Commit Graph

890 Commits (master)

Author SHA1 Message Date
psi29a 3944648f0b Merge branch 'opencs_remove_inclde' into 'master'
Remove some superfluous includes in the opencs

See merge request OpenMW/openmw!829
4 years ago
jvoisin 06ae26037f Remove some superfluous includes in the opencs 4 years ago
Thunderforge 339d347aea Fixing performance-faster-string-find issues
This addresses the Clang Tidy check [performance-faster-string-find](https://clang.llvm.org/extra/clang-tidy/checks/performance-faster-string-find.html).
4 years ago
Andrei Kortunov 2d869ca9ff Fix node masks signed/unsigned mismatch 4 years ago
Andrei Kortunov 9647b670e4 Do not declare unused variables 4 years ago
Andrei Kortunov 0cadc97fb3 Fix double -> float conversions 4 years ago
uramer ee2f0e7eb3 Fix inconsistent argument name 4 years ago
uramer eca0d8b7ea Fix typo in DropMode enum 4 years ago
uramer edc6d5c3e7 Fix a typo in separate drop binds 4 years ago
uramer 36cd818155 Fix separate drop, refactor for code reuse 4 years ago
Bret Curtis a735bbe9a5
Merge pull request #3040 from akortunov/pvs
Fix some issues, found by PVS Studio
4 years ago
Nelsson Huotari 313e895912 [OpenMW-CS] Cube and sphere instance selection 4 years ago
Andrei Kortunov ad101de733 Merge declaration and initialization 4 years ago
Andrei Kortunov 7fc4c9f3f6 Avoid dead code 4 years ago
Coleman Smith 3b9db41346 removing unneeded variable 4 years ago
Coleman Smith 842ea9d6ed simplifying a bit
- attaching gradient camera directly to the main camera
- using Vec4ub
4 years ago
Andrei Kortunov 8084a336b5 Replace zeroes and nulls by nullptrs 4 years ago
Alexei Dobrohotov 53f91a3aa5
Merge pull request #3018 from akortunov/emplace
Use emplace_back instead of push_back
4 years ago
Bret Curtis 5a824d0333 components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
Andrei Kortunov 065ed5138e Use emplace_back instead of push_back 4 years ago
Andrei Kortunov 8ca3c3b123 Mark overrided methods by override keyword 4 years ago
elsid 40ad87bc4d
Replace OpenThreads by std types 5 years ago
Andrei Kortunov c8d5d421d9 Do not use deprecated mouse wheel movement angle 5 years ago
Andrei Kortunov 2b4274bca8 Use modern Qt flag declarations 5 years ago
Bret Curtis 61a5c6125d #5480: Drop Qt4 support and require Qt 5.12 or later. 5 years ago
Bret Curtis 68549828b4 create static functions to set/get hidden node mask; compromise on magic numbers to make things easier to understand 5 years ago
Bret Curtis 8a8107e837 as it says; revert vismask and uncomplicate openmw 5 years ago
Nelsson Huotari 42c7ec8f1c Minor fix to calculation of mLandSizeFactor (-1) 5 years ago
Andrei Kortunov 023c51ad0e Fix int/float conversions in the CSVRender::BrushDraw 5 years ago
Bret Curtis 7fda65e7bb
Merge pull request #2692 from unelsson/opencsbrushdraw
Editor: Implement brush outlines
5 years ago
Andrei Kortunov a68d9aed4c Fix issues, found by CoverityScan 5 years ago
Nelsson Huotari 66fba7cc51 Remove unneeded constructors, only initialize in cpp, minor fixes 5 years ago
Nelsson Huotari ec2ff2a9b0 Fix if oneliners 5 years ago
Nelsson Huotari 18cdd3bd7c rebase-related fixes 5 years ago
Nelsson Huotari da0add904b Fix and simplify brush outlines and coordinate calculations 5 years ago
Nelsson Huotari 8f625474fd Hotfix terraintexturemode circle brush radius calculations 5 years ago
Nelsson Huotari e14c390a9b Fix crash 5 years ago
Nelsson Huotari 731e5b57f5 Tool outline for terraintexturemode and square shape. Various fixes. 5 years ago
Nelsson Huotari 24c8b32d4c Implement brush outline for terrainshapemode 5 years ago
Nelsson Huotari 793ea8566f Fix typo 5 years ago
Nelsson Huotari 17cb3414d8 clean-up, improve formatting 5 years ago
Nelsson Huotari 75f6577f61 Remove unneeded include 5 years ago
Nelsson Huotari 41aa90bfa7 Add helper class for safer mask handling 5 years ago
Nelsson Huotari af434cffba fix numeric limits min() to lowest(), fix correct drop height 5 years ago
Nelsson Huotari 035d5205d9 Use collision boxes to calculate dropping height, variable naming 5 years ago
Nelsson Huotari 54738e1e32 Handle mask disabling better 5 years ago
Nelsson Huotari 711dc59f09 Implement four different functions for dropping 5 years ago
Nelsson Huotari f063eeb36e Drop objects with a keyboard shortcut 5 years ago
Nelsson Huotari 198a75b8e6 Delete selected instances with a hotkey 5 years ago
Andrei Kortunov 84979fa8b7 Move VisMask to components 5 years ago
AnyOldName3 73722eedf3 Add default font releaseGLObjects workaround for OSG <3.65
This resolves https://gitlab.com/OpenMW/openmw/issues/4704

I've not compiled this or anything and I'm going off my memory from
around ten or eleven months ago, so if this fails CI or causes more
problems, that's why. The most likely issue is that we'll need to make
the context current before releasing the program.
5 years ago
Bret Curtis 7dfbeff049
Merge pull request #2677 from unelsson/fixcsrotation
Editor: Convert radians to degrees when rotating objects
5 years ago
Nelsson Huotari 032513ae18 Convert radians to degrees 5 years ago
capostrophic 89055f1c6c Generate WNAM upon saving terrain 5 years ago
bzzt f09125fc93 perf regression fix 5 years ago
Bret Curtis 454b9f1964
Merge pull request #2597 from akortunov/coverity
CoverityScan fixes, part 2
5 years ago
Alexei Dobrohotov b5992b380e
Merge pull request #2586 from unelsson/allowselectionalledges
Allow selecting cell edges everywhere
5 years ago
Andrei Kortunov b210e99abc Avoid divizion by zero 5 years ago
Nelsson Huotari 120583f443 optimize isInCellSelection calls 5 years ago
Andrei Kortunov 238dcdbbd4 Fix copy-paste error 5 years ago
Andrei Kortunov 079c77ff22 Avoid zero division 5 years ago
Nelsson Huotari 45d43045eb Remove unused std::string 5 years ago
Nelsson Huotari aeb0ccff90 Allow selecting cell edges everywhere 5 years ago
Nelsson Huotari 8f6dc78217 Get vertex height from data, if not available in visible cells. 5 years ago
Nelsson Huotari 9677203215 Don't allow vertex selection outside visible cells 5 years ago
Nelsson Huotari d186bcb46f Update selection during transient edit, clear to a single function. 5 years ago
Andrei Kortunov d278e5d4af Fix warnings about variable re-declaration 5 years ago
Nelsson Huotari fdc73b87ba Remove includes that aren't needed any more 5 years ago
Nelsson Huotari 9e5db10288 const ref float -> float 5 years ago
Nelsson Huotari ac5b356e8d Always initialize landShapeNew 5 years ago
Nelsson Huotari 6f9f59dd58 declare cellId and cellCoords in smallest possible scope 5 years ago
Nelsson Huotari fdcc7fa1d7 0 to nullptr 5 years ago
Nelsson Huotari a13edbdb42 Bump shape calculation to function 5 years ago
Nelsson Huotari 8d3e7f2815 fix normals at cell edges, better coding standards 5 years ago
Nelsson Huotari 0f6ddfe8e6 change include, cleanup 5 years ago
Nelsson Huotari 12349f4e48 cleanup 5 years ago
Nelsson Huotari c556885d71 remove unused Qt signal 5 years ago
Nelsson Huotari deb122ffdb Add optional post-processing (smooth/rough), add/fix tooltips. 5 years ago
Nelsson Huotari 2d34b63b0b Fix logic of land loading when no cell, land or landdata. Fix also draw. 5 years ago
Nelsson Huotari 71eff60d22 Do in-class init. if possible, mLayoutSliderSize -> layoutSliderSize 5 years ago
Nelsson Huotari a1348d94f9 add missing final specifiers 5 years ago
Nelsson Huotari c2de645c8c override, virtual -> final, remove unused variables, public to private. 5 years ago
Nelsson Huotari 8a9ca0b3ec Generate new WNAM record based on new land heights, add comments 5 years ago
Nelsson Huotari 96be82a047 Remove terrain vertex selection and brush button when exiting editMode 5 years ago
Nelsson Huotari 8acfa2600f Terrain shape editing related fixes 5 years ago
Nelsson Huotari 5b9debc554 use enum for mbrushshape initialization 5 years ago
Nelsson Huotari bae8636ec0 Fix brusshape enum values 5 years ago
Nelsson Huotari c031543420 use enum for brush shapes 5 years ago
Nelsson Huotari 388edfd8cc change manual memory management to std::unique_ptr 5 years ago
Nelsson Huotari da4abcd7c1 std::set to std::unique and erase. 5 years ago
Nelsson Huotari 6a44cae572 white iterator loop to C++11 range-based for loop. 5 years ago
Nelsson Huotari bccf36fdbc Convert normals calculations mostly to osg::Vec3f 5 years ago
Nelsson Huotari 45b0f034c3 Split complex if-logic into multiple reasonably named functions 5 years ago
Nelsson Huotari 0ce971c1bb Revert back to less aggressive component-level changes. 5 years ago
Nelsson Huotari 69083369f8 use std::fill instead of for 5 years ago
Nelsson Huotari dc7dc93320 Remove unused functions, improve formatting, handle terrain edit click 5 years ago
Nelsson Huotari 55b3fd4418 Use float calculations for circle brush, keep tool options in memory. 5 years ago
Nelsson Huotari 23e7c71a5a Tighter corner checking, clean-up, landSize to ESM::Land::LAND_SIZE. 5 years ago
Nelsson Huotari 8f3c22ccc3 Remove TerrainShapeMode::fixEdges 5 years ago
Nelsson Huotari 1a3fc435b9 Fix alterHeight bugs, don't let broken land edit pass. 5 years ago
Nelsson Huotari ff18595a86 Reduce code duplification, add bool value to limiting 5 years ago
Nelsson Huotari 60c0a25004 Fix smooth tool and flatten tool. Default tool strength to 8. 5 years ago
Nelsson Huotari 54e13954e8 Improve land steepness limiting code 5 years ago
Nelsson Huotari 4a2d8aaf97 Handle mBrushSize 1. 5 years ago
Nelsson Huotari 16138fc896 Transient land shape editing 5 years ago
Nelsson Huotari 78f2a5181d Default brush size to 1 5 years ago
Nelsson Huotari 301c05662b assignment to memb. init. list, publics to private, virtual -> final 5 years ago
Nelsson Huotari 4ccb951126 move check to outermost scope 5 years ago
Nelsson Huotari 0880923189 Consistency for variable and header argument names. 5 years ago
Nelsson Huotari 6dc3d8b44b More readable code 5 years ago
Nelsson Huotari 780055899d Don't add empty primitive sets to geometry. 5 years ago
Nelsson Huotari 3becacf6d1 Remove globals, const int& -> int, values to const ref. 5 years ago
Nelsson Huotari 1dcee833a1 Less verbose syntax 5 years ago
Nelsson Huotari 5a143fe99d Remove extra include 5 years ago
Nelsson Huotari 39ab449431 Only allow selection of cells in view 5 years ago
Nelsson Huotari dc8de6c6e6 Make less copies 5 years ago
Nelsson Huotari 001ca68cc7 Remove empty lines 5 years ago
Nelsson Huotari 46ee639892 pass by const ref and other fixes 5 years ago
Nelsson Huotari 20ab7df19f Fixes, cleanup. 5 years ago
Nelsson Huotari 1a08944a8b Remove unused code, clarifications, optimizations 5 years ago
Nelsson Huotari d6722c7492 Terrain texture selection, support for vertex selection 5 years ago
Nat Meo af1e5e01b4 Issue #5005: Instance window via Scene window 6 years ago
Capostrophic 85e99182ce Revise light source configuration (bug #4965)
Set up attenuation less awkwardly
Use global attenuation settings for magic light source
Use constant attenuation settings
6 years ago
Andrei Kortunov a302ec9c65 Make fallback map static to simplify constructors 6 years ago
elsid ccb325c663
Add override to fix warnings 6 years ago
Nelsson Huotari 2b674cedaa Implement view cell from r-type hint 6 years ago
Andrei Kortunov 9e4a339ad3 Daytime node switch support (feature #4836) 6 years ago
Stomy 71be4cdd20 Ensure Unique Instance Refnum after clone, add, or move 6 years ago
mp3butcher 9de6c630f2 fix moc achieving to reach unparsable boost code 6 years ago
Andrei Kortunov 059a8fd32a Refactor dynamic casts in the editor 6 years ago
Andrei Kortunov 5ac81cfbff Throw exceptions with some info int the editor if dynamic_cast failed 6 years ago
Andrei Kortunov 4ee15ddcb9 Fix many Coverity Scan warnings 6 years ago
Andrei Kortunov e06f0b797a Replace all NULLs to nullptr 6 years ago
Capostrophic 03788edd63 Fix redundant drag call in instance dragging (bug #4593) 6 years ago
Kyle Cooley 0096951f25 cleanup 6 years ago
Kyle Cooley 676fc48855 Re-add logic for empty model 6 years ago
Kyle Cooley f43b70d77b Centralize actor data, simplify logic 6 years ago
Kyle Cooley 031502b2ab Reorganize ActorAdapter data, use weak cache for sharing 6 years ago
Kyle Cooley 2a9ebac572 Simplify update logic, update when race parts are changed. 6 years ago
Kyle Cooley 1276e0fa9b Handle changes to race record when rendering actors 6 years ago
Kyle Cooley 6bece13a32 Use new Log class for error message 6 years ago
Kyle Cooley 97ac0a92dd Move data handling out of rendering code, equip armor/clothes 6 years ago
Kyle Cooley 6b42f37918 Handle creatures too 6 years ago
Kyle Cooley e2ac392a40 Move common stuff to scene util, fix errors with 1st person meshes 6 years ago
Kyle Cooley 8444ee9981 Start rendering npc's 6 years ago
Andrei Kortunov ee4ca87352 Traverse child nodes of cell node in the editor (bug #4654) 6 years ago
Andrei Kortunov 70ed8fd1a9 Use constants instead of widely used magic numbers (task #4645) 6 years ago
Andrei Kortunov c7a5548475 Use new logging system for editor 6 years ago
Andrei Kortunov 6ddf6eb885 Use editor markers for lights and creatures levelled lists 7 years ago
Andrei Kortunov 27a5da59ba Fix MSVC warnings C4456 7 years ago
Andrei Kortunov f4330cf057 Editor: limit FPS in 3D preview windows (feature #3641) 7 years ago
Nelsson Huotari 825c331764 Remove texture filtering, better ltex importing, reindexing duplicates 7 years ago
Nelsson Huotari 8ae46519cf Fix missed worldspacehits, add linebreak to tooltip 7 years ago
Nelsson Huotari 21e8d08e69 Handle invalid texture id's 7 years ago
Nelsson Huotari 17e01ca336 Setting "Scene Drops" rename "3D Scene Editing" 7 years ago
Nelsson Huotari 758ccac75a Show texture id + filename 7 years ago
Nelsson Huotari 1c79d5311c Brush history menu 7 years ago
Nelsson Huotari 62066f01bd clean-up 7 years ago
Nelsson Huotari d33c98c68d Revert unintended changes 7 years ago
Nelsson Huotari 5656745445 Select dragged texture-assets, add brush settings widget-type, fixes. 7 years ago
Nelsson Huotari baa707b5e3 User setting for selective cell editing or new land creation 7 years ago
Nelsson Huotari 24977fcc0f improve hit calculation accuracy for texture editing 7 years ago
Nelsson Huotari e8a9bff85c Drop textures to landtextures from assets (try-method) 7 years ago
Nelsson Huotari 7139889566 Brush button window opens at modebutton, slider 1-50, doxygen comments 7 years ago
Nelsson Huotari 20d1d8ac89 Fixed brush calculations, implement undostack macro when clicked. 7 years ago
Nelsson Huotari 5f3c8b2b99 c_str -> fromStdString, remove TextureBrushButton class 7 years ago
Nelsson Huotari cf7a0f715e Command macro for complete drag-editing operations. 7 years ago
Nelsson Huotari 9f742d5b1f Brush affects adjancent cells 7 years ago
Nelsson Huotari 1ca2710a2a Formatting, fixes 7 years ago
Nelsson Huotari 1c113eca9c 15 to landTextureSize-1 7 years ago
Nelsson Huotari 3327d6f7c4 Drag terrain painting, code cleanup 7 years ago
Nelsson Huotari a54a1b9940 Command system and undo 7 years ago
Nelsson Huotari cc415526b0 fix texture index +1, better icons 7 years ago
Nelsson Huotari 316d05bdc4 {} to () 7 years ago
Nelsson Huotari 4649d1258c Direct data terrain editing 7 years ago
Nelsson Huotari 4ae75d1d20 Terrain texture brush frame 7 years ago
Nelsson Huotari 69aacdff17 Lamoot's new icon set 7 years ago
Miloslav Číž 1f5feeddb9 CS: Change camera parameter types to int 7 years ago
Miloslav Číž f2777f7242 CS: Mover object-marker-alpha under Rendering 7 years ago
Miloslav Číž 79527b746a Remove unused variable 7 years ago
Miloslav Číž b246580c63 Fix orbit camera axis 7 years ago
Miloslav Číž e309dfd234 CS: Rename variables (AppVeyor fix) 7 years ago
Miloslav Číž 199e41833f
Merge branch 'master' into cs-cam 7 years ago
Miloslav Číž d85f8deaa3 CS: Add fixed roll setting, plus ortho fix 7 years ago
Miloslav Číž 1b77e3ed62 CS: Add ortho camera setting 7 years ago
Miloslav Číž bfad5ebde4 CS: Fix camera orbit control with keys 7 years ago
Miloslav Číž 5e076ee015 CS: Fix camera orbit with arbitrary roll 7 years ago
Miloslav Číž cfdc6c788e CS: Make camera FOV change dynamically 7 years ago
Miloslav Číž 7d36dd68dc CS: Make orbit camera not change roll 7 years ago
Miloslav Číž 360d786ff2 CS: Add rendering prefs and camera FOV 7 years ago
Kyle Cooley eb23367175 Fix rendering depth/order issues 7 years ago
Kyle Cooley c8f79ea838 Adjust rotation markers 7 years ago
Kyle Cooley 1cd539bad2 Fix render order for markers 7 years ago
Kyle Cooley 556117f6e6 Update marker transparency when changed. 7 years ago
Kyle Cooley de214db8d4 Use configured transparency. 7 years ago
Kyle Cooley 197ea95646 Prevent arrows for move/scale markers from intersecting. 7 years ago
Kyle Cooley 492b99b008 Transparent object markers 7 years ago
Kyle Cooley 25d4a0370f Changes to land data access in tables, also update Land once per frame in scene view. 7 years ago
Kyle Cooley d030b595f8 Fix potential segfault, cleanup, get rid of warnings. 7 years ago
Kyle Cooley 2eacc2f093 Changes to land creation, add ability to specifically clear terrain cache 7 years ago