psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								1859c6eded 
								
							 
						 
						
							
							
								
								Merge branch 'pcvisionbonus' into 'master'  
							
							 
							
							... 
							
							
							
							Implement PCVisionBonus functions
Closes  #6983 
See merge request OpenMW/openmw!2371  
							
						 
						
							2022-09-07 20:27:22 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								1f2c473242 
								
							 
						 
						
							
							
								
								Merge branch 'bhk' into 'master'  
							
							 
							
							... 
							
							
							
							Load bhkCapsuleShape and bhkSphereShape
See merge request OpenMW/openmw!2377  
							
						 
						
							2022-09-07 20:25:24 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								fcd9b78cac 
								
							 
						 
						
							
							
								
								Merge branch 'REFACTOR_STORE' into 'master'  
							
							 
							
							... 
							
							
							
							Refactoring the ESM store to better support many new ESM4 types
See merge request OpenMW/openmw!2161  
							
						 
						
							2022-09-07 20:22:29 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								f17b1cd7ab 
								
							 
						 
						
							
							
								
								Load bhkCapsuleShape and bhkSphereShape  
							
							 
							
							
							
						 
						
							2022-09-07 16:09:19 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								a5664d7ba9 
								
							 
						 
						
							
							
								
								Merge branch 'reserve_utf8_stream' into 'master'  
							
							 
							
							... 
							
							
							
							Reserve the output buffer in lowerCaseUtf8
See merge request OpenMW/openmw!2370  
							
						 
						
							2022-09-07 10:05:26 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								180d609e0d 
								
							 
						 
						
							
							
								
								Check "wait until min distance to player" only for requiredTilesPresent wait condition  
							
							 
							
							... 
							
							
							
							allJobsDone should wait even if "wait until min distance to player" is 0. 
							
						 
						
							2022-09-06 21:51:48 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								98ddc31902 
								
							 
						 
						
							
							
								
								Fix calculating min distance to nearest absent tile  
							
							 
							
							... 
							
							
							
							Tile can be present in either mPushed (waiting in a queue), mProcessingTiles (
being processed or waiting in db queue), mPresentTiles (added to navmesh). It's
not enough to walk over mPushed tiles to find all not present. Need also to
check mProcessingTiles.
Otherwise if all tiles are in mProcessingTiles only
waitUntilJobsDoneForNotPresentTiles may return too early because there are none
in mPushed and therefore none tiles are considered to be absent on navmesh which
is not true. 
							
						 
						
							2022-09-06 21:51:48 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								de80b86cc1 
								
							 
						 
						
							
							
								
								Use proper type to cast enum value  
							
							 
							
							
							
						 
						
							2022-09-06 21:51:48 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								204ab6fea3 
								
							 
						 
						
							
							
								
								Use version instead of generation and revision for recast mesh  
							
							 
							
							
							
						 
						
							2022-09-06 21:51:48 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								914edd1194 
								
							 
						 
						
							
							
								
								Make frequently called oneliners inline  
							
							 
							
							
							
						 
						
							2022-09-06 21:51:48 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d1a294664e 
								
							 
						 
						
							
							
								
								Do not try to update tile to post  
							
							 
							
							... 
							
							
							
							changedTiles contains unique set of positions and tilesToPost is empty initially
therefore it's not possible to add the same position twice. 
							
						 
						
							2022-09-06 21:51:48 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								445d91d85d 
								
							 
						 
						
							
							
								
								adds missing include  
							
							 
							
							
							
						 
						
							2022-09-06 13:26:13 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								489c7a10b6 
								
							 
						 
						
							
							
								
								Implement PCVisionBonus functions  
							
							 
							
							
							
						 
						
							2022-09-05 20:21:19 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								9472998bad 
								
							 
						 
						
							
							
								
								Merge branch 'ori' into 'master'  
							
							 
							
							... 
							
							
							
							Implement the full version of the ori command
See merge request OpenMW/openmw!2368  
							
						 
						
							2022-09-05 17:55:21 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								9f62f0c292 
								
							 
						 
						
							
							
								
								Reserve the output buffer in lowerCaseUtf8  
							
							 
							
							... 
							
							
							
							Since lowercasing an utf8 string shouldn't change its size very much,
it does make sense to reserve the output buffer, to reduce
memory allocations. 
							
						 
						
							2022-09-05 19:46:39 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								3cbd0e0762 
								
							 
						 
						
							
							
								
								Fixed naming convention  
							
							 
							
							
							
						 
						
							2022-09-05 17:35:36 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								9e40550a4a 
								
							 
						 
						
							
							
								
								improved readability of esm3Recname and esm4Recname  
							
							 
							
							
							
						 
						
							2022-09-05 17:35:36 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								7bd7105345 
								
							 
						 
						
							
							
								
								code cleanup  
							
							 
							
							
							
						 
						
							2022-09-05 17:35:36 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								252550d86f 
								
							 
						 
						
							
							
								
								Added records for ESM4s the throw std:: logic error ensures at compile time that there is no collision  
							
							 
							
							... 
							
							
							
							static_assert doesn't work because the function can be called at run time 
							
						 
						
							2022-09-05 17:35:35 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								0b5c2b4609 
								
							 
						 
						
							
							
								
								Implement the full version of the ori command  
							
							 
							
							
							
						 
						
							2022-09-05 17:27:01 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e2d566b89d 
								
							 
						 
						
							
							
								
								Store changed tiles in TileCachedRecastMeshManager  
							
							 
							
							
							
						 
						
							2022-09-05 11:49:39 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								647b22e175 
								
							 
						 
						
							
							
								
								Merge branch 'DistantLOD' into 'master'  
							
							 
							
							... 
							
							
							
							Support for TES distant LOD
See merge request OpenMW/openmw!1861  
							
						 
						
							2022-09-04 11:36:07 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								84ec78f0d6 
								
							 
						 
						
							
							
								
								Merge branch 'multitargettransform' into 'master'  
							
							 
							
							... 
							
							
							
							Read NiMultiTargetTransformController
See merge request OpenMW/openmw!2357  
							
						 
						
							2022-09-04 07:45:11 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								44fbb5cdc3 
								
							 
						 
						
							
							
								
								Read NiMultiTargetTransformController  
							
							 
							
							
							
						 
						
							2022-09-04 08:36:32 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								8df0587793 
								
							 
						 
						
							
							
								
								Reformat NIF record type mapping  
							
							 
							
							
							
						 
						
							2022-09-04 08:36:32 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Cédric Mocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								83ee25711e 
								
							 
						 
						
							
							
								
								Use the pattern according to the esm version  
							
							 
							
							
							
						 
						
							2022-09-03 18:55:06 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Cédric Mocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								6a3d27ce82 
								
							 
						 
						
							
							
								
								Add a dictionary to retrieve the LOD mesh name of a mesh cache  
							
							 
							
							
							
						 
						
							2022-09-03 18:52:27 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								4e8e2e1c60 
								
							 
						 
						
							
							
								
								Eliminate &thing[0] pattern  
							
							 
							
							
							
						 
						
							2022-09-03 16:41:35 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								a8e561d885 
								
							 
						 
						
							
							
								
								Avoid issues with saved games that have no screenshot data  
							
							 
							
							
							
						 
						
							2022-09-02 07:04:02 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								126090bdc5 
								
							 
						 
						
							
							
								
								Load NiBillboardNode mode field  
							
							 
							
							
							
						 
						
							2022-08-31 22:32:45 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								58d08d402a 
								
							 
						 
						
							
							
								
								Merge branch 'navigator_stats' into 'master'  
							
							 
							
							... 
							
							
							
							Show stats for writing and reading navmesh db queue jobs
See merge request OpenMW/openmw!2346  
							
						 
						
							2022-08-30 21:12:54 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								4ff7f8ddfb 
								
							 
						 
						
							
							
								
								Merge branch 'string_viewing' into 'master'  
							
							 
							
							... 
							
							
							
							Use string_view in yet more places
See merge request OpenMW/openmw!2348  
							
						 
						
							2022-08-30 21:12:11 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								3037f190be 
								
							 
						 
						
							
							
								
								Implement per-font resolution  
							
							 
							
							
							
						 
						
							2022-08-30 12:16:30 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								3178868cc3 
								
							 
						 
						
							
							
								
								Improve built-in default fonts  
							
							 
							
							
							
						 
						
							2022-08-30 07:54:20 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Arnaud Dochain 
								
							 
						 
						
							
							
							
							
								
							
							
								1163c12645 
								
							 
						 
						
							
							
								
								Allows to build on macos 10.15  
							
							 
							
							
							
						 
						
							2022-08-28 15:28:41 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								fb9bc5f535 
								
							 
						 
						
							
							
								
								Use string_view in Fallback::Map  
							
							 
							
							
							
						 
						
							2022-08-28 17:20:49 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								2222b47e3d 
								
							 
						 
						
							
							
								
								Make Settings::Manager::getString return a reference  
							
							 
							
							
							
						 
						
							2022-08-28 16:38:11 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c15848932b 
								
							 
						 
						
							
							
								
								Separate reading navigator stats and reporting  
							
							 
							
							
							
						 
						
							2022-08-28 14:52:34 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e9be8b5efe 
								
							 
						 
						
							
							
								
								Show stats for writing and reading navmesh db queue jobs  
							
							 
							
							
							
						 
						
							2022-08-28 14:14:43 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								1d177e2d71 
								
							 
						 
						
							
							
								
								Merge branch 'light_fix' into 'master'  
							
							 
							
							... 
							
							
							
							Fix incorrect scene lighting #6952 
See merge request OpenMW/openmw!2335  
							
						 
						
							2022-08-27 01:03:19 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								02bbb0be45 
								
							 
						 
						
							
							
								
								Improve format workaround and add unit tests  
							
							 
							
							
							
						 
						
							2022-08-26 19:43:57 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								e46be1c220 
								
							 
						 
						
							
							
								
								Merge branch 'rm_get_poly_height_status' into 'master'  
							
							 
							
							... 
							
							
							
							Do not check getPolyHeight status (#6964 )
Closes  #6964 
See merge request OpenMW/openmw!2334  
							
						 
						
							2022-08-25 08:55:01 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								c260a0d4c2 
								
							 
						 
						
							
							
								
								Merge branch 'string_me_along' into 'master'  
							
							 
							
							... 
							
							
							
							Yet another string_view MR
See merge request OpenMW/openmw!2333  
							
						 
						
							2022-08-25 08:53:28 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								948e2f5db9 
								
							 
						 
						
							
							
								
								Do not use collision shapes with visual only collision to generate navmesh  
							
							 
							
							... 
							
							
							
							These collision shapes are not used for actors movement physics simulation. 
							
						 
						
							2022-08-25 00:56:03 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								1f2d9f2280 
								
							 
						 
						
							
							
								
								don't recycle statesets for light cullcallback for now  
							
							 
							
							
							
						 
						
							2022-08-24 15:07:04 -07:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ab1ddc690e 
								
							 
						 
						
							
							
								
								Do not check getPolyHeight status  
							
							 
							
							... 
							
							
							
							It may fail in some cases depending on a platform without obvious reason. 
							
						 
						
							2022-08-24 23:30:36 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								4e2e5ad002 
								
							 
						 
						
							
							
								
								Revert format change and ensure string_view args are null-terminated  
							
							 
							
							
							
						 
						
							2022-08-24 23:10:05 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								1d21330fcc 
								
							 
						 
						
							
							
								
								Return string_view from getGameSettingString  
							
							 
							
							
							
						 
						
							2022-08-24 22:16:03 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								e0dbe976bc 
								
							 
						 
						
							
							
								
								Merge branch 'qt_signalslot_syntax_update' into 'master'  
							
							 
							
							... 
							
							
							
							Migrate to functor-based Qt signal-slot connection syntax
Closes  #6948 
See merge request OpenMW/openmw!2332  
							
						 
						
							2022-08-24 19:01:35 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								0cded25033 
								
							 
						 
						
							
							
								
								Remove various string copies  
							
							 
							
							
							
						 
						
							2022-08-24 20:38:52 +02:00