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									 Evil Eye | abcebd49d2 | Allow for more than 8 attributes | 2023-06-19 20:41:54 +02:00 |  | 
				
					
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									 Evil Eye | 8edbb9f005 | Add attributes to the level up dialog dynamically | 2023-06-18 22:55:05 +02:00 |  | 
				
					
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									 Evil Eye | 9a4bfed852 | Dynamically build the attribute list in the review dialog | 2023-06-18 20:08:10 +02:00 |  | 
				
					
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									 Evil Eye | 75f0ad4e95 | Dynamically build the attribute selection dialog | 2023-06-18 19:55:33 +02:00 |  | 
				
					
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									 Evil Eye | ea2cedb5ea | Build the attribute list in the stats window dynamically | 2023-06-18 19:10:29 +02:00 |  | 
				
					
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									 Petr Mikheev | 42f1cf9a07 | Simplify cellhandlers.lua | 2023-06-17 20:11:35 +02:00 |  | 
				
					
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									 Petr Mikheev | 9d15629ae2 | [Lua] Add nearby.playersandworld.players | 2023-06-17 19:56:25 +02:00 |  | 
				
					
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									 Mads Buvik Sandvei | 698316fd2e | Lua bindings for modifying active effects/spells | 2023-06-17 16:34:40 +00:00 |  | 
				
					
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									 psi29a | 44c3c40058 | Merge branch 'lua-world-to-viewport' into 'master' [Lua] Add world to viewport function to camera
See merge request OpenMW/openmw!3139 | 2023-06-16 06:47:16 +00:00 |  | 
				
					
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									 psi29a | 3a707d8b98 | Merge branch 'herebedreugh' into 'master' Spawn creatures in newly generated exteriors
Closes #7413
See merge request OpenMW/openmw!3126 | 2023-06-15 07:41:35 +00:00 |  | 
				
					
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									 psi29a | 807893eb45 | Merge branch 'clickbait' into 'master' Mostly dehardcode skills
See merge request OpenMW/openmw!3112 | 2023-06-15 07:03:13 +00:00 |  | 
				
					
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									 Zackhasacat | 3e52971a13 | Add duration to core.MagicEffectWithParams | 2023-06-14 22:28:45 +00:00 |  | 
				
					
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									 glassmancody.info | c27904aa92 | lua - add world to viewport function to camera | 2023-06-14 11:47:11 -07:00 |  | 
				
					
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									 Evil Eye | f02dd0ef03 | Implement onNewExterior to spawn fish in generated exteriors | 2023-06-13 17:04:22 +02:00 |  | 
				
					
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									 psi29a | 825d862f52 | Merge branch 'lua_lock_trap' into 'master' Allow Lua to access lock and trap data for doors and containers
See merge request OpenMW/openmw!2985 | 2023-06-13 07:37:33 +00:00 |  | 
				
					
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									 Zackhasacat | c108989b26 | Allow Lua to access lock and trap data for doors and containers | 2023-06-13 07:37:32 +00:00 |  | 
				
					
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									 psi29a | 240cc73a8d | Merge branch 'add_creature_type_type_prop' into 'master' Lua: Add type property to types.Creature
See merge request OpenMW/openmw!3132 | 2023-06-13 07:36:28 +00:00 |  | 
				
					
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									 Kindi | 43e92fa1c9 | Add type prop for types.Creature | 2023-06-13 03:55:44 +08:00 |  | 
				
					
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									 Arnaud Dochain | 05bde3862f | Add missing french localization ( #7417 ) | 2023-06-12 19:48:43 +00:00 |  | 
				
					
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									 Evil Eye | 9772845f7b | Address feedback | 2023-06-11 21:13:34 +02:00 |  | 
				
					
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									 Evil Eye | 66d9d7e585 | Expose levelled creatures to Lua | 2023-06-11 15:13:46 +02:00 |  | 
				
					
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									 psi29a | 724d29aa63 | Merge branch 'add_getBounty_to_types_Player' into 'master' Lua: Add getCrimeLevel() to types.Player
See merge request OpenMW/openmw!3118 | 2023-06-10 08:48:33 +00:00 |  | 
				
					
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									 psi29a | 3fcf9dc1d2 | Merge branch 'set_scale' into 'master' Allow Lua to set and get GameObject's in game scale
See merge request OpenMW/openmw!3114 | 2023-06-10 08:48:14 +00:00 |  | 
				
					
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									 psi29a | ca57bbe644 | Merge branch 'debug_tgm_tcl' into 'master' Lua commands debug.toggleGodMode and debug.toggleCollision
See merge request OpenMW/openmw!3113 | 2023-06-09 07:26:44 +00:00 |  | 
				
					
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									 Kindi | 8962cb818c | Add getCrimeLevel() to types.Player | 2023-06-09 07:01:12 +08:00 |  | 
				
					
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									 Evil Eye | 2cb77ed48f | Dehardcode skill selection | 2023-06-08 18:35:52 +02:00 |  | 
				
					
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									 Tobias Tribble | 41a2c82f93 | Added scale property and setScale function | 2023-06-07 19:23:36 -05:00 |  | 
				
					
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									 Petr Mikheev | e773b9d055 | Lua commands debug.toggleGodMode and debug.toggleCollision | 2023-06-07 23:41:29 +02:00 |  | 
				
					
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									 Petr Mikheev | e84ef1d5d9 | More Lua documentation about FormId | 2023-06-07 22:20:35 +02:00 |  | 
				
					
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									 Petr Mikheev | 3b5849add8 | Move content files functions to core.contentFilesand addobj.contentFile | 2023-06-07 20:57:48 +02:00 |  | 
				
					
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									 Petr Mikheev | a778dff61d | Add Lua functions to get the current load order and search objects by RefNum/FormId | 2023-06-07 20:57:48 +02:00 |  | 
				
					
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									 Petr Mikheev | 773669e69b | Add Lua script to handler ESM4 doors with Flag_AutomaticDoor | 2023-06-07 20:57:48 +02:00 |  | 
				
					
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									 psi29a | 95522de8e8 | Merge branch 'antialiasing_sanitizer' into 'master' Allow any integer number >= 0 for antialiasing level (#7414)
Closes #7414
See merge request OpenMW/openmw!3110 | 2023-06-06 13:17:15 +00:00 |  | 
				
					
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									 elsid | 7d11a18907 | Allow any integer number >= 0 for antialiasing level There is wider support than just specific powers of two. The supported level
will be detected anyway. | 2023-06-06 00:05:11 +02:00 |  | 
				
					
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									 Kindi | dfafac72e9 | add startingPosition and startingRotation lua property to gameobject | 2023-06-04 14:35:33 +08:00 |  | 
				
					
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									 Petr Mikheev | 115f1e9800 | Fix tree shadows when TreeAnim flag is used | 2023-05-29 18:47:27 +02:00 |  | 
				
					
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									 Petr Mikheev | 788a4d32aa | Handle DoubleSided and TreeAnim flags in BSLightingShaderProperty. | 2023-05-29 18:47:27 +02:00 |  | 
				
					
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									 Mads Buvik Sandvei | 85a30c9ad0 | Fix signature of MWMechanics::MagicEffects::get. Fix a mistake in the docs. | 2023-05-25 18:12:18 +02:00 |  | 
				
					
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									 Petr Mikheev | 4ed283bb15 | Merge branch 'create_record_types' into 'master' Allow creating Activator, Armor, Clothing, Misc, Weapon records via lua
See merge request OpenMW/openmw!2944 | 2023-05-25 08:00:13 +00:00 |  | 
				
					
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									 Zackhasacat | ef004e5eba | Allow creating Activator, Armor, Clothing, Misc, Weapon records via lua | 2023-05-25 08:00:12 +00:00 |  | 
				
					
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									 Mads Buvik Sandvei | b5aefc872b | Document the optional attribute/skill parameter of getEffect. | 2023-05-23 18:17:31 +02:00 |  | 
				
					
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									 Mads Buvik Sandvei | 5f6bd5466f | #number -> #string in documentation | 2023-05-23 18:12:06 +02:00 |  | 
				
					
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									 Mads Buvik Sandvei | 8ac7b04770 | ActiveEffects / ActiveSpells documentation | 2023-05-23 18:11:44 +02:00 |  | 
				
					
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									 Mads Buvik Sandvei | c03c3c40d5 | documentation of MagicEffectId enum | 2023-05-23 18:11:44 +02:00 |  | 
				
					
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									 psi29a | 1ce35fa9e7 | Merge branch 'lua-bounding-box' into 'master' Expose game object's bounding box in lua api
See merge request OpenMW/openmw!3009 | 2023-05-19 09:33:44 +00:00 |  | 
				
					
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									 glassmancody.info | a7b7f99d72 | Expose game object's bounding box in lua api | 2023-05-18 11:10:10 -07:00 |  | 
				
					
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									 psi29a | 5fba79ece3 | Merge branch 'teleport' into 'master' Additional Lua bindings for cells and fixes for teleporting
See merge request OpenMW/openmw!3017 | 2023-05-17 07:57:57 +00:00 |  | 
				
					
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									 Petr Mikheev | e657874351 | Lua commands getSelectedSpell/setSelectedSpell | 2023-05-14 15:17:03 +02:00 |  | 
				
					
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									 Petr Mikheev | ce7f6f31c9 | Additional Lua bindings for cells | 2023-05-13 20:59:55 +02:00 |  | 
				
					
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									 Petr Mikheev | 2725a9d7f4 | Add option "onGround=true/false" in Lua teleporting | 2023-05-13 20:59:55 +02:00 |  |