Commit Graph

1347 Commits (24eb1165fcdfe9a4a6561750adac901c6d809e77)

Author SHA1 Message Date
psi29a d43e85051f Merge branch 'walkwhenyoucantride' into 'master'
Revert MR 2048

See merge request OpenMW/openmw!2175
2 years ago
Alexei Kotov 80a2ef29ad Allow activating quick keys menu in menus 2 years ago
Max Henzerling 281abae2fd Issue-64356: Add support for msvc 2022 2 years ago
myrix dba0609f24 changelog 2 years ago
Alexei Kotov 578b58ca14 Properly handle negative count RemoveItem (bug #6895) 2 years ago
Alexei Kotov bbb8a5e1cb Revert MR 2048 2 years ago
Andrei Kortunov dc97b1d1b4 Add changelog entries 2 years ago
Andrei Kortunov ccbb5e03fb Use YAML files to translate MyGUI's localization tags 3 years ago
elsid a16c55c93f
Use float based scale factor for ImageButton texture 3 years ago
Evil Eye cc081c3d2d Don't add additional targets to allies that are already in combat 3 years ago
Alexei Kotov fbb0004aae Avoid assigning idle animations to non-actors (bug #5371) 3 years ago
psi29a db27ffe49a Merge branch 'changelog' into 'master'
Align the changelog with the milestone

See merge request OpenMW/openmw!2040
3 years ago
Nelsson Huotari 334c6dde0b custom class for osgAnimation::RigGeometry, Collada animated deforming body parts 3 years ago
Evil Eye 116825a521 Align the changelog with the milestone 3 years ago
Alexei Kotov a5d8286cf2 Reject models that don't have grass\ prefix from groundcover cache 3 years ago
Alexei Kotov 456277ba6a Update changelog 3 years ago
psi29a 436db8c0e5 Merge branch 'ffmpeg5' into 'master'
fix hang with ffmpeg5 (ffmpeg_decoder: signal EOF/errors on readPacket)

Closes #6631

See merge request OpenMW/openmw!1941
3 years ago
Alexei Kotov 21f6e2e419 Encapsulate NIF transformations, round 2 (task #6709) 3 years ago
Dominique Martinet c5cdb0c277 ffmpeg_decoder: signal EOF/errors on readPacket
openmw with ffmpeg 5 would hang in an infinite loop trying to read at end of
files in avformat_open_input()
avio_read() apparently now no longer handlers 0 as a return value to signal
EOF and we need ot explicitly return AVERROR_EOF; their documentation
explicitely states "For stream protocols, must never return 0 but rather
a proper AVERROR code." for avio_alloc_context's read_context.

Also fix the exception case to return AVERROR_UNKNOWN -- I assume we'd
otherwise get stuck there too, but I don't know what would trigger this
case.

Fixes #6631
3 years ago
Evil Eye f41e46db64 Replace empty NPC class with fallback 3 years ago
Cody Glassman ce49aa1202 Attach lights at origin when missing AttachLight node 3 years ago
Petr Mikheev cf49b46d64 Show logs in the debug window
Some part of UI code is written by @andrew-app
3 years ago
cody glassman 04843fed6d moddable post-processing pipeline 3 years ago
Evil Eye c0cc5feecd Initialize DialInfo::DATAstruct with the proper blank values 3 years ago
cody glassman ad139f2f9a rename to windowed fullscreen 3 years ago
cody glassman 05901a2480 add borderless windows, deprecate fullscreen mode 3 years ago
Evil Eye 55d32432b9 Don't mark idle animations as bad when blocking them 3 years ago
AnyOldName3 2b9c7e77bd Appease the CHANGELOG 3 years ago
Max Henzerling 2771fa1bb4 create and add issue to changelog 3 years ago
psi29a 265fa51128 Merge branch 'respect_water_filtering' into 'master'
Simple water should respect filter settings (#5989)

Closes #5989

See merge request OpenMW/openmw!1813
3 years ago
Evil Eye db19700599 Make stack manipulation unconditional 3 years ago
cody glassman 13a05dbd63 simple water should respect filter settings 3 years ago
psi29a 51024a8208 Merge branch 'issue-6706-save-the-size-of-the-options-window' into 'master'
Issue-6706 Save the size of the Options window

Closes #6706

See merge request OpenMW/openmw!1798
3 years ago
Eris Caffee de291b0ec4 Issue-6706 Save the size of the Options window 3 years ago
cody glassman 276cb6f170 clamp vertex lighting in fragment shader properly 3 years ago
psi29a 66a96bfa5e Merge branch 'launcher-datadirs' into 'master'
Make launcher handle data dirs #2858 and BSA

See merge request OpenMW/openmw!192
3 years ago
fredzio b88d32ff5b Add 3 tabs in the "Data Files" page
1 with the data directories
2 with the BSA archives
3 with the content selector

When user select a directory to be added, first we walk the directory
hierarchy to make a list of all potential data= entries. If we find
none, the selected directory is added.

If more than one data directory is found, user is presented with a
directory list to check which one(s) are to be added.

Directories containing one or more content file are marked with an icon.

data= and fallback-archive= lines are handled like content= lines:
- they are part of the profile in launcher.cfg, prefixed by the profile
name
- they are updated in openmw.cfg when profile is selected / created

Directories can be moved in the list by drag and drop or by buttons.
Insertion is possible anywhere in the list.
Global data path and data local are shown but are greyed out, as they
are always included.

No attempt is made to ensure that the user choice are valid
(dependencies, overwrite of content).

After a profile is loaded, any added content is highlighted in green.
3 years ago
elsid e777e35414
Use system_clock for time in logs
high_resolution_clock may not give real time. MSVC implements it as
steady_clock that is basically CPU time which is usually desynchronized with
real time.
3 years ago
psi29a c14796fc57 Merge branch 'ncc' into 'master'
#6496 Handle NCC flag in Nif files

See merge request OpenMW/openmw!1516
3 years ago
psi29a 4e723cad59 Merge branch 'issue-6667-pressing_escape_during_wait_causes_black_screen' into 'master'
issue-6667 pressing escape during wait causes black screen

See merge request OpenMW/openmw!1783
3 years ago
Eris Caffee 627656ace0 issue-6667 pressing escape during wait causes black screen 3 years ago
psi29a 58f77ab3ef Merge branch 'issue-5279-console_stops_scrolling_properly_after_selection' into 'master'
issue-5279 console stops scrolling properly after selection

See merge request OpenMW/openmw!1781
3 years ago
Eris Caffee b2c6c49999 issue-5279 console stops scrolling properly after selection 3 years ago
fredzio d05a2facf3 Handle NCC flag in Nif files. Objects with this flag will collide only with camera.
Expose objects with NC flag to be used by Lua mods.
3 years ago
Eris Caffee db84d9e649 Issue 2766 Warn user of old MW version detected 3 years ago
Evil Eye 61ea678a96 Implement ignored records 3 years ago
psi29a 84458baa8b Merge branch 'VA_OpenMW-CS' into 'master'
OpenMW-CS: Issue #3245 Add configurable instance grid, angle, and scale snapping

Closes #3245

See merge request OpenMW/openmw!1737
3 years ago
VidiAquam e2f393cbdb Update CHANGELOG.md, AUTHORS.md 3 years ago
Bret Curtis 0db5415976 refactor to use mInternal, support Flag_Reverse and updated changelog/authors.md 3 years ago
Alexei Dobrohotov 98b2ddfd4c Make console and maximized window defaults mimic Morrowind 3 years ago
Evil Eye c1d700f770 Don't reset last hit object if the ID doesn't match 3 years ago
Nelsson Huotari 6869fa18e4 Fix unsafe memory access at object.cpp 3 years ago
psi29a 1542a0392c Merge branch 'gloss' into 'master'
Gloss-mapping

Closes #6541

See merge request OpenMW/openmw!1552
3 years ago
Evil Eye 12f6530ab3 Relocate changelog entries 3 years ago
Evil Eye 484a7c7b7e Base dialogue order solely on mPrev 3 years ago
Evil Eye 25feea9b16 Prevent write to empty vector element 3 years ago
psi29a 7e4e78b1a7 Merge branch 'engarde' into 'master'
Always reduce weapon condition by the raw damage (bug #6559)

Closes #6559

See merge request OpenMW/openmw!1694
3 years ago
Alexei Dobrohotov fdd9e6a793 Always reduce weapon condition by the raw damage (bug #6559) 3 years ago
Alexei Dobrohotov 1a15ad216d Increase the base angular velocity to 900°/sec (#5192) 3 years ago
Alexei Dobrohotov dd473d06df Implement gloss-mapping (feature #6541) 3 years ago
psi29a b011809056 Merge branch 'master' into 'sort_me_baby_one_more_time'
# Conflicts:
#   components/nif/niffile.cpp
3 years ago
psi29a bd8c75daee Merge branch 'quest_redo' into 'master'
Restart all quests with the same name when a quest is restarted

Closes #6606

See merge request OpenMW/openmw!1651
3 years ago
Alexei Kotov 14a9af15ab Merge branch 'dagoth_wave' into 'master'
Remove weaponless, non-biped distinction

Closes #5054

See merge request OpenMW/openmw!1517
3 years ago
Evil Eye c382910c1f Restart all quests with the same name when a quest is restarted 3 years ago
glassmancody.info 712107de2d nisortadjust support 3 years ago
psi29a 9183fa897e Merge branch 'particle_vertex_palooza' into 'master'
Support vertex emitters (#6592)

Closes #6592

See merge request OpenMW/openmw!1638
3 years ago
glassmancody.info 88f02913d5 use vertex emitters on array particle controllers when appropriate 3 years ago
glassmancody.info bbc9c53423 support morrowind stenciling 3 years ago
Petr Mikheev 1bcc4a8bcc Read settings.cfg from all active config dirs 3 years ago
Alexei Dobrohotov aaea2bc0f6 Implement transformBoundingSphere for both sphere types (bug #6579) 3 years ago
Evil Eye 8752f78fa4 Remove weaponless, non-biped distinction 3 years ago
elsid ae821738c9
Revert "Add #5858 to the changelog"
This reverts commit 670cc97947.
3 years ago
Petr Mikheev 88a83bab1f Remove predefined data paths `data="?global?data"`, `data=./data` (#6564) 3 years ago
psi29a 84e209308d Merge branch 'refactor/interpreter' into 'master'
Cleanup interpreter code a bit

Closes #6553

See merge request OpenMW/openmw!1556
3 years ago
Matt 34723c8ea8 Cleanup interpreter code a bit 3 years ago
Evil Eye 670cc97947 Add #5858 to the changelog 3 years ago
Artem Nykolenko a5cdc889a2 #6303 Made player stop attacking and sheathe weapon when going to jail 3 years ago
Cody Glassman 8ec0a52605 Toggable day night switch (#5928) 3 years ago
psi29a a1f8db7600 Merge branch 'bright_spells' into 'master'
Replicate Morrowind spell lighting (#4949)

Closes #4949

See merge request OpenMW/openmw!1544
3 years ago
Abdu Sharif cd1bea080f Update changelog and remove an unused setting from settings-default.cfg 3 years ago
cody glassman 8216410e7d add white ambient to spell VFX as in Morrowind 3 years ago
psi29a 0766e1310b Merge branch 'lunacy' into 'master'
Don't touch base stats when turning into a werewolf

Closes #6333

See merge request OpenMW/openmw!1511
3 years ago
Evil Eye 6f870a464b Replace magic numbers with enums 3 years ago
Evil Eye debdcf2953 Don't touch base stats when turning into a werewolf 3 years ago
Evil Eye c166341ec0 Merge branch 'gh_sync' into 'master'
Resovles #6519 Do not display effects duration for ingredient

See merge request OpenMW/openmw!1506
3 years ago
psi29a 81c9ef947f Resovles #6519 Do not display effects duration for ingredient 3 years ago
psi29a 01ac96e900 Merge branch 'stats_gave_me_a_headache' into 'master'
Make Set- and ModStat behave as they should

Closes #2036

See merge request OpenMW/openmw!1410
3 years ago
Alexei Dobrohotov 26dfce1114 Rehash key group and morph loading (bug #6517) 3 years ago
psi29a dc4d73e76c Merge branch 'msgboxvanillastyle' into 'master'
Vanilla style encumbrance messagebox

Closes #6191

See merge request OpenMW/openmw!1437
3 years ago
kuyondo 651b79d34e Update changelog.md 3 years ago
Evil Eye a204b4da96 Change the legalities of opening unlocked objects 3 years ago
elsid 24ec06f0d2
Add changelog record for navmesh disk cache 3 years ago
psi29a 59ab947f3b Merge branch 't800' into 'master'
Keep only one '\0' in NIF strings (bug #6473)

Closes #6473

See merge request OpenMW/openmw!1458
3 years ago
psi29a c844e5d045 Merge branch 'racer_recursion_limited' into 'master'
Check if a leveled creature is in an unloaded cell before deciding it doesn't exist

Closes #4376

See merge request OpenMW/openmw!1420

(cherry picked from commit 782371cb2e7f6653d72305090033557b53bbcf3a)

6d945da7 Check if a leveled creature is in an unloaded cell before deciding it doesn't exist
3 years ago
Alexei Dobrohotov dd15b30a27 Keep only one '\0' in NIF strings (bug #6473) 3 years ago
Kindi 47ff6a87a3 Raise a warning when entering non-existent region 3 years ago
Evil Eye b35cb038d0 Merge branch 'drowningbar' into 'master'
Bug #5434: Pinned windows shouldn't cover breath progress bar

Closes #5434

See merge request OpenMW/openmw!1448
3 years ago
andrew-app 13400b2c5f Bug #5434: Pinned windows shouldn't cover breath progress bar 3 years ago
Ivan Beloborodov ead0cb5ce0 #6419 Topic shouldn't be greyed out if they can produce another topic reference. 3 years ago
Evil Eye f1ec8db393 Make Set- and ModStat behave as they should 3 years ago
psi29a 7f2c0df3fd Merge branch 'follow_the_path_of_peace' into 'master'
Remove allies from combat when stopping combat

Closes #1930

See merge request OpenMW/openmw!1441
3 years ago
Kindi 5927924ebc Update CHANGELOG.md 3 years ago
Evil Eye d6f06fbf9a Remove allies from combat when stopping combat 3 years ago
Evil Eye a231037449 Merge branch 'accumroot' into 'master'
Use the anim source to find mAccumRoot (bug #6417)

Closes #6417

See merge request OpenMW/openmw!1431
3 years ago
kuyondo 5ffd077f9e Update changelog.md 3 years ago
Alexei Dobrohotov fd58e5ba77 Use the anim source to find mAccumRoot (bug #6417) 3 years ago
psi29a 53e14eb238 Merge branch 'reset' into 'master'
AI reset argument

Closes #6177 and #1465

See merge request OpenMW/openmw!1405
3 years ago
psi29a adc3bab51e Merge branch 'Embedded-error-marker' into 'master'
Embed marker error

See merge request OpenMW/openmw!1383
3 years ago
Cédric Mocquillon 8a7b4649f0 Update changelog 3 years ago
Evil Eye 3c57ffd81f Save repeat and duration 3 years ago
Evil Eye c5de69f9c6 Merge branch 'faceyourfears' into 'master'
Make AiExtensions less toxic (bug #6429)

Closes #6429

See merge request OpenMW/openmw!1411
3 years ago
Alexei Dobrohotov fcef92e3ea Make AiExtensions less toxic (bug #6429) 3 years ago
Evil Eye 42020bc2c3 Ignore the axis argument when rotating the player 3 years ago
psi29a d4e8a58351 Merge branch 'headsup' into 'master'
Force assign head animation timer (bug #4389)

Closes #4389

See merge request OpenMW/openmw!1361
3 years ago
Alexei Kotov ec63546a37 Merge branch 'save_me_utf8' into 'master'
Handle non-ASCII characters without triggering an assertion

Closes #6396

See merge request OpenMW/openmw!1375
3 years ago
Evil Eye 8f48a1f030 Handle non-ASCII characters while saving without triggering an assertion 3 years ago
Andrei Kortunov cca6029088 Add missing changelog entry 3 years ago
Andrei Kortunov dce4cceb39 Support deleted CellRefs in groundcover (bug 6276) 3 years ago
psi29a 914993d6ae Merge branch 'itsmagic' into 'master'
Factor race weight into magic projectile speed (bug #6343)

Closes #6343

See merge request OpenMW/openmw!1385
3 years ago
psi29a ba0aae06ca Merge branch 'morphyslaw' into 'master'
Morph geometry more like NifSkope (bug #6416)

Closes #6416

See merge request OpenMW/openmw!1389
3 years ago
Alexei Dobrohotov b918135b4b Factor race weight into magic projectile speed (bug #6343) 3 years ago
Evil Eye bee94e2afc Treat commas in scripts as whitespace 3 years ago
Alexei Dobrohotov c7edca559b Morph geometry more like NifSkope (bug #6416) 3 years ago
psi29a bea8df7dd4 Merge branch 'astoecke-fix-6386-water-reflection' into 'master'
Use `gl_FragCoord`  in `water_fragment.glsl` (fixes #6386)

Closes #6386

See merge request OpenMW/openmw!1347
3 years ago
Alexei Kotov f210559a80 Merge branch 'bound_rating' into 'master'
Improve AI rating of bound effects

Closes #3855

See merge request OpenMW/openmw!1366
3 years ago
Alexei Dobrohotov 0d13b8cd3f Allow movement during blocking (bug #6327) 3 years ago
Andreas Stöckel 81f2fa992f Update changelog 3 years ago
psi29a 295ebbebbd Merge branch 'astoecke-fix-6354-sfx-distance-attenuation' into 'master'
Fade sounds when performing distance-based culling (Fixes #6354)

Closes #6354

See merge request OpenMW/openmw!1341
3 years ago
psi29a 5836d0225f Merge branch 'leave_butter_to_soften' into 'master'
Soft Particles (#6128)

See merge request OpenMW/openmw!980
3 years ago
psi29a 9b7dfcac6b Merge branch 'windows_aero_snap' into 'master'
Fix windows aero snap with borderless window (#5394)

See merge request OpenMW/openmw!1370
3 years ago
glassmancody.info c489b77385 fix windows aero snap 3 years ago
Evil Eye 11ed594910 Improve AI rating of bound effects 3 years ago
Evil Eye 9394cdde22 Only restore focus to widgets with visible parents 3 years ago
Alexei Dobrohotov e125308dd8 Force assign head animation timer (bug #4389) 3 years ago
Evil Eye 013043ee6e Update changelog 3 years ago
Andreas Stöckel e637d36071 Add changelog entry 3 years ago
psi29a ea7e83499d Merge branch 'enlightened_skeletons' into 'master'
Allow creatures to use torches

Closes #6376

See merge request OpenMW/openmw!1335
3 years ago
Evil Eye a9106f4d7c Rotate torches by 90 degrees 3 years ago
glassmancody.info 4461366761 settings update and launcher option 3 years ago
Evil Eye 92bdd44e58 Allow creatures to use torches 3 years ago
psi29a 4c81518abb Merge branch 'puddle' into 'master'
Give each reflect and spell absorption effect a chance to apply

Closes #6255 and #6253

See merge request OpenMW/openmw!1279
3 years ago
glassmancody.info f0eb068e4b remove dead code and fix changelog entry 3 years ago
psi29a b3f84df43c Merge branch 'sky_shaders' into 'master'
Sky shaders

See merge request OpenMW/openmw!1057
3 years ago
Andrei Kortunov 3ee6657768 Early out from LOS check when source and target is the same (bug 5913) 3 years ago
Evil Eye 4ec927829f Give each reflect and spell absorption effect a chance to apply 3 years ago
psi29a 3006c496fc Merge branch 'morrowland_scripting' into 'master'
Morrowland scripting

Closes #6363

See merge request OpenMW/openmw!1318
3 years ago
Evil Eye 289e1544d2 Don't wait a frame to recalculate magicka 3 years ago
Evil Eye fef902617a Parse integer format arguments as variable names 3 years ago
glassmancody.info 1e40d27318 introduce sky shaders 3 years ago
Evil Eye f70a154195 Merge branch 'place' of github.com:akortunov/openmw into master 3 years ago
Evil Eye 63fa6d3b7c Apply on self effects on projectiles to the target instead 3 years ago
Andrei Kortunov 362c124e8f Allow to place levelled creatures to the game world (bug 6347) 3 years ago
psi29a 2f0484f4fc Merge branch 'clear_me_not' into 'master'
Do not clear depth buffer in first person (#6078)

Closes #6078

See merge request OpenMW/openmw!1119
3 years ago
glassmancody.info cc009d246f do not clear depth buffer in first person 3 years ago
unelsson e65a7f10e7 Add changelog 3 years ago
Evil Eye 6b482d0b52 Merge branch 'openmw-tradeglitch' into master 3 years ago
Evil Eye f6eeee3ad5 Detect keys and enchanted items in containers without custom data 3 years ago
psi29a 1332e57195 Merge branch 'outside_means_outside' into 'master'
Make StayOutside only block teleportation from exteriors to interiors

Closes #6323

See merge request OpenMW/openmw!1268
3 years ago
psi29a 88d5b4a90b Merge branch 'variable_function' into 'master'
Parse local variables sharing a name with a function as variables

Closes #6291

See merge request OpenMW/openmw!1269
3 years ago
psi29a 555224a0fb Merge branch 'fixes' into 'master'
Make compilers happy and fix the changelog

See merge request OpenMW/openmw!1260
3 years ago
Evil Eye 5037def3b3 Parse local variables sharing a name with a function as variables 3 years ago
Evil Eye dfc72e9b7e Make StayOutside only block teleportation from exteriors to interiors 3 years ago
Kindi 2a1cb939ba Update CHANGELOG.md 3 years ago
Andrei Kortunov 61168c3583
Add missing changelog entries for 0.47 (#3145) 3 years ago
Evil Eye 686268b2f9 Remove incorrect changelog entries 3 years ago
psi29a 2c8c36fe5d Merge branch 'master' into 'effective_magic'
# Conflicts:
#   CHANGELOG.md
3 years ago
psi29a bd866cf210 Merge branch 'fix_infidelities' into 'master'
Fix Infidelities quest from Tribunal (#6307)

Closes #6307

See merge request OpenMW/openmw!1248
3 years ago
Evil Eye f6c39b9f19 Fix issue numbers 3 years ago
Evil Eye 2de7b8e2fb Allow non-biped creatures using weapons to open doors 3 years ago
Evil Eye e4994054ec Add #5207 to the changelog 3 years ago
Evil Eye 46ce2ff10c Add #4414 to the changelog 3 years ago
Evil Eye b8e4f18751 Clear temporary effects before unloading actors to prevent absorb effects becoming permanent 3 years ago
Evil Eye dc1fe62dde Overhaul magic effects to work with onApply and onEnd events 3 years ago
elsid c0ef4417c3
Check AiTravel destination for other actors presence
Use faster aabbTest but without destance filter. To avoid dependency on a
specific constant and correctly handle situations when there is a big
difference between actors sizes.
3 years ago
Evil Eye 77a23dab09 Only add enabled objects to the scene 3 years ago
psi29a 782e0710af Merge branch 'OpenCS-preserve-blocked' into 'master'
OpenCS - Preserve "blocked" record flags when saving. #6288

Closes #6288

See merge request OpenMW/openmw!1052
3 years ago
psi29a 908d196fee Merge branch 'master' into 'undead_intelligence'
# Conflicts:
#   CHANGELOG.md
3 years ago
psi29a 47eda85b9f Merge branch 'master' into 'the_goal_is_elevation'
# Conflicts:
#   CHANGELOG.md
3 years ago
psi29a 449539c0ed Update CHANGELOG.md 3 years ago
Evil Eye 34cf66139a Make GetCurrentAIPackage return -1 for non-actors and dead actors 3 years ago
Evil Eye c679565893 Make names starting with digits use normal name parsing code 3 years ago
Evil Eye 2f4df12b2e Merge branch 'Fix_ASCII' into 'master'
Fixed an issue where keyword search expected the text to be all ASCII characters

See merge request OpenMW/openmw!1227
3 years ago
florent.teppe 5620e8f0e2 Added the fix to the changelog, and my name to the authors 3 years ago
unelsson 89982eb9e3 Add changelog 3 years ago
Evil Eye 831055f878 Merge branch 'OpenCS-fix-modify' into 'master'
OpenCS - Re-implement the fix for Issue #6067.

See merge request OpenMW/openmw!1173
3 years ago
psi29a 18f5762a76 Merge branch 'master' into 'OpenCS-preserve-blocked'
# Conflicts:
#   CHANGELOG.md
3 years ago
psi29a 2be3a76b6a Merge branch 'spin_me_right_round' into 'master'
Reset rotation when respawning actors

Closes #6273

See merge request OpenMW/openmw!1219
3 years ago
Evil Eye 60298cd66d Reset rotation when respawning actors 3 years ago
pi03k e4eeb9cce9 Remove 'no relevant classes' moc warning 3 years ago
Bo Svensson 147ed39900
This PR solves a crash with Robert's bodies logged on your bugtracker. (#3095)
* attach.cpp [ci skip]

* attach.cpp [ci skip]

* attach.cpp [ci skip]

* npcanimation.cpp [ci skip]

* attach.hpp [ci skip]

* attach.cpp [ci skip]

* creatureanimation.cpp [ci skip]

* creatureanimation.cpp [ci skip]

* cellpreloader.cpp

* npcanimation.cpp

* attach.cpp

* make android adk happy

* make android adk happy

* changelog.md [ci skip]

* authors.md [ci skip]
3 years ago
JanuarySnow bdbc6c0cba Dead animation code removal 3 years ago
unelsson 8edcaeb323 Add changelog 3 years ago
cc9cii 0ada3fa1d8 Update changelog. 3 years ago
cc9cii b2bd97f283 A different implementation to MR 1051 to fix Issue #6067.
This MR doesn't delete the original record, but instead the original record is updated with the moved record when loading.

Issue #4752 is no longer addressed in this MR.
3 years ago
unelsson 11ec96e1e7 Add changelog 3 years ago
elsid e9b8933b2f
Do no link binaries with Qt where it's not used
Define components_qt static library with all qt dependent components that also
depends on other components. Link only cs, wizard and launcher with qt
dependent components.
3 years ago
cc9cii 59a92de977 update changelog 3 years ago
elsid f9c3e1272b
Add #4595 to changelog
Resolved by https://gitlab.com/OpenMW/openmw/-/merge_requests/430
3 years ago
Alexei Dobrohotov 1fc7cb8191 Don't use FreezeOnCull for any particle system (#4744) 3 years ago
Evil Eye 29921bf9fa Don't stack cast packages 3 years ago