Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								d2a80cf112 
								
							 
						 
						
							
							
								
								Use unique_ptr in MWGui::DialogueWindow  
							
							 
							
							
							
						 
						
							2022-08-28 11:35:39 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								534994b42a 
								
							 
						 
						
							
							
								
								Use more string_view in the character controller  
							
							 
							
							
							
						 
						
							2022-08-27 13:47:15 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								19bd2f3c3d 
								
							 
						 
						
							
							
								
								Use more string_view and const string&  
							
							 
							
							
							
						 
						
							2022-08-27 13:07:59 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								d2d2282af5 
								
							 
						 
						
							
							
								
								Merge branch 'null_terminated' into 'master'  
							
							 
							
							... 
							
							
							
							Improve format workaround and add unit tests
See merge request OpenMW/openmw!2338  
							
						 
						
							2022-08-26 19:43:57 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								02bbb0be45 
								
							 
						 
						
							
							
								
								Improve format workaround and add unit tests  
							
							 
							
							
							
						 
						
							2022-08-26 19:43:57 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								ac84027b90 
								
							 
						 
						
							
							
								
								Unify soulgems and restore soul text  
							
							 
							
							
							
						 
						
							2022-08-25 21:37:20 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								e46be1c220 
								
							 
						 
						
							
							
								
								Merge branch 'rm_get_poly_height_status' into 'master'  
							
							 
							
							... 
							
							
							
							Do not check getPolyHeight status (#6964 )
Closes  #6964 
See merge request OpenMW/openmw!2334  
							
						 
						
							2022-08-25 08:55:01 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								c260a0d4c2 
								
							 
						 
						
							
							
								
								Merge branch 'string_me_along' into 'master'  
							
							 
							
							... 
							
							
							
							Yet another string_view MR
See merge request OpenMW/openmw!2333  
							
						 
						
							2022-08-25 08:53:28 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								948e2f5db9 
								
							 
						 
						
							
							
								
								Do not use collision shapes with visual only collision to generate navmesh  
							
							 
							
							... 
							
							
							
							These collision shapes are not used for actors movement physics simulation. 
							
						 
						
							2022-08-25 00:56:03 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ab1ddc690e 
								
							 
						 
						
							
							
								
								Do not check getPolyHeight status  
							
							 
							
							... 
							
							
							
							It may fail in some cases depending on a platform without obvious reason. 
							
						 
						
							2022-08-24 23:30:36 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								4e2e5ad002 
								
							 
						 
						
							
							
								
								Revert format change and ensure string_view args are null-terminated  
							
							 
							
							
							
						 
						
							2022-08-24 23:10:05 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								1d21330fcc 
								
							 
						 
						
							
							
								
								Return string_view from getGameSettingString  
							
							 
							
							
							
						 
						
							2022-08-24 22:16:03 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								e0dbe976bc 
								
							 
						 
						
							
							
								
								Merge branch 'qt_signalslot_syntax_update' into 'master'  
							
							 
							
							... 
							
							
							
							Migrate to functor-based Qt signal-slot connection syntax
Closes  #6948 
See merge request OpenMW/openmw!2332  
							
						 
						
							2022-08-24 19:01:35 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								0cded25033 
								
							 
						 
						
							
							
								
								Remove various string copies  
							
							 
							
							
							
						 
						
							2022-08-24 20:38:52 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								0df45a90b3 
								
							 
						 
						
							
							
								
								Use string_view in the remaining Class methods and push string_views closer to the MyGUI boundary  
							
							 
							
							
							
						 
						
							2022-08-23 22:14:27 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									mpeco 
								
							 
						 
						
							
							
							
							
								
							
							
								aa57d04b54 
								
							 
						 
						
							
							
								
								functor-based Qt signal-slot syntax launcher  
							
							 
							
							
							
						 
						
							2022-08-23 17:14:12 -03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									mpeco 
								
							 
						 
						
							
							
							
							
								
							
							
								9040209046 
								
							 
						 
						
							
							
								
								functor-based Qt signal-slot syntax construction set: changing visibility of certain slots for connecting on external/derived classes  
							
							 
							
							
							
						 
						
							2022-08-23 17:14:12 -03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									mpeco 
								
							 
						 
						
							
							
							
							
								
							
							
								78700eee57 
								
							 
						 
						
							
							
								
								functor-based Qt signal-slot syntax construction set  
							
							 
							
							
							
						 
						
							2022-08-23 17:14:12 -03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Mat 
								
							 
						 
						
							
							
							
							
								
							
							
								405a5c5d25 
								
							 
						 
						
							
							
								
								functor-based Qt signal-slot syntax wizard  
							
							 
							
							
							
						 
						
							2022-08-23 17:14:11 -03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								42e59878c5 
								
							 
						 
						
							
							
								
								Use string_view in more animation code  
							
							 
							
							
							
						 
						
							2022-08-23 18:25:25 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								262b29ed40 
								
							 
						 
						
							
							
								
								Use string_view in modifyBaseInventory  
							
							 
							
							
							
						 
						
							2022-08-23 16:59:03 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								1f5277349c 
								
							 
						 
						
							
							
								
								Merge branch 'span' into 'master'  
							
							 
							
							... 
							
							
							
							Replace Misc::Span by std::span
See merge request OpenMW/openmw!2324  
							
						 
						
							2022-08-22 17:34:51 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								9c24d6b390 
								
							 
						 
						
							
							
								
								Merge branch 'ci_starts_with' into 'master'  
							
							 
							
							... 
							
							
							
							Replace ciCompareLen with ciStartsWith where possible
See merge request OpenMW/openmw!2325  
							
						 
						
							2022-08-22 17:34:03 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								f1e95ad615 
								
							 
						 
						
							
							
								
								Merge branch 'scroll_indices' into 'master'  
							
							 
							
							... 
							
							
							
							Properly transform item ID to enchantment ID
Closes  #6959 
See merge request OpenMW/openmw!2328  
							
						 
						
							2022-08-22 17:18:15 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								2b9d475e50 
								
							 
						 
						
							
							
								
								Fix   #6959  
							
							 
							
							
							
						 
						
							2022-08-22 17:44:49 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								150d1840d6 
								
							 
						 
						
							
							
								
								Use more string_view and const string&  
							
							 
							
							
							
						 
						
							2022-08-22 16:55:53 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5dc612aa54 
								
							 
						 
						
							
							
								
								Replace ciCompareLen with ciStartsWith where possible  
							
							 
							
							... 
							
							
							
							`ciCompareLen(a, b, b.size()) == 0` expression is an equivalent of checking for
equality of `a` prefix with size `b.size()` with `b`.
`ciCompareLen(a, b, a.size()) == 0` is also the same thing but `a` is a prefix
`b` should start with. 
							
						 
						
							2022-08-22 09:32:22 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e4a254deb7 
								
							 
						 
						
							
							
								
								Replace Misc::Span by std::span  
							
							 
							
							
							
						 
						
							2022-08-21 23:53:27 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								bf0865d03d 
								
							 
						 
						
							
							
								
								Merge branch 'cherry-pick-0dacbaf31a5e0703c49eead6d6a977a28ec299f3' into 'master'  
							
							 
							
							... 
							
							
							
							ActionManager::toggleMainMenu() should close PostProcessor HUD
See merge request OpenMW/openmw!2305  
							
						 
						
							2022-08-21 20:16:36 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								36fbef1048 
								
							 
						 
						
							
							
								
								Merge branch 'apple-silicon-arm-build' into 'master'  
							
							 
							
							... 
							
							
							
							Get build working on Apple Silicon
See merge request OpenMW/openmw!2286  
							
						 
						
							2022-08-21 20:15:01 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								0889635dc7 
								
							 
						 
						
							
							
								
								Merge branch 'cherry-pick-31f0ef45d2bb53e0969962f23eb29350465993dd' into 'master'  
							
							 
							
							... 
							
							
							
							Show a message if player attempts to access postprocessor hud when postprocessing is disabled.
See merge request OpenMW/openmw!2306  
							
						 
						
							2022-08-21 20:13:13 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								5aa1ab2c62 
								
							 
						 
						
							
							
								
								Merge branch 'clean_includes' into 'master'  
							
							 
							
							... 
							
							
							
							Cleanup includes
See merge request OpenMW/openmw!2307  
							
						 
						
							2022-08-21 20:12:41 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								2a2268ea8b 
								
							 
						 
						
							
							
								
								Merge branch 'optimize_navigator_update' into 'master'  
							
							 
							
							... 
							
							
							
							Optimize navigator per frame update
See merge request OpenMW/openmw!2308  
							
						 
						
							2022-08-21 20:12:30 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								f36e13444e 
								
							 
						 
						
							
							
								
								Merge branch 'font_loading' into 'master'  
							
							 
							
							... 
							
							
							
							Cleanup fonts loading
See merge request OpenMW/openmw!2309  
							
						 
						
							2022-08-21 20:11:02 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								857dca058b 
								
							 
						 
						
							
							
								
								Merge branch 'fix_memory_leak' into 'master'  
							
							 
							
							... 
							
							
							
							Fix memory leak on cell loading
See merge request OpenMW/openmw!2318  
							
						 
						
							2022-08-21 20:07:23 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								7c899364af 
								
							 
						 
						
							
							
								
								Merge branch 'consistently_hostile' into 'master'  
							
							 
							
							... 
							
							
							
							Clear the magic queue when unloading actors
Closes  #6954 
See merge request OpenMW/openmw!2317  
							
						 
						
							2022-08-21 20:05:46 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								aa8eba239a 
								
							 
						 
						
							
							
								
								Merge branch 'animation_view' into 'master'  
							
							 
							
							... 
							
							
							
							Use string_view in animation code
See merge request OpenMW/openmw!2321  
							
						 
						
							2022-08-21 20:05:00 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								a99c78c85f 
								
							 
						 
						
							
							
								
								Merge branch 'animation_osg_ref_ptr' into 'master'  
							
							 
							
							... 
							
							
							
							Avoid using owning raw pointer
See merge request OpenMW/openmw!2322  
							
						 
						
							2022-08-21 20:04:38 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1e739ec741 
								
							 
						 
						
							
							
								
								Use std::unique_ptr to manage dialogs lifetime  
							
							 
							
							
							
						 
						
							2022-08-21 21:04:21 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								838d75a2e2 
								
							 
						 
						
							
							
								
								Avoid using owning raw pointer  
							
							 
							
							
							
						 
						
							2022-08-21 21:00:29 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								84944a7530 
								
							 
						 
						
							
							
								
								Store RefData::mBaseNode as osg::ref_ptr  
							
							 
							
							... 
							
							
							
							Direct leak of 16197408 byte(s) in 56241 object(s) allocated from:
    #0  0x5572356d4d42 in operator new(unsigned long) (/home/elsid/dev/openmw/build/clang/asan/openmw+0xae0d42)
    #1  0x557236938196 in (anonymous namespace)::addObject(MWWorld::Ptr const&, MWWorld::World const&, std::__1::vector<ESM::RefNum, std::__1::allocator<ESM::RefNum> > const&, MWPhysics::PhysicsSystem&, MWRender::RenderingManager&) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:119:42
    #2  0x55723692e51b in MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*)::$_7::operator()(MWWorld::Ptr const&) const /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:913:62
    #3  0x55723692e51b in void (anonymous namespace)::InsertVisitor::insert<MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*)::$_7>(MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*)::$_7&&) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:230:21
    #4  0x55723692e51b in MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:913:23
    #5  0x55723692d451 in MWWorld::Scene::loadCell(MWWorld::CellStore*, Loading::Listener*, bool, osg::Vec3f const&) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:449:9
    #6  0x5572369299f5 in MWWorld::Scene::changeCellGrid(osg::Vec3f const&, int, int, bool) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:612:17
    #7  0x557236928521 in MWWorld::Scene::update(float) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:315:13
    #8  0x5572368d4c98 in MWWorld::World::update(float, bool) /home/elsid/dev/openmw/apps/openmw/mwworld/worldimp.cpp:1833:22
    #9  0x557236ebbb72 in OMW::Engine::frame(float) /home/elsid/dev/openmw/apps/openmw/engine.cpp:418:25
    #10  0x557236ed250a in OMW::Engine::go() /home/elsid/dev/openmw/apps/openmw/engine.cpp:1102:14
    #11  0x557236eb621a in runApplication(int, char**) /home/elsid/dev/openmw/apps/openmw/main.cpp:228:17
    #12  0x55723774d622 in wrapApplication(int (*)(int, char**), int, char**, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool) /home/elsid/dev/openmw/components/debug/debugging.cpp:328:19
    #13  0x557236eb651f in main /home/elsid/dev/openmw/apps/openmw/main.cpp:240:12
    #14  0x7fbf58a3f2cf  (/usr/lib/libc.so.6+0x232cf) (BuildId: e637217a46491314667a7a37b2155cb07afc1a40)
Direct leak of 396288 byte(s) in 1376 object(s) allocated from:
    #0  0x5572356d4d42 in operator new(unsigned long) (/home/elsid/dev/openmw/build/clang/asan/openmw+0xae0d42)
    #1  0x557236938196 in (anonymous namespace)::addObject(MWWorld::Ptr const&, MWWorld::World const&, std::__1::vector<ESM::RefNum, std::__1::allocator<ESM::RefNum> > const&, MWPhysics::PhysicsSystem&, MWRender::RenderingManager&) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:119:42
    #2  0x55723692e51b in MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*)::$_7::operator()(MWWorld::Ptr const&) const /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:913:62
    #3  0x55723692e51b in void (anonymous namespace)::InsertVisitor::insert<MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*)::$_7>(MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*)::$_7&&) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:230:21
    #4  0x55723692e51b in MWWorld::Scene::insertCell(MWWorld::CellStore&, Loading::Listener*) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:913:23
    #5  0x55723692d451 in MWWorld::Scene::loadCell(MWWorld::CellStore*, Loading::Listener*, bool, osg::Vec3f const&) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:449:9
    #6  0x5572369299f5 in MWWorld::Scene::changeCellGrid(osg::Vec3f const&, int, int, bool) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:612:17
    #7  0x557236936eb2 in MWWorld::Scene::changeToExteriorCell(ESM::Position const&, bool, bool) /home/elsid/dev/openmw/apps/openmw/mwworld/scene.cpp:888:9
    #8  0x55723689a5ac in MWWorld::World::changeToExteriorCell(ESM::Position const&, bool, bool) /home/elsid/dev/openmw/apps/openmw/mwworld/worldimp.cpp:1003:22
    #9  0x5572368c249d in MWWorld::World::changeToCell(ESM::CellId const&, ESM::Position const&, bool, bool) /home/elsid/dev/openmw/apps/openmw/mwworld/worldimp.cpp:1014:13
    #10  0x557236e9bbce in MWState::StateManager::loadGame(MWState::Character const*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/statemanagerimp.cpp:545:52
    #11  0x557236e998db in MWState::StateManager::loadGame(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/statemanagerimp.cpp:377:17
    #12  0x557236ed18fb in OMW::Engine::go() /home/elsid/dev/openmw/apps/openmw/engine.cpp:1066:24
    #13  0x557236eb621a in runApplication(int, char**) /home/elsid/dev/openmw/apps/openmw/main.cpp:228:17
    #14  0x55723774d622 in wrapApplication(int (*)(int, char**), int, char**, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool) /home/elsid/dev/openmw/components/debug/debugging.cpp:328:19
    #15  0x557236eb651f in main /home/elsid/dev/openmw/apps/openmw/main.cpp:240:12
    #16  0x7fbf58a3f2cf  (/usr/lib/libc.so.6+0x232cf) (BuildId: e637217a46491314667a7a37b2155cb07afc1a40) 
							
						 
						
							2022-08-21 20:58:37 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									unknown 
								
							 
						 
						
							
							
							
							
								
							
							
								206711876d 
								
							 
						 
						
							
							
								
								Address feedback  
							
							 
							
							
							
						 
						
							2022-08-21 19:43:29 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3057fa6bee 
								
							 
						 
						
							
							
								
								Remove redundant components/esm/records.hpp include  
							
							 
							
							
							
						 
						
							2022-08-21 19:08:30 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									unknown 
								
							 
						 
						
							
							
							
							
								
							
							
								827a2f0b77 
								
							 
						 
						
							
							
								
								Use string_view in animation code  
							
							 
							
							
							
						 
						
							2022-08-21 18:53:38 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								443420ea60 
								
							 
						 
						
							
							
								
								CI compare cells  
							
							 
							
							
							
						 
						
							2022-08-21 14:46:13 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								5ed9764f3b 
								
							 
						 
						
							
							
								
								Merge branch 'effect_indices' into 'master'  
							
							 
							
							... 
							
							
							
							Preserve effect indices when applying AoE and targeted spells
Closes  #6957 
See merge request OpenMW/openmw!2315  
							
						 
						
							2022-08-21 12:03:43 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								8ec8e733a1 
								
							 
						 
						
							
							
								
								Merge branch 'unique_summons' into 'master'  
							
							 
							
							... 
							
							
							
							Mark summon effects as applied if they have spawned a creature
Closes  #6955 
See merge request OpenMW/openmw!2316  
							
						 
						
							2022-08-21 12:02:38 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								afcbb3cb5e 
								
							 
						 
						
							
							
								
								Clear the magic queue when unloading actors  
							
							 
							
							
							
						 
						
							2022-08-21 13:33:21 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								a547608289 
								
							 
						 
						
							
							
								
								Preserve effect indices when applying AoE and targeted spells  
							
							 
							
							
							
						 
						
							2022-08-21 12:44:07 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								8b02c17ad4 
								
							 
						 
						
							
							
								
								Mark summon effects as applied if they have spawned a creature  
							
							 
							
							
							
						 
						
							2022-08-21 12:41:45 +02:00