Alexei Dobrohotov
e7f9fefd2a
Document object paging settings (task #5512 )
4 years ago
psi29a
f513ee1f1d
Merge branch 'configurable_turning_delay' into 'master'
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Makes the delay of turning while run configurable (part of "smooth movement")
See merge request OpenMW/openmw!349
4 years ago
psi29a
9d350ec824
Merge branch 'head_bobbing' into 'master'
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Add head bobbing in first person mode
Closes #5043
See merge request OpenMW/openmw!320
4 years ago
Petr Mikheev
9ec6fce446
Makes the delay of turning while run configurable (part of "smooth movement").
4 years ago
psi29a
c16fa27407
Merge branch 'async-physics' into 'master'
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Async physics
See merge request OpenMW/openmw!248
4 years ago
fredzio
ae3306c019
Document async physics settings
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Add an option to the launcher
Update changelog
4 years ago
Andrei Kortunov
c3d84b2c7c
Ability to attach arrows to shooter's hands (feature #5642 )
4 years ago
Petr Mikheev
be27b51279
Add head bobbing in first person mode
4 years ago
AnyOldName3
03b081137a
Correct screenshot paths in documentation
...
These have been wrong since https://github.com/OpenMW/openmw/pull/2787
got merged
4 years ago
imkirkdouglacus
5215ce45d0
Update install-game-files.rst
4 years ago
Petr Mikheev
a17fb14b8a
Add "smooth movement" and "NPCs avoid collisions" settings to openmw-launcher and to the docs; update CHANGELOG.md.
4 years ago
Petr Mikheev
6a4fa8a8b5
Add more settings to openmw-launcher
4 years ago
Bret Curtis
82a45eb6ae
Merge pull request #2976 from Capostrophic/unconscious
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Add option to always allow stealing from KO'd actors (feature #5545 )
4 years ago
Capostrophic
9c930e38fa
Add option to always allow stealing from KO'd actors (feature #5545 )
4 years ago
Capostrophic
c4eb50d17f
Update documentation
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Document distant fog
Make colored topic functionality documentation clearer
Update the status of screenshot format tweakability
4 years ago
CedricMocquillon
1f4f10c723
Add a tab level in advanced settings
4 years ago
Petr Mikheev
2e6aa155a3
New settings 'preview if stand still' and 'deferred preview rotation'.
5 years ago
Petr Mikheev
383fa3d3ab
Make 'zoom out when move' configurable.
5 years ago
Petr Mikheev
ef03f2c033
Auto switch shoulder
5 years ago
Petr Mikheev
280862f58b
New setting "third person camera distance"
5 years ago
psi29a
46db69a349
Merge branch 'swimming' into 'master'
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Swimming-related fixes
See merge request OpenMW/openmw!247
(cherry picked from commit 8be328ef80f29e9692e29d24beefa8ced16537a7)
738c71fd Extend the "turn to movement direction" mode for swimming up and down.
10d3e82b New setting "swim upward coef"
5 years ago
CedricMocquillon
e51191b5ca
Update documentation
5 years ago
Alexei Dobrohotov
c53516a4b7
Merge pull request #2940 from akortunov/deadzone
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Make joysticks dead zone configurable
5 years ago
Andrei Kortunov
230e06dec7
Make joysticks dead zone configurable (bug #5502 )
5 years ago
Petr Mikheev
63f828fea8
Bugfix for "turn to movement direction"
5 years ago
Petr Mikheev
63137a3b5a
Make vertical offset of "view over shoulder" configurable
5 years ago
psi29a
abc77075b9
Merge branch 'doc-formattopics' into 'master'
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Follow up to MR 126 - make it more obvious for end users how to set colors
See merge request OpenMW/openmw!234
5 years ago
Petr Mikheev
e3bae58cb1
Update docs, AUTHORS.md, CHANGELOG.md
5 years ago
fredzio
ae27ad6bcd
Follow up to MR 126
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Fill settings-default.cfg with default values as RGBA values are not intuitive for end users.
Add a boolean setting to enable the formatting (disabled by default).
5 years ago
psi29a
981184109e
Merge branch 'formattopics' into 'master'
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Change color of keywords in the dialogue window (#2159 )
See merge request OpenMW/openmw!126
5 years ago
Bret Curtis
c944acf26b
Merge pull request #2913 from akortunov/warnfix
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Get rid of ECLD and dependencies
5 years ago
Andrei Kortunov
d1a3cc98ff
Get rid of ECLD and dependencies
5 years ago
psi29a
66b5cf9f1d
Merge branch 'master' into 'near_far_mode_in_launcher'
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# Conflicts:
# files/settings-default.cfg
5 years ago
fredzio
947f3cf13c
Optionally change color of keywords in the dialogue window based on the
...
next answer:
- if the answer was already heard, apply "color topic exhaused" setting
- if the answer was never heard, and the current actor is specified in
the dialog, apply "color topic specific"
- otherwise, do nothing special
5 years ago
elsid
b150d681a9
Update same navmesh tile with limited frequency
5 years ago
Bret Curtis
5f0f2f0f16
rename to better reflect what is going on per AnyOldName3 comment; added none option
5 years ago
Bret Curtis
aca223f6c8
fix unrelated rst issue; rename to bounds
5 years ago
Bret Curtis
ae729a1ac7
add ability to set the type of near far method to be used in shadow calculation; default to bounding volumes; cleaned up code while there and re-ordered items
5 years ago
Bret Curtis
3ba77b933a
"compute tight scene bounds" reset back to true until it is decided how best to handle this in settings
5 years ago
bzzt
dc33eeadf1
tightscenebound is uncessary after water bbfix
5 years ago
fredzio
6d0022096d
Bump copyright year in documentation
5 years ago
Andrei Kortunov
e63325ebff
Support for camera rotation via gyroscope on Android (feature #5311 )
5 years ago
Alexei Dobrohotov
e80fbf4786
Merge pull request #2721 from akortunov/radial_fog
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Support for radial fog
5 years ago
Andrei Kortunov
02444add2a
Support for radial fog (feature #4708 )
5 years ago
elsid
7ae7cb181d
Support recast mesh rendering
5 years ago
Capostrophic
624a9ac353
Force shaders for objects affected by new envmap option
5 years ago
Capostrophic
2b3ecff004
Remove broken fixed function pipeline support
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Added by mistake
5 years ago
Capostrophic
6999f1fd28
Add an option to apply lighting to environment maps
5 years ago
Capostrophic
29e6c6baae
Update documentation
5 years ago
Capostrophic
122dffe4c1
Make uncapped Damage Fatigue optional (bug #5264 )
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Cap Absorb Fatigue
5 years ago
capostrophic
fc0f813dcb
Add and use 'always active' AI package flag
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Update documentation
5 years ago
Andrei Kortunov
71e1d576cd
Allow to enchant multiple projectiles at once (feature #3517 )
5 years ago
elsid
6be103bc54
Increase recast scale factor and tile size
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Increased recast scale fixes navmesh around (-28585, -29951, 483).
Increased tile size compensates decrease of total navmesh area.
5 years ago
Capostrophic
ae1f456b0a
Default setting value tweaks
5 years ago
Capostrophic
7885b8c75e
Sheathing-related changes
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Add weapon and shield sheathing and use additional anim sources checkboxes into the Advanced tab of the launcher
Remove outdated information from the documentation
5 years ago
bzzt
b6ed2f1718
Add optional shadow map max distance and fading
5 years ago
Michael Stopa
e4bec88a68
Implement mouse wheel bindings (bug #2679 )
5 years ago
Bret Curtis
262d87846c
Merge pull request #2047 from akortunov/holstered_shield
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Shields holstering support
5 years ago
Andrei Kortunov
d3a3b2f1f6
Shields holstering support (feature #5193 )
5 years ago
elsid
bfe6005ed4
Increase default recast scale factor
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To make 4 voxels fit into sStepSizeUp = 34:
"recast scale factor" = 4 * "cell size" / sStepSizeUp
5 years ago
AnyOldName3
4efdc88f1a
Change shadow settings pluralisation so it matches the setting section name
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It used to say *Shadow Settings* as they were the settings that controlled the shadow system, but that keeps confusing people and no other section titles use that convention, so they're now *Shadows Settings* as they're the settings that control shadows.
5 years ago
Andrei Kortunov
b6044d231a
Handle death event manually before disposing a corpse if a death animation was not finished yet (feature #5146 )
5 years ago
Andrei Kortunov
6019f6507d
Corrections for extended weapon animations feature
5 years ago
AnyOldName3
d460e407ab
Merge branch 'framelimit' into 'master'
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Default framelimit
See merge request OpenMW/openmw!54
6 years ago
wang ryu
d4ec446141
default framelimit
6 years ago
8-j
44a01303ed
Extended.rst: Fix inexistent animation key: `open` -> `start`
6 years ago
Justin Ivany
643f259cbf
Adding option for cursor speed when using gamepad
6 years ago
Andrei Kortunov
1f42418660
Update fonts documentation
6 years ago
Alexei Dobrohotov
216f908a07
Merge pull request #2286 from akortunov/map
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Do not re-render maps for all active cells during cell transitions
6 years ago
Alexei Dobrohotov
41a50d8ff7
Merge branch 'fix-paths.rst' into 'master'
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Correct Windows paths in paths.rst to work for all valid configurations
See merge request OpenMW/openmw!107
6 years ago
Andrei Kortunov
31546ef996
Correct documentation about animated containers
6 years ago
AnyOldName3
74a93702df
Correct Windows paths in paths.rst to work for all valid configurations
6 years ago
Andrei Kortunov
d1e6d1c6d8
Add a documentation for extended settings
6 years ago
Andrei Kortunov
4513c5516c
Increase the viewing distance cap in the slider when the Distant Terrain is enabled
6 years ago
Capostrophic
5e9bd743a5
Document some gameplay settings
6 years ago
Andrei Kortunov
4da21942af
Do not use the actors processing range to determine a maximum range of AiTravel (bug #4979 )
6 years ago
Andrei Kortunov
14b756a692
Use a generic logging system for RecastNavigation
6 years ago
Andrei Kortunov
35facc5cde
Add an option to use casting animations for magic items (feature #4962 )
6 years ago
bzzt
ed4ce4609b
Do not re-render maps for all active cells during cell transitions
6 years ago
Alex Kokkinos
6c0837259c
Update paths.rst - Windows paths, shell friendly paths
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- Adds path expansion based paths for Windows for easier copying and pasting
- Escapes Application Support in Mac to make the paths terminal and Finder Go menu friendly
- Places paths in tables
6 years ago
Andrei Kortunov
bbb1fdd92f
Reduce default composite map distance to decrease GPU loading
6 years ago
Bret Curtis
d56733149c
Merge pull request #2201 from akortunov/optimize_terrain
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Optimize terrain
6 years ago
Andrei Kortunov
c6cb91ce61
Limit maximum FOV value
6 years ago
elsid
f2e47d640d
Add option to limit max number of navmesh tiles
6 years ago
Andrei Kortunov
9398117ea7
Allow to do not reflect terrain
6 years ago
Andrei Kortunov
00ab552184
Add more settings to water reflections in exteriors (feature #4859 )
6 years ago
Bret Curtis
14d342558b
Merge pull request #2198 from elsid/navigator_doc
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Fixes for navigator documenation
6 years ago
Bret Curtis
cd70354f34
Merge pull request #2190 from akortunov/terrain
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Make Distant Terrain configurable
6 years ago
elsid
298af7f6a6
Fix links
6 years ago
elsid
909d25320e
Remove duplicated option
6 years ago
Andrei Kortunov
56fea4b062
Add setting to control composite geometry size
6 years ago
bzzt
9d44e18af6
Allow to configure terrain vertex LOD
6 years ago
bzzt
fd94d7f7ff
Make Distant Terrain more configurable (feature #4890 )
6 years ago
elsid
f3c9b34a1a
Add Navigator settings documentation
6 years ago
AnyOldName3
5e95e12027
Switch from a manual label to using the automatic title-based one
6 years ago
AnyOldName3
8efde41a1e
Add a line break to make label work
6 years ago
AnyOldName3
b5c92fbb0e
Add missing documentation for shadow normal offset distance setting.
6 years ago
Bret Curtis
df2de8a661
Merge pull request #2068 from Capostrophic/normalweapons
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Make normal weapon resistance behavior closer to vanilla (bug #4384 )
6 years ago
Capostrophic
4138e29ca4
Add option to restore the previous ammo behavior
6 years ago
Bret Curtis
942f7f776d
Merge pull request #2168 from Capostrophic/gamepad
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Option to disable controller (feature #3980 )
6 years ago
Chris Djali
cb5a57e41b
Merge pull request #1547 from AnyOldName3/osgshadow-test-vdsm
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Shadows
6 years ago
Capostrophic
39dcbacf44
Option to disable controller (feature #3980 )
6 years ago
Andrei Kortunov
bfafac28f5
Update fonts setup guide
6 years ago
AnyOldName3
8482236a82
Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
6 years ago
tackeart
7b22d4a25d
Instructions on removing tex effect blocks quickly
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also includes grammar improvement (as suggested by Capostrophic)
6 years ago
Capostrophic
a9619dbe03
Update Fonts documentation
6 years ago
AnyOldName3
e2515f6db7
Merge branch 'master' into osgshadow-test-vdsm
6 years ago
Capostrophic
7b5932a49d
Add Invert X Axis option (feature #3610 )
6 years ago
AnyOldName3
0a409c0ab8
Make shadow map front-face culling configurable
6 years ago
AnyOldName3
dd207d9e54
Make the shadow polygon offset parameters configurable
6 years ago
AnyOldName3
642002b302
Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
6 years ago
Andrei Kortunov
92e45507d8
Weapon sheathing support, including quivers and scabbards (feature #4673 )
6 years ago
AnyOldName3
3785ba6aa0
Merge upstream/master
6 years ago
Bret Curtis
fc82e680b4
Merge pull request #1989 from alecnunn/documentation-cleanup
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Formatted documentation and corrected spelling errors.
6 years ago
Alec Nunn
8337423e6c
Fixed up grammar in the game settings documentation.
6 years ago
Alec Nunn
89f4ad1835
Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies.
6 years ago
Andrei Kortunov
e7de6b974a
Optimize actors processing
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1. Do not update physics and animations for actors outside processing range (bug #4647 )
2. Do not render such actors
3. Add transparency to actors near processing border, so they will not pop up suddenly
6 years ago
AnyOldName3
1e2bf9c447
Merge remote-tracking branch 'refs/remotes/upstream/master'
6 years ago
rhtucker
292f4fcafe
Unified settings list and cfg file names. Added brief tutorial.
6 years ago
AnyOldName3
0124be5713
Merge upstream/master
6 years ago
Capostrophic
ba2fd8b795
Rename reflected absorb spells setting and add it to Advanced tab
6 years ago
Andrei Kortunov
62f6f174cf
Show attack speed of ranged weapons
6 years ago
Andrei Kortunov
c9c0230d2a
Scale journal fonts separately from common ones
6 years ago
Andrei Kortunov
f89393fd62
Validate 'ttf resolution' option value
6 years ago
Andrei Kortunov
adbaeb7cca
Improve GUI scaling (bug #3288 )
6 years ago
Marc Zinnschlag
918ecfdebc
Merged merge request !29
6 years ago
AnyOldName3
25e92481f4
Merge remote-tracking branch 'refs/remotes/upstream/master'
6 years ago
Thunderforge
9b10fe0edb
Addiong missing "to" word
6 years ago
Thunderforge
e1afa1c2c3
Adding common problems that were previous on the site FAQ
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The [OpenMW FAQ](https://openmw.org/faq/ ) currently has two problems on it: a black screen and pink textures due to ST3C issues. Given that these are less common now, and that we have a dedicated space for "common problems" anyway, I figure that we should just move this to these questions to there.
6 years ago
Diego Crespo
5d392d3ef5
fixed some spelling mistakes in .rst files
6 years ago
AnyOldName3
3b3721897d
Make indoor shadows disableable.
6 years ago
AnyOldName3
1e0f982741
Add missing documentation
6 years ago
AnyOldName3
a2b54714d4
Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
6 years ago
Capostrophic
ab29f9e13f
Add permanent barter disposition change option (feature #3103 )
7 years ago
AnyOldName3
cc23a968d1
Merge upstream/master
7 years ago
Marc Zinnschlag
b1dfb0bc29
stage1: priorities for event music and other minor improvements to the music system
7 years ago
Ryan Tucker
9f2ef1e68a
Added CSS to drop shadow of figure images
7 years ago
Bret Curtis
a54b779672
Revert "Revert "remove breath/doxygen autodoc""
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This reverts commit 038d5a5566
.
7 years ago
Bret Curtis
038d5a5566
Revert "remove breath/doxygen autodoc"
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This reverts commit f2fc8351bb
.
small fixes
7 years ago
Bret Curtis
8834396cdd
Merge branch 'patch-1' into 'master'
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Update documentationHowTo.rst
See merge request OpenMW/openmw!22
7 years ago
Joakim Berg
ba15d0a848
Fixed spelling error
7 years ago
Joakim Berg
efcad5e751
Updates to the texture modding page
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There were some errors in the texture modding page about normal maps, so I did a quick change. Please do review if I made some errors, spelling or factual.
7 years ago
Ryan Tucker
380384ff39
Migrated textures section of wiki.
7 years ago
David Walley
b5abe6a230
Update documentationHowTo.rst
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Add a section, under the provisional name "Baby Steps" to describe a minimal process for editing/contributing. Basically just create an account on GitLab, fork openmw there, then edit the relevant document to create Merge Request
7 years ago
David Walley
9ebcd65634
Update docs/source/reference/documentationHowTo.rst
7 years ago
David Walley
d03f9125e3
Update documentationHowTo.rst - extend to integrate GitLab into PyCharm
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A subsequent MR will suggest moving most of this to a separate document for intermediate-level contributors, and replacing it with much simpler instructions for beginners - basically edit directly on GitLab as suggested by Psi29a on the forum here - https://forum.openmw.org/viewtopic.php?f=43&p=56458#p56457
7 years ago
AnyOldName3
85aba2e1da
Add toggleable shadow debug overlay.
7 years ago
Marc Zinnschlag
5ee731d86f
updated roadmap section
7 years ago
Marc Zinnschlag
8bc6c85396
last minute changes (this time for real; forgot to merge in the last update from the private repo)
7 years ago
Marc Zinnschlag
8cda355af6
last minute changes to design doc
7 years ago