Evil Eye
5a0aed3a78
Use more decomposition, string_view, and implicit sizes in ESM code
2024-03-23 12:15:09 +01:00
Evil Eye
6b7e7acd16
Replace a number of incorrect index types
2023-06-03 16:30:35 +02:00
florent.teppe
f99e65843a
Removes most cellId.hpp include, simplifies id generation for cells.
2023-04-03 14:16:32 +02:00
florent.teppe
c2182c2fcc
Get Rid of ESM::CellId almost everywhere
...
it was a competing concept from using RefIds for cell.
There is almost no point to it now, except to load older data.
2023-04-03 14:16:05 +02:00
florent.teppe
c39dd576f8
Gets rid of most ESM::CellId
2023-04-03 14:16:05 +02:00
Evil Eye
54d6fb29c2
Don't store a save's cell name as a RefID
2023-03-22 22:57:52 +01:00
elsid
080700f8fe
Name all custom ESM format versions and add tests
2023-02-10 19:54:15 +01:00
florent.teppe
65cdd489fb
create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
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Fixed some types
removed useless header
applied clang format
fixed compile tests
fixed clang tidy, and closer to logic before this MR
Removed hardcoded refids
unless there is a returned value we don't use static RefIds
can use == between RefId and hardcoded string
Fix clang format
Fixed a few instances where std::string was used, when only const std::string& was needed
removed unused variable
2022-12-27 19:15:57 +01:00
fteppe
62d8fe3fc2
changed a few hardcoded refIds used in mutliple places to be defined only once in a variable
2022-12-27 19:15:55 +01:00
fteppe
20da0892ef
openMW_test_suite compiles and runs
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Slowly moving through the open-cs errors
Good progress in openCS
Very good progress on openCS
Getting closer with openCS
OpenCS compiles and runs! Didn't have time to test it all though
ix openMW
everything compiles on windows??
Fix gcc
Fix Clang
2022-12-27 19:15:55 +01:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
Project579
c226b35f1f
Fix some remaining encoding errors due to std::filesystem transition.
2022-09-11 14:41:20 +02:00
Project579
199bf233e8
essimporter: Don't use "std::string" to store paths.
2022-09-11 14:41:20 +02:00
Andrei Kortunov
03cdffb555
Init some missing variables
2022-07-03 15:44:50 +04:00
Evil Eye
c231c3e360
Replace new with make_unique in essimporter
2022-05-29 13:25:59 +02:00
jvoisin
4e4debb1cb
Remove even more of boost::filesystem
2022-05-25 18:29:02 +00:00
elsid
ec3674b40a
Use unique_ptr instead of shared_ptr
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for MWWorld::Action, ProjectileManager and ESSImport::Converter.
shared_ptr has additional cost of reference counter and requires additional
allocation when constructed as shared_ptr<T>(new T).
2022-04-08 16:12:36 +02:00
duncanspumpkin
3a117cac22
Switch to a constexpr for FourCC constant
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Add static asssert on wrong size
2022-03-08 14:48:37 +00:00
Bret Curtis
74e7cfc023
remove unused includes: part1
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remove unused imports: part2
revert one tidy we will keep for c++20
2022-01-23 17:30:25 +01:00
Bret Curtis
d1fb854521
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
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esm typo
esm typo
2022-01-23 17:04:48 +01:00
elsid
18d3102148
Do not use union to access FIXED_STRING<4> as int
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https://en.cppreference.com/w/cpp/language/union :
> It's undefined behavior to read from the member of the union that wasn't most recently written.
2021-10-17 17:16:21 +02:00
Thunderforge
ded7bd92e6
Using auto keyword in most apps
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Detected by clang-tidy's modernize-use-auto
2021-05-18 19:20:59 -05:00
Andrei Kortunov
aacb569acb
Use more C++11 in tools code
2020-06-10 10:30:37 +04:00
Andrei Kortunov
3704acf857
Unify streams usage to support non-ASCII paths (bug #5239 )
2020-01-03 07:10:17 +04:00
Andrei Kortunov
70ed8fd1a9
Use constants instead of widely used magic numbers (task #4645 )
2018-09-17 19:22:50 +04:00
Alf Henrik Sauge
feeee50a88
Dropping a separate NPDTstruct12 object and instead use NPDTstruct52
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NPDTstruct12 is now only used when loading and saving. Turning auto calc
on and off now no longer switches between to different set of values
2018-05-09 00:25:07 +02:00
MiroslavR
f15de6d3ca
ESS-Importer: Convert magic projectiles ( Closes #2320 )
2017-09-20 18:58:56 +02:00
MiroslavR
6e869c3123
ESS-Importer: Convert ballistic projectiles (Feature #2320 )
2017-09-15 00:07:19 +02:00
Bret Curtis
c781d1f8ed
purge unnecessary imports
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add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
2017-06-09 19:08:53 +02:00
Bret Curtis
39185e6f8c
purge the rest of boost::shared and any other boost related things that no longer are required
...
put boost system back in, clean others up
revert Qt
add back boost fstream
2017-06-09 19:08:53 +02:00
scrawl
29556a1802
More consistent wording of errors/warnings
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A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.
An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.
The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.
Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
2017-03-04 21:48:31 +01:00
Allofich
c7313606f5
Fix dereference of null pointer warning
2016-11-07 22:39:20 +09:00
MiroslavR
f3ce0840be
Import controls state from vanilla savegames
2016-10-20 02:14:36 +02:00
Roman Proskuryakov
d5dfa89060
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
scrawl
daa94cc50e
Fix cppcheck warnings
2016-01-03 20:19:38 +01:00
Stanislav Bas
6b21da7f8e
Rework ESS importer code. Remove explicit NAME handling for ESM records
2015-07-19 16:07:56 +03:00
scrawl
0ed3e3e489
Fix cout/cerr mixup
2015-07-11 04:27:41 +02:00
scrawl
24ae1d5ace
Fix some issues found by coverity
2015-07-11 03:34:08 +02:00
scrawl
2065e0fa2d
Use the correct format specifier for ess-imported savegames
2015-06-30 17:43:22 +02:00
scrawl
4bb3cbf0fb
Remove last remains of Ogre
2015-06-03 23:04:35 +02:00
scrawl
364b785e8f
ESSImporter image conversions port to osg::Image
2015-06-03 21:36:46 +02:00
scrawl
2e4b5858e7
ESSImport: add ANSI color code highlighting for --compare switch
2015-01-31 22:40:39 +01:00
scrawl
081c8c8615
ESSImport: convert to utf8, based on encoding setting in openmw.cfg
2015-01-31 22:40:38 +01:00
dteviot
70e4f821ba
Fix Windows warning
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warning C4244: 'initializing' : conversion from 'float' to 'int', possible loss of data
2015-01-26 13:58:13 +13:00
dteviot
b0b275a936
Fix for MSVC 2013 compiler issues.
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Fixes: C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\include\utility(199): error C2079: 'std::pair<const _Kty,_Ty>::second' uses undefined class 'boost::shared_ptr<ESSImport::Converter>'
Which cascades to 36 more errors.
2015-01-26 12:53:01 +13:00
scrawl
b1bd236345
ESSImport: convert script local variables
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Had to add special reading code to openmw, because the variable names are not stored.
2015-01-24 16:45:36 +01:00
scrawl
e484a91708
ESSImport: convert global map markers
2015-01-23 15:34:48 +01:00
scrawl
1d29180e00
ESSImport: handle deleted cell references
2015-01-23 15:34:48 +01:00
scrawl
e203127952
ESSImport: read script variables (not converted yet)
2015-01-23 15:34:47 +01:00
scrawl
1e92cab3e7
ESSImport: read dialogue/journal records, not converted yet
2015-01-23 15:34:14 +01:00