David Cernat
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070c6a3bd4
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[General] Add ActorPacketController & make controller var names clearer
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8 years ago |
David Cernat
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a1d0b4908f
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[Client] Fix Travis CI build by not using nullptr
|
8 years ago |
David Cernat
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c8a486de6c
|
[Client] Fix Ptr initialization in mwmp::Cell
|
8 years ago |
David Cernat
|
0ccbe70e61
|
[Client] Rename methods to make their purpose clearer
|
8 years ago |
David Cernat
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6da6c4e62d
|
[Client] Prevent NPCs from attacking a player engaged in dialogue
|
8 years ago |
David Cernat
|
b883b4c7ce
|
[Client] Reorder includes
|
8 years ago |
David Cernat
|
3d6dc74bdc
|
[Client] Fix logic for mwmp::Cell initialization
|
8 years ago |
David Cernat
|
89a8ace41c
|
[Server] Print debug info only for certain world packets
|
8 years ago |
David Cernat
|
417284c701
|
[Client] Implement head rotation sync for NPCs
|
8 years ago |
David Cernat
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b8ca2382c7
|
[General] Remove variables that are not going to be used in ActorFrame
|
8 years ago |
David Cernat
|
f52fc19762
|
[Client] Reorder methods and don't set variables that are no longer used
|
8 years ago |
David Cernat
|
d3f3fb5d05
|
[Client] Correctly implement movement animation sync for NPCs
|
8 years ago |
David Cernat
|
5b43e62c50
|
[Client] Make it possible to get DedicatedActor from CellController
|
8 years ago |
David Cernat
|
6557577c03
|
Merge pull request #193 from OpenMW/master
Add OpenMW commits up to 7 March 2017
|
8 years ago |
David Cernat
|
e6536c7473
|
[Client] Disable basic NPC sync in preparation for overhaul
|
8 years ago |
David Cernat
|
1101ff1e28
|
[Client] Update DedicatedActors every frame to allow interpolation
|
8 years ago |
Marc Zinnschlag
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9d5c46027d
|
Merge remote-tracking branch 'rcutmore/bug-3484'
|
8 years ago |
David Cernat
|
ae92117d21
|
[Client] Add missing return
|
8 years ago |
David Cernat
|
18be1880f0
|
[Client] Make it possible to get LocalActor from CellController
|
8 years ago |
David Cernat
|
10be52d40d
|
[Client] Add localActorsToCells map to more easily find LocalActors
|
8 years ago |
David Cernat
|
e89265e469
|
[Client] Turn CellController's cellsActive into a map instead of a deque
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8 years ago |
Rob Cutmore
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0ff56677f6
|
Remove unused code
|
8 years ago |
Rob Cutmore
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84bad9316d
|
Editor: flag orbit camera for re-initialization
After swapping cells the orbit cam controller needs to be
re-initialized to properly center on the new cell.
|
8 years ago |
David Cernat
|
d829d219c3
|
[General] Add (very) partial animation sync for NPCs
|
8 years ago |
David Cernat
|
e8638d9884
|
[Client] Add basic position sync for NPCs
|
8 years ago |
David Cernat
|
c6c0e4acc9
|
[Server] Fix Cell::sendToLoaded() part 2, and fix Player::sendToLoaded()
|
8 years ago |
David Cernat
|
8616323bae
|
[Server] Fix logic in Cell::sendToLoaded()
|
8 years ago |
David Cernat
|
fae3bcaeeb
|
[Server] Send actor packets only to players in the same cell
|
8 years ago |
David Cernat
|
89ed318d3c
|
[Client] Remove usage of nullptr that Travis CI is getting stuck on
|
8 years ago |
David Cernat
|
67ec81ad0c
|
[Client] Use utility function for converting strings in mwmp::Cell
|
8 years ago |
David Cernat
|
d4a12856ee
|
[Client] Enable AI for LocalActors
|
8 years ago |
David Cernat
|
0d766a7a04
|
[Client] Add and use mwmp::Cell class
|
8 years ago |
David Cernat
|
9beaf9b7a1
|
[Client] Initialize and update LocalActors while their cells are active
|
8 years ago |
David Cernat
|
8df9d55331
|
[Client] Create placeholder DedicatedActor class
|
8 years ago |
David Cernat
|
d24cde16dd
|
[General] Add simple BaseActor and LocalActor classes
|
8 years ago |
David Cernat
|
679e790d8d
|
[Client] Rename WorldController into CellController to avoid confusion with Networking's WorldPacketController
|
8 years ago |
David Cernat
|
ba8341bfb5
|
[Server] Add SendActorAuthority() script function
|
8 years ago |
David Cernat
|
c2d6265ffd
|
[Client] Reorder methods in WorldEvent, placing packet senders at bottom
|
8 years ago |
David Cernat
|
9759764699
|
[Client] Clean up getting and resetting of WorldEvent
|
8 years ago |
David Cernat
|
d7a760490e
|
[Client] Simplify sending of world packets, part 2
|
8 years ago |
David Cernat
|
b55a3d5eb2
|
[Client] Add placeholder editActors() method for random creature sync
|
8 years ago |
David Cernat
|
4abe295a80
|
[Client] Simplify sending of world packets by adding WorldEvent methods
|
8 years ago |
David Cernat
|
1d23a48a42
|
[Client] Print mpNums when objects are found in a cell
|
8 years ago |
David Cernat
|
0df14320e0
|
[Client] Set mMpNum to 0 for ManualRef
|
8 years ago |
David Cernat
|
6c60c9c78e
|
[Client] Clean up debug messages for when objects are found in a cell
|
8 years ago |
David Cernat
|
bb9ea6ccd4
|
[Client] Also include list of creatures in reply to ActorList
|
8 years ago |
David Cernat
|
ca92be14a5
|
[Client] Reply to ActorList request with list of NPCs
|
8 years ago |
David Cernat
|
8f18dc87c4
|
[General] Model ActorList on Container more closely by including action
|
8 years ago |
David Cernat
|
c65e94587c
|
[Server] Add SendActorList() script function
|
8 years ago |
David Cernat
|
8c2469bf6d
|
[General] Add placeholder ActorList, ActorAuthority & ActorFrame packets
|
8 years ago |