Dave Corley
33ce7782e9
Feat(worldspacewidget.cpp): Add shortcut to clear selection
1 year ago
Dave Corley
a7f8ee1106
Feat(instancemode.cpp): Implement save/load selection group functions
1 year ago
Dave Corley
23e75bed8f
Feat(object.cpp): Make object outline an optional argument when selecting it
1 year ago
Dave Corley
f287914f1e
Feat(cell.cpp): Add select/unhide functions in cell.cpp
1 year ago
Dave Corley
8edc148418
Feat(CS): Implement select/unhide functions into interior & exterior
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worldspace widgets
1 year ago
Dave Corley
94eadd436d
Feat(worldspacewidget.cpp): Implement shortcut for visibility switching
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& unhiding all instances
1 year ago
Dave Corley
9d155afc15
Feat(worldspacewidget.hpp): Add virtual decs for selection functions
1 year ago
Dave Corley
cf098033b9
Feat(Mask.hpp): Add mask for hidden objects
1 year ago
Dave Corley
bc662aeb63
Fix(CS): Fix minor issue in deleteSelectedInstances impl which caused it
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to run twice
1 year ago
Dave Corley
7069a970ae
Feat(CS): Implement instance cloning
1 year ago
elsid
08902371b4
Use settings values for Shaders settings
1 year ago
elsid
053a3caf7b
Pass cache expiry delay to GenericResourceManager constructor
1 year ago
elsid
28614730da
Pass land reference to LandObject constructor
1 year ago
elsid
2a49919b53
Move esm3terrain to esmterrain
1 year ago
Andrei Kortunov
0723b44a65
Do not copy QVectors twice
1 year ago
Andrei Kortunov
35561450f1
Do not copy osg::ref_ptr when possible
1 year ago
Andrei Kortunov
d3d7a663c6
Move some objects instead of copying
1 year ago
Evil Eye
6b7e7acd16
Replace a number of incorrect index types
2 years ago
psi29a
df57f8004b
Merge branch 'default' into 'master'
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Replace some empty constructors and destructors with default
See merge request OpenMW/openmw!3078
2 years ago
Evil Eye
9214ffb50b
Replace some empty constructors and destructors with default
2 years ago
florent.teppe
ad8cfde4e0
ESM::LandData no longer a virtual interface
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instead it is constructed from ESM::Land or ESM4::Land
2 years ago
fteppe
22dc383f63
fixes errors and warnings
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Applies review comments
getWorldspaceTerrain => returns a reference because never null
crashfix in navigator
updateLandPositions fixes naming of it
const ESM4::Land* MWWorld::Store<ESM4::Land>::search(ESM::ExteriorCellLocation cellLocation) const removes useless else
ExteriorCellLocation uses default initializers
get terrain height returns -MAX_FLOAT when there is no esm4 terrain.
applied review comments
use default initlializer when possible
factorise code
uses pattern matching in for loop.
2 years ago
florent.teppe
e0fa15b727
Abstracted Land data that can be used by esm3 and esm4.
2 years ago
florent.teppe
1b718f09c5
adding worldspace info to terrain data structures
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Rendering manager can have multiple terrain, one for each queried worldspace
Terrain::World has a worldspace member
storage functions require a worldspace parameter.
2 years ago
florent.teppe
93e7b0d946
Terrain has a mandatory worldspace in constructor
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getTerrainHeightAt takes a worldspace.
Doesn't change anything for now => Therrain is created with the default ESM3 worldspace, and is never changed.
2 years ago
jvoisin
c7a3f43915
Minor header cleanup
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This has been done via CLion's "unused include directive",
set to "detect completely unused".
2 years ago
florent.teppe
cb4a97e50b
Displays references in exterior cells. A bit hackish.
2 years ago
psi29a
4fd8ed8f13
Merge branch 'qt_scene' into 'master'
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Migrate from GraphicsWindowQt to QOpenGLWidget
See merge request OpenMW/openmw!2895
2 years ago
Evil Eye
8d8207b734
Refactor pathgrid indices to use size_t instead of int
2 years ago
Andrei Kortunov
3e9cedf3b5
Use a compile-time check
2 years ago
Andrei Kortunov
8df7ce545e
Migrate from GraphicsWindowQt to QOpenGLWidget
2 years ago
Shi Han
a90e3b8c3b
Move from std::atoi to std::from_char
2 years ago
elsid
d03bec60e9
Avoid redundant conversion from RefId to string and back
2 years ago
elsid
419a86f0b9
Use ESM::RefId for actor parts
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To avoid redundant conversion RefId to string and back.
2 years ago
elsid
e618026c69
Use ESM::RefId as index key in collections
2 years ago
florent.teppe
486d15b19e
moved light common to its own file
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moved esm4light to it's own file
2 years ago
florent.teppe
dc961e3189
Adds the light into the scene.
...
Common struct for ESM3 and ESM4 light
2 years ago
Andrei Kortunov
7e2aedf637
Add an initial Qt6 support
2 years ago
florent.teppe
6ff90b34a8
Fixed an issue with RefId in CellRefs where Ids wouldn't be loaded
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Fixed multiple issues from the review.
2 years ago
florent.teppe
0f3499f504
Renamed string => Id, makes more sense considering the new underlying type
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Fixes unnecessary copies, and issues with case sensitive comparisons.
fixed modification that wasn't necessary
Fixed type mismatch, and unecessary copy
2 years ago
florent.teppe
30a020883e
Avoids unecessary copies
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Fixed issue with lowerCase
Oups fixed compialtion on openMW_test_suite
2 years ago
florent.teppe
65cdd489fb
create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
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Fixed some types
removed useless header
applied clang format
fixed compile tests
fixed clang tidy, and closer to logic before this MR
Removed hardcoded refids
unless there is a returned value we don't use static RefIds
can use == between RefId and hardcoded string
Fix clang format
Fixed a few instances where std::string was used, when only const std::string& was needed
removed unused variable
2 years ago
fteppe
09d461a8cd
fixed Topic selected event
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Fix rebase
2 years ago
fteppe
20da0892ef
openMW_test_suite compiles and runs
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Slowly moving through the open-cs errors
Good progress in openCS
Very good progress on openCS
Getting closer with openCS
OpenCS compiles and runs! Didn't have time to test it all though
ix openMW
everything compiles on windows??
Fix gcc
Fix Clang
2 years ago
Max Henzerling
897cdc62d8
Add snap to reference
2 years ago
jvoisin
1a326294c0
Run IWYU on the opencs
2 years ago
jvoisin
cd29c181cf
Another pass with IWYU
2 years ago
elsid
843753da14
Remove unused includes
2 years ago
jvoisin
3cbf1dc042
First pass with include-what-you-use
2 years ago
clang-format-bot
ddb0522bbf
Apply clang-format to code base
2 years ago
Evil Eye
fb9bc5f535
Use string_view in Fallback::Map
2 years ago
mpeco
78700eee57
functor-based Qt signal-slot syntax construction set
2 years ago
elsid
b3882777ab
Cleanup opencs includes
2 years ago
psi29a
b551e69b6f
#5534 remove OSG 3.4 support and require at least 3.6.5 support
2 years ago
elsid
f99ed6f1db
Split components/misc/stringops.hpp into multiple headers
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Replace all ciEqual overloads with one having std::string_view as argument.
2 years ago
Andrei Kortunov
de58c9dff3
Get rid of obsolete osg::Geode where it is possible
2 years ago
elsid
7501597813
Do not use float as loop variable
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apps/opencs/view/render/instanceselectionmode.cpp:294:9: warning: Variable 'i' with floating point type 'float' should not be used as a loop counter [clang-analyzer-security.FloatLoopCounter]
for (float i = 0.0; i <= resolution; i += 2)
^ ~ ~
3 years ago
elsid
bef15edf0b
Remove redundant ostream, istream, iostream and sstream includes
...
* Replace by std::to_string and operator+ where possible.
* Move the code requiring to include <sstream> from .hpp to .cpp files.
3 years ago
jvoisin
8b9ed57348
Clean up Qt includes
3 years ago
Cody Glassman
ce49aa1202
Attach lights at origin when missing AttachLight node
3 years ago
Evil Eye
db1a372e5b
Replace new with make_unique in opencs
3 years ago
Evil Eye
a64979e25d
Replace empty std::string assignments
3 years ago
Vidi_Aquam
035fe778b2
Temporary workaround for angle snapping
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Made the angle snap only apply to an object when the drag is finished, which is much more usable until the rotation system can be fixed completely
3 years ago
Vidi_Aquam
abf0c8048e
Change reading of settings and add missing logic to mouse wheel drag
3 years ago
Vidi_Aquam
6d7c8f25fc
Implement grid snapping and angle snapping in OpenMW-CS
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Adds configurable snap settings for instance movement, rotation and scaling, used with the secondary edit button
3 years ago
Bret Curtis
74e7cfc023
remove unused includes: part1
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remove unused imports: part2
revert one tidy we will keep for c++20
3 years ago
Bret Curtis
cdbab2325f
rename esmterrain to esm3terrain
3 years ago
Bret Curtis
d1fb854521
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
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esm typo
esm typo
3 years ago
Cody Glassman
8ec0a52605
Toggable day night switch ( #5928 )
3 years ago
Alexei Dobrohotov
7a0c13fcf8
Make better use of std::clamp
3 years ago
Bo Svensson
c9c8d02332
fixes a crash ( #3183 )
...
This PR fixes a crash caused by the improperly ensured lifetime of RigGeometry::mSourceGeometry. mSourceGeometry was not adequate to ensure mSourceGeometry would outlive mGeometry because we extend mGeometrys lifetime beyond this lifetime by passing mGeometry to the draw traversal instead of this.
In addition,
We add important comments.
We detect and prevent generally unsafe operations in high level code.
We add a sprinkling of const to help clarify intentions.
3 years ago
unelsson
14c4bba4a3
Remove unused include
3 years ago
unelsson
28278e9a82
Drawing duplicate lines is faster than iterating through big containers
3 years ago
unelsson
55456a19fc
Only iterate through temporary selection when using toggle
3 years ago
unelsson
46960825ef
Various terrain selection and editmode dragging fixes
3 years ago
unelsson
89a20b6ea5
Call dragEnded instead of pressed also after aborted operation
3 years ago
unelsson
3df9ceda03
Remove measurement code
3 years ago
unelsson
7602d677fa
Terrain selection optimizations, measurements, renderBin change
3 years ago
Matjaž Lamut
1c9f06f742
Minor UI tweaks all around OpenMW-CS
3 years ago
psi29a
e2e5161d81
Merge branch 'optimizebrushdraw' into 'master'
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Optimize terrain editing brush drawing performance
Closes #6285
See merge request OpenMW/openmw!1226
3 years ago
Evil Eye
831055f878
Merge branch 'OpenCS-fix-modify' into 'master'
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OpenCS - Re-implement the fix for Issue #6067 .
See merge request OpenMW/openmw!1173
3 years ago
unelsson
70e210735a
Optimize terrain editing brush drawing performance
3 years ago
elsid
6b7434ca69
Pass std::string_view instead of const std::string&
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* Starting with Actor::getBodyPartMesh and ending with
Misc::StringUtils::ciEqual.
* Add tests for Misc::StringUtils::ciEqual.
3 years ago
psi29a
6170971ea3
Merge branch 'bettermoveinstance' into 'master'
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Set instance movement based on camera zoom
See merge request OpenMW/openmw!1186
3 years ago
elsid
a8c16071dc
Fix -Wreturn-local-addr warning
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/home/elsid/dev/openmw/apps/opencs/model/world/actoradapter.cpp: In member function ‘const string& CSMWorld::ActorAdapter::ActorData::getPart(ESM::PartReferenceType) const’:
/home/elsid/dev/openmw/apps/opencs/model/world/actoradapter.cpp:142:20: error: returning reference to temporary [-Werror=return-local-addr]
142 | return "";
| ^~
3 years ago
unelsson
f876ff2c14
Clear temporary movement data at the end of the drag
3 years ago
unelsson
53d315c862
XYZ-locking, mouse wheel move fix
3 years ago
unelsson
23fe3d74ab
Use floats, not doubles
3 years ago
unelsson
840e7615f5
Store object origins and move difference
3 years ago
unelsson
0d511da615
Test of basic mouse-plane use
3 years ago
cc9cii
b0d5ca386d
Update original cell column and do not modify the refnum when moving a reference to another cell with 3D editing.
3 years ago
psi29a
716eebe616
Merge branch 'terrainselectioncrashfix' into 'openmw-47'
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Fix terrain selection crash
See merge request OpenMW/openmw!1165
(cherry picked from commit ec4e3b04a7
)
b84e41bd
Avoid storing ref, dynamic cast worldspacewidget for safety
d62ddc00
Use QPointer to detect object existence, less verbose debug messages
cb42b528
Remove friend, make getEditMode public to allow editmode testing.
4b148180
Restucture code
08f7c73e
Fix text
3 years ago
elsid
8d2cdedc87
Show number of pathgrid node in a tooltip
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To allow users faster understand what node it is.
4 years ago
Atahualpa
3a1243a5d0
Rebased branch, reduced code duplication, added comments, adjusted formatting.
4 years ago
Atahualpa
ca80aeaaea
Fix vertex calculation for cell-border drawing.
4 years ago
Atahualpa
356efa15a2
Fixes #6035 (circle brush selects outside of circle) and #6036 (some corner vertices not selected).
4 years ago
Atahualpa
7be891b440
Directly use Geometry instead of Geode; fix for loop; add size_t type-cast.
4 years ago
Atahualpa
6c49074765
Remove old references to Cell class.
4 years ago
Atahualpa
008bf64dd9
Second step toward fixing terrain selection issues.
4 years ago
Atahualpa
18ea4d8eb2
First step toward fixing terrain selection issues.
4 years ago