psi29a
|
dd0d66513d
|
Merge branch 'clickbait' into 'master'
Mostly dehardcode attributes
See merge request OpenMW/openmw!3164
|
2023-06-25 20:11:19 +00:00 |
|
Mads Buvik Sandvei
|
41d499f9f8
|
Inert -> Innate
|
2023-06-25 18:30:27 +00:00 |
|
Tobias Tribble
|
b535e41164
|
Fix actorActiveSpells pairs, docs
|
2023-06-25 08:50:09 -05:00 |
|
psi29a
|
e406b13233
|
Merge branch 'transjune23' into 'master'
More translations in Swedish
See merge request OpenMW/openmw!3165
|
2023-06-23 20:09:19 +00:00 |
|
Joakim Berg
|
6e54fbe9bc
|
Update file sv.yaml
|
2023-06-21 20:08:12 +00:00 |
|
psi29a
|
6ff46bbb5d
|
Merge branch 'lua-translate' into 'master'
Do not translate a Lua language name
See merge request OpenMW/openmw!3168
|
2023-06-21 15:40:18 +00:00 |
|
Andrei Kortunov
|
a75c81ed54
|
Do not translate a Lua language name
|
2023-06-21 18:13:58 +04:00 |
|
psi29a
|
47b1247fa2
|
Merge branch 'l10n' into 'master'
Make configurable whether GMST strings have priority over built-in interface messages
See merge request OpenMW/openmw!3134
|
2023-06-21 06:52:30 +00:00 |
|
psi29a
|
abdd4f5207
|
Merge branch 'lua_potion_magic' into 'master'
Lua: Add effects to potionRecord, ingredientRecord
See merge request OpenMW/openmw!3160
|
2023-06-20 10:00:06 +00:00 |
|
Zackhasacat
|
611a6429a9
|
Lua: Add effects to potionRecord, ingredientRecord
|
2023-06-20 10:00:05 +00:00 |
|
psi29a
|
68415a952e
|
Merge branch 'lua_quat' into 'master'
Breaking change in Lua API: change obj.rotation from Euler angles to Quaternion
See merge request OpenMW/openmw!3123
|
2023-06-20 09:59:06 +00:00 |
|
Joakim Berg
|
f276c8cbd8
|
Update 2 files
- /files/data/l10n/OMWEngine/sv.yaml
- /files/data/l10n/Interface/sv.yaml
|
2023-06-19 21:58:42 +00:00 |
|
Evil Eye
|
abcebd49d2
|
Allow for more than 8 attributes
|
2023-06-19 20:41:54 +02:00 |
|
Petr Mikheev
|
57e028fcc9
|
Merge branch 'container_resolve_lua' into 'master'
Lua: Add functions to resolve inventories
See merge request OpenMW/openmw!3157
|
2023-06-19 18:15:42 +00:00 |
|
Zackhasacat
|
f4980c178d
|
Lua: Add functions to resolve inventories
|
2023-06-19 18:15:42 +00:00 |
|
psi29a
|
bbfd906f08
|
Merge branch 'lua_effect_icon' into 'master'
Add icon path to core.MagicEffect
See merge request OpenMW/openmw!3154
|
2023-06-18 20:58:06 +00:00 |
|
Zackhasacat
|
835a67d876
|
Add icon path to core.MagicEffect
|
2023-06-18 20:58:06 +00:00 |
|
Mads Buvik Sandvei
|
5c32b32c58
|
Lua: ESM::Enchantment bindings
|
2023-06-18 20:57:21 +00:00 |
|
Evil Eye
|
8edbb9f005
|
Add attributes to the level up dialog dynamically
|
2023-06-18 22:55:05 +02:00 |
|
Evil Eye
|
9a4bfed852
|
Dynamically build the attribute list in the review dialog
|
2023-06-18 20:08:10 +02:00 |
|
Evil Eye
|
75f0ad4e95
|
Dynamically build the attribute selection dialog
|
2023-06-18 19:55:33 +02:00 |
|
Evil Eye
|
ea2cedb5ea
|
Build the attribute list in the stats window dynamically
|
2023-06-18 19:10:29 +02:00 |
|
Petr Mikheev
|
42f1cf9a07
|
Simplify cellhandlers.lua
|
2023-06-17 20:11:35 +02:00 |
|
Petr Mikheev
|
9d15629ae2
|
[Lua] Add nearby.players and world.players
|
2023-06-17 19:56:25 +02:00 |
|
Mads Buvik Sandvei
|
698316fd2e
|
Lua bindings for modifying active effects/spells
|
2023-06-17 16:34:40 +00:00 |
|
psi29a
|
44c3c40058
|
Merge branch 'lua-world-to-viewport' into 'master'
[Lua] Add world to viewport function to camera
See merge request OpenMW/openmw!3139
|
2023-06-16 06:47:16 +00:00 |
|
psi29a
|
3a707d8b98
|
Merge branch 'herebedreugh' into 'master'
Spawn creatures in newly generated exteriors
Closes #7413
See merge request OpenMW/openmw!3126
|
2023-06-15 07:41:35 +00:00 |
|
psi29a
|
807893eb45
|
Merge branch 'clickbait' into 'master'
Mostly dehardcode skills
See merge request OpenMW/openmw!3112
|
2023-06-15 07:03:13 +00:00 |
|
Zackhasacat
|
3e52971a13
|
Add duration to core.MagicEffectWithParams
|
2023-06-14 22:28:45 +00:00 |
|
glassmancody.info
|
c27904aa92
|
lua - add world to viewport function to camera
|
2023-06-14 11:47:11 -07:00 |
|
Petr Mikheev
|
17a544bdbb
|
Update l10n/OMWEngine/fr.yaml (sort message and add "GmstOverridesL10n")
|
2023-06-13 22:21:40 +02:00 |
|
Evil Eye
|
f02dd0ef03
|
Implement onNewExterior to spawn fish in generated exteriors
|
2023-06-13 17:04:22 +02:00 |
|
Petr Mikheev
|
718d5e4a71
|
Add setting "gmst overrides l10n"
|
2023-06-13 10:06:59 +02:00 |
|
psi29a
|
825d862f52
|
Merge branch 'lua_lock_trap' into 'master'
Allow Lua to access lock and trap data for doors and containers
See merge request OpenMW/openmw!2985
|
2023-06-13 07:37:33 +00:00 |
|
Zackhasacat
|
c108989b26
|
Allow Lua to access lock and trap data for doors and containers
|
2023-06-13 07:37:32 +00:00 |
|
psi29a
|
240cc73a8d
|
Merge branch 'add_creature_type_type_prop' into 'master'
Lua: Add type property to types.Creature
See merge request OpenMW/openmw!3132
|
2023-06-13 07:36:28 +00:00 |
|
Kindi
|
43e92fa1c9
|
Add type prop for types.Creature
|
2023-06-13 03:55:44 +08:00 |
|
Arnaud Dochain
|
05bde3862f
|
Add missing french localization ( #7417 )
|
2023-06-12 19:48:43 +00:00 |
|
Petr Mikheev
|
3b43cc2aea
|
Lua: change obj.rotation from Euler angles to Quaternion
|
2023-06-12 00:16:42 +02:00 |
|
Evil Eye
|
9772845f7b
|
Address feedback
|
2023-06-11 21:13:34 +02:00 |
|
Evil Eye
|
66d9d7e585
|
Expose levelled creatures to Lua
|
2023-06-11 15:13:46 +02:00 |
|
psi29a
|
724d29aa63
|
Merge branch 'add_getBounty_to_types_Player' into 'master'
Lua: Add getCrimeLevel() to types.Player
See merge request OpenMW/openmw!3118
|
2023-06-10 08:48:33 +00:00 |
|
psi29a
|
3fcf9dc1d2
|
Merge branch 'set_scale' into 'master'
Allow Lua to set and get GameObject's in game scale
See merge request OpenMW/openmw!3114
|
2023-06-10 08:48:14 +00:00 |
|
psi29a
|
ca57bbe644
|
Merge branch 'debug_tgm_tcl' into 'master'
Lua commands debug.toggleGodMode and debug.toggleCollision
See merge request OpenMW/openmw!3113
|
2023-06-09 07:26:44 +00:00 |
|
Kindi
|
8962cb818c
|
Add getCrimeLevel() to types.Player
|
2023-06-09 07:01:12 +08:00 |
|
Evil Eye
|
2cb77ed48f
|
Dehardcode skill selection
|
2023-06-08 18:35:52 +02:00 |
|
Tobias Tribble
|
41a2c82f93
|
Added scale property and setScale function
|
2023-06-07 19:23:36 -05:00 |
|
Petr Mikheev
|
e773b9d055
|
Lua commands debug.toggleGodMode and debug.toggleCollision
|
2023-06-07 23:41:29 +02:00 |
|
Petr Mikheev
|
e84ef1d5d9
|
More Lua documentation about FormId
|
2023-06-07 22:20:35 +02:00 |
|
Petr Mikheev
|
3b5849add8
|
Move content files functions to core.contentFiles and add obj.contentFile
|
2023-06-07 20:57:48 +02:00 |
|
Petr Mikheev
|
a778dff61d
|
Add Lua functions to get the current load order and search objects by RefNum/FormId
|
2023-06-07 20:57:48 +02:00 |
|
Petr Mikheev
|
773669e69b
|
Add Lua script to handler ESM4 doors with Flag_AutomaticDoor
|
2023-06-07 20:57:48 +02:00 |
|
psi29a
|
95522de8e8
|
Merge branch 'antialiasing_sanitizer' into 'master'
Allow any integer number >= 0 for antialiasing level (#7414)
Closes #7414
See merge request OpenMW/openmw!3110
|
2023-06-06 13:17:15 +00:00 |
|
elsid
|
7d11a18907
|
Allow any integer number >= 0 for antialiasing level
There is wider support than just specific powers of two. The supported level
will be detected anyway.
|
2023-06-06 00:05:11 +02:00 |
|
Kindi
|
dfafac72e9
|
add startingPosition and startingRotation lua property to gameobject
|
2023-06-04 14:35:33 +08:00 |
|
Petr Mikheev
|
115f1e9800
|
Fix tree shadows when TreeAnim flag is used
|
2023-05-29 18:47:27 +02:00 |
|
Petr Mikheev
|
788a4d32aa
|
Handle DoubleSided and TreeAnim flags in BSLightingShaderProperty.
|
2023-05-29 18:47:27 +02:00 |
|
Mads Buvik Sandvei
|
85a30c9ad0
|
Fix signature of MWMechanics::MagicEffects::get. Fix a mistake in the docs.
|
2023-05-25 18:12:18 +02:00 |
|
Petr Mikheev
|
4ed283bb15
|
Merge branch 'create_record_types' into 'master'
Allow creating Activator, Armor, Clothing, Misc, Weapon records via lua
See merge request OpenMW/openmw!2944
|
2023-05-25 08:00:13 +00:00 |
|
Zackhasacat
|
ef004e5eba
|
Allow creating Activator, Armor, Clothing, Misc, Weapon records via lua
|
2023-05-25 08:00:12 +00:00 |
|
Mads Buvik Sandvei
|
b5aefc872b
|
Document the optional attribute/skill parameter of getEffect.
|
2023-05-23 18:17:31 +02:00 |
|
Mads Buvik Sandvei
|
5f6bd5466f
|
#number -> #string in documentation
|
2023-05-23 18:12:06 +02:00 |
|
Mads Buvik Sandvei
|
8ac7b04770
|
ActiveEffects / ActiveSpells documentation
|
2023-05-23 18:11:44 +02:00 |
|
Mads Buvik Sandvei
|
c03c3c40d5
|
documentation of MagicEffectId enum
|
2023-05-23 18:11:44 +02:00 |
|
psi29a
|
1ce35fa9e7
|
Merge branch 'lua-bounding-box' into 'master'
Expose game object's bounding box in lua api
See merge request OpenMW/openmw!3009
|
2023-05-19 09:33:44 +00:00 |
|
glassmancody.info
|
a7b7f99d72
|
Expose game object's bounding box in lua api
|
2023-05-18 11:10:10 -07:00 |
|
psi29a
|
5fba79ece3
|
Merge branch 'teleport' into 'master'
Additional Lua bindings for cells and fixes for teleporting
See merge request OpenMW/openmw!3017
|
2023-05-17 07:57:57 +00:00 |
|
Petr Mikheev
|
e657874351
|
Lua commands getSelectedSpell/setSelectedSpell
|
2023-05-14 15:17:03 +02:00 |
|
Petr Mikheev
|
ce7f6f31c9
|
Additional Lua bindings for cells
|
2023-05-13 20:59:55 +02:00 |
|
Petr Mikheev
|
2725a9d7f4
|
Add option "onGround=true/false" in Lua teleporting
|
2023-05-13 20:59:55 +02:00 |
|
psi29a
|
c15710c35b
|
Merge branch 'settings_values_index' into 'master'
Use typed settings storage for settings window (#6876)
See merge request OpenMW/openmw!2997
|
2023-05-12 21:53:59 +00:00 |
|
Petr Mikheev
|
067df2d07e
|
Rename some functions in Lua API from aaa to getAaa (for consistency with setAaa )
|
2023-05-08 00:49:06 +02:00 |
|
elsid
|
f41c087945
|
Use proper setting value types in layout file
|
2023-05-03 22:11:44 +02:00 |
|
Abdu Sharif
|
50076461ea
|
Update openmw_postprocessor_hud.skin.xml
|
2023-05-02 17:13:57 +00:00 |
|
Tobias Tribble
|
15d940654d
|
Fixed field error in documentation
|
2023-04-26 15:02:27 -05:00 |
|
Tobias Tribble
|
b52ab04c43
|
Added soulValue to creatureRecord, added documentation
|
2023-04-26 12:01:59 -05:00 |
|
Zackhasacat
|
f6fb05d1ca
|
Add functionality for lua to view and modify ownership data for GameObjects
|
2023-04-25 21:20:43 +00:00 |
|
psi29a
|
88969d5725
|
Merge branch 'shaders_formatting' into 'master'
Improve shaders formatting
See merge request OpenMW/openmw!2950
|
2023-04-21 08:00:53 +00:00 |
|
Andrei Kortunov
|
6ce0d9e9b9
|
Localize testcells/testinteriorcells progress text
|
2023-04-21 09:46:02 +04:00 |
|
Andrei Kortunov
|
1be1f72f6c
|
Improve shaders formatting
|
2023-04-21 09:02:12 +04:00 |
|
Petr Mikheev
|
90397662bc
|
Lua bindings for magic. Based on the work made by @bharbich in !2765.
|
2023-04-20 18:48:34 +02:00 |
|
Petr Mikheev
|
480951207c
|
Activation handler for ESM4 Door
|
2023-04-20 13:42:17 +02:00 |
|
psi29a
|
2a6e301925
|
Merge branch 'activation' into 'master'
Allow Lua scripts to extend or override standard activation mechanics
See merge request OpenMW/openmw!2935
|
2023-04-20 11:29:21 +00:00 |
|
psi29a
|
cace3e6566
|
Merge branch 'fix_teleporting' into 'master'
Fix bugs related to Lua commands `obj:teleport` and `obj:moveInto`
See merge request OpenMW/openmw!2937
|
2023-04-20 11:28:02 +00:00 |
|
Petr Mikheev
|
00beb06391
|
Initial Lua bindings for ESM4 types; bindings for ESM4Door.
|
2023-04-20 01:47:16 +02:00 |
|
Petr Mikheev
|
60a8d08e66
|
Refactor teleporting in Lua; fix a bug in worldmodel.cpp
|
2023-04-17 19:07:30 +02:00 |
|
Petr Mikheev
|
61d207bd78
|
Allow Lua scripts to extend or override standard activation mechanics
|
2023-04-16 23:50:27 +02:00 |
|
Zackhasacat
|
224b7a0bf8
|
Allow Soul values on Misc Items to be set by Lua
|
2023-04-16 19:28:26 +00:00 |
|
psi29a
|
d6d7746c9b
|
Merge branch 'records' into 'master'
[Lua] Fix implementation of types.*.records
See merge request OpenMW/openmw!2918
|
2023-04-11 06:54:19 +00:00 |
|
Petr Mikheev
|
55c9cde2ed
|
[Lua] Add missing record.id for NPC and Creature records.
|
2023-04-10 23:28:15 +02:00 |
|
Petr Mikheev
|
9279c3d3e1
|
[Lua] Fix implementation of types.*.records
|
2023-04-10 23:15:28 +02:00 |
|
Mitten.O
|
d1fd6d77ca
|
Document the records function for all record types
|
2023-04-09 15:01:44 +03:00 |
|
Mitten.O
|
11953a421b
|
Document the records function
|
2023-04-09 14:38:04 +03:00 |
|
psi29a
|
b0a129d6e4
|
Merge branch 'ripples' into 'master'
Implement shader-based water ripples
See merge request OpenMW/openmw!2877
|
2023-04-02 22:43:22 +00:00 |
|
Andrei Kortunov
|
909e301dc6
|
Increase distotion level
|
2023-04-02 14:02:40 +04:00 |
|
Andrei Kortunov
|
295f528f08
|
Use Allman brackets
|
2023-04-02 13:31:06 +04:00 |
|
Mads Buvik Sandvei
|
e666f36b60
|
[Multiview] Fix transparent pass and vertex shader
|
2023-04-01 20:27:07 +00:00 |
|
Andrei Kortunov
|
e17281ac67
|
Implement shader-based water ripples (feature 3537)
|
2023-04-01 17:26:19 +04:00 |
|
Andrei Kortunov
|
4ff9e1956f
|
Localize messagebox about disabled postprocessor
|
2023-04-01 11:42:49 +04:00 |
|
Andrei Kortunov
|
31760da2a5
|
Fix a typo in GMST mapping
|
2023-03-31 19:56:18 +04:00 |
|