psi29a
1e4dd46688
Merge branch 'fontconfig' into 'master'
...
Allow users to decide if they need to import bitmap fonts
See merge request OpenMW/openmw!2270
2022-08-17 21:16:31 +00:00
Andrei Kortunov
43f552f48f
Allow users to decide if they need to import bitmap fonts
2022-08-17 22:12:15 +04:00
Joakim Berg
b3b1628439
Update BuiltInShaders/sv.yaml
2022-08-16 09:51:53 +00:00
Arnaud Dochain
19f4e58fed
French i10n translations
2022-08-09 20:04:12 +02:00
cody glassman
ac4b29be08
cleanup default shaders and remove confusing main shader
2022-08-07 06:42:48 -07:00
Alexei Kotov
a50b0eccc0
Fix loading screen scene snapshot layer
2022-08-01 20:08:56 +03:00
psi29a
454684bad3
Merge branch 'custom_actor_collision_shape_type' into 'master'
...
Support cylinder and rotating box collision shape types for actors (#6138 )
Closes #6138
See merge request OpenMW/openmw!2043
2022-08-01 11:00:23 +00:00
psi29a
c8e5b90ac4
Merge branch 'postpass_hotfix' into 'master'
...
[Postprocessing[ Temporary fix for artifacts in transparent post-pass (#6919 )
See merge request OpenMW/openmw!2222
2022-08-01 06:23:49 +00:00
glassmancody.info
02ded8832c
temporary fix for artifacts in transparent post-pass
2022-07-31 18:51:42 -07:00
Petr Mikheev
9a4df75f3c
Merge branch 'luaIngredient' into 'master'
...
Lua Bindings for Ingredient Records
See merge request OpenMW/openmw!2205
2022-07-31 20:31:29 +00:00
Christian Haro
86bb3195a0
Lua Bindings for Ingredient Records
2022-07-31 20:31:29 +00:00
Andrei Kortunov
888f4d2ac1
Add a post processing API to work with fog
2022-07-30 21:44:18 +04:00
elsid
8b8e4f78b6
Support cylinder and rotating box collision shape types for actors
...
Cylinder collision shape should give the best consistency between physics
simulation and pathfinding. Rotating box is already used by some actors, so
add it to have the same collision shape type for all actors.
2022-07-30 14:28:21 +02:00
Cody Glassman
89e0de2314
Bring back empty script message
2022-07-30 08:07:24 +00:00
Ivan Beloborodov
f960e30d01
Implement Add switch for armor degradation fix. #6888
2022-07-29 13:24:16 +00:00
Matt
8ccadba799
German translation
2022-07-28 12:41:44 +00:00
psi29a
4c50073f41
Merge branch 'sv-post-proc-transl' into 'master'
...
Swedish translations for built-in post processing shaders
See merge request OpenMW/openmw!2188
2022-07-28 09:07:21 +00:00
Joakim Berg
9d79fe6310
Added strings related to language settings menu
2022-07-28 09:04:10 +00:00
Andrei Kortunov
cb64f49ba1
Allow to configure locales via settings menu
2022-07-27 13:03:34 +04:00
psi29a
26bd907b0b
Merge branch 'hdr_quick' into 'master'
...
Fix auto exposure
See merge request OpenMW/openmw!2174
2022-07-26 15:13:22 +00:00
Joakim Berg
0a22919820
Update files/data/l10n/BuiltInShaders/sv.yaml, files/data/CMakeLists.txt
2022-07-26 11:29:18 +00:00
Joakim Berg
be3fb651cf
Update files/data/l10n/PostProcessing/sv.yaml
2022-07-26 11:21:44 +00:00
Andrei Kortunov
e0c05a15fb
Post processing shaders localization
2022-07-24 13:18:50 +00:00
glassmancody.info
fd4966f77a
temporary fix for auto exposure
2022-07-22 20:41:08 -07:00
Petr Mikheev
643e33c11a
Merge branch 'lua_pathfinding_bindings' into 'master'
...
Add bindings for navigator utils functions (#6690 )
See merge request OpenMW/openmw!2128
2022-07-20 23:52:16 +00:00
elsid
27cc901e76
Add bindings for navigator utils functions
2022-07-21 00:04:26 +02:00
Joakim Berg
03b178c2eb
Swedish i10n translations
2022-07-19 06:49:50 +00:00
Andrei Kortunov
4e9a063de2
Fix MacOS build
2022-07-18 23:37:37 +04:00
Andrei Kortunov
6f6b5ba04b
Some refactoring
2022-07-17 22:01:48 +04:00
Andrei Kortunov
db686b25c2
Use fallback data from openmw.cfg to setup fonts
2022-07-17 22:01:48 +04:00
Andrei Kortunov
c47a48e25d
Inject layout files to VFS
2022-07-17 22:01:48 +04:00
Andrei Kortunov
4ddba5142e
Introduce font mappings
2022-07-17 22:01:48 +04:00
Andrei Kortunov
dd04bfccfb
Load fonts
2022-07-17 22:01:48 +04:00
psi29a
a1e7622a30
Merge branch 'sky_blending_multiview' into 'master'
...
Support sky blending in multiview mode
See merge request OpenMW/openmw!2113
2022-07-12 13:17:57 +00:00
Andrei Kortunov
ccbb5e03fb
Use YAML files to translate MyGUI's localization tags
2022-07-12 08:20:40 +04:00
Cody Glassman
24749b066c
Add sky blending to launcher
2022-07-11 00:26:22 +00:00
Petr Mikheev
c1344c4765
Minor fix in move360.lua. Scrolling shouldn't toggle view mode when TAB is pressed.
2022-07-09 22:27:23 +02:00
Petr Mikheev
b3c8c8eb56
Support sky blending in multiview mode
2022-07-09 22:21:48 +02:00
psi29a
e70d2be1ee
Merge branch 'settings_input' into 'master'
...
More responsive renderers for input events (#6827 )
Closes #6827
See merge request OpenMW/openmw!2093
2022-07-09 17:32:36 +00:00
glassmancody.info
05fedafd37
fixed mouse event for padded box
2022-07-09 09:43:37 -07:00
glassmancody.info
89bc756732
tmp_sun_fix
2022-07-05 23:47:23 -07:00
Abdu Sharif
c09648c349
Add a missing 0 in fog.glsl
2022-07-04 17:31:03 +00:00
psi29a
9da84480f0
Merge branch 'misc_ui' into 'master'
...
Improved settings window
Closes #6780
See merge request OpenMW/openmw!2087
2022-07-04 06:55:42 +00:00
psi29a
1e56ac9878
Merge branch 'sizable' into 'master'
...
Movable and resizable log window
See merge request OpenMW/openmw!2086
2022-07-04 06:48:58 +00:00
glassmancody.info
63d9fa55c6
settings window cleanup
2022-07-03 12:49:37 -07:00
jvoisin
0f649ce544
Merge branch 'fix-appstream-images' into 'master'
...
Fix the screenshot URLs in the appstream XML
See merge request OpenMW/openmw!2081
2022-07-03 16:21:43 +00:00
glassmancody.info
fcab4fe1ab
make debug window a movable and resizable window
2022-07-03 09:09:16 -07:00
Petr Mikheev
cae7bc92d8
Merge branch 'locale_ru' into 'master'
...
Add a Russian localization for built-in Lua content
See merge request OpenMW/openmw!2079
2022-07-03 12:54:14 +00:00
Cody Glassman
051832d7ae
[Lua] Set simulation time scale
2022-07-03 12:51:28 +00:00
Andrei Kortunov
0989e273d4
Add a Russian localization for built-in Lua content
2022-07-03 09:59:10 +04:00