Commit Graph

16522 Commits (7300496a5fc32804fefd4c72072f51afce5f13f4)

Author SHA1 Message Date
bzzt lost a hitlab login 9f0398c021 intersection by refnum tag + enable paging for acti,door,cont
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login 340d626589 static moving support
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login c7fda6d280 activegrid paging = 2xfps
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login b4af2ac672 avoid blocking on pagerebuild
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login 17637c6575 pagerebuild on disable
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login c1ebd9474b stop navmesh updates when ai off
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login ffbed7ee38 loadingscreen
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login 4dccabeb83 fix analyzation not taking instancecount in account + settings calibration
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login b7b31926a8 fix map glitch + cleanup
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login 00e56ae862 batch debug colours
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login 8a624e5a71 minsize based on mergedecision solves partial culling
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login 0b4226f3e2 ico effieciency
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login 38c21163ea + meshsizecache for reduce i&o stalling
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login 69514dfd46 ico redundency fix + stats counter
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login 1f891ca46d billboarding support for tree mods
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login cf439581e1 comply by elsid review
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login ce505a9bb3 crashfix + optimiziation
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt c0f128bcb3 disablesupprort
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt d684f1a78f terrainbased objectpaging
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
elsid d863267d5c
Do not fallback to direct path without pathgrid
Assume this might happen only due buildPath call when navmesh can't
provide path.
5 years ago
elsid c4cd3b2c4f
Add pathgrid to navmesh as off mesh connection 5 years ago
elsid 095a45c714
Remove unused PathgridGraph::mIsExterior 5 years ago
elsid 82893c30f4
Store package type id as enum except ESM 5 years ago
Bret Curtis e6231f67e6
Merge pull request #2904 from Capostrophic/sound
Revert the changes for "bug" #4551
5 years ago
Capostrophic 4a2fd1e140 Revert the changes for "bug" #4551 5 years ago
Andrei Kortunov 0d66369efb Use overrides, when needed 5 years ago
Andrei Kortunov aacb569acb Use more C++11 in tools code 5 years ago
Bret Curtis 6bc04507ef
Merge pull request #2715 from akortunov/cleanup
Remove custom data for disposed actors
5 years ago
Bret Curtis cd97d0c61c
Merge branch 'master' into automove 5 years ago
Andrei Kortunov 3741355dca
Merge pull request #2898 from akortunov/master
Update active spells during rest
5 years ago
Andrei Kortunov 0c3b12c40f
Merge pull request #2893 from Capostrophic/projectile
Clean up magic bolts casted by actors that are gone (bug #5451)
5 years ago
Bret Curtis 857f4bd232
Merge pull request #2896 from akortunov/rendermanager
Add a FogManager
5 years ago
Andrei Kortunov 3dd4023e8d Update active spells during rest 5 years ago
Alexei Dobrohotov d5d385fe9e
Merge pull request #2891 from elsid/ai_packages_options
Replace AiPackage virtual methods by options
5 years ago
Andrei Kortunov 4afc332a0c Add a FogManager 5 years ago
Capostrophic 456f0f9f44 Clean up magic bolts of actors that are gone (#5451) 5 years ago
Alexei Dobrohotov 05884e690f
Merge pull request #2880 from akortunov/rendermanager
Remove redundant variables from the RenderingManager
5 years ago
Capostrophic 1873da4c91 Don't save to or read automove state from saved games (#5452) 5 years ago
Fanael Linithien 48758116d6 Make sure the skill level up message box displays the value correctly
Fixes regression introduced in 204d2acf25.
5 years ago
Andrei Kortunov 6de97e6bc2 Remove redundant variables from RenderingManager 5 years ago
elsid 5b34ef224b
Replace AiPackage virtual methods by options 5 years ago
Bret Curtis 3b1c717ab9
Merge pull request #2888 from elsid/ai_packages_const
Mark not changing AiPackages fields as const
5 years ago
Bret Curtis 204d2acf25
Merge pull request #2092 from akortunov/float_stats
Store attributes and skills values as floats
5 years ago
Bret Curtis 5d019c27ae
Merge pull request #2887 from akortunov/worldmanager
Introduce a separate class to control world date and time
5 years ago
Andrei Kortunov 81805b7263 Introduce a separate class to control world date and time 5 years ago
elsid da8ea9d8c7
Mark not changing AiPackages fields as const 5 years ago
elsid d35ccc39c6
Fix build tests with double precision bullet 5 years ago
Andrei Kortunov 5468fcb29f Store attributes and skills values as floats (bug #4021) 5 years ago
Bret Curtis 2eb9d4ad4e
Merge pull request #2878 from Assumeru/mutate-ai
Mutate base records when editing AI settings (#2798)
5 years ago
Bret Curtis dd7f5fcde7
Merge pull request #2884 from Capostrophic/deathmagic
Update spell effects during death animation (#5403)
5 years ago
Bret Curtis 109057e53f
Merge pull request #2544 from akortunov/corprus
Rework corprus implementation
5 years ago
Andrei Kortunov 3dce225f28 Implement vanilla-style corprus handling (bug #3714, bug #4623) 5 years ago
Andrei Kortunov c0e62e9529 Refactor list of variables in the WorldManager 5 years ago
Evil Eye 4d7947d27c Mutate base records when editing AI settings (#2798) 5 years ago
elsid b67e18329e
Store AI packages as unique_ptr 5 years ago
elsid ce7c47ee12
Return cloned AiPackage as unique_ptr 5 years ago
Bret Curtis 18bb6dd223
Merge pull request #2859 from elsid/aipackage_single_clone
Single clone function definition for all AI packages
5 years ago
Capostrophic d72152183f Update spell effects during death animation (#5403) 5 years ago
Bret Curtis d3b3b74945
Merge pull request #2871 from Capostrophic/tcl
Don't "disable" player's collision shape in TCL (#5435)
5 years ago
Capostrophic 577786f110 Don't disable player's collision shape in TCL (#5435) 5 years ago
Capostrophic b0b4550f05 Pass Actor by reference, simplify GetTarget for greetings 5 years ago
Capostrophic efd5f13b2b Make greeting-related actor data temporary (bug #5397) 5 years ago
Bret Curtis 9d0855baa5
Merge pull request #2866 from elsid/extend_osg_stats
Extend OSG stats
5 years ago
Alexei Dobrohotov 6f2b0252fa
Merge pull request #2881 from akortunov/statemanager
Use C++11-style loops in the StateManager
5 years ago
Bret Curtis 6f2fdb990b
Merge pull request #2876 from Capostrophic/blending
Reenable weapon animation lower body anim blending in first person view (#5441)
5 years ago
Andrei Kortunov 48b3fe5733 Use C++11-style loops in the StateManager 5 years ago
Andrei Kortunov 396afe79f1 Move font loading to the FontLoader 5 years ago
Bret Curtis f36288569c
Merge pull request #2874 from akortunov/windowmanager
Cleanup WindowManager
5 years ago
Andrei Kortunov 1759276ac5
Merge pull request #2869 from Capostrophic/appliedonce
Use AppliedOnce flag in more effect duration calculations (#5425)
5 years ago
Alexei Dobrohotov afc537384d
Merge pull request #2875 from akortunov/input
Move cursor update to the MouseManager
5 years ago
Evil Eye a8231ae297 fix explicit startscript calls 5 years ago
Andrei Kortunov 2ff04b4e73 Move TextColours initialization to the TextColours itself 5 years ago
Andrei Kortunov dcfc4cc5dd Rename onFrame() to update() to make WindowManager consistent with other managers 5 years ago
Andrei Kortunov 000e44a18e Move data from WindowManager to CharacterCreation to simplify API 5 years ago
Andrei Kortunov b00d72b9e4 Move cursor update to the MouseManager 5 years ago
Capostrophic 95cd473352 Reenable weapon animation lower body animation blending in FPV (#5441)
Disabling it is a non-vanilla behavior that breaks things that aren't broken in vanilla
5 years ago
Roman Siromakha b3b8480d49
Merge pull request #2868 from Capostrophic/opcodes
Give new opcodes to old functions made custom
5 years ago
Andrei Kortunov e3df170a53 Fix mControlsDisabled flag usage 5 years ago
Capostrophic 51c0806a31 Use AppliedOnce flag in more effect duration calculations (#5425) 5 years ago
Capostrophic e0ecbc08df Give new opcodes to old functions made custom 5 years ago
elsid 69df6098e5
Report frame number, number of actors and objects to stats 5 years ago
Capostrophic c9c9599ec5 Improve GetDistance and object search warnings (bug #5427)
Allow GetDistance to work with a non-existent object argument or with inventory items that belong to a container store that doesn't exist
5 years ago
Capostrophic 904b245d30 Re-enable non-biped creature headtracking (bug #5424) 5 years ago
Alexei Dobrohotov a68a4338a0
Merge pull request #2841 from Assumeru/consistent-refs
Script reference consistency
5 years ago
Bret Curtis 357a845d00
Merge pull request #2862 from elsid/optimize_has_animation
Optimize MWRender::Animation::hasAnimation
5 years ago
elsid 9326111f4c
Use vector for Animation::mActiveControllers
Container is only used to add elements, iterate over all of them and
clear. Multimap adds overhead for all of these operations without any
benefits. Reduce Animation::resetActiveGroups CPU time usage by 50%.
5 years ago
elsid a59e25e093
Optimize MWRender::Animation::hasAnimation
Use a set to check for group start existence.
Reduce time taken from 2.6% to 0.08% and
MWMechanics::MechanicsManager::update from 7% to 5%
in relative CPU time usage for a scene with ~100 actors.
5 years ago
elsid 8e0934cbd8
Single AI package clone definition 5 years ago
elsid 103188b61d
Derive all AI package classes from template to support CRTP features 5 years ago
elsid d7a920a04b
Env variable to write OSG stats into file 5 years ago
David Cernat 411b6dcd8e Don't clear spells for a dead player, preventing resurrection problems 5 years ago
Bret Curtis 88a7ecc18d
Merge pull request #2528 from akortunov/effectstime
Use real time to update spell effects
5 years ago
Bret Curtis 730d0493db
Merge pull request #2856 from elsid/aisequence_cleanup
AiSequence cleanup
5 years ago
Bret Curtis 72507e57c6
Merge pull request #2857 from elsid/aipackage_cleanup
Remove redundant explicit dtor definition for AiPackage
5 years ago
elsid a4fbcb8a10
Remember package iterator to erase it from list without find call 5 years ago
Evil Eye 3875b837bc make MenuMode, Random, GetSecondsPassed regular functions 5 years ago
elsid d48eead038
Check type id of current package
If package is changed the following usage of it is not consistent.
5 years ago
elsid f566ab03ab
Mark overriden AiPackage methods as final 5 years ago
elsid 3b5ce71d71
Remove redundant explicit dtor definition for AiPackage 5 years ago
elsid ca93f8ee39
Compare initialized iterator
Comparsion of untilialized iterator is UB. Initialize with packages end.
5 years ago
elsid e3cce0949e
Replace condition that may lead to UB by assert
If mPackages is empty it means package is a pointer to a deleted object
at line . We can assume it couldn't happen because execute is always called
next for this object at line 289.
5 years ago
Alexei Dobrohotov b168544445
Merge pull request #2852 from elsid/aiwander_cleanup
AiWander cleanup
5 years ago
Bret Curtis 59bda361f0
Merge pull request #2848 from akortunov/bullet
Fix Bullet flags usage
5 years ago
elsid d86669843e
Remove unseud pointTolerance argument 5 years ago
elsid 256c9917a4
Make AiWander::isPackageCompleted const 5 years ago
elsid 131f2557b1
Split functions to remove redundant clearPath argument 5 years ago
elsid b8513e0318
Remove unused arguments 5 years ago
elsid 489a92de95
Check for hidden path only for actors wandering manually
Actors who doesn't wander over pathgrid.
5 years ago
elsid e616188265
Do not allow wandering actor to have empty path 5 years ago
elsid 71350c6dff
Remove redundant variable 5 years ago
Andrei Kortunov b5833f3c59 Use real time to update spell effects instead of game timestamps (bug #5165) 5 years ago
Andrei Kortunov 3ebbe14a62 Avoid zero division 5 years ago
Capostrophic 8265ebc484 Fix spell school calculation 5 years ago
Andrei Kortunov add42830d9 Add a flag to use double-precision functions from Bullet 5 years ago
Andrei Kortunov e827d9c04f Disable physics profiler, if Bullet was compiled without profiling support 5 years ago
Bret Curtis c69c7d0b3b
Merge pull request #2049 from elsid/bullet_double_precision
Support bullet double precision
5 years ago
Capostrophic 30558c2434 Try to resolve CI concerns 5 years ago
Evil Eye f0e2ee45fa reuse ImplicitRef and ExplicitRef for enable, disable, getdisabled, startscript; move scriptrunning and stopscript 5 years ago
elsid 2d7c3bae61
Support bullet with double precision 5 years ago
elsid ef5a5ef43f
Print not matched values with full precision 5 years ago
Capostrophic 110e3761bf Disable small feature culling for orthographic cameras 5 years ago
Capostrophic 77bdd124ee Address akortunov's save loading message complaints
Add quotes to the character's name
Don't print the full path to save file
Use better terminology
5 years ago
Bret Curtis 42cba092b7
Merge pull request #2716 from akortunov/png
Store fog of war as a PNG image instead of TGA
5 years ago
Bret Curtis b7c33dbe0a
Merge pull request #2831 from Capostrophic/pursue
Allow guards to pursue an invisible player (bug #4774)
5 years ago
Bret Curtis 4b30bf5699
Merge pull request #2829 from Capostrophic/logging
Log some more things
5 years ago
Bret Curtis 62290182eb
Merge pull request #2648 from Assumeru/start-scripts
Allow targeting non-unique actors with StartScript. Fixes #2311
5 years ago
Bret Curtis 507adac8cd
Merge pull request #2783 from akortunov/input
Refactor InputManager
5 years ago
Capostrophic ece0db4f82 Cap movement animation playback speed 5 years ago
unknown 3b4782959e Allow targeting non-unique actors with StartScript (bug #2311) 5 years ago
Andrei Kortunov 41beca8125 Refactor actions order setup 5 years ago
Capostrophic a5d0d13e14 Allow guards to pursue an invisible player (bug #4774) 5 years ago
Capostrophic aa5161f99e Log some more things 5 years ago
Andrei Kortunov 8e1f7b00d1
Merge pull request #2826 from Capostrophic/verifier
Verifier: Don't check race of non-skin body parts (bug #5400)
5 years ago
Andrei Kortunov 300b5b2620
Merge pull request #2827 from Capostrophic/dialogue
Only reset dialogue history of dialogue GUI mode is gone
5 years ago
Andrei Kortunov a6514e7740 Add missing include 5 years ago
Andrei Kortunov 73552f1d3c Move control switch reading/writing to relevant class 5 years ago
Andrei Kortunov b4e52a6bc8 Add missing include 5 years ago
Andrei Kortunov 0455f48d02 More formatting changes 5 years ago
Andrei Kortunov b575712cb1 Formatting changes 5 years ago
Andrei Kortunov 85f91a7de8 Remove some redundant code 5 years ago
Andrei Kortunov 3328775eff Unify cursor enabling 5 years ago
Andrei Kortunov b33c4c920c Move all OICS handling to the separate file 5 years ago
Andrei Kortunov 0eb24da2e7 Fix controls disabling 5 years ago
Andrei Kortunov 2f2b3173e3 Fix copy-paste error 5 years ago
Andrei Kortunov 8512133bb1 Move control switches to the separate file 5 years ago
Andrei Kortunov f990150c49 Move video wrapper to the WindowsManager 5 years ago
Andrei Kortunov 13b7c5b519 Rework actions update 5 years ago
Andrei Kortunov d3a9f893c8 Move keyboard-specific code to the separate file 5 years ago
Andrei Kortunov c368250e6a Rename misleading mInputManager variable 5 years ago
Andrei Kortunov e353647d15 Move gamepads handling to the separate file 5 years ago