psi29a
d43e85051f
Merge branch 'walkwhenyoucantride' into 'master'
...
Revert MR 2048
See merge request OpenMW/openmw!2175
2 years ago
Alexei Kotov
80a2ef29ad
Allow activating quick keys menu in menus
2 years ago
Max Henzerling
281abae2fd
Issue-64356: Add support for msvc 2022
2 years ago
myrix
dba0609f24
changelog
2 years ago
Alexei Kotov
578b58ca14
Properly handle negative count RemoveItem (bug #6895 )
2 years ago
Alexei Kotov
bbb8a5e1cb
Revert MR 2048
2 years ago
Andrei Kortunov
dc97b1d1b4
Add changelog entries
2 years ago
Andrei Kortunov
ccbb5e03fb
Use YAML files to translate MyGUI's localization tags
3 years ago
elsid
a16c55c93f
Use float based scale factor for ImageButton texture
3 years ago
Evil Eye
cc081c3d2d
Don't add additional targets to allies that are already in combat
3 years ago
Alexei Kotov
fbb0004aae
Avoid assigning idle animations to non-actors (bug #5371 )
3 years ago
psi29a
db27ffe49a
Merge branch 'changelog' into 'master'
...
Align the changelog with the milestone
See merge request OpenMW/openmw!2040
3 years ago
Nelsson Huotari
334c6dde0b
custom class for osgAnimation::RigGeometry, Collada animated deforming body parts
3 years ago
Evil Eye
116825a521
Align the changelog with the milestone
3 years ago
Alexei Kotov
a5d8286cf2
Reject models that don't have grass\ prefix from groundcover cache
3 years ago
Alexei Kotov
456277ba6a
Update changelog
3 years ago
psi29a
436db8c0e5
Merge branch 'ffmpeg5' into 'master'
...
fix hang with ffmpeg5 (ffmpeg_decoder: signal EOF/errors on readPacket)
Closes #6631
See merge request OpenMW/openmw!1941
3 years ago
Alexei Kotov
21f6e2e419
Encapsulate NIF transformations, round 2 (task #6709 )
3 years ago
Dominique Martinet
c5cdb0c277
ffmpeg_decoder: signal EOF/errors on readPacket
...
openmw with ffmpeg 5 would hang in an infinite loop trying to read at end of
files in avformat_open_input()
avio_read() apparently now no longer handlers 0 as a return value to signal
EOF and we need ot explicitly return AVERROR_EOF; their documentation
explicitely states "For stream protocols, must never return 0 but rather
a proper AVERROR code." for avio_alloc_context's read_context.
Also fix the exception case to return AVERROR_UNKNOWN -- I assume we'd
otherwise get stuck there too, but I don't know what would trigger this
case.
Fixes #6631
3 years ago
Evil Eye
f41e46db64
Replace empty NPC class with fallback
3 years ago
Cody Glassman
ce49aa1202
Attach lights at origin when missing AttachLight node
3 years ago
Petr Mikheev
cf49b46d64
Show logs in the debug window
...
Some part of UI code is written by @andrew-app
3 years ago
cody glassman
04843fed6d
moddable post-processing pipeline
3 years ago
Evil Eye
c0cc5feecd
Initialize DialInfo::DATAstruct with the proper blank values
3 years ago
cody glassman
ad139f2f9a
rename to windowed fullscreen
3 years ago
cody glassman
05901a2480
add borderless windows, deprecate fullscreen mode
3 years ago
Evil Eye
55d32432b9
Don't mark idle animations as bad when blocking them
3 years ago
AnyOldName3
2b9c7e77bd
Appease the CHANGELOG
3 years ago
Max Henzerling
2771fa1bb4
create and add issue to changelog
3 years ago
psi29a
265fa51128
Merge branch 'respect_water_filtering' into 'master'
...
Simple water should respect filter settings (#5989 )
Closes #5989
See merge request OpenMW/openmw!1813
3 years ago
Evil Eye
db19700599
Make stack manipulation unconditional
3 years ago
cody glassman
13a05dbd63
simple water should respect filter settings
3 years ago
psi29a
51024a8208
Merge branch 'issue-6706-save-the-size-of-the-options-window' into 'master'
...
Issue-6706 Save the size of the Options window
Closes #6706
See merge request OpenMW/openmw!1798
3 years ago
Eris Caffee
de291b0ec4
Issue-6706 Save the size of the Options window
3 years ago
cody glassman
276cb6f170
clamp vertex lighting in fragment shader properly
3 years ago
psi29a
66a96bfa5e
Merge branch 'launcher-datadirs' into 'master'
...
Make launcher handle data dirs #2858 and BSA
See merge request OpenMW/openmw!192
3 years ago
fredzio
b88d32ff5b
Add 3 tabs in the "Data Files" page
...
1 with the data directories
2 with the BSA archives
3 with the content selector
When user select a directory to be added, first we walk the directory
hierarchy to make a list of all potential data= entries. If we find
none, the selected directory is added.
If more than one data directory is found, user is presented with a
directory list to check which one(s) are to be added.
Directories containing one or more content file are marked with an icon.
data= and fallback-archive= lines are handled like content= lines:
- they are part of the profile in launcher.cfg, prefixed by the profile
name
- they are updated in openmw.cfg when profile is selected / created
Directories can be moved in the list by drag and drop or by buttons.
Insertion is possible anywhere in the list.
Global data path and data local are shown but are greyed out, as they
are always included.
No attempt is made to ensure that the user choice are valid
(dependencies, overwrite of content).
After a profile is loaded, any added content is highlighted in green.
3 years ago
elsid
e777e35414
Use system_clock for time in logs
...
high_resolution_clock may not give real time. MSVC implements it as
steady_clock that is basically CPU time which is usually desynchronized with
real time.
3 years ago
psi29a
c14796fc57
Merge branch 'ncc' into 'master'
...
#6496 Handle NCC flag in Nif files
See merge request OpenMW/openmw!1516
3 years ago
psi29a
4e723cad59
Merge branch 'issue-6667-pressing_escape_during_wait_causes_black_screen' into 'master'
...
issue-6667 pressing escape during wait causes black screen
See merge request OpenMW/openmw!1783
3 years ago
Eris Caffee
627656ace0
issue-6667 pressing escape during wait causes black screen
3 years ago
psi29a
58f77ab3ef
Merge branch 'issue-5279-console_stops_scrolling_properly_after_selection' into 'master'
...
issue-5279 console stops scrolling properly after selection
See merge request OpenMW/openmw!1781
3 years ago
Eris Caffee
b2c6c49999
issue-5279 console stops scrolling properly after selection
3 years ago
fredzio
d05a2facf3
Handle NCC flag in Nif files. Objects with this flag will collide only with camera.
...
Expose objects with NC flag to be used by Lua mods.
3 years ago
Eris Caffee
db84d9e649
Issue 2766 Warn user of old MW version detected
3 years ago
Evil Eye
61ea678a96
Implement ignored records
3 years ago
psi29a
84458baa8b
Merge branch 'VA_OpenMW-CS' into 'master'
...
OpenMW-CS: Issue #3245 Add configurable instance grid, angle, and scale snapping
Closes #3245
See merge request OpenMW/openmw!1737
3 years ago
VidiAquam
e2f393cbdb
Update CHANGELOG.md, AUTHORS.md
3 years ago
Bret Curtis
0db5415976
refactor to use mInternal, support Flag_Reverse and updated changelog/authors.md
3 years ago
Alexei Dobrohotov
98b2ddfd4c
Make console and maximized window defaults mimic Morrowind
3 years ago
Evil Eye
c1d700f770
Don't reset last hit object if the ID doesn't match
3 years ago
Nelsson Huotari
6869fa18e4
Fix unsafe memory access at object.cpp
3 years ago
psi29a
1542a0392c
Merge branch 'gloss' into 'master'
...
Gloss-mapping
Closes #6541
See merge request OpenMW/openmw!1552
3 years ago
Evil Eye
12f6530ab3
Relocate changelog entries
3 years ago
Evil Eye
484a7c7b7e
Base dialogue order solely on mPrev
3 years ago
Evil Eye
25feea9b16
Prevent write to empty vector element
3 years ago
psi29a
7e4e78b1a7
Merge branch 'engarde' into 'master'
...
Always reduce weapon condition by the raw damage (bug #6559 )
Closes #6559
See merge request OpenMW/openmw!1694
3 years ago
Alexei Dobrohotov
fdd9e6a793
Always reduce weapon condition by the raw damage (bug #6559 )
3 years ago
Alexei Dobrohotov
1a15ad216d
Increase the base angular velocity to 900°/sec ( #5192 )
3 years ago
Alexei Dobrohotov
dd473d06df
Implement gloss-mapping (feature #6541 )
3 years ago
psi29a
b011809056
Merge branch 'master' into 'sort_me_baby_one_more_time'
...
# Conflicts:
# components/nif/niffile.cpp
3 years ago
psi29a
bd8c75daee
Merge branch 'quest_redo' into 'master'
...
Restart all quests with the same name when a quest is restarted
Closes #6606
See merge request OpenMW/openmw!1651
3 years ago
Alexei Kotov
14a9af15ab
Merge branch 'dagoth_wave' into 'master'
...
Remove weaponless, non-biped distinction
Closes #5054
See merge request OpenMW/openmw!1517
3 years ago
Evil Eye
c382910c1f
Restart all quests with the same name when a quest is restarted
3 years ago
glassmancody.info
712107de2d
nisortadjust support
3 years ago
psi29a
9183fa897e
Merge branch 'particle_vertex_palooza' into 'master'
...
Support vertex emitters (#6592 )
Closes #6592
See merge request OpenMW/openmw!1638
3 years ago
glassmancody.info
88f02913d5
use vertex emitters on array particle controllers when appropriate
3 years ago
glassmancody.info
bbc9c53423
support morrowind stenciling
3 years ago
Petr Mikheev
1bcc4a8bcc
Read settings.cfg from all active config dirs
3 years ago
Alexei Dobrohotov
aaea2bc0f6
Implement transformBoundingSphere for both sphere types (bug #6579 )
3 years ago
Evil Eye
8752f78fa4
Remove weaponless, non-biped distinction
3 years ago
elsid
ae821738c9
Revert "Add #5858 to the changelog"
...
This reverts commit 670cc97947
.
3 years ago
Petr Mikheev
88a83bab1f
Remove predefined data paths `data="?global?data"`, `data=./data` ( #6564 )
3 years ago
psi29a
84e209308d
Merge branch 'refactor/interpreter' into 'master'
...
Cleanup interpreter code a bit
Closes #6553
See merge request OpenMW/openmw!1556
3 years ago
Matt
34723c8ea8
Cleanup interpreter code a bit
3 years ago
Evil Eye
670cc97947
Add #5858 to the changelog
3 years ago
Artem Nykolenko
a5cdc889a2
#6303 Made player stop attacking and sheathe weapon when going to jail
3 years ago
Cody Glassman
8ec0a52605
Toggable day night switch ( #5928 )
3 years ago
psi29a
a1f8db7600
Merge branch 'bright_spells' into 'master'
...
Replicate Morrowind spell lighting (#4949 )
Closes #4949
See merge request OpenMW/openmw!1544
3 years ago
Abdu Sharif
cd1bea080f
Update changelog and remove an unused setting from settings-default.cfg
3 years ago
cody glassman
8216410e7d
add white ambient to spell VFX as in Morrowind
3 years ago
psi29a
0766e1310b
Merge branch 'lunacy' into 'master'
...
Don't touch base stats when turning into a werewolf
Closes #6333
See merge request OpenMW/openmw!1511
3 years ago
Evil Eye
6f870a464b
Replace magic numbers with enums
3 years ago
Evil Eye
debdcf2953
Don't touch base stats when turning into a werewolf
3 years ago
Evil Eye
c166341ec0
Merge branch 'gh_sync' into 'master'
...
Resovles #6519 Do not display effects duration for ingredient
See merge request OpenMW/openmw!1506
3 years ago
psi29a
81c9ef947f
Resovles #6519 Do not display effects duration for ingredient
3 years ago
psi29a
01ac96e900
Merge branch 'stats_gave_me_a_headache' into 'master'
...
Make Set- and ModStat behave as they should
Closes #2036
See merge request OpenMW/openmw!1410
3 years ago
Alexei Dobrohotov
26dfce1114
Rehash key group and morph loading (bug #6517 )
3 years ago
psi29a
dc4d73e76c
Merge branch 'msgboxvanillastyle' into 'master'
...
Vanilla style encumbrance messagebox
Closes #6191
See merge request OpenMW/openmw!1437
3 years ago
kuyondo
651b79d34e
Update changelog.md
3 years ago
Evil Eye
a204b4da96
Change the legalities of opening unlocked objects
3 years ago
elsid
24ec06f0d2
Add changelog record for navmesh disk cache
3 years ago
psi29a
59ab947f3b
Merge branch 't800' into 'master'
...
Keep only one '\0' in NIF strings (bug #6473 )
Closes #6473
See merge request OpenMW/openmw!1458
3 years ago
psi29a
c844e5d045
Merge branch 'racer_recursion_limited' into 'master'
...
Check if a leveled creature is in an unloaded cell before deciding it doesn't exist
Closes #4376
See merge request OpenMW/openmw!1420
(cherry picked from commit 782371cb2e7f6653d72305090033557b53bbcf3a)
6d945da7 Check if a leveled creature is in an unloaded cell before deciding it doesn't exist
3 years ago
Alexei Dobrohotov
dd15b30a27
Keep only one '\0' in NIF strings (bug #6473 )
3 years ago
Kindi
47ff6a87a3
Raise a warning when entering non-existent region
3 years ago
Evil Eye
b35cb038d0
Merge branch 'drowningbar' into 'master'
...
Bug #5434 : Pinned windows shouldn't cover breath progress bar
Closes #5434
See merge request OpenMW/openmw!1448
3 years ago
andrew-app
13400b2c5f
Bug #5434 : Pinned windows shouldn't cover breath progress bar
3 years ago
Ivan Beloborodov
ead0cb5ce0
#6419 Topic shouldn't be greyed out if they can produce another topic reference.
3 years ago
Evil Eye
f1ec8db393
Make Set- and ModStat behave as they should
3 years ago
psi29a
7f2c0df3fd
Merge branch 'follow_the_path_of_peace' into 'master'
...
Remove allies from combat when stopping combat
Closes #1930
See merge request OpenMW/openmw!1441
3 years ago
Kindi
5927924ebc
Update CHANGELOG.md
3 years ago
Evil Eye
d6f06fbf9a
Remove allies from combat when stopping combat
3 years ago
Evil Eye
a231037449
Merge branch 'accumroot' into 'master'
...
Use the anim source to find mAccumRoot (bug #6417 )
Closes #6417
See merge request OpenMW/openmw!1431
3 years ago
kuyondo
5ffd077f9e
Update changelog.md
3 years ago
Alexei Dobrohotov
fd58e5ba77
Use the anim source to find mAccumRoot (bug #6417 )
3 years ago
psi29a
53e14eb238
Merge branch 'reset' into 'master'
...
AI reset argument
Closes #6177 and #1465
See merge request OpenMW/openmw!1405
3 years ago
psi29a
adc3bab51e
Merge branch 'Embedded-error-marker' into 'master'
...
Embed marker error
See merge request OpenMW/openmw!1383
3 years ago
Cédric Mocquillon
8a7b4649f0
Update changelog
3 years ago
Evil Eye
3c57ffd81f
Save repeat and duration
3 years ago
Evil Eye
c5de69f9c6
Merge branch 'faceyourfears' into 'master'
...
Make AiExtensions less toxic (bug #6429 )
Closes #6429
See merge request OpenMW/openmw!1411
3 years ago
Alexei Dobrohotov
fcef92e3ea
Make AiExtensions less toxic (bug #6429 )
3 years ago
Evil Eye
42020bc2c3
Ignore the axis argument when rotating the player
3 years ago
psi29a
d4e8a58351
Merge branch 'headsup' into 'master'
...
Force assign head animation timer (bug #4389 )
Closes #4389
See merge request OpenMW/openmw!1361
3 years ago
Alexei Kotov
ec63546a37
Merge branch 'save_me_utf8' into 'master'
...
Handle non-ASCII characters without triggering an assertion
Closes #6396
See merge request OpenMW/openmw!1375
3 years ago
Evil Eye
8f48a1f030
Handle non-ASCII characters while saving without triggering an assertion
3 years ago
Andrei Kortunov
cca6029088
Add missing changelog entry
3 years ago
Andrei Kortunov
dce4cceb39
Support deleted CellRefs in groundcover (bug 6276)
3 years ago
psi29a
914993d6ae
Merge branch 'itsmagic' into 'master'
...
Factor race weight into magic projectile speed (bug #6343 )
Closes #6343
See merge request OpenMW/openmw!1385
3 years ago
psi29a
ba0aae06ca
Merge branch 'morphyslaw' into 'master'
...
Morph geometry more like NifSkope (bug #6416 )
Closes #6416
See merge request OpenMW/openmw!1389
3 years ago
Alexei Dobrohotov
b918135b4b
Factor race weight into magic projectile speed (bug #6343 )
3 years ago
Evil Eye
bee94e2afc
Treat commas in scripts as whitespace
3 years ago
Alexei Dobrohotov
c7edca559b
Morph geometry more like NifSkope (bug #6416 )
3 years ago
psi29a
bea8df7dd4
Merge branch 'astoecke-fix-6386-water-reflection' into 'master'
...
Use `gl_FragCoord` in `water_fragment.glsl` (fixes #6386 )
Closes #6386
See merge request OpenMW/openmw!1347
3 years ago
Alexei Kotov
f210559a80
Merge branch 'bound_rating' into 'master'
...
Improve AI rating of bound effects
Closes #3855
See merge request OpenMW/openmw!1366
3 years ago
Alexei Dobrohotov
0d13b8cd3f
Allow movement during blocking (bug #6327 )
3 years ago
Andreas Stöckel
81f2fa992f
Update changelog
3 years ago
psi29a
295ebbebbd
Merge branch 'astoecke-fix-6354-sfx-distance-attenuation' into 'master'
...
Fade sounds when performing distance-based culling (Fixes #6354 )
Closes #6354
See merge request OpenMW/openmw!1341
3 years ago
psi29a
5836d0225f
Merge branch 'leave_butter_to_soften' into 'master'
...
Soft Particles (#6128 )
See merge request OpenMW/openmw!980
3 years ago
psi29a
9b7dfcac6b
Merge branch 'windows_aero_snap' into 'master'
...
Fix windows aero snap with borderless window (#5394 )
See merge request OpenMW/openmw!1370
3 years ago
glassmancody.info
c489b77385
fix windows aero snap
3 years ago
Evil Eye
11ed594910
Improve AI rating of bound effects
3 years ago
Evil Eye
9394cdde22
Only restore focus to widgets with visible parents
3 years ago
Alexei Dobrohotov
e125308dd8
Force assign head animation timer (bug #4389 )
3 years ago
Evil Eye
013043ee6e
Update changelog
3 years ago
Andreas Stöckel
e637d36071
Add changelog entry
3 years ago
psi29a
ea7e83499d
Merge branch 'enlightened_skeletons' into 'master'
...
Allow creatures to use torches
Closes #6376
See merge request OpenMW/openmw!1335
3 years ago
Evil Eye
a9106f4d7c
Rotate torches by 90 degrees
3 years ago
glassmancody.info
4461366761
settings update and launcher option
3 years ago
Evil Eye
92bdd44e58
Allow creatures to use torches
3 years ago
psi29a
4c81518abb
Merge branch 'puddle' into 'master'
...
Give each reflect and spell absorption effect a chance to apply
Closes #6255 and #6253
See merge request OpenMW/openmw!1279
3 years ago
glassmancody.info
f0eb068e4b
remove dead code and fix changelog entry
3 years ago
psi29a
b3f84df43c
Merge branch 'sky_shaders' into 'master'
...
Sky shaders
See merge request OpenMW/openmw!1057
3 years ago
Andrei Kortunov
3ee6657768
Early out from LOS check when source and target is the same (bug 5913)
3 years ago
Evil Eye
4ec927829f
Give each reflect and spell absorption effect a chance to apply
3 years ago
psi29a
3006c496fc
Merge branch 'morrowland_scripting' into 'master'
...
Morrowland scripting
Closes #6363
See merge request OpenMW/openmw!1318
3 years ago
Evil Eye
289e1544d2
Don't wait a frame to recalculate magicka
3 years ago
Evil Eye
fef902617a
Parse integer format arguments as variable names
3 years ago
glassmancody.info
1e40d27318
introduce sky shaders
3 years ago
Evil Eye
f70a154195
Merge branch 'place' of github.com:akortunov/openmw into master
3 years ago
Evil Eye
63fa6d3b7c
Apply on self effects on projectiles to the target instead
3 years ago
Andrei Kortunov
362c124e8f
Allow to place levelled creatures to the game world (bug 6347)
3 years ago
psi29a
2f0484f4fc
Merge branch 'clear_me_not' into 'master'
...
Do not clear depth buffer in first person (#6078 )
Closes #6078
See merge request OpenMW/openmw!1119
3 years ago
glassmancody.info
cc009d246f
do not clear depth buffer in first person
3 years ago
unelsson
e65a7f10e7
Add changelog
3 years ago
Evil Eye
6b482d0b52
Merge branch 'openmw-tradeglitch' into master
3 years ago
Evil Eye
f6eeee3ad5
Detect keys and enchanted items in containers without custom data
3 years ago
psi29a
1332e57195
Merge branch 'outside_means_outside' into 'master'
...
Make StayOutside only block teleportation from exteriors to interiors
Closes #6323
See merge request OpenMW/openmw!1268
3 years ago
psi29a
88d5b4a90b
Merge branch 'variable_function' into 'master'
...
Parse local variables sharing a name with a function as variables
Closes #6291
See merge request OpenMW/openmw!1269
3 years ago
psi29a
555224a0fb
Merge branch 'fixes' into 'master'
...
Make compilers happy and fix the changelog
See merge request OpenMW/openmw!1260
3 years ago
Evil Eye
5037def3b3
Parse local variables sharing a name with a function as variables
3 years ago
Evil Eye
dfc72e9b7e
Make StayOutside only block teleportation from exteriors to interiors
3 years ago
Kindi
2a1cb939ba
Update CHANGELOG.md
3 years ago
Andrei Kortunov
61168c3583
Add missing changelog entries for 0.47 ( #3145 )
3 years ago
Evil Eye
686268b2f9
Remove incorrect changelog entries
3 years ago
psi29a
2c8c36fe5d
Merge branch 'master' into 'effective_magic'
...
# Conflicts:
# CHANGELOG.md
3 years ago
psi29a
bd866cf210
Merge branch 'fix_infidelities' into 'master'
...
Fix Infidelities quest from Tribunal (#6307 )
Closes #6307
See merge request OpenMW/openmw!1248
3 years ago
Evil Eye
f6c39b9f19
Fix issue numbers
3 years ago
Evil Eye
2de7b8e2fb
Allow non-biped creatures using weapons to open doors
3 years ago
Evil Eye
e4994054ec
Add #5207 to the changelog
3 years ago
Evil Eye
46ce2ff10c
Add #4414 to the changelog
3 years ago
Evil Eye
b8e4f18751
Clear temporary effects before unloading actors to prevent absorb effects becoming permanent
3 years ago
Evil Eye
dc1fe62dde
Overhaul magic effects to work with onApply and onEnd events
3 years ago
elsid
c0ef4417c3
Check AiTravel destination for other actors presence
...
Use faster aabbTest but without destance filter. To avoid dependency on a
specific constant and correctly handle situations when there is a big
difference between actors sizes.
3 years ago
Evil Eye
77a23dab09
Only add enabled objects to the scene
3 years ago
psi29a
782e0710af
Merge branch 'OpenCS-preserve-blocked' into 'master'
...
OpenCS - Preserve "blocked" record flags when saving. #6288
Closes #6288
See merge request OpenMW/openmw!1052
3 years ago
psi29a
908d196fee
Merge branch 'master' into 'undead_intelligence'
...
# Conflicts:
# CHANGELOG.md
3 years ago
psi29a
47eda85b9f
Merge branch 'master' into 'the_goal_is_elevation'
...
# Conflicts:
# CHANGELOG.md
3 years ago
psi29a
449539c0ed
Update CHANGELOG.md
3 years ago
Evil Eye
34cf66139a
Make GetCurrentAIPackage return -1 for non-actors and dead actors
3 years ago
Evil Eye
c679565893
Make names starting with digits use normal name parsing code
3 years ago
Evil Eye
2f4df12b2e
Merge branch 'Fix_ASCII' into 'master'
...
Fixed an issue where keyword search expected the text to be all ASCII characters
See merge request OpenMW/openmw!1227
3 years ago
florent.teppe
5620e8f0e2
Added the fix to the changelog, and my name to the authors
3 years ago
unelsson
89982eb9e3
Add changelog
3 years ago
Evil Eye
831055f878
Merge branch 'OpenCS-fix-modify' into 'master'
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OpenCS - Re-implement the fix for Issue #6067 .
See merge request OpenMW/openmw!1173
3 years ago
psi29a
18f5762a76
Merge branch 'master' into 'OpenCS-preserve-blocked'
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# Conflicts:
# CHANGELOG.md
3 years ago
psi29a
2be3a76b6a
Merge branch 'spin_me_right_round' into 'master'
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Reset rotation when respawning actors
Closes #6273
See merge request OpenMW/openmw!1219
3 years ago
Evil Eye
60298cd66d
Reset rotation when respawning actors
3 years ago
pi03k
e4eeb9cce9
Remove 'no relevant classes' moc warning
3 years ago
Bo Svensson
147ed39900
This PR solves a crash with Robert's bodies logged on your bugtracker. ( #3095 )
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* attach.cpp [ci skip]
* attach.cpp [ci skip]
* attach.cpp [ci skip]
* npcanimation.cpp [ci skip]
* attach.hpp [ci skip]
* attach.cpp [ci skip]
* creatureanimation.cpp [ci skip]
* creatureanimation.cpp [ci skip]
* cellpreloader.cpp
* npcanimation.cpp
* attach.cpp
* make android adk happy
* make android adk happy
* changelog.md [ci skip]
* authors.md [ci skip]
3 years ago
JanuarySnow
bdbc6c0cba
Dead animation code removal
3 years ago
unelsson
8edcaeb323
Add changelog
3 years ago
cc9cii
0ada3fa1d8
Update changelog.
3 years ago
cc9cii
b2bd97f283
A different implementation to MR 1051 to fix Issue #6067 .
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This MR doesn't delete the original record, but instead the original record is updated with the moved record when loading.
Issue #4752 is no longer addressed in this MR.
3 years ago
unelsson
11ec96e1e7
Add changelog
3 years ago
elsid
e9b8933b2f
Do no link binaries with Qt where it's not used
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Define components_qt static library with all qt dependent components that also
depends on other components. Link only cs, wizard and launcher with qt
dependent components.
3 years ago
cc9cii
59a92de977
update changelog
3 years ago
elsid
f9c3e1272b
Add #4595 to changelog
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Resolved by https://gitlab.com/OpenMW/openmw/-/merge_requests/430
3 years ago
Alexei Dobrohotov
1fc7cb8191
Don't use FreezeOnCull for any particle system ( #4744 )
3 years ago
Evil Eye
29921bf9fa
Don't stack cast packages
3 years ago