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openmw-tes3mp/apps/openmw-mp/Script/Functions
2020-04-19 23:17:09 +03:00
..
Actors.cpp [General] Include death animations in ActorDeath packets 2019-12-05 13:27:55 +02:00
Actors.hpp [General] Include death animations in ActorDeath packets 2019-12-05 13:27:55 +02:00
Books.cpp
Books.hpp
Cells.cpp
Cells.hpp
CharClass.cpp
CharClass.hpp
Chat.cpp
Chat.hpp [Server] Fix mixed-up bindings for Chat functions 2019-11-20 21:01:18 +02:00
Dialogue.cpp
Dialogue.hpp
Factions.cpp
Factions.hpp
GUI.cpp
GUI.hpp
Items.cpp
Items.hpp
Mechanics.cpp [General] Rename PlayerTeam into PlayerAlly 2019-12-05 19:15:11 +02:00
Mechanics.hpp [General] Rename PlayerTeam into PlayerAlly 2019-12-05 19:15:11 +02:00
Miscellaneous.cpp [Server] Fix credentials generation. Used static variable as a workaround. 2020-02-16 12:34:05 +01:00
Miscellaneous.hpp [Server] Fix credentials generation. Used static variable as a workaround. 2020-02-16 12:34:05 +01:00
Objects.cpp [Server] SetObjectSound 2020-03-14 19:17:00 +01:00
Objects.hpp [Server] SetObjectSound 2020-03-14 19:17:00 +01:00
Positions.cpp
Positions.hpp
Quests.cpp
Quests.hpp
RecordsDynamic.cpp [General] Read and use weapon quantity in RecordDynamic packets 2020-04-19 23:17:09 +03:00
RecordsDynamic.hpp [General] Sound custom records 2020-03-15 19:17:00 +01:00
Server.cpp
Server.hpp
Settings.cpp [General] Set any settings from the Game category with the GAME_SETTINGS packet 2020-02-28 00:40:00 +01:00
Settings.hpp [General] Set any settings from the Game category with the GAME_SETTINGS packet 2020-02-28 00:40:00 +01:00
Shapeshift.cpp
Shapeshift.hpp
Spells.cpp
Spells.hpp
Stats.cpp
Stats.hpp
Timer.cpp
Worldstate.cpp [General] Distinguish between shorts & longs in ClientScriptGlobal 2020-02-17 18:19:03 +02:00
Worldstate.hpp [General] Distinguish between shorts & longs in ClientScriptGlobal 2020-02-17 18:19:03 +02:00