| 
								
								
									 Mads Buvik Sandvei | c82c111ee1 | Use correct index for Athletics_SwimOneSecond | 2024-02-27 19:28:51 +01:00 |  | 
				
					
						| 
								
								
									 psi29a | a6c9e63520 | Merge branch 'nojumpallowed' into 'master' Reduce false-positive jumping events (#7833)
Closes #7833
See merge request OpenMW/openmw!3869 | 2024-02-22 18:05:07 +00:00 |  | 
				
					
						| 
								
								
									 uramer | d7bd50e45f | Only set controls.jump to true for one frame when jumping | 2024-02-20 20:20:38 +01:00 |  | 
				
					
						| 
								
								
									 Zackhasacat | d73c1c8590 | Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor | 2024-02-20 12:07:23 -06:00 |  | 
				
					
						| 
								
								
									 Zackhasacat | 873877795a | Move gamepad controls to lua interface | 2024-02-20 12:06:19 -06:00 |  | 
				
					
						| 
								
								
									 uramer | cfa6dc076b | Render global setting groups on renderlua | 2024-02-19 19:39:52 +01:00 |  | 
				
					
						| 
								
								
									 uramer | 586706ffe0 | Handle group resets gracefully | 2024-02-19 19:35:41 +01:00 |  | 
				
					
						| 
								
								
									 uramer | ef730c4395 | Clean up global setting groups, don't try to destroy setting pages before they were rendered | 2024-02-19 18:26:58 +01:00 |  | 
				
					
						| 
								
								
									 psi29a | ec1cf46ec7 | Merge branch 'lua_keybinds' into 'master' Lua Implement mouse input engine handlers, improve inputBinding renderer
See merge request OpenMW/openmw!3855 | 2024-02-14 08:30:38 +00:00 |  | 
				
					
						| 
								
								
									 psi29a | a060a7297c | Merge branch 'dehardcode-skillprogression' into 'master' Lua: Dehardcode skill and level progression
See merge request OpenMW/openmw!3779 | 2024-02-12 14:10:51 +00:00 |  | 
				
					
						| 
								
								
									 uramer | 63a1bbb88d | Enable Lua mouse engine handlers while in UI | 2024-02-11 23:49:26 +01:00 |  | 
				
					
						| 
								
								
									 uramer | f4fed4ca5f | Simplify inputBinding renderer, allow binding controller buttons | 2024-02-11 16:27:54 +01:00 |  | 
				
					
						| 
								
								
									 uramer | 891f3583fe | Only reset settings when there is no game, not on game end / player death | 2024-02-04 11:12:12 +01:00 |  | 
				
					
						| 
								
								
									 uramer | 72136e7e92 | Remove debug log | 2024-02-04 11:12:12 +01:00 |  | 
				
					
						| 
								
								
									 Mads Buvik Sandvei | 3882ba15fb | Rework documentation of skill used/level up handlers. | 2024-02-02 20:10:25 +01:00 |  | 
				
					
						| 
								
								
									 Mads Buvik Sandvei | 4f8476efd4 | Comments | 2024-01-31 23:01:16 +01:00 |  | 
				
					
						| 
								
								
									 Mads Buvik Sandvei | 9f15f3b431 | Add engine handler for skill levelup, to dehardcode the book/trainer case. | 2024-01-30 21:25:39 +01:00 |  | 
				
					
						| 
								
								
									 Mads Buvik Sandvei | 2cfa819ccc | Use interface in _onSkillUse engine handler. | 2024-01-30 21:25:39 +01:00 |  | 
				
					
						| 
								
								
									 Mads Buvik Sandvei | e1a22242d9 | skillGain as a table | 2024-01-30 21:25:38 +01:00 |  | 
				
					
						| 
								
								
									 Mads Buvik Sandvei | 011d9d6493 | Dehardcode skill and level progression | 2024-01-30 21:25:36 +01:00 |  | 
				
					
						| 
								
								
									 uramer | 2008f35e57 | Don't reset player setting groups right after game load, refactor update group functions | 2024-01-27 19:09:26 +01:00 |  | 
				
					
						| 
								
								
									 uramer | 9cce2e39ba | Merge branch 'master' into menuscripts | 2024-01-27 15:45:31 +01:00 |  | 
				
					
						| 
								
								
									 uramer | d9f8c5c3e8 | Fix menu setting page key set | 2024-01-27 15:03:34 +01:00 |  | 
				
					
						| 
								
								
									 uramer | ad5d594c28 | Let menu scripts clean up before loading a game | 2024-01-27 14:47:22 +01:00 |  | 
				
					
						| 
								
								
									 Mads Buvik Sandvei | a94add741e | Lua: Animation bindings | 2024-01-26 21:39:33 +00:00 |  | 
				
					
						| 
								
								
									 uramer | 94d782c4be | Fix doc typos and add menu package to necessary lists | 2024-01-14 17:47:23 +01:00 |  | 
				
					
						| 
								
								
									 uramer | 7cc0eae461 | Fix Menu Lua settings reset between states | 2024-01-13 00:46:24 +01:00 |  | 
				
					
						| 
								
								
									 uramer | bd54292ff4 | Update I.Settings.registerGroup documentation | 2024-01-10 23:13:27 +01:00 |  | 
				
					
						| 
								
								
									 uramer | 8cc47f5363 | Only allow menu scripts to register permanent groups | 2024-01-10 23:13:27 +01:00 |  | 
				
					
						| 
								
								
									 uramer | c2b8e318cf | Move inputBinding renderer to menu context | 2024-01-10 23:13:27 +01:00 |  | 
				
					
						| 
								
								
									 uramer | 79deb5f559 | Remove settings pages in Lua | 2024-01-10 23:13:27 +01:00 |  | 
				
					
						| 
								
								
									 uramer | c6a27d06b0 | Move controls settings to menu context | 2024-01-10 23:13:27 +01:00 |  | 
				
					
						| 
								
								
									 uramer | 5b97a93169 | Move camera settings to a menu script | 2024-01-10 23:13:27 +01:00 |  | 
				
					
						| 
								
								
									 uramer | 6917384fc1 | Don't reset menu-registered setting groups | 2024-01-10 23:13:27 +01:00 |  | 
				
					
						| 
								
								
									 uramer | d1d430b431 | Initial Menu context Settings implementation | 2024-01-10 22:29:03 +01:00 |  | 
				
					
						| 
								
								
									 uramer | 9b54f479e8 | Move settings rendering to Menu scripts | 2024-01-08 21:58:11 +01:00 |  | 
				
					
						| 
								
								
									 uramer | d1268acf95 | Merge branch 'master' into menuscripts | 2024-01-07 23:15:21 +01:00 |  | 
				
					
						| 
								
								
									 uramer | 2c45d316fb | Missing newlines in MWUI documentation | 2024-01-05 11:21:12 +00:00 |  | 
				
					
						| 
								
								
									 uramer | e734191b56 | Add clarifying comment | 2024-01-02 14:40:03 +01:00 |  | 
				
					
						| 
								
								
									 uramer | 9d1a3f243d | Use the same controls check for startUse and processAttacking | 2024-01-02 14:31:13 +01:00 |  | 
				
					
						| 
								
								
									 uramer | 5f2cbf810d | Check if controls are on for Use action | 2024-01-02 13:38:55 +01:00 |  | 
				
					
						| 
								
								
									 Alexei Kotov | 91a01ae1e2 | Remove duplicate ToggleWeapon trigger handler registration | 2023-12-30 03:23:27 +03:00 |  | 
				
					
						| 
								
								
									 uramer | 0e2e386dc9 | Lua actions take 3 | 2023-12-29 18:56:59 +00:00 |  | 
				
					
						| 
								
								
									 Evil Eye | 047db00980 | Merge branch 'useitem_force_fix' into 'master' Allow not passing force in ItemUsage events
See merge request OpenMW/openmw!3609 | 2023-11-29 15:42:35 +00:00 |  | 
				
					
						| 
								
								
									 Zackhasacat | 67421d67e2 | Allow not passing force in ItemUsage events | 2023-11-29 15:42:34 +00:00 |  | 
				
					
						| 
								
								
									 uramer | 435e9731df | Render invalid 'select' setting renderer values instead of silent failure | 2023-11-11 18:09:00 +01:00 |  | 
				
					
						| 
								
								
									 Alexei Kotov | d851eaa199 | Merge branch 'fix_lua_sneak' into 'master' Remember sneaking when game is saved and loaded(#7664)
See merge request OpenMW/openmw!3546 | 2023-11-03 20:36:15 +00:00 |  | 
				
					
						| 
								
								
									 Zackhasacat | 8d0d9a49c6 | Remember sneaking when game is saved and loaded(#7664) | 2023-11-03 20:36:14 +00:00 |  | 
				
					
						| 
								
								
									 uramer | abae5f031d | Fix docs type | 2023-11-02 16:05:52 +00:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 889ddc10d6 | Enable openmw.inputin menu scripts | 2023-10-31 11:05:00 +01:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 1dd7a15255 | Draft: add new type of Lua scripts - menu scripts | 2023-10-31 10:29:24 +01:00 |  | 
				
					
						| 
								
								
									 Zackhasacat | ac9cfc782a | Add functions to lua ui library to toggle HUD visibility, and check current status. | 2023-10-25 12:34:56 +00:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 15306c7d49 | [Lua] Add CONTROL_SWITCH functions to types.Playerand deprecate them inopenmw.input | 2023-10-10 01:15:09 +02:00 |  | 
				
					
						| 
								
								
									 psi29a | 2c81220cf7 | Merge branch 'book' into 'master' Reading ESM4 books
See merge request OpenMW/openmw!3471 | 2023-10-05 17:24:50 +00:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 54cc1f25a2 | Mention in Lua documentation that default tag is an empty string | 2023-10-04 10:36:54 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | fcc7b9bb9e | Support tags in I.Camera.disable*, I.Camera.enable* in the same way as in world.pause; Update I.Camera docs. | 2023-10-04 10:20:56 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 6161953106 | Allow reading ESM4 books | 2023-10-03 10:55:12 +02:00 |  | 
				
					
						| 
								
								
									 PharisMods | 01aa67c792 | Use thick border textures for thick border UI templates | 2023-10-01 00:54:24 +00:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | fb8ccf52d8 | Add missing argument forcein UseItem | 2023-09-11 16:21:34 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 42f2ece8b3 | Fix bug: UI modes that are added not through Lua don't show windows that were hidden by Lua in other mode. | 2023-09-07 02:16:22 +02:00 |  | 
				
					
						| 
								
								
									 psi29a | 938c487684 | Merge branch 'time' into 'master' [Lua] Ability to unpause the game when UI is opened.
See merge request OpenMW/openmw!3398 | 2023-09-06 08:16:49 +00:00 |  | 
				
					
						| 
								
								
									 psi29a | 5faf56950b | Merge branch 'lua_files' into 'master' Implement Lua API for VFS
Closes #6864
See merge request OpenMW/openmw!3373 | 2023-09-03 17:06:14 +00:00 |  | 
				
					
						| 
								
								
									 Andrei Kortunov | 66bf7be373 | Preload new packages to console | 2023-09-03 08:24:51 +04:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 65cd518b44 | Update camera logic related to paused game / opened UI | 2023-09-03 04:21:18 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 23a7661d0b | Control UI pause from Lua | 2023-09-03 03:41:13 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | b4c8b8308f | Lock actiovation when the game is paused; Lock movement controls when UI is opened. | 2023-09-03 02:43:55 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | ea8692a534 | Add usehandlers.lua (same approach as activationhandlers.lua) | 2023-08-30 22:48:51 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | c5ba289bc7 | Handle UI modes open/close sounds in Lua | 2023-08-20 17:49:56 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 36d22cff1c | Improve GUI mode validation | 2023-08-20 17:49:56 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | f1bcf64afb | Dehardcode input.ACTION.Inventory, input.ACTION.Journal, input.ACTION.QuickKeysMenu | 2023-08-20 17:49:56 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 87eacf774a | Control GUI modes from Lua | 2023-08-20 17:49:56 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | b34930d3f2 | Add missing 'local' in playercontrols.lua | 2023-08-09 10:18:26 +02:00 |  | 
				
					
						| 
								
								
									 psi29a | 3032b340a2 | Merge branch 'teleporting' into 'master' A few Lua changes related to teleporting
See merge request OpenMW/openmw!3246 | 2023-07-27 09:32:28 +00:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 2c212b18e4 | Remove World::activate since all activation now goes trough LuaManager | 2023-07-22 17:22:43 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | f2edf05a55 | Move camera update after teleporting from worldimp to camera.lua | 2023-07-19 10:42:58 +02:00 |  | 
				
					
						| 
								
								
									 uramer | bf7b39f214 | Fix typos in Lua documentation | 2023-07-08 18:40:33 +02:00 |  | 
				
					
						| 
								
								
									 psi29a | 68415a952e | Merge branch 'lua_quat' into 'master' Breaking change in Lua API: change obj.rotation from Euler angles to Quaternion
See merge request OpenMW/openmw!3123 | 2023-06-20 09:59:06 +00:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 42f1cf9a07 | Simplify cellhandlers.lua | 2023-06-17 20:11:35 +02:00 |  | 
				
					
						| 
								
								
									 Evil Eye | f02dd0ef03 | Implement onNewExterior to spawn fish in generated exteriors | 2023-06-13 17:04:22 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 3b43cc2aea | Lua: change obj.rotation from Euler angles to Quaternion | 2023-06-12 00:16:42 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 773669e69b | Add Lua script to handler ESM4 doors with Flag_AutomaticDoor | 2023-06-07 20:57:48 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 067df2d07e | Rename some functions in Lua API from aaatogetAaa(for consistency withsetAaa) | 2023-05-08 00:49:06 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 480951207c | Activation handler for ESM4 Door | 2023-04-20 13:42:17 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 61d207bd78 | Allow Lua scripts to extend or override standard activation mechanics | 2023-04-16 23:50:27 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 3c5a9f55c5 | Expose the argument cancelOtherofAiSequence::stackto Lua | 2023-03-27 02:28:45 +02:00 |  | 
				
					
						| 
								
								
									 Krzysztof Antoniak | ccdd381f96 | Minor fixes to Lua documentation | 2023-02-28 22:04:53 -08:00 |  | 
				
					
						| 
								
								
									 Alexei Kotov | 2b56ab327c | Only attempt attacks in an attack stance | 2023-02-19 02:59:33 +03:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 0c3237ad78 | Fix #7223 | 2023-02-18 16:24:10 +01:00 |  | 
				
					
						| 
								
								
									 uramer | c17eedd348 | Documentation and API fixes (part of !2529) | 2023-01-30 10:13:26 +00:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | b9d38ae8d8 | Fix #7156 "Autorun is broken" | 2023-01-13 23:26:09 +01:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 1869aeae5c | Move some of player controls logic from C++ to Lua | 2022-12-28 22:04:19 +01:00 |  | 
				
					
						| 
								
								
									 uramer | 1789160057 | Clear storage of setting groups on reloadlua | 2022-11-06 19:36:58 +01:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 589d7e821d | Fix Lua settings UI not working after a save (#7005) | 2022-11-03 22:13:39 +01:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | c1344c4765 | Minor fix in move360.lua. Scrolling shouldn't toggle view mode when TAB is pressed. | 2022-07-09 22:27:23 +02:00 |  | 
				
					
						| 
								
								
									 glassmancody.info | 05fedafd37 | fixed mouse event for padded box | 2022-07-09 09:43:37 -07:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 466fc559f4 | Fix move360.lua switching to 3rd person view when it shouldn't | 2022-06-30 11:25:36 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 8123e41a75 | Fix #6824 | 2022-06-21 21:11:15 +02:00 |  | 
				
					
						| 
								
								
									 Alexei Kotov | 54896e4883 | Disable all the non-vanilla Lua camera settings by default | 2022-06-13 18:23:46 +03:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 5f0a7c2b16 | Fix jumping when using move360 with a controller | 2022-06-12 00:09:13 +02:00 |  | 
				
					
						| 
								
								
									 Petr Mikheev | 1ca0a3a555 | Addition camera features: move360, pov_auto_switch, slow_view_change | 2022-06-12 00:09:13 +02:00 |  |