Matjaž Lamut
a6bcb5d54d
Tidy up the sound effects doc.
2 years ago
Petr Mikheev
7c36a7eb49
Run Lua GC in every frame
2 years ago
Evil Eye
e37befebea
Update reference
2 years ago
Petr Mikheev
02a9069a0e
Lua Profiler
2 years ago
Matjaž Lamut
aed9ae75d1
User documentation on how music and sound effects work in OpenMW. Includes a list of hard-coded stuff and available user-defined options.
2 years ago
Matjaž Lamut
01422463b6
Fix the wrong name of the specular texture in the document that shows how to export a model from Blender to OpenMW
2 years ago
Max Henzerling
897cdc62d8
Add snap to reference
2 years ago
elsid
624d8bc931
Support unsigned settings values
2 years ago
glassmancody.info
137baa4f75
remove deprecated setting
2 years ago
Andrei Kortunov
3037f190be
Implement per-font resolution
2 years ago
Andrei Kortunov
3178868cc3
Improve built-in default fonts
2 years ago
psi29a
f36e13444e
Merge branch 'font_loading' into 'master'
...
Cleanup fonts loading
See merge request OpenMW/openmw!2309
2 years ago
Andrei Kortunov
9e1ab590f1
Cleanup fonts loading
2 years ago
psi29a
4078f19c74
Merge branch 'SHADER_HOT_RELOAD' into 'master'
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Shaders: Hot reload, togglable by lua debug command
See merge request OpenMW/openmw!2238
2 years ago
psi29a
7bb1856b74
Merge branch 'font_fixes' into 'master'
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Font fixes
See merge request OpenMW/openmw!2297
2 years ago
Andrei Kortunov
3117a99391
Fix documentation
2 years ago
Andrei Kortunov
c3d3f3140b
Allow to change font settings in the launcher
2 years ago
Alexei Kotov
15f4b5515d
Clarify object paging merge factor docs
2 years ago
psi29a
1e4dd46688
Merge branch 'fontconfig' into 'master'
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Allow users to decide if they need to import bitmap fonts
See merge request OpenMW/openmw!2270
2 years ago
Andrei Kortunov
43f552f48f
Allow users to decide if they need to import bitmap fonts
2 years ago
Matjaž Lamut
d67b1e1320
OpenMW-CS tables doc polish
2 years ago
Matjaž Lamut
fe4001d96b
Better wording and formatting of the Sky Structure doc
2 years ago
Matjaž Lamut
ed0c9c97ab
Update the Animated Creature Docs
2 years ago
Petr Mikheev
540a22b023
An easy way to build OpenMW documentation in docker
2 years ago
florent.teppe
c71f3508df
changed overview.rst of post processing
2 years ago
psi29a
454684bad3
Merge branch 'custom_actor_collision_shape_type' into 'master'
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Support cylinder and rotating box collision shape types for actors (#6138 )
Closes #6138
See merge request OpenMW/openmw!2043
2 years ago
psi29a
1a7e403dfb
Merge branch 'collada-material-doc-update' into 'master'
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Collada material doc update
See merge request OpenMW/openmw!2173
2 years ago
Matjaž Lamut
34c7944af8
Collada material doc update
2 years ago
psi29a
9ba3ab2be9
Merge branch 'post_fog' into 'master'
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[Postprocessing] API to work with fog
See merge request OpenMW/openmw!2212
2 years ago
Andrei Kortunov
6251112962
Fix wrong docs
2 years ago
Andrei Kortunov
5bfca57835
Add a way to check if water is enabled in post processing shaders
2 years ago
Andrei Kortunov
888f4d2ac1
Add a post processing API to work with fog
2 years ago
elsid
8b8e4f78b6
Support cylinder and rotating box collision shape types for actors
...
Cylinder collision shape should give the best consistency between physics
simulation and pathfinding. Rotating box is already used by some actors, so
add it to have the same collision shape type for all actors.
2 years ago
Ivan Beloborodov
f960e30d01
Implement Add switch for armor degradation fix. #6888
2 years ago
psi29a
c54822acf9
Merge branch 'locale_menu' into 'master'
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Add a way to configure locale settings in-game
See merge request OpenMW/openmw!2179
2 years ago
Andrei Kortunov
cb64f49ba1
Allow to configure locales via settings menu
2 years ago
psi29a
c540212e0d
Merge branch 'preload_doc_update' into 'master'
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Remove outdated info from the docs
See merge request OpenMW/openmw!2187
2 years ago
psi29a
26bd907b0b
Merge branch 'hdr_quick' into 'master'
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Fix auto exposure
See merge request OpenMW/openmw!2174
2 years ago
Abdu Sharif
30c99784e8
Update cells.rst
2 years ago
Andrei Kortunov
e0c05a15fb
Post processing shaders localization
2 years ago
glassmancody.info
fd4966f77a
temporary fix for auto exposure
2 years ago
Andrei Kortunov
110812fdaa
Update Active grid paging documentation
2 years ago
Petr Mikheev
aa807c0c3c
Revert controversial changes in luadoc generation ( !2124 , !2130 )
2 years ago
psi29a
40cab76de5
Merge branch 'fonts' into 'master'
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Enhance a way to setup fonts and layout files
See merge request OpenMW/openmw!2112
2 years ago
Andrei Kortunov
b60d14d434
Updated documentation
2 years ago
elsid
6c0281d145
Remove redundant echo
2 years ago
elsid
0f95a303ef
Use single script to generate Lua doc
2 years ago
elsid
bb7e40bfd8
Support generating Lua API reference from self-built docker container
3 years ago
Abdu Sharif
eddd72be62
Remove this line
3 years ago
Abdu Sharif
ed7e68524e
Update custom-shader-effects.rst
3 years ago
jvoisin
b10937ecd4
Fix links to the wiki
3 years ago
psi29a
56187ad977
Merge branch 'soften_me_up_like_one_of_your_french_meshes' into 'master'
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Allow soft particle effect on any NIF
See merge request OpenMW/openmw!2015
3 years ago
glassmancody.info
b09411d396
allow soft particles on meshes and add extra data extensions
3 years ago
psi29a
e861491127
Merge branch 'quickfix' into 'master'
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Fix a couple typos
See merge request OpenMW/openmw!2052
3 years ago
Mick McCuen
cfe6a7d78b
Update docs/source/manuals/installation/install-game-files.rst
3 years ago
glassmancody.info
54e2e74c2a
quickfix
3 years ago
Petr Mikheev
3bf18c601c
Better fog
3 years ago
uramer
3761e7b24e
Pass a 0-count object to onConsume instead of the record id
3 years ago
Petr Mikheev
3fb470dcce
Increase the size of the settings menu; reduce the size of Lua settings "number" in order to make camera settings look good with the default size of the settings menu.
3 years ago
Petr Mikheev
65efd6f1c2
Remove from settings.cfg camera settings that are controlled from Lua
3 years ago
Petr Mikheev
860d5899c4
Control camera settings in-game
3 years ago
uramer
6d2dcaea50
Lua UI: Enable autoSize for single line text edit
3 years ago
psi29a
9c1970dce4
Merge branch 'lua_esm' into 'master'
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Advanced Lua scripts configuration in omwaddon
See merge request OpenMW/openmw!1947
3 years ago
uramer
6c9c832927
Lua UI: Support autosized multiline text
3 years ago
Petr Mikheev
a70d5831c5
Lua scripts configuration in omwaddon
3 years ago
Cody Glassman
bc0eed9843
[Postprocessing] Typos in docs and state attributes
3 years ago
Petr Mikheev
9441d6266d
Update docs/source/generate_luadoc.sh
3 years ago
Cody Glassman
447b586d7d
[Postprocessing] Fix a couple awkward issues with Lua API
3 years ago
psi29a
e46fb48a2f
Merge branch 'marshland59-master-patch-64917' into 'master'
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Update install-openmw.rst with instructions for installing via flatpak.
See merge request OpenMW/openmw!1872
3 years ago
Loop Zoop
ad9fc5a0ea
Update install-openmw.rst
3 years ago
cody glassman
424b828ff8
add ability to use display names
3 years ago
uramer
e591f856fb
Renderers
3 years ago
cody glassman
6093cb5f2c
postprocessing lua api extensions
3 years ago
uramer
70eacbbefc
onObjectActive and onItemActive Lua engine handlers
3 years ago
psi29a
f1fb446108
Merge branch 'typo' into 'master'
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Typo
See merge request OpenMW/openmw!1887
3 years ago
glassmancody.info
7684d7e660
documentation typo
3 years ago
psi29a
4cea962535
Merge branch 'lua_console_doc' into 'master'
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Add a couple of words about Lua console to the documentation
See merge request OpenMW/openmw!1885
3 years ago
psi29a
d4e2000d5b
Merge branch 'render_targets' into 'master'
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Bind custom render targets per pass
See merge request OpenMW/openmw!1884
3 years ago
Petr Mikheev
e326c5bd09
Add a couple of words about Lua console to the documentation
3 years ago
glassmancody.info
3d03052717
dont bind rendertargets unless we use them, otherwise texture limit will be reached quickly
3 years ago
psi29a
b9b4f1c3c2
Merge branch 'console_log' into 'master'
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In-game log viewer
See merge request OpenMW/openmw!1799
3 years ago
eldercare cognition
f6b21b8160
Update install-openmw.rst with instructions for installing via flatpak.
3 years ago
elsid
215b46503c
Support rendering for navmesh update frequency as a heatmap
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Useful when need to find tiles with high number of updates.
Add debug Lua package with new functions to toggle render mode and set navmesh
render mode.
3 years ago
Petr Mikheev
cf49b46d64
Show logs in the debug window
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Some part of UI code is written by @andrew-app
3 years ago
psi29a
f092d8da9a
Merge branch 'post_malone' into 'master'
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Post Processing
See merge request OpenMW/openmw!1124
3 years ago
cody glassman
205452b482
updates to omwfx documentation
3 years ago
cody glassman
04843fed6d
moddable post-processing pipeline
3 years ago
uramer
be100749f8
Merge branch 'lua_onframe' into 'master'
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[Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause (#6745 )
See merge request OpenMW/openmw!1852
3 years ago
uramer
52d05be04b
Styling for Settings
3 years ago
Petr Mikheev
0643685ea5
[Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause ( #6745 )
3 years ago
cody glassman
ad139f2f9a
rename to windowed fullscreen
3 years ago
cody glassman
05901a2480
add borderless windows, deprecate fullscreen mode
3 years ago
uramer
cd3535cd63
Document Settings interface, add scripts to CMakeLists
3 years ago
uramer
38e0f5c0af
Fix a docs typo
3 years ago
uramer
03659bef86
MWUI interface (resolve https://gitlab.com/OpenMW/openmw/-/issues/6594 )
3 years ago
Eris Caffee
de291b0ec4
Issue-6706 Save the size of the Options window
3 years ago
Petr Mikheev
88d09c336c
Lua console
3 years ago
Petr Mikheev
1363292fc9
Merge branch 'l10n_docs' into 'master'
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L10n docs
See merge request OpenMW/openmw!1785
3 years ago
Benjamin Winger
2f455aa87b
Added fallback details to l10n docs
3 years ago
Benjamin Winger
dac4415699
Moved localisation docs to dedicated page
3 years ago