Commit Graph

1347 Commits (24eb1165fcdfe9a4a6561750adac901c6d809e77)

Author SHA1 Message Date
psi29a 4fd8ed8f13 Merge branch 'qt_scene' into 'master'
Migrate from GraphicsWindowQt to QOpenGLWidget

See merge request OpenMW/openmw!2895
2 years ago
Andrei Kortunov 8df7ce545e Migrate from GraphicsWindowQt to QOpenGLWidget 2 years ago
Evil Eye b3e17d79ec Unify string construction of skill/attribute affecting effect names 2 years ago
Andrei Kortunov e17281ac67 Implement shader-based water ripples (feature 3537) 2 years ago
Andrei Kortunov 74126953fc Do not use a rendering node position as a hit position (bug 7298) 2 years ago
unelsson e19a3e07aa changelog 2 years ago
Shi Han a90e3b8c3b Move from std::atoi to std::from_char 2 years ago
unknown 868a398b86 Allow comparison operators of arbitrary length 2 years ago
Evil Eye e020af8b4a Switch to new default device if default device changes 2 years ago
psi29a 3d8acf17bd Merge branch 'shadervisitor' into 'master'
Attach shaders to geometry that lacks a stateset if necessary (bug #7251)

See merge request OpenMW/openmw!2782
2 years ago
Alexei Kotov 7fd9b27b54 Don't combine static node collision geometry (bug #6027) 2 years ago
Alexei Dobrohotov 6aef366fd3 Attach shaders to geometry that lacks a stateset if necessary 2 years ago
psi29a e8e97679f7 Merge branch 'vsync' into 'master'
Add support for non-adaptive VSync

Closes #7129

See merge request OpenMW/openmw!2769
2 years ago
Andrei Kortunov be488649c3 Add support for non-adaptive VSync (feature 7129) 2 years ago
Alexei Kotov c3c61e1cd3 Merge branch 'conjure_cheap_tricks' into 'master'
Increase priority of Bound and Summon spells

Closes #2623

See merge request OpenMW/openmw!2745
2 years ago
Alexei Kotov a2fdaf8531 Merge branch 'Error-marker-loading-failure-not-handled' into 'master'
Use the embedded marker error if we fail to load the error marker model from the vfs

See merge request OpenMW/openmw!2757
2 years ago
psi29a 8651ea4412 Merge branch '7214-add-searching-to-ingame-console' into 'master'
Searching in the in-game console

Closes #7214

See merge request OpenMW/openmw!2759
2 years ago
Evil Eye ad76b0374a Increase priority of Bound and Summon spells 2 years ago
Alexei Dobrohotov 0f222d270e Prefer the earliest eponymous nodes in skeletons (bug #3842) 2 years ago
Shihan42 902cad77c8 Resolve minor errors 2 years ago
Cédric Mocquillon 97c42768e6 Use the embedded marker error if we fail to load the error marker model from the vfs 2 years ago
Shihan42 d76ae478aa Edit AUTHORS & CHANGELOG 2 years ago
Cédric Mocquillon 6e23ad82d5 Load esm files from vfs 2 years ago
Evil Eye f5c5ebc1dc Prevent consumption of ingredients that don't have a first effect 2 years ago
Alexei Kotov 0ba179c332 Discard terrain base layer alpha in non-shader rendering path (bug #6657) 2 years ago
Alexei Kotov 09716c644e Assault victims are always aware of the committed crime (bug #7064) 2 years ago
Alexei Kotov 9deed5c03e Propagate dynamic effects to node's immediate children (bug #6550) 2 years ago
psi29a 5f1da29881 Merge branch 'bsapriority' into 'master'
Files::Collections: prefer files from highest priority folders (bug #7092)

Closes #7092

See merge request OpenMW/openmw!2716
2 years ago
Alexei Kotov 0f7822fff8 Unequip the weapon only after finishing the attack (bug #4610) 2 years ago
Alexei Kotov 536370c76d Files::Collections: prefer files from highest priority folders 2 years ago
psi29a 886600a1dd Merge branch 'consoledisposal' into 'master'
Check if the console's selected object is available (bug #5870)

Closes #5870

See merge request OpenMW/openmw!2713
2 years ago
Alexei Kotov f356d0a2fc Check if the console's selected object is available (bug #5870) 2 years ago
psi29a b385f27f86 Merge branch 'console_history' into 'master'
Remembering console commands between sessions

Closes #7125

See merge request OpenMW/openmw!2603
2 years ago
Kindi 044d82a842 Remembering console commands between sessions 2 years ago
Alexei Kotov 192f79841b Print bound textures in BC (feature #7194) 2 years ago
psi29a 8b0e55dd5f Merge branch 'remove-water-walking-teleport-underwater' into 'master'
teleporting to an underwater marked location will remove water walking spell effects from actor

Closes #7122

See merge request OpenMW/openmw!2656
2 years ago
James-Deciutiis 273a2ae323 teleporting to an underwater marked location will remove water walking spell effects from actor
fix formatting

addressing hasWaterWalking comment

refactor to address remaining comments

clean up formatter changes

adding suggested condition to if statement

move isWaterWalking check into if statement

refactor if block to see if actor needs to have water walking purged

added entry to changelog.md and authors.md

removing redundant check from if statement

Sort previous changelog entry
2 years ago
psi29a 3f9cae7947 Merge branch 'dragdetails' into 'master'
[OpenMW-CS] Generate record filters based on cell content and column header

Closes #7161

See merge request OpenMW/openmw!2617
2 years ago
unelsson e4809976dd add changelog 2 years ago
Andrzej Głuszak 27a5fd6439 Add changelog entries 2 years ago
psi29a a9dbb023d7 Merge branch 'lua_create' into 'master'
Lua commands to create/move/remove objects; consistent handling of disabled objects (#6726, #6893)

See merge request OpenMW/openmw!2627
2 years ago
Petr Mikheev c294898246 Lua commands to create/move/remove objects; consistent handling of disabled objects (#6726, #6893) 2 years ago
Alexei Kotov fd6e96576a Rework music playback (bug #7172) 2 years ago
psi29a a7a89ba7c1 Merge branch 'launcher' into 'master'
Rework how OpenMW launcher looks

Closes #6922

See merge request OpenMW/openmw!2587
2 years ago
psi29a dc3ec1a0a0 Merge branch 'mwscript' into 'master'
Multiple mwscript optimizations and some refactoring

See merge request OpenMW/openmw!2600
2 years ago
Andrei Kortunov 902c48d1bb Rework launcher UI 2 years ago
Alexei Kotov 434b4deda1 Don't use xkf if xnif is merely the base model (bug #5371) 2 years ago
elsid b88f0d2dbd
Replace mwscript program serialization into a vector with simple struct
Mostly to avoid string literal lookup by index with iteration over all preciding
literals and calling strlen. This is very inefficient. In genral this makes code
much more straightforward but also makes it portable since now int and float of
different sizes are properly supported.
2 years ago
glassmancody.info ee1acd6eb1 add sfc setting, only add to subgraph when enabled 2 years ago
psi29a 6a250c5900 Merge branch 'baby_it_is_occluded_outside' into 'master'
Weather Particle Occlusion (#5492)

Closes #5492

See merge request OpenMW/openmw!1328
2 years ago