psi29a
ec43849020
Merge branch 'sensiblechain' into 'master'
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Handle weird post-processing chains gracefully (#8295 )
Closes #8295
See merge request OpenMW/openmw!4509
2025-01-12 17:58:41 +00:00
Alexei Kotov
383876a516
Handle weird post-processing chains gracefully ( #8295 )
2025-01-11 17:03:59 +03:00
AnyOldName3
e1208b64e7
Update comments
2025-01-09 17:16:06 +00:00
AnyOldName3
29af981345
Don't give commas special meaning when matching comments to openmw.cfg values
...
Previously, comments would be associated with the openmw.cfg line that followed them, but only up to the first comma.
This meant that if you had fallback=thing,otherthing and fallback=thing,thirdthing, comments above the thirdthing line would be moved above the otherthing line, even though both lines would be kept when the file was written out.
This seemed to be an attempt at a feature when cc9cii first implemented the comment preservation system, but it only seems to cause confusion.
2025-01-09 15:21:14 +00:00
elsid
6464d99134
Throw system error on open file failure
2025-01-06 23:38:32 +01:00
elsid
be1ce81be7
Write debug recast mesh before generating navmesh
2025-01-06 23:38:29 +01:00
psi29a
52d1493500
Merge branch 'suntzuquote' into 'master'
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Add an option to match sunlight to the sun (#8032 )
Closes #8032
See merge request OpenMW/openmw!4490
2025-01-05 20:08:28 +00:00
Evil Eye
f92b5040c6
Don't add auto started local Lua scripts twice
2025-01-01 13:21:28 +01:00
Alexei Kotov
aa277c0934
Add an option to match sunlight to the sun ( #8032 )
2024-12-28 18:29:35 +03:00
Evil Eye
6090bfcdab
Work around a regression in MSVC
2024-12-09 17:23:17 +01:00
psi29a
a66d4d77bc
Merge branch 'todd1252encoding' into 'master'
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Revise bitmap glyph replacements (#7531 )
Closes #7531
See merge request OpenMW/openmw!4444
2024-12-05 08:01:03 +00:00
Alexei Kotov
b285e2f85f
Merge branch 'fix_findpath_use_after_free' into 'master'
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Fix findPath returning a raw vector
Closes #8238
See merge request OpenMW/openmw!4470
2024-12-03 09:24:45 +00:00
uramer
1675c74036
Fix findPath returning a raw vector
2024-12-02 21:22:29 +01:00
psi29a
c454675cff
Merge branch 'nilightcolorcontroller' into 'master'
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Give NiLightColorController its own struct
See merge request OpenMW/openmw!4472
2024-12-02 16:40:05 +00:00
Alexei Kotov
23a46a1bf9
Merge branch 'vfs_normalized_path_22' into 'master'
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Use normalized path for KeyframeManager::get (#8138 )
See merge request OpenMW/openmw!4463
2024-12-01 21:45:01 +00:00
Alexei Kotov
a923e311f5
Give NiLightColorController its own struct
2024-12-01 02:00:12 +03:00
psi29a
064e3c7c2e
Merge branch 'useniftestinstead' into 'master'
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Remove write nif debug log setting
See merge request OpenMW/openmw!4468
2024-11-28 18:05:22 +00:00
psi29a
7b992f98e7
Merge branch 'poisoncrank' into 'master'
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Save interior fog bounds center to preserve rotation when expanding them
Closes #7013
See merge request OpenMW/openmw!4466
2024-11-27 08:18:29 +00:00
Alexei Kotov
95c38bacc7
Remove write nif debug log setting
2024-11-26 21:31:25 +03:00
psi29a
1dac165356
Merge branch 'precomputedbonematrices' into 'master'
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Precompute bone matrices before skinning
See merge request OpenMW/openmw!4467
2024-11-26 09:25:14 +00:00
psi29a
690de3c3f9
Merge branch 'exorcisingtoddfrommyoblivioncopy' into 'master'
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Support ESM4::Light with no spotlight data again
See merge request OpenMW/openmw!4465
2024-11-25 08:55:05 +00:00
Alexei Kotov
0f4e0ac818
Precompute bone matrices during skinning
2024-11-25 02:14:41 +03:00
Evil Eye
d57d5d9247
Save interior fog bounds center to preserve rotation when expanding them
2024-11-24 11:49:33 +01:00
Alexei Kotov
ec564b14df
Support ESM4::Light with no spotlight data
2024-11-24 03:12:52 +03:00
Alexei Kotov
5433ecf861
Change default depth test mode to <= ( #7040 )
2024-11-23 08:32:25 +03:00
psi29a
cf3badb8a4
Merge branch 'data_files_menu' into 'master'
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Implement a context menu for data directories page
Closes #8130
See merge request OpenMW/openmw!4458
2024-11-21 11:52:16 +00:00
elsid
a550a8af36
Use normalized path for KeyframeManager::get
2024-11-20 21:29:36 +01:00
Andrei Kortunov
bd59247270
Avoid trailing line breaks
2024-11-20 09:04:22 +04:00
elsid
630e815f66
Forbid to use toNormalized for normalized path
2024-11-18 21:21:33 +01:00
psi29a
79dbbceb10
Merge branch 'vfs_normalized_path_20' into 'master'
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Use normalized path for correctMeshPath and getLODMeshName (#8138 )
See merge request OpenMW/openmw!4455
2024-11-17 12:30:15 +00:00
Alexei Kotov
d11bd7397b
Revise bitmap glyph replacements ( #7531 )
2024-11-16 22:48:52 +03:00
elsid
22817dd6a1
Use normalized path for correctMeshPath
2024-11-16 12:49:11 +01:00
elsid
36198e9413
Use normalized path for getLODMeshName
2024-11-15 01:05:36 +01:00
Andrei Kortunov
2522fe9517
Remove dead code
2024-11-14 22:16:05 +04:00
Evil Eye
d88ddc97cc
Avoid an apparent compiler error in MSVC 2019
2024-11-11 17:54:48 +01:00
Pi03k
05a71e982d
Move from qt_wrap_ui to AUTOUIC for qt components lib
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(#7348 )
2024-11-10 20:38:14 +01:00
Evil Eye
6572122acc
Use the right deserializer for unloaded scripts
2024-11-09 13:05:39 +01:00
elsid
afa769408a
Use normalized path for correctActorModelPath
2024-11-03 13:50:17 +01:00
elsid
376911f645
Reduce duplication for getting file name
2024-11-03 13:50:17 +01:00
psi29a
362eec43be
Merge branch 'noblacklisting' into 'master'
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Exterminate script blacklisting (#8214 )
Closes #8214
See merge request OpenMW/openmw!4440
2024-11-01 10:22:26 +00:00
psi29a
62079499c1
Merge branch 'nowaterculling' into 'master'
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Allow opting out of water culling (#7318 )
Closes #7318
See merge request OpenMW/openmw!4441
2024-11-01 10:21:45 +00:00
Evil Eye
81612a5358
Merge branch 'constcorrectattributes' into 'master'
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Sprinkle const-correctness in NifLoader
See merge request OpenMW/openmw!4436
2024-10-31 18:55:45 +00:00
Alexei Kotov
5d37cb3b74
Exterminate script blacklisting ( #8214 )
2024-10-31 14:59:55 +03:00
Alexei Kotov
4f521a94d7
Allow opting out of water culling ( #7318 )
2024-10-31 14:54:05 +03:00
Alexei Kotov
e27732421e
Adjust intro comment for user openmw-cs.cfg ( #5859 )
2024-10-30 20:23:46 +03:00
Alexei Kotov
b71ec84004
Sprinkle const-correctness in NifLoader
2024-10-30 17:10:08 +03:00
Alexei Kotov
964dafd42c
Share texture type attributes
2024-10-29 12:48:54 +03:00
psi29a
1349fdb4f2
Merge branch 'serializable_readonly' into 'master'
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Support table-valued settings
See merge request OpenMW/openmw!3917
2024-10-28 18:44:36 +00:00
uramer
e248ba293a
Use sol helpers for metatable keys
2024-10-28 16:45:51 +01:00
Alexei Kotov
eea916a43d
Save/load INI importer flags in the launcher ( #8189 )
2024-10-27 21:30:23 +03:00
Evil Eye
7bbb1bf05d
Merge branch 'loosey-goosey' into 'master'
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Store original representation of paths in content lists. Also compare against existing content lists in a more forgiving way.
See merge request OpenMW/openmw!4424
2024-10-27 12:31:41 +00:00
AnyOldName3
31c84e0407
We don't need to capture constexpr stuff
2024-10-25 00:49:46 +00:00
AnyOldName3
7640b6bcf4
Typo
2024-10-25 00:32:12 +00:00
AnyOldName3
b596902329
c a p i t u l a t e
...
Looks like I forgot to reformat after a typo fix.
2024-10-25 00:53:27 +01:00
AnyOldName3
c2b383ea92
Store original representation of paths in content lists
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Also compare against existing content lists in a more forgiving way.
The first improvement makes it possible to use relative paths in openmw.cfg without the launcher canonicalising them.
This was really annoying if you used a relative path on purpose.
It also stops the launcher converting all paths to Qt's convention, where forward slashes are used on Windows even though they're not native.
The engine doesn't care, so you could always put either in the config file, but the launcher wouldn't stand for that, and would make them match.
To make this work, we need to store a path's originalRepresentation in the content list, compare paths loaded from openmw.cfg based on their originalRepresentation, and convert paths from originalRepresentation to absolute value when loading them from a content list.
The second improvement means that paths that are equivalent, but expressed differently (e.g. mismatched case on Windows, mismatched separators on Windows, or mild differences like unnecessary `./`es and doubled separators) don't trigger the creation of a new effectively-identical content list.
To make this work, we had to switch the comparison to lexicaly normalise the path first.
It could only be lexical normalisation as originalRepresentation might be absolute, relative, or absolute-but-based-on-a-path-slug, and we didn't want slugs to break things or relative paths to count as equivalent to absolute ones that refer to the same file.
The comparison is case-insensitive on Windows, and case-sensitive elsewhere.
This isn't strictly right, as you can have case-sensitive things mounted on Windows or tell a Linux directory to be case-insensitive, but we can't tell when that might happen based on a lexical path as it depends on real directory properties (and might differ for different parts of the path, which is too much hassle to support).
2024-10-25 00:49:59 +01:00
AnyOldName3
6330d80b9e
Don't expect TangentSpaceGenerator to work without texcoords
2024-10-24 13:36:49 +01:00
Alexei Kotov
e9627e9b0c
Merge branch 'cifileprofiles' into 'master'
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Compare content files and archives case insensitively when matching existing profiles
See merge request OpenMW/openmw!4419
2024-10-24 03:23:10 +00:00
Evil Eye
6d182dcdae
Compare content files and archives case insensitively when matching existing profiles
2024-10-21 19:42:37 +02:00
AnyOldName3
7556ab6f90
Make the launcher ignore case in bsa names
2024-10-21 18:07:13 +01:00
elsid
d2ab366233
Use normalized path in PhysicsSystem
2024-10-18 13:45:29 +02:00
Petr Mikheev
bac0018a09
Merge branch 'unloadedcontainers' into 'master'
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Fix Lua memory usage
See merge request OpenMW/openmw!4363
2024-10-15 21:18:13 +00:00
Evil Eye
68ebefc2dd
Fix Lua memory usage
2024-10-15 21:18:13 +00:00
psi29a
3e3ff00c72
Merge branch 'dialoguestuff' into 'master'
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Improve TESCS dialogue compatibility
Closes #8181
See merge request OpenMW/openmw!4396
2024-10-15 07:42:47 +00:00
elsid
d1ccb4b804
Use normalized path for groundcover
2024-10-13 13:27:23 +02:00
psi29a
974c0ce158
Merge branch 'vfs_normalized_path_16' into 'master'
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Use normalized path in multiple places and fix additional animation sources loading (#8138 )
See merge request OpenMW/openmw!4398
2024-10-07 20:02:54 +00:00
Evil Eye
ffe164b28d
Add a test and address feedback
2024-10-06 11:32:24 +02:00
elsid
6e0eb64538
Use normalized path for glow texture names
2024-10-06 11:19:58 +02:00
Evil Eye
7ce83c6cc8
Ensure NAME is null terminated for TESCS compatibility
2024-10-03 22:22:51 +02:00
Evil Eye
403189c711
Switch between DrawElementsUInt and DrawElementsUShort on demand
2024-10-03 19:05:57 +02:00
Evil Eye
5e16579793
Switch to DrawElementsUInt
2024-10-03 16:32:47 +02:00
Evil Eye
6644a7f27b
Use more sensible types in pathgridutil
2024-10-02 21:10:51 +02:00
psi29a
f27030a87c
Merge branch 'uipointers' into 'master'
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Prevent stale pointers in UI widgets
See merge request OpenMW/openmw!4393
2024-10-02 10:31:19 +00:00
Alexei Kotov
56e200f8ac
Merge branch 'ripply-doll' into 'master'
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Fix inventory doll when non-compute-shader ripples are used with FFP
See merge request OpenMW/openmw!4390
2024-10-02 08:43:41 +00:00
Evil Eye
481e63ffa7
Prevent stale pointers in UI widgets
2024-09-29 22:36:31 +02:00
elsid
63e984ba24
Use normalized path in BulletShapeManager
2024-09-27 23:33:58 +02:00
psi29a
cb009db4bb
Merge branch 'topicHighlighting' into 'master'
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Topic Highlighting Mouse Over Fix
See merge request OpenMW/openmw!4113
2024-09-27 06:36:17 +00:00
psi29a
d1059aee8c
Merge branch 'test_ptr' into 'master'
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Add tests for MWWorld::Ptr
See merge request OpenMW/openmw!4344
2024-09-26 07:36:23 +00:00
AnyOldName3
95a1183ad3
Fix OpenGL debug groups
2024-09-25 16:10:18 +01:00
Evil Eye
772a0b3711
Merge branch 'vfs_normalized_path_14' into 'master'
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Use normalized path in multiple places (#8138 )
See merge request OpenMW/openmw!4383
2024-09-22 16:38:55 +00:00
elsid
cd6e49796e
Properly initialize local static pointers and collections
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Static variables should be initalized once instead of initializing them with
nullptr and then doing actual initialization behind if condition. Otherwise a
race condition may happen leading to undefined behaviour.
2024-09-21 13:52:43 +02:00
Alexei Kotov
2ab6dd0229
Address my own review concerns
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Correct the number of hyphens in documentation
Use the correct settings tag
Simplify color values
2024-09-19 04:05:54 +03:00
elsid
5f2582fe68
Use normalized path in SceneManager::checkLoaded
2024-09-19 00:51:17 +02:00
elsid
28faae69b0
Use normalized path in TextureManager
2024-09-19 00:39:43 +02:00
elsid
a78f5182e4
Replace toNormalized by Normalized
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fname type cannot be changed because it's part of mygui library interface.
2024-09-18 23:53:20 +02:00
elsid
85edc49f2f
Remove unused argument
2024-09-18 23:53:04 +02:00
elsid
597d1853ee
Use normalized path in ESM LuaScripts
2024-09-18 23:52:44 +02:00
elsid
2ddc77138a
Use normalized path in ESM4 reader
2024-09-18 23:52:20 +02:00
Alexei Kotov
6e70893113
Parse bhkPoseArray
2024-09-18 23:53:33 +03:00
Alexei Kotov
695932d2db
Parse BSDistantObjectInstancedNode
2024-09-18 23:53:33 +03:00
Alexei Kotov
7149fbb408
Parse NiPSysRotDampeningCtlr
2024-09-18 22:03:15 +03:00
Evil Eye
74d699c502
Merge branch 'vfs_normalized_path_13' into 'master'
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Use normalized path in ImageManager (#8138 )
See merge request OpenMW/openmw!4377
2024-09-18 18:47:27 +00:00
elsid
1fd6ac6438
Use normalized path in ImageManager
2024-09-17 00:49:57 +02:00
Alexei Kotov
5f7fa640b0
Parse bhkRagdollTemplate/bhkRagdollTemplateData
2024-09-17 00:26:06 +03:00
elsid
b4f77e8bd7
Store Lua script path as VFS normalized
2024-09-15 13:53:20 +02:00
jvoisin
f2be4072d9
Merge branch 'fix_build' into 'master'
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Fix build with msvc
See merge request OpenMW/openmw!4372
2024-09-14 22:43:05 +00:00
elsid
ec6af1ef32
Fix build with msvc
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components\resource\cachestats.hpp(23): error C2039: 'string': is not a member of 'std'
2024-09-14 14:05:24 +02:00
elsid
d8189a5aa1
Use normalized path in SceneManager
2024-09-13 14:21:49 +02:00
psi29a
b32f68fcd2
Merge branch 'vfs_normalized_path_10' into 'master'
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Use normalized path in LuaState (#8138 )
See merge request OpenMW/openmw!4365
2024-09-13 08:17:46 +00:00
Cody Glassman
b346a4a858
Add frame number to available postprocess uniforms
2024-09-10 16:58:27 +00:00
elsid
32ec92e71c
Use normalized path in LuaState
2024-09-08 11:53:57 +02:00
psi29a
4c28731f6a
Merge branch 'optionallightfadeout' into 'master'
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Make light attenuation fade optional
See merge request OpenMW/openmw!4267
2024-09-05 07:29:48 +00:00
psi29a
e1875d459a
Merge branch 'boost-config-required' into 'master'
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Modernise Boost CMake stuff
Closes #8100
See merge request OpenMW/openmw!4307
2024-09-04 19:04:57 +00:00
psi29a
b3677d07fd
Merge branch 'pcallallthethings' into 'master'
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Wrap all memory allocating Lua functions in protected calls
Closes #8099
See merge request OpenMW/openmw!4336
2024-09-04 07:22:26 +00:00
elsid
9e36b3fc0b
Use normalized path for models settings
2024-08-30 20:50:59 +02:00
elsid
1cdbbef7ee
Use blank CellRef as default
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Default constructed CellRef has some fields uninitialized.
2024-08-30 20:46:56 +02:00
Alexei Kotov
176dec45a7
Make light attenuation fade optional
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This also makes Force Per Pixel Lighting caption shorter to provide more space for the new button
2024-08-30 10:03:37 +03:00
Evil Eye
032d506aa7
Fix components_tests
2024-08-24 09:10:23 +02:00
AnyOldName3
387b63909b
Remove vestigial Boost libraries
...
Boost::zlib is basically part of Boost::iostreams, and depending on how you configure Boost, it can either be a separate library or get embedded into iostreams.
With the third-party-but-linked-on-Boost's-website package we've been using for years, it's a separate library.
Before https://gitlab.com/OpenMW/openmw/-/merge_requests/4307 , we needed to explicitly link with it as CMake wasn't handling transitive dependencies for us.
With vcpkg, it's embedded, and doesn't have its own CMake config, so we couldn't explicitly link with it even if we wanted to.
Now CMake *is* handling transitive dependencies for us, we don't even need to think about this library.
It's all automatic.
Boost::locale, on the other hand, used to be something we used directly (I think for doing UTF-16/UTF-8 conversions when dealing with Windows paths).
However, it isn't anymore, and we just didn't purge it from our CMake when we should have.
It can go.
2024-08-23 14:06:13 +01:00
AnyOldName3
26be98966f
Modernise Boost CMake stuff
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Resolves https://gitlab.com/OpenMW/openmw/-/issues/8100
Also removes some old crud.
Hopefully the old crud is all:
* Handled automatically by CMake now we're using the modern approach.
* A hack-fix for a problem caused by not using the modern approach.
* Massively outdated so no longer necessary.
If it turns out this makes CI fail, I'll tweak things as necessary.
Changes that might not be wanted include:
* Getting rid of our BOOST_STATIC CMake option. In cases where the CMake config doesn't make the one correct choice from the build environment (i.e. because there's a choice) the CMake config exposes the option already.
However, we were forcing this on for Windows, so that might matter.
It seems to default to static on my machine even though I thought I read something suggesting otherwise, so we'll see how things go with that.
If we eventually put CMake in charge of installing dependency DLLs this will be a moot point as we won't need to care.
* Bumping the minimum version of Boost to 1.70.0, as that's the first with working CMake config.
It's from 2019, so plausibly there are distros too scared to use a library from five years ago as it can't legally drink in the US (although it could in limited quantities with parental supervision in the UK, as long as it's just something inconsequential like a single sip of beer).
2024-08-23 14:06:13 +01:00
jvoisin
830a26f75e
Merge branch 'realloc' into 'master'
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Don't assume realloc always succeeds
See merge request OpenMW/openmw!4331
2024-08-23 10:34:38 +00:00
Evil Eye
c9783344a0
Wrap all memory allocating Lua functions in protected calls
2024-08-22 22:22:28 +02:00
psi29a
566e5b5588
Merge branch 'some-launcher-fixes' into 'master'
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Some launcher fixes
Closes #8080
See merge request OpenMW/openmw!4287
2024-08-22 11:11:23 +00:00
Evil Eye
aa808d63bc
Return nullptr straight away
2024-08-21 16:40:39 +02:00
Evil Eye
4652151630
Don't assume realloc always succeeds
2024-08-20 19:49:13 +02:00
elsid
92a0bbb454
Use normalized path in l10m manager
2024-08-18 21:07:46 +02:00
uramer
2460b5f4ef
Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
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lua - add swizzling to vector types
See merge request OpenMW/openmw!4304
2024-08-16 13:22:22 +00:00
Cody Glassman
a53d002262
lua - add swizzling to vector types
2024-08-05 06:53:59 -07:00
elsid
d85130c4c0
Init potentially unread fields for HDPT
2024-08-04 18:42:39 +02:00
AnyOldName3
f1795a4698
c a p i t u l a t e
2024-07-31 00:08:29 +01:00
AnyOldName3
cd7941dc9f
Some launcher fixes
...
I tried to fix https://gitlab.com/OpenMW/openmw/-/issues/8080 by making it so that instead of crashing, we showed an error.
In doing so, I discovered some problems with plugin sorting and the refresh button, like:
* it forgetting the non-user content files somewhere
* nothing guaranteeing that built-in content files stay at the top of the list and them only being there because the first data directory that provides them is usually the first data directory
* it forgetting the non-user content files somewhere else
* it looking like it'd forget any kind of non-user setting under certain circumstances
I fixed those problems too
2024-07-31 00:04:38 +01:00
elsid
2ebe83c4d5
Use proper order for printf arguments
2024-07-28 20:08:02 +02:00
Cody Glassman
77eeb5bd92
Merge branch 'master' into 'master'
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HALF_FLOAT and normals changes
See merge request OpenMW/openmw!4240
2024-07-27 15:21:45 +00:00
Jared Davenport
349931b5cd
HALF_FLOAT and normals changes
2024-07-27 15:21:44 +00:00
psi29a
79a9f8c23c
Merge branch 'thedreughtookmyenchantmentsandarentgivingthemback' into 'master'
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Rebuild ESMStore indices before loading any cell or player state
See merge request OpenMW/openmw!4278
2024-07-27 09:37:44 +00:00
Evil Eye
5c4deb3f88
Prevent older binaries from incorrectly loading newer saves
2024-07-25 22:37:44 +02:00
Alexei Kotov
03091f8ce0
Make Coverity happy about animation blending
2024-07-25 02:28:07 +03:00
psi29a
312b7af954
Merge branch 'lua_context_api' into 'master'
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Remove getRealFrameDuration in global context, context caching helpers
See merge request OpenMW/openmw!4273
2024-07-24 21:26:32 +00:00
Anton Uramer
6851e6e56a
Context helpers for caching packages, split up core bindings into multiple caches, remove getRealFrameDuration in global context
2024-07-24 09:28:50 +02:00
elsid
8cc744997f
Make path helpers constexpr and noexcept
2024-07-22 22:01:05 +02:00
elsid
7e1ecfc0ee
Pass normalized path to RetrieveAnimationsVisitor
2024-07-22 22:01:05 +02:00
elsid
616b033c36
Move parseTextKey and parseTimeSignature to unnamed namespace
2024-07-22 22:01:05 +02:00
elsid
6e97deb3f7
Use normalized path for text key files
2024-07-22 22:01:04 +02:00
Alexei Kotov
1f4ab3b668
Merge branch 'animationblending' into 'master'
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Animation blending implementation. Flexible and moddable through .yaml blending config files.
See merge request OpenMW/openmw!3497
2024-07-22 13:16:06 +00:00
psi29a
2743c4920e
Merge branch 'vfs_normalized_view_string' into 'master'
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Do not allow to construct NormalizedView from std::string
See merge request OpenMW/openmw!4263
2024-07-22 07:22:02 +00:00
psi29a
f2aa30f7a5
Merge branch 'fix_nan_get_angles' into 'master'
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Avoid getting nan in conversion to euler angles (#7772 )
Closes #7772
See merge request OpenMW/openmw!4258
2024-07-22 07:21:29 +00:00
elsid
34f5bc6fce
Use std math functions
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To avoid implicit conversions from float to double and back.
2024-07-21 02:06:05 +02:00
elsid
041b3b233a
Normalize forward and up vectors
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To avoid having any of their components to be out of the range [-1, 1].
2024-07-21 01:26:57 +02:00
elsid
a49de4b9f1
Do not allow to construct NormalizedView from std::string
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To avoid implicit conversion via Normalized which creates NormalizedView from a
temporary Normalized. Mark constructors explicit on purpose so there is no
ambiguity on implicit conversion when there is an overloaded function like:
void f(const Normalized&);
void f(NormalizedView);
2024-07-20 23:58:48 +02:00
Sam Hellawell
9beb380c7d
Remove M_PI, documenation cleanup
2024-07-19 00:05:16 +01:00
Sam Hellawell
340252007b
fitsRuleString dont reference string_view
2024-07-19 00:04:16 +01:00
Sam Hellawell
014cba807b
Refactor easings, serialize per-line items, constexpr path
2024-07-19 00:04:16 +01:00
Sam Hellawell
eb290bebbb
Refactor AnimBlendControllers
2024-07-19 00:04:16 +01:00
Sam Hellawell
4040bd9231
FIx GCC debug build error
2024-07-19 00:04:16 +01:00
Sam Hellawell
00a7d0281f
Cleanup, refactor, rename AnimBlendControllerBase -> AnimBlendController
2024-07-19 00:04:16 +01:00
Sam Hellawell
42406ed0af
Use META_Object, ignore for serialize
2024-07-19 00:04:16 +01:00
Sam Hellawell
13e1df3bf0
Grammar cleanup, code cleanup, reduce logging, revert mRotation change
2024-07-19 00:04:16 +01:00
Sam Hellawell
28c8e6b1fe
Cleanup loadRules method, smooth animation transitions game.rst docuemntation
2024-07-19 00:04:16 +01:00
Sam Hellawell
1282be9d29
Fix stats reporting
2024-07-19 00:04:15 +01:00
Max Yari
55ffb6d7d2
Animation blending implementation for NIF and osgAnimation through YAML files
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Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-07-19 00:04:15 +01:00
psi29a
a9281b5246
Merge branch 'fix/osg-animation-rename-update-order-sucks-this-took-too-long' into 'master'
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Fix osgAnimation for multiple creatures (#8045 )
Closes #8045
See merge request OpenMW/openmw!4253
2024-07-16 13:34:41 +00:00