..
action.cpp
Make the PlayMode and PlayType enums scoped
2017-09-15 02:36:59 -07:00
action.hpp
Adjustments to RemoveItem behavior
2017-04-13 22:33:13 +09:00
actionalchemy.cpp
Include cleanup
2019-02-19 18:40:33 +03:00
actionalchemy.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
actionapply.cpp
Added MWMechanics::isPlayerInCombat()
2015-09-10 18:48:34 +12:00
actionapply.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
actiondoor.cpp
Opening doors
2013-04-28 14:59:15 +02:00
actiondoor.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
actioneat.cpp
Include cleanup
2019-02-19 18:40:33 +03:00
actioneat.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
actionequip.cpp
Improve equipment logic (bug #5223 )
2019-12-14 22:30:27 +04:00
actionequip.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
actionharvest.cpp
Rework container resolution ( #3006 )
2020-10-13 17:46:32 +02:00
actionharvest.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
actionopen.cpp
Allow ActionOpen and ActionTalk only for player (bug #5210
2019-11-18 12:41:11 +04:00
actionopen.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
actionread.cpp
Implement sBookSkillMessage GMST
2018-04-02 21:12:38 +03:00
actionread.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
actionrepair.cpp
Remove redundant includes
2019-02-23 08:02:12 +04:00
actionrepair.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
actionsoulgem.cpp
Include cleanup
2019-02-19 18:40:33 +03:00
actionsoulgem.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
actiontake.cpp
Use drag and drop for ActionTake when InventoryWindow is active (bug #4543 )
2018-09-10 15:18:07 +04:00
actiontake.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
actiontalk.cpp
Allow ActionOpen and ActionTalk only for player (bug #5210
2019-11-18 12:41:11 +04:00
actiontalk.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
actionteleport.cpp
Fix follower aggression when traveling. Summoning still has problems but less intrusive than current implementation.
2020-10-03 20:05:17 +00:00
actionteleport.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
actiontrap.cpp
Implement and use getDistanceToFacedObject()
2016-07-08 23:28:49 +09:00
actiontrap.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
cellpreloader.cpp
Remove redundant check - groundcover is not present in the CellStore
2021-01-26 22:29:41 +04:00
cellpreloader.hpp
avoid pagerebuild when reloading a same save
2020-06-13 00:22:28 +02:00
cellref.cpp
Avoid copying strings in SearchVisitor and readReferenceCollection
2019-10-28 19:28:14 +03:00
cellref.hpp
Avoid copying strings in SearchVisitor and readReferenceCollection
2019-10-28 19:28:14 +03:00
cellreflist.hpp
Remove redundant formatting changes
2021-01-26 22:29:41 +04:00
cells.cpp
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
cells.hpp
Merge branch 'radioactive' into 'master'
2020-10-20 16:56:22 +00:00
cellstore.cpp
Attempt to fix restocking items in old saves
2021-03-04 22:52:03 +01:00
cellstore.hpp
Allow targeting non-unique actors with StartScript (bug #2311 )
2020-05-10 14:57:06 +02:00
cellvisitors.hpp
Revert "Some actors are supposed to spawn on a static object that belong to an adjacent cell."
2021-01-29 16:51:05 +04:00
class.cpp
Revert "Remove physics dependency on basenode"
2021-01-29 16:51:13 +04:00
class.hpp
Revert "Remove physics dependency on basenode"
2021-01-29 16:51:13 +04:00
containerstore.cpp
Use range based for loops and auto
2020-12-04 18:34:51 +01:00
containerstore.hpp
"static const" -> "static constexpr" in headers
2021-03-21 13:57:54 +01:00
contentloader.hpp
Mark only instances from groundcover files as groundcover objects
2021-01-26 22:29:41 +04:00
customdata.cpp
Native graphics herbalism support (feature #5010 )
2019-05-02 23:03:47 +04:00
customdata.hpp
Native graphics herbalism support (feature #5010 )
2019-05-02 23:03:47 +04:00
datetimemanager.cpp
Introduce a separate class to control world date and time
2020-06-05 12:07:32 +04:00
datetimemanager.hpp
Introduce a separate class to control world date and time
2020-06-05 12:07:32 +04:00
doorstate.hpp
Add enum type for door state
2019-08-25 15:21:00 +02:00
esmloader.cpp
Remove redundant formatting changes
2021-01-26 22:29:41 +04:00
esmloader.hpp
Mark only instances from groundcover files as groundcover objects
2021-01-26 22:29:41 +04:00
esmstore.cpp
Also run NPC validation for modified base records
2021-03-23 21:07:57 +01:00
esmstore.hpp
Also run NPC validation for modified base records
2021-03-23 21:07:57 +01:00
failedaction.cpp
Play locked sounds on locked objects instead of actors
2016-08-10 21:31:14 +09:00
failedaction.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
globals.cpp
Introduce a separate class to control world date and time
2020-06-05 12:07:32 +04:00
globals.hpp
Remove NAME handling from MWWorld::Globals
2015-07-10 00:29:40 +03:00
inventorystore.cpp
Merge pull request #3040 from akortunov/pvs
2021-01-10 12:58:17 +01:00
inventorystore.hpp
"static const" -> "static constexpr" in headers
2021-03-21 13:57:54 +01:00
livecellref.cpp
Use new logging system for game itself
2018-08-14 23:05:43 +04:00
livecellref.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
localscripts.cpp
Convert loop to condition
2021-01-09 14:18:38 +04:00
localscripts.hpp
Vanilla-compatible activate / onActivate ( Fixes #1629 )
2016-02-26 13:08:35 +01:00
manualref.cpp
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
manualref.hpp
Move manualref code out of header
2015-02-09 15:01:49 +01:00
nullaction.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
player.cpp
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
player.hpp
Slightly reduce code duplication
2020-01-09 22:17:01 +03:00
projectilemanager.cpp
create constant and use constant in other parts of the code base
2021-03-24 14:54:46 -07:00
projectilemanager.hpp
Merge branch 'restore_caster' into 'master'
2021-03-05 21:07:29 +00:00
ptr.cpp
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
ptr.hpp
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
recordcmp.hpp
Include cleanup
2019-02-19 18:40:33 +03:00
refdata.cpp
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
refdata.hpp
Rework container resolution ( #3006 )
2020-10-13 17:46:32 +02:00
scene.cpp
allman style
2021-03-14 22:11:18 +01:00
scene.hpp
Revert "Some actors are supposed to spawn on a static object that belong to an adjacent cell."
2021-01-29 16:51:05 +04:00
store.cpp
Disallow inserting containers, creatures, and npcs from the save game not present in content files
2021-03-22 22:29:10 +01:00
store.hpp
Disallow inserting containers, creatures, and npcs from the save game not present in content files
2021-03-22 22:29:10 +01:00
timestamp.cpp
Correct an error in the timestamp subtracting logic ( Fixes #3105 )
2015-12-26 00:26:13 +01:00
timestamp.hpp
fixed warning C4099:
2015-03-06 21:36:42 +13:00
weather.cpp
Give meaningful name to the mEffectFade
2021-03-10 19:10:17 +04:00
weather.hpp
remove forward declaration
2020-10-27 19:23:07 +01:00
worldimp.cpp
Unbreak SetPos and the mods using it.
2021-03-28 21:19:14 +02:00
worldimp.hpp
Also run NPC validation for modified base records
2021-03-23 21:07:57 +01:00