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577 commits

Author SHA1 Message Date
psi29a
eabb230de2 Merge branch 'keep_calm_and_get_hit' into 'master'
Add option to restore non-MCP Calm spell behaviour

Closes #7063

See merge request OpenMW/openmw!2522
2022-12-07 10:33:17 +00:00
Matjaž Lamut
a6bcb5d54d Tidy up the sound effects doc. 2022-12-04 23:42:53 +00:00
Petr Mikheev
7c36a7eb49 Run Lua GC in every frame 2022-12-03 17:09:11 +01:00
Evil Eye
e37befebea Update reference 2022-12-02 16:39:13 +01:00
Petr Mikheev
02a9069a0e Lua Profiler 2022-11-30 00:06:14 +01:00
Matjaž Lamut
aed9ae75d1 User documentation on how music and sound effects work in OpenMW. Includes a list of hard-coded stuff and available user-defined options. 2022-11-20 19:41:50 +00:00
Matjaž Lamut
01422463b6 Fix the wrong name of the specular texture in the document that shows how to export a model from Blender to OpenMW 2022-11-12 21:51:53 +00:00
Max Henzerling
897cdc62d8 Add snap to reference 2022-11-04 15:04:42 -07:00
elsid
624d8bc931
Support unsigned settings values 2022-10-04 01:34:53 +02:00
glassmancody.info
137baa4f75 remove deprecated setting 2022-09-07 19:17:47 -07:00
Andrei Kortunov
3037f190be Implement per-font resolution 2022-08-30 12:16:30 +04:00
Andrei Kortunov
3178868cc3 Improve built-in default fonts 2022-08-30 07:54:20 +00:00
psi29a
f36e13444e Merge branch 'font_loading' into 'master'
Cleanup fonts loading

See merge request OpenMW/openmw!2309
2022-08-21 20:11:02 +00:00
Andrei Kortunov
9e1ab590f1 Cleanup fonts loading 2022-08-21 13:19:04 +04:00
psi29a
4078f19c74 Merge branch 'SHADER_HOT_RELOAD' into 'master'
Shaders: Hot reload, togglable by lua debug command

See merge request OpenMW/openmw!2238
2022-08-21 09:08:27 +00:00
psi29a
7bb1856b74 Merge branch 'font_fixes' into 'master'
Font fixes

See merge request OpenMW/openmw!2297
2022-08-18 12:53:37 +00:00
Andrei Kortunov
3117a99391 Fix documentation 2022-08-18 16:12:52 +04:00
Andrei Kortunov
c3d3f3140b Allow to change font settings in the launcher 2022-08-18 13:29:12 +04:00
Alexei Kotov
15f4b5515d Clarify object paging merge factor docs 2022-08-18 05:55:17 +03:00
psi29a
1e4dd46688 Merge branch 'fontconfig' into 'master'
Allow users to decide if they need to import bitmap fonts

See merge request OpenMW/openmw!2270
2022-08-17 21:16:31 +00:00
Andrei Kortunov
43f552f48f Allow users to decide if they need to import bitmap fonts 2022-08-17 22:12:15 +04:00
Matjaž Lamut
d67b1e1320 OpenMW-CS tables doc polish 2022-08-13 08:12:22 +00:00
Matjaž Lamut
fe4001d96b Better wording and formatting of the Sky Structure doc 2022-08-12 10:03:16 +00:00
Matjaž Lamut
ed0c9c97ab Update the Animated Creature Docs 2022-08-09 15:47:11 +00:00
Petr Mikheev
540a22b023 An easy way to build OpenMW documentation in docker 2022-08-09 09:29:02 +00:00
florent.teppe
c71f3508df changed overview.rst of post processing 2022-08-07 00:26:29 +02:00
psi29a
454684bad3 Merge branch 'custom_actor_collision_shape_type' into 'master'
Support cylinder and rotating box collision shape types for actors (#6138)

Closes #6138

See merge request OpenMW/openmw!2043
2022-08-01 11:00:23 +00:00
psi29a
1a7e403dfb Merge branch 'collada-material-doc-update' into 'master'
Collada material doc update

See merge request OpenMW/openmw!2173
2022-08-01 10:58:44 +00:00
Matjaž Lamut
34c7944af8 Collada material doc update 2022-08-01 10:58:43 +00:00
psi29a
9ba3ab2be9 Merge branch 'post_fog' into 'master'
[Postprocessing]  API to work with fog

See merge request OpenMW/openmw!2212
2022-07-31 17:33:08 +00:00
Andrei Kortunov
6251112962 Fix wrong docs 2022-07-31 10:48:30 +04:00
Andrei Kortunov
5bfca57835 Add a way to check if water is enabled in post processing shaders 2022-07-31 10:33:18 +04:00
Andrei Kortunov
888f4d2ac1 Add a post processing API to work with fog 2022-07-30 21:44:18 +04:00
elsid
8b8e4f78b6
Support cylinder and rotating box collision shape types for actors
Cylinder collision shape should give the best consistency between physics
simulation and pathfinding. Rotating box is already used by some actors, so
add it to have the same collision shape type for all actors.
2022-07-30 14:28:21 +02:00
Ivan Beloborodov
f960e30d01 Implement Add switch for armor degradation fix. #6888 2022-07-29 13:24:16 +00:00
psi29a
c54822acf9 Merge branch 'locale_menu' into 'master'
Add a way to configure locale settings in-game

See merge request OpenMW/openmw!2179
2022-07-28 07:23:55 +00:00
Andrei Kortunov
cb64f49ba1 Allow to configure locales via settings menu 2022-07-27 13:03:34 +04:00
psi29a
c540212e0d Merge branch 'preload_doc_update' into 'master'
Remove outdated info from the docs

See merge request OpenMW/openmw!2187
2022-07-27 08:45:54 +00:00
psi29a
26bd907b0b Merge branch 'hdr_quick' into 'master'
Fix auto exposure

See merge request OpenMW/openmw!2174
2022-07-26 15:13:22 +00:00
Abdu Sharif
30c99784e8 Update cells.rst 2022-07-26 02:21:37 +00:00
Andrei Kortunov
e0c05a15fb Post processing shaders localization 2022-07-24 13:18:50 +00:00
glassmancody.info
fd4966f77a temporary fix for auto exposure 2022-07-22 20:41:08 -07:00
Andrei Kortunov
110812fdaa Update Active grid paging documentation 2022-07-22 10:35:07 +04:00
Petr Mikheev
aa807c0c3c Revert controversial changes in luadoc generation (!2124, !2130) 2022-07-19 22:25:46 +00:00
psi29a
40cab76de5 Merge branch 'fonts' into 'master'
Enhance a way to setup fonts and layout files

See merge request OpenMW/openmw!2112
2022-07-18 17:36:31 +00:00
Andrei Kortunov
b60d14d434 Updated documentation 2022-07-18 10:38:55 +04:00
elsid
6c0281d145
Remove redundant echo 2022-07-15 14:11:32 +02:00
elsid
0f95a303ef
Use single script to generate Lua doc 2022-07-13 20:22:24 +02:00
elsid
bb7e40bfd8
Support generating Lua API reference from self-built docker container 2022-07-12 01:08:42 +02:00
Abdu Sharif
eddd72be62 Remove this line 2022-07-04 18:08:08 +00:00
Abdu Sharif
ed7e68524e Update custom-shader-effects.rst 2022-07-04 17:47:50 +00:00
jvoisin
b10937ecd4 Fix links to the wiki 2022-07-01 15:38:38 +02:00
psi29a
56187ad977 Merge branch 'soften_me_up_like_one_of_your_french_meshes' into 'master'
Allow soft particle effect on any NIF

See merge request OpenMW/openmw!2015
2022-06-30 13:46:22 +00:00
glassmancody.info
b09411d396 allow soft particles on meshes and add extra data extensions 2022-06-29 18:15:12 -07:00
psi29a
e861491127 Merge branch 'quickfix' into 'master'
Fix a couple typos

See merge request OpenMW/openmw!2052
2022-06-29 09:22:15 +00:00
Mick McCuen
cfe6a7d78b Update docs/source/manuals/installation/install-game-files.rst 2022-06-28 16:42:20 +00:00
glassmancody.info
54e2e74c2a quickfix 2022-06-25 22:41:03 -07:00
Petr Mikheev
3bf18c601c Better fog 2022-06-21 02:21:20 +02:00
uramer
3761e7b24e Pass a 0-count object to onConsume instead of the record id 2022-06-18 11:13:54 +02:00
Petr Mikheev
3fb470dcce Increase the size of the settings menu; reduce the size of Lua settings "number" in order to make camera settings look good with the default size of the settings menu. 2022-06-12 00:09:13 +02:00
Petr Mikheev
65efd6f1c2 Remove from settings.cfg camera settings that are controlled from Lua 2022-06-12 00:06:39 +02:00
Petr Mikheev
860d5899c4 Control camera settings in-game 2022-06-12 00:06:39 +02:00
uramer
6d2dcaea50 Lua UI: Enable autoSize for single line text edit 2022-06-11 22:24:20 +02:00
psi29a
9c1970dce4 Merge branch 'lua_esm' into 'master'
Advanced Lua scripts configuration in omwaddon

See merge request OpenMW/openmw!1947
2022-06-11 18:48:23 +00:00
uramer
6c9c832927 Lua UI: Support autosized multiline text 2022-06-06 21:52:55 +00:00
Petr Mikheev
a70d5831c5 Lua scripts configuration in omwaddon 2022-06-05 01:36:39 +02:00
Cody Glassman
bc0eed9843 [Postprocessing] Typos in docs and state attributes 2022-06-04 13:33:35 +00:00
Petr Mikheev
9441d6266d Update docs/source/generate_luadoc.sh 2022-05-31 12:34:40 +00:00
Cody Glassman
447b586d7d [Postprocessing] Fix a couple awkward issues with Lua API 2022-05-31 08:45:27 +00:00
psi29a
e46fb48a2f Merge branch 'marshland59-master-patch-64917' into 'master'
Update install-openmw.rst with instructions for installing via flatpak.

See merge request OpenMW/openmw!1872
2022-05-29 19:26:40 +00:00
Loop Zoop
ad9fc5a0ea Update install-openmw.rst 2022-05-29 09:26:32 +00:00
cody glassman
424b828ff8 add ability to use display names 2022-05-25 19:17:31 -07:00
uramer
e591f856fb Renderers 2022-05-24 19:11:13 +00:00
cody glassman
6093cb5f2c postprocessing lua api extensions 2022-05-22 18:53:38 -07:00
uramer
70eacbbefc onObjectActive and onItemActive Lua engine handlers 2022-05-20 19:27:21 +00:00
psi29a
f1fb446108 Merge branch 'typo' into 'master'
Typo

See merge request OpenMW/openmw!1887
2022-05-20 06:38:41 +00:00
glassmancody.info
7684d7e660 documentation typo 2022-05-19 17:22:16 -07:00
psi29a
4cea962535 Merge branch 'lua_console_doc' into 'master'
Add a couple of words about Lua console to the documentation

See merge request OpenMW/openmw!1885
2022-05-19 14:23:08 +00:00
psi29a
d4e2000d5b Merge branch 'render_targets' into 'master'
Bind custom render targets per pass

See merge request OpenMW/openmw!1884
2022-05-19 11:03:02 +00:00
Petr Mikheev
e326c5bd09 Add a couple of words about Lua console to the documentation 2022-05-19 10:59:31 +02:00
glassmancody.info
3d03052717 dont bind rendertargets unless we use them, otherwise texture limit will be reached quickly 2022-05-18 19:45:09 -07:00
psi29a
b9b4f1c3c2 Merge branch 'console_log' into 'master'
In-game log viewer

See merge request OpenMW/openmw!1799
2022-05-18 07:57:59 +00:00
eldercare cognition
f6b21b8160 Update install-openmw.rst with instructions for installing via flatpak. 2022-05-17 04:40:23 +00:00
elsid
215b46503c
Support rendering for navmesh update frequency as a heatmap
Useful when need to find tiles with high number of updates.

Add debug Lua package with new functions to toggle render mode and set navmesh
render mode.
2022-05-17 01:54:20 +02:00
Petr Mikheev
cf49b46d64 Show logs in the debug window
Some part of UI code is written by @andrew-app
2022-05-16 20:50:44 +02:00
psi29a
f092d8da9a Merge branch 'post_malone' into 'master'
Post Processing

See merge request OpenMW/openmw!1124
2022-05-16 14:51:13 +00:00
cody glassman
205452b482 updates to omwfx documentation 2022-05-15 10:03:58 -07:00
cody glassman
04843fed6d moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
uramer
be100749f8 Merge branch 'lua_onframe' into 'master'
[Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause (#6745)

See merge request OpenMW/openmw!1852
2022-05-15 16:48:38 +00:00
uramer
52d05be04b Styling for Settings 2022-05-14 10:27:30 +00:00
Petr Mikheev
0643685ea5 [Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause (#6745) 2022-05-13 19:14:34 +02:00
cody glassman
ad139f2f9a rename to windowed fullscreen 2022-05-08 22:56:39 -07:00
cody glassman
05901a2480 add borderless windows, deprecate fullscreen mode 2022-05-08 22:56:39 -07:00
uramer
cd3535cd63 Document Settings interface, add scripts to CMakeLists 2022-05-08 11:15:17 +02:00
uramer
38e0f5c0af Fix a docs typo 2022-05-08 11:15:17 +02:00
uramer
03659bef86 MWUI interface (resolve https://gitlab.com/OpenMW/openmw/-/issues/6594) 2022-05-03 17:36:49 +00:00
Eris Caffee
de291b0ec4 Issue-6706 Save the size of the Options window 2022-04-29 09:56:08 +00:00
Petr Mikheev
88d09c336c Lua console 2022-04-21 21:57:07 +02:00
Petr Mikheev
1363292fc9 Merge branch 'l10n_docs' into 'master'
L10n docs

See merge request OpenMW/openmw!1785
2022-04-21 19:44:18 +00:00
Benjamin Winger
2f455aa87b
Added fallback details to l10n docs 2022-04-20 20:10:58 -04:00