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8321 commits

Author SHA1 Message Date
Sam Hellawell
1282be9d29 Fix stats reporting 2024-07-19 00:04:15 +01:00
Max Yari
55ffb6d7d2 Animation blending implementation for NIF and osgAnimation through YAML files
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-07-19 00:04:15 +01:00
psi29a
a9281b5246 Merge branch 'fix/osg-animation-rename-update-order-sucks-this-took-too-long' into 'master'
Fix osgAnimation for multiple creatures (#8045)

Closes #8045

See merge request OpenMW/openmw!4253
2024-07-16 13:34:41 +00:00
elsid
75d9ab4d57
Pass Quat and Matrixf by reference
They don't fit into registers so without optimizations they are copied via
stack.
2024-07-15 22:08:54 +02:00
Sam Hellawell
db30d9a37a Code cleanup, fix missing const 2024-07-14 20:38:24 +01:00
Sam Hellawell
df0a7a849b Merge branch 'master' of https://gitlab.com/OpenMW/openmw.git into fix/osg-animation-rename-update-order-sucks-this-took-too-long 2024-07-14 02:39:09 +01:00
Sam Hellawell
56a40577ed Revert move of default anim rename 2024-07-14 02:38:57 +01:00
Sam Hellawell
03413a895f Fix osgAnimation for multiple creatures (#8045) 2024-07-14 02:34:09 +01:00
elsid
6a67263d6b
Separate the log level and the flag for writing the log level 2024-07-13 11:15:34 +02:00
elsid
98a8dcbdbf
Limit log buffer size 2024-07-13 11:15:34 +02:00
elsid
c83acac32c
Add a function to get debug level 2024-07-13 11:15:34 +02:00
elsid
0749cc4dac
Remove unused include 2024-07-13 11:15:34 +02:00
elsid
1bdc01273e
Move "debugging" function into Debug namespace 2024-07-13 11:15:33 +02:00
elsid
ea84d1ce0c
Remove unused mode argument 2024-07-13 11:14:56 +02:00
Dave Corley
5bca2919c2 CLEANUP: Don't assign invalid extents when loading bounding boxes 2024-07-11 04:06:06 -05:00
psi29a
664a844853 Merge branch 'fix_get_angles_zyx' into 'master'
Fix getAnglesZYX (#7741)

Closes #7741

See merge request OpenMW/openmw!4199
2024-07-11 09:04:07 +00:00
psi29a
7d0fca1bf5 Merge branch 'noscript' into 'master'
Make mwscript return nil for records that don't have a script

See merge request OpenMW/openmw!4236
2024-07-09 07:47:24 +00:00
psi29a
3a5ed998e7 Merge branch 'timeplayed' into 'master'
Remove time played setting

See merge request OpenMW/openmw!4235
2024-07-08 07:29:29 +00:00
Evil Eye
ee653eb2b8 Make mwscript return nil for records that don't have a script 2024-07-07 13:58:34 +02:00
psi29a
e8c422697f Merge branch 'first_person_mesh_distortion' into 'master'
Fix distortion breaking in first person meshes

See merge request OpenMW/openmw!4231
2024-07-06 07:46:35 +00:00
psi29a
804b589a68 Merge branch 'qt_follow_up' into 'master'
Cleanup changes in Qt applications

See merge request OpenMW/openmw!4225
2024-07-05 08:11:42 +00:00
Alexei Kotov
888abc0097 Remove time played setting 2024-07-05 07:13:45 +03:00
Andrei Kortunov
871263d436 Check if file is successfully opened 2024-07-04 09:55:24 +04:00
Cody Glassman
45362e0ede fix distortion breaking in first person meshes 2024-07-03 13:51:57 -07:00
Evil Eye
d3e3083006 CI match script names and remove dead code 2024-07-01 16:57:40 +02:00
psi29a
ee1352f918 Merge branch 'luautf8allcompilers' into 'master'
Don't use codecvt for utf8.char

Closes #6505

See merge request OpenMW/openmw!4216
2024-07-01 07:44:16 +00:00
psi29a
045bccb3e9 Merge branch 'copycompiler' into 'master'
Avoid a few copies in mwscript

See merge request OpenMW/openmw!4215
2024-07-01 07:43:53 +00:00
Kindi
624a4f46b5 dont use codecvt for utf8.char 2024-06-30 01:49:24 +08:00
Evil Eye
1cea604257 Use string_view in register methods 2024-06-29 15:37:13 +02:00
Evil Eye
ad7fb3d13f Avoid a few copies in mwscript 2024-06-29 10:31:49 +02:00
elsid
89bb04e8fd
Exit with fatal error on duplicated instruction code
Instead of causing SIGABRT which is more confusing.
2024-06-28 22:24:24 +02:00
psi29a
6754b8d941 Revert "Merge branch 'were_engineers_not_salt_miners' into 'master'"
This reverts merge request !4178
2024-06-25 20:58:31 +00:00
psi29a
9a864f309a Merge branch 'theluareloaded' into 'master'
Check the result of loading from bytecode

Closes #7787

See merge request OpenMW/openmw!4189
2024-06-25 07:19:33 +00:00
psi29a
cd365b4e8c Merge branch 'youre_outta_range_joe' into 'master'
FIX: check we're not going out of range while listing content files, fix #8029

Closes #8029

See merge request OpenMW/openmw!4201
2024-06-24 18:02:31 +00:00
psi29a
11c2cf0780 Merge branch 'esm_script' into 'master'
Make loading and saving ESM3 script record more robust

See merge request OpenMW/openmw!4195
2024-06-24 17:59:20 +00:00
psi29a
57adb93075 Merge branch 'coverity' into 'master'
Coverity fixes

See merge request OpenMW/openmw!4198
2024-06-24 07:10:28 +00:00
psi29a
456ac2a85b Merge branch 'were_engineers_not_salt_miners' into 'master'
FEAT: Lua Engine Handler for MWScript `startscript` functionality

See merge request OpenMW/openmw!4178
2024-06-24 07:09:24 +00:00
Dave Corley
1a79e79f57 FEAT: Lua Engine Handler for MWScript startscript functionality 2024-06-24 07:09:23 +00:00
psi29a
d3c3d0cf44 Merge branch 'indexthemoon' into 'master'
Move Lua index helpers to components and make owner.factionRank match other ranks

See merge request OpenMW/openmw!4186
2024-06-24 07:06:24 +00:00
Dave Corley
d03f25437b CLEANUP(contentmodel): Use auto for insertPosition declaration to
avoid possible narrowing
2024-06-23 20:06:23 -05:00
Dave Corley
fbdc4f4881 CLEANUP(contentmodel): Use ranges::find_if instead of a loop 2024-06-23 18:15:27 -05:00
elsid
89a30532b7
Fix getAnglesZYX implementation 2024-06-23 16:08:09 +02:00
Dave Corley
40aee53831 CLEANUP(contentmodel): Actually, no, I hate while loops 2024-06-23 06:07:16 -05:00
Dave Corley
b43743212e FIX: check we're not going out of range while listing content files, fix #8029 2024-06-23 06:07:12 -05:00
Alexei Kotov
162ac6a75e Avoid copying shader material shared_ptr in NifLoader 2024-06-22 14:34:09 +03:00
Evil Eye
5b82c7a95d Don't assume execution of an internal Lua script can't fail 2024-06-22 11:26:32 +02:00
Evil Eye
83e8729256 Check the result of loading from bytecode 2024-06-21 22:35:34 +02:00
elsid
5c3ae3d94c
Make loading and saving script record more robust
* Check the header presence before using it.
* Write the header based on the actual content.
2024-06-21 20:37:37 +02:00
elsid
4571a8b88a
Remove unused SCHD type 2024-06-21 15:39:17 +02:00
AnyOldName3
decfe75ae5 Don't attempt to continue an outer loop from an inner loop 2024-06-21 14:05:52 +01:00
Evil Eye
d6fc0744c7 Move Lua index helpers to components and make owner.factiooRank match other ranks 2024-06-18 21:32:16 +02:00
psi29a
8e20967511 Merge branch 'collisionswitch' into 'master'
Don't let the optimizer mess with collision switch nodes (again)

See merge request OpenMW/openmw!4173
2024-06-15 08:41:44 +00:00
psi29a
31102a2076 Merge branch 'utfconversionfixsize' into 'master'
Use fixed-size type to hold a whole code point

See merge request OpenMW/openmw!4163
2024-06-14 07:21:51 +00:00
Alexei Kotov
4f8856f887 Don't let the optimizer mess with collision switch nodes (again) 2024-06-13 22:24:40 +03:00
Alexei Kotov
ccd36e9413 Support light fade settings in legacy lighting method
This doesn't change launcher descriptions because the launcher settings are going to be omitted
2024-06-12 22:44:12 +03:00
psi29a
321b84a4d2 Merge branch 'remove-tab-comment' into 'master'
components/esm4/loadwrld.hpp: clarify comment

See merge request OpenMW/openmw!4169
2024-06-12 10:43:44 +00:00
Austin English
338902c247 components/esm4/loadwrld.hpp: clarify comment
Also convert tabs to spaces
2024-06-11 20:19:55 -05:00
psi29a
c1d74763ed Merge branch 'i-have-no-land-and-i-must-scream' into 'master'
Fix(CS): Add landscape flag if it doesn't exist at all and improve landscape QOL

Closes #7707

See merge request OpenMW/openmw!3617
2024-06-11 11:10:33 +00:00
psi29a
61772fa234 Merge branch 'verifiers' into 'master'
Complain about fishy local variable names, improve editor effect list handling

See merge request OpenMW/openmw!4160
2024-06-11 11:10:19 +00:00
elsid
1e98cc6c3b
Move EXPECT_ERROR macro to a separate header
To include it only where it's required.
2024-06-10 23:12:15 +02:00
elsid
7d1cd11ba9
Split openmw_test_suite into openmw and components tests
To avoid duplicated compilation for openmw translation units. Link openmw-lib to
openmw-tests instead.
2024-06-10 23:12:14 +02:00
Kindi
d21f3809bd test utf8 2024-06-10 18:15:07 +08:00
Dave Corley
798208f6e5 FIX: Bad rebase 2024-06-10 02:03:00 -05:00
Dave Corley
80360ca5eb downgrade clang-format pls 2024-06-10 02:02:31 -05:00
Dave Corley
3066695630 FIX(loadland.cpp): Minor rebase fail 2024-06-10 02:02:31 -05:00
Dave Corley
145f9c1154 CLEANUP(CS): Do heightData check in actual implementation, revert
accidental change to land condition order
2024-06-10 02:02:31 -05:00
Dave Corley
bdf99c701b Fix(CS): Use ESM flags and not internal ones for verifying presence of a subrecord 2024-06-10 02:02:31 -05:00
Dave Corley
89bce6f678 Fix(CS): Enum name in accordance with current standards 2024-06-10 02:02:31 -05:00
Dave Corley
6f2ae4a33b Cleanup(CS): Improve readability and clean up some implementations 2024-06-10 02:02:31 -05:00
Dave Corley
51df924d37 Fix(Land): Restore vanilla behavior of ignoring LAND subrecords which
are not flagged to actually exist
2024-06-10 02:02:31 -05:00
Dave Corley
b111d28ede Fix(CS): Generate blank lands at default height, not water level 2024-06-10 02:02:26 -05:00
Dave Corley
014e5118e9 Fix(CS): Fix crash when loading cell without VHGT 2024-06-10 01:58:34 -05:00
Dave Corley
18d6598565 Feat(CS): Add enum for actual LAND flags 2024-06-10 01:58:34 -05:00
Kindi
22d685eca3 ensure fitness 2024-06-08 22:11:59 +08:00
psi29a
9087de1596 Merge branch 'esm3_land' into 'master'
Add unit tests for saving and loading ESM3 Land

See merge request OpenMW/openmw!4159
2024-06-08 10:47:58 +00:00
Alexei Kotov
89eccffbf6 Complain if a function or an integer is used as a local variable name 2024-06-08 06:31:16 +03:00
psi29a
176e6490c5 Merge branch 'stufftheminasack' into 'master'
Drop 360-degree screenshot support (#7720)

Closes #7720

See merge request OpenMW/openmw!4158
2024-06-07 20:50:43 +00:00
psi29a
a80f5c109c Merge branch 'ltexerasure' into 'master'
Fix LTEX overriding and allow deletion

See merge request OpenMW/openmw!4152
2024-06-07 08:05:56 +00:00
elsid
044748725c
Add unit tests for saving and loading ESM3 Land 2024-06-07 00:22:24 +02:00
Alexei Kotov
93d1c6d7e0 Drop 360-degree screenshot support (#7720) 2024-06-06 14:46:01 +03:00
psi29a
8a6d3ea447 Merge branch 'hircinevsprimealmalexiawhowouldwin' into 'master'
Don't force Tribunal to be enabled to load Bloodmoon (#7993)

Closes #7993

See merge request OpenMW/openmw!4153
2024-06-05 21:00:47 +00:00
psi29a
32dd4a4a68 Merge branch 'windows11_qss' into 'master'
Improve dark mode stylesheets

See merge request OpenMW/openmw!4148
2024-06-04 20:38:46 +00:00
Alexei Kotov
eca30f7921 Don't force Tribunal to be enabled to load Bloodmoon (#7993)
Sort Bloodmoon to be after Tribunal and warn the user if Bloodmoon is loaded before enabled Tribunal
2024-06-04 02:44:29 +03:00
Evil Eye
ca6baed366 Fix LTEX overriding and allow deletion 2024-06-03 16:42:27 +02:00
Andrei Kortunov
937101d580 Add a dark style sheet tweaked for Windows 11 2024-06-02 16:58:02 +04:00
Alexei Kotov
71c1b536b4 Discard culled lights specifically for post-processing light buffer 2024-06-01 22:05:32 +03:00
Alexei Kotov
cbe61e2c93 In TextureType, use osg::Object's name field 2024-05-31 14:42:48 +03:00
psi29a
a2e83d9a21 Merge branch 'dayofviewindependence' into 'master'
Make object light lists (mostly) view-independent

See merge request OpenMW/openmw!4128
2024-05-30 08:08:55 +00:00
psi29a
e7c9574d31 Merge branch 'savetheslot' into 'master'
Convert constant effect equipment slots to refnums

Closes #7998

See merge request OpenMW/openmw!4130
2024-05-28 11:09:36 +00:00
psi29a
8cf6fde8b6 Merge branch 'fix_debug_render' into 'master'
Fix debug render for recast mesh and navmesh

See merge request OpenMW/openmw!4127
2024-05-28 07:38:00 +00:00
elsid
71369be796
Log caught exceptions 2024-05-26 02:52:11 +02:00
Alexei Kotov
c92d016e43 Don't sort scene light list by camera distance if the limit isn't reached and PP doesn't need it
Also don't clip it to the single UBO scene light limit if the lighting method isn't actually single UBO
2024-05-26 02:29:05 +03:00
Alexei Kotov
916706c6c1 Make object light lists (mostly) view-independent
Remove frustum culling
Sort lights by object proximity
Restore multiple camera rendering optimization
2024-05-26 02:29:05 +03:00
psi29a
16572109fc Merge branch 'restoringthelightfacingthedark' into 'master'
Lighting fixes, non-exciting part

See merge request OpenMW/openmw!4126
2024-05-24 23:05:07 +00:00
Evil Eye
cdfd305ac3 Convert constant effect equipment slots to refnums 2024-05-24 16:59:48 +02:00
elsid
10e14a3c21
Replace release by assigning nullptr
release does not call a destructor if it's the last reference. This is not a
right choice here. Even though the functions accept raw pointers they convert
them into osg::ref_ptr. So it's ok to share the ownership.
2024-05-24 01:08:15 +02:00
elsid
4b8897e33e
Use state sets without transparency support for recast mesh and agents paths 2024-05-24 00:05:10 +02:00
elsid
98d530d8cb
Share state sets for recast mesh tiles and actors paths 2024-05-24 00:05:09 +02:00
Alexei Kotov
fd9361f62c Some attenuation setup fool-proofing 2024-05-24 00:52:54 +03:00
Alexei Kotov
e0e4b84e40 Disable specularity for negative lights 2024-05-24 00:50:29 +03:00