptActorId in save files 8 years ago
difficultyscaling.cpp Cleanup of #include statements 9 years ago
difficultyscaling.hpp Implement difficulty scaling (Fixes #1505) 11 years ago
disease.hpp Cleanup of #include statements 9 years ago
drawstate.hpp Savegame: store most of CreatureStats 11 years ago
enchanting.cpp Fixed enchant points calculations formula 8 years ago
enchanting.hpp Pass parameters by const reference 8 years ago
levelledlist.hpp Cleanup of #include statements 9 years ago
magiceffects.cpp Remove empty line at the beginning of files 10 years ago
magiceffects.hpp Fix various MSVC warnings 10 years ago
mechanicsmanagerimp.cpp Handle Trespassing crime differently from Theft (bug #4158) 7 years ago
mechanicsmanagerimp.hpp Consider taking items from unconscious NPC as a theft 7 years ago
movement.hpp Readded collision objects and movement physics 10 years ago
npcstats.cpp Use base skill value when calculating rank requirements 7 years ago
npcstats.hpp Show correct class image in level-up dialog (Fixes #3443) 9 years ago
objects.cpp More consistent wording of errors/warnings 8 years ago
objects.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
obstacle.cpp AI: Check angle between actor and door 8 years ago
obstacle.hpp Added door detection based by ray casting 8 years ago
pathfinding.cpp Pass parameters by const reference 8 years ago
pathfinding.hpp Fixed more spelling mistakes 8 years ago
pathgrid.cpp Fixed more spelling mistakes 8 years ago
pathgrid.hpp Fixed more spelling mistakes 8 years ago
pickpocket.cpp Move rng to components 10 years ago
pickpocket.hpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 11 years ago
repair.cpp Added a special function for GUI sounds playing 8 years ago
repair.hpp Added PC repair feature 12 years ago
security.cpp Don't attempt to lock or unlock unsuitable objects (Fixes #2826) 10 years ago
security.hpp Cleanup Security class 12 years ago
spellcasting.cpp ExtraSpell magic effect: a basic implementation 7 years ago
spellcasting.hpp ESS-Importer: Convert magic projectiles (Closes #2320) 7 years ago
spellpriority.cpp Combat AI: allow only one summoned creature at time 7 years ago
spellpriority.hpp Split weapons and spells rating code from combat actions 8 years ago
spells.cpp Cache magic effects in MWMechanics::Spells 9 years ago
spells.hpp Cache magic effects in MWMechanics::Spells 9 years ago
stat.cpp Change bounds behavior of stat script commands 8 years ago
stat.hpp Fix magicka and fatigue calculations from fortifying attributes 9 years ago
steering.cpp Fixed bug in smoothTurn() 9 years ago
steering.hpp Fixes for building with unity build 9 years ago
summoning.cpp Added a delay before summoned creature corpse despawning 7 years ago
summoning.hpp Added a delay before summoned creature corpse despawning 7 years ago
trading.cpp Fix selling success chance (Fixes #3802) 8 years ago
trading.hpp Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading 9 years ago
weaponpriority.cpp Combat AI: use effective cast cost when rate enchanted weapon 7 years ago
weaponpriority.hpp Split weapons and spells rating code from combat actions 8 years ago