Commit Graph

486 Commits (88ec8a95231341e7962b85716510d414e9f0c424)

Author SHA1 Message Date
elsid 0688b6de40
Separate record list reading from its state
To make it possible to set record list state independently from reading NIF
file.
2 years ago
elsid c338c1e5d3
Add Nif::FileView as read only interface for Nif::NIFFile
To make sure interface is scoped to what users require.
2 years ago
elsid f2fb3d6de8
Separate NIFFileReader from NIFFile
NIFFile might not always be created from a file or stream containing NIF data.
Basically there are 2 different responsibilities for this class:
1. Read NIF file
2. Provide input for nifosg and bulletnifloader.

Remove no longer needed NIFFileMock since the state of NIFFfile can be
initialized independently from reading NIF file.
2 years ago
elsid b39ccbeeef
Remove NIFFile::warn and NIFFile::fail functions
These functions use NIFFile only as context, they are not really a part of
either reading nor state invariant. And they only confuse reader because it's
not immediatelly obvious that no code is executed after fail.
2 years ago
clang-format-bot ddb0522bbf
Apply clang-format to code base 2 years ago
elsid 63b51ead84
Use nv_default shader prefix for unhandled types 2 years ago
Alexei Kotov 7aee22be91 Further controller updates
Correct NiMaterialColorController base class
Load everything in NiGeomMorpherController
Make a guess at how weighted interpolators might be supposed to work like
2 years ago
Alexei Kotov 482de23893 Streamline NiInterpController handling 2 years ago
Project579 a13709c510 Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions. 2 years ago
Project579 e5c417c968 Make sure all paths are passed as std::filesystem::path instead of std::string where possible. 2 years ago
psi29a 5ee4ce1232 Merge branch 'nipixeldata' into 'master'
Support more NiPixelData formats (feature #6945)

Closes #6945

See merge request OpenMW/openmw!2290
2 years ago
Alexei Kotov edbd05a3f7 Support more NiPixelData formats (feature #6945) 2 years ago
elsid cc8c7002ea
Cleanup components includes 2 years ago
psi29a b551e69b6f #5534 remove OSG 3.4 support and require at least 3.6.5 support 2 years ago
psi29a bb9884c024 Merge branch 'split_stringops' into 'master'
Split components/misc/stringops.hpp into multiple headers

See merge request OpenMW/openmw!2233
2 years ago
elsid f99ed6f1db
Split components/misc/stringops.hpp into multiple headers
Replace all ciEqual overloads with one having std::string_view as argument.
2 years ago
Alexei Kotov 014de72644 Use NiParticleSystemController's color for the initial particle color 2 years ago
Andrei Kortunov c36c28e8f9 Move NIF implementation to cpp files 2 years ago
Project579 02ef9c953e MSVC: Fix all warnings at level 4, upgrade Qt5 to 5.15.2 to also reduce warnings, disabled 5054 warnings due to Qt5's use of deprecated operators in C++20 . 2 years ago
Andrei Kortunov fe785ea788 Don't cast away const when we can avoid it 3 years ago
elsid 2d6e048d88
Fix C4589 msvc warning
Constructor of abstract class 'SceneUtil::KeyframeController' ignores initializer for virtual base class 'osg::Object'
3 years ago
glassmancody.info b09411d396 allow soft particles on meshes and add extra data extensions 3 years ago
Alexei Kotov e673f9fa76 Clean up NIF flags 3 years ago
Alexei Kotov dd758f8fd1 Always update the current matrix in KeyframeController 3 years ago
Alexei Kotov 21f6e2e419 Encapsulate NIF transformations, round 2 (task #6709) 3 years ago
cody glassman 72fdf40e06 better support for particle arrays when spawning at node positions 3 years ago
elsid 4509b05bc8
Use std::make_shared instead of new
make_shared allocates single storage for ref counter and the object.
std::shared_ptr<T>(new T) allocates 2 storages.
3 years ago
psi29a 1ac7eaa6b0 Merge branch 'NiFltAnimationNode' into 'master'
Add NiFltAnimationNode support

Closes #6684

See merge request OpenMW/openmw!1732
3 years ago
Wolfgang Lieff 373776170d refactor for NiFltAnimationNode 3 years ago
Bret Curtis af41560c3f reverse the reverse flag check; set duration to 0.2f which matches openmw to morrowind speed which is measured in 1/5 seconds 3 years ago
Bret Curtis 0db5415976 refactor to use mInternal, support Flag_Reverse and updated changelog/authors.md 3 years ago
Wolfgang Lieff ead73fce31 initial NiFltAnimationNode support 3 years ago
Alexei Dobrohotov eafa66ff40 Don't consider NiCollisionSwitch unoptimizeable 3 years ago
Alexei Dobrohotov c28f997c87 Make NiPlanarCollider finite-size 3 years ago
psi29a 1542a0392c Merge branch 'gloss' into 'master'
Gloss-mapping

Closes #6541

See merge request OpenMW/openmw!1552
3 years ago
Alexei Dobrohotov 54df5031b7 Add XYZ rotation axis order support 3 years ago
Alexei Dobrohotov dd473d06df Implement gloss-mapping (feature #6541) 3 years ago
psi29a b011809056 Merge branch 'master' into 'sort_me_baby_one_more_time'
# Conflicts:
#   components/nif/niffile.cpp
3 years ago
elsid 2a87cf1720
Replace unordered_map by switch statement
Add handling for missing Nif::BSLightingShaderType::ShaderType_SkinTint. Use
string_view instead of string to avoid lifetime issues for returning value.
osg::Object::setUserValue will anyway copy string.
3 years ago
elsid e1fe501013
Use proper type for Record::recType 3 years ago
glassmancody.info 712107de2d nisortadjust support 3 years ago
psi29a 9183fa897e Merge branch 'particle_vertex_palooza' into 'master'
Support vertex emitters (#6592)

Closes #6592

See merge request OpenMW/openmw!1638
3 years ago
glassmancody.info a05e029aa0 search for stencil enabled flag correctly 3 years ago
glassmancody.info 88f02913d5 use vertex emitters on array particle controllers when appropriate 3 years ago
glassmancody.info 8c2c322d92 add stencil to water RTTs, reword some comments 3 years ago
glassmancody.info bbc9c53423 support morrowind stenciling 3 years ago
Alexei Dobrohotov 4521d3987c Fix out of bounds UV set handling 3 years ago
elsid 3f14011087
Support multiple parents for NIF nodes
Choose a parent base on which node is used to iterate over children nodes.
This leads to duplicate handing of child nodes. A node will be handled so many
times how many parents it has.

For example:
p1 p2
 \ /
  c

Will be handled as:
p1 p2
|  |
c  c

If c has children they will be handled X times c is handled.
3 years ago
psi29a d8d7a3b372 Merge branch 'softparticles_patch' into 'master'
Shadervisitor adjustments and Mac OS fix for soft particles

See merge request OpenMW/openmw!1380
3 years ago
Alexei Dobrohotov a64057fb36 Some NIF cleanup
Clean up keyframe controller construction
Make LOD and switch node generation static
Clarify decal map implementation
3 years ago