Commit Graph

890 Commits (master)

Author SHA1 Message Date
Dave Corley 1e6ed3eb70 CLEANUP: Define the tooltip text as constexpr 1 month ago
Dave Corley 44d5939572 FEAT(InstanceMode): Add a tooltip for InstanceMode in the same style as that of PathgridMode 1 month ago
Dave Corley fb9b191027 CLEANUP(instancemode): Always drop everything the same way 1 month ago
elsid afa769408a
Use normalized path for correctActorModelPath 2 months ago
Evil Eye 6644a7f27b Use more sensible types in pathgridutil 3 months ago
elsid 1fd6ac6438
Use normalized path in ImageManager 3 months ago
elsid d8189a5aa1
Use normalized path in SceneManager 4 months ago
Dave Corley daf82d40b9 FIX(CSVRender::Object): Clamp scale edits in render window too 4 months ago
psi29a 765d55208f Merge branch 'axis-lock' into 'master'
Feat(CS): Add shortcuts for axis locking, submode selection, switching camera, and fix render arrows

See merge request OpenMW/openmw!3675
5 months ago
Dave Corley 78c41d3eee Feat(instancemode.cpp): Implement keybinds for axis locking & switching submodes
Cleanup(instancemode): Make the axis shortcut using std::string instead
of format
5 months ago
Dave Corley 98750a122d Feat(worldspacewidget.cpp): store the camera mode tool & implement the
shortcut to cycle camera modes
5 months ago
Sam Hellawell 78e365f382 Add OpenMW-CS Terrain Equalize tool 5 months ago
psi29a 98ba2120b6 Merge branch 'zerotohero' into 'master'
Use -1 as the plugin index for LandTextures

See merge request OpenMW/openmw!4121
7 months ago
Evil Eye fbc6629d40 Rework land texture handling 7 months ago
Evil Eye 965bc20bab Set mPluginIndex to -1 for textures defined in this plugin 7 months ago
Dave Corley 145f9c1154 CLEANUP(CS): Do heightData check in actual implementation, revert
accidental change to land condition order
7 months ago
Dave Corley 86316fa7ab Fix(cell.cpp): Don't try to update land for interiors 7 months ago
Dave Corley 10eb807e72 Fix(Cell.hpp): Correct include path for document 7 months ago
Dave Corley 0a8fee59dd Don't store member variables from document & use simpler and safer
inputs to cell constructor. Explicitly tell the constructor whether land
should be loaded or not
7 months ago
Dave Corley 47044e1dc0 Cleanup(CS): re-add const for land collection 7 months ago
Dave Corley 6f2ae4a33b Cleanup(CS): Improve readability and clean up some implementations 7 months ago
Dave Corley ad135e3b95 Fix(cell.cpp): Change commands.hpp to absolute include path 7 months ago
Dave Corley d8187e40b2 Feat(CS): Create LAND record using the undo stack 7 months ago
Dave Corley 731302ecff Feat(CS): Add undo stack as a member of CSVRender::Cell 7 months ago
Dave Corley f565730a9a Fix(cell.cpp): never try to update land for interiors 7 months ago
Dave Corley dd7a2f22d1 Cleanup(CSVRender::Cell:updateLand): Early exit when landscape should
not be loaded
7 months ago
Dave Corley 78fd135764 Fix(CS): Remove unreachable code as land data will always be present 7 months ago
Dave Corley 3e7335ddc7 Fix(CS): Initialize landscape when opening an existing cell without VHGT 7 months ago
Evil Eye ca6baed366 Fix LTEX overriding and allow deletion 7 months ago
Evil Eye 6a10311ae5 Use more appropriate types in terrain storage 7 months ago
Andrei Kortunov 070327a259 Change SVG color in the editor 8 months ago
Andrei Kortunov 1bb48bcef7 Treat editor icons as scalable 8 months ago
AnyOldName3 04f1dc282b Merge branch 'fix-osga-rotate-wildly' into 'master'
Fix OSGAnimation issues

See merge request OpenMW/openmw!3989
8 months ago
Andrei Kortunov 1ad9e5f9e8 Rework editor icons 9 months ago
Sam Hellawell c3420ed306 Fix build 9 months ago
Evil Eye 781e797810 Merge branch 'instanceselectionmode' into 'master'
Fix instance selection mode destruction (#7447)

Closes #7447

See merge request OpenMW/openmw!3945
9 months ago
psi29a 090e57b27c Merge branch 'esm3structs' into 'master'
Replace fixed size writeHNT calls with decomposition

See merge request OpenMW/openmw!3914
10 months ago
Alexei Kotov cdbe6adfc3 Fix instance selection mode destruction (#7447) 10 months ago
Evil Eye cef59e8928 Replace fixed size writeHNT calls with decomposition 10 months ago
AnyOldName3 36a75cdb29 Get the GLExtensions instance when a context is created 10 months ago
Dave Corley 1b1f0c4971 Switch height/weight in names and make the stats a simple struct instead 11 months ago
Dave Corley 98ad059806 Cleanup(actoradapter): Use more explicit names & vec2 for racial height/weight 11 months ago
Dave Corley 049550d73e Cleanup(Actoradapter.cpp): Create new struct for race stats, use
std::pair instead
11 months ago
Dave Corley b31664a78f Fix(CS): Scale actors according to their race's stats 11 months ago
Andrei Kortunov 251d01304f Use move semantics for osg::ref_ptr 11 months ago
Evil Eye 0f6133b040 Merge branch 'move_editor' into 'master'
Move local variables in the editor

See merge request OpenMW/openmw!3771
12 months ago
Andrei Kortunov f8c1d48c0b Get rid of redundant casts 12 months ago
Andrei Kortunov 074ab682ab Move local variables in the editor 12 months ago
Dave Corley c563219b61 Cleanup(CS): Pass const ref when applicable for selection groups 12 months ago
Dave Corley 25f3e09da9 Fix(CS): Correct build issues on some compilers 1 year ago