2010-08-03 12:14:04 +00:00
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#include "armor.hpp"
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#include <components/esm/loadarmo.hpp>
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2012-03-13 14:35:06 +00:00
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#include <components/esm/loadskil.hpp>
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#include <components/esm/loadgmst.hpp>
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2010-08-03 12:14:04 +00:00
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2012-07-03 10:30:50 +00:00
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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2012-08-12 16:11:09 +00:00
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#include "../mwbase/windowmanager.hpp"
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2012-07-03 10:30:50 +00:00
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2010-08-03 12:14:04 +00:00
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#include "../mwworld/ptr.hpp"
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2012-05-16 14:08:55 +00:00
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#include "../mwworld/actionequip.hpp"
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2012-03-13 14:35:06 +00:00
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#include "../mwworld/inventorystore.hpp"
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2012-06-29 14:48:50 +00:00
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#include "../mwworld/cellstore.hpp"
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2014-12-19 10:26:54 +00:00
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#include "../mwworld/esmstore.hpp"
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2015-05-09 23:09:00 +00:00
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#include "../mwphysics/physicssystem.hpp"
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2013-02-17 14:56:22 +00:00
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#include "../mwworld/nullaction.hpp"
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2013-04-05 13:42:05 +00:00
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#include "../mwworld/containerstore.hpp"
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2010-08-03 12:14:04 +00:00
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2012-01-27 14:11:02 +00:00
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#include "../mwrender/objects.hpp"
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2012-07-03 11:15:20 +00:00
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#include "../mwrender/renderinginterface.hpp"
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2015-08-21 09:12:39 +00:00
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#include "../mwmechanics/actorutil.hpp"
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2018-12-26 09:45:28 +00:00
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#include "../mwmechanics/weapontype.hpp"
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2010-08-14 08:02:54 +00:00
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2012-07-03 11:15:20 +00:00
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#include "../mwgui/tooltips.hpp"
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2012-04-16 20:58:16 +00:00
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2010-08-03 12:14:04 +00:00
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namespace MWClass
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{
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2014-07-18 07:56:58 +00:00
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2015-01-12 10:29:56 +00:00
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void Armor::insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
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2010-08-14 08:02:54 +00:00
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{
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2012-07-24 16:22:11 +00:00
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if (!model.empty()) {
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2013-08-07 10:51:57 +00:00
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renderingInterface.getObjects().insertModel(ptr, model);
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2010-08-14 08:02:54 +00:00
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}
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}
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2021-01-29 12:51:13 +00:00
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void Armor::insertObject(const MWWorld::Ptr& ptr, const std::string& model, MWPhysics::PhysicsSystem& physics) const
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{
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// TODO: add option somewhere to enable collision for placeable objects
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}
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2015-12-18 14:51:05 +00:00
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std::string Armor::getModel(const MWWorld::ConstPtr &ptr) const
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2011-11-12 04:01:12 +00:00
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{
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2015-12-18 14:51:05 +00:00
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const MWWorld::LiveCellRef<ESM::Armor> *ref = ptr.get<ESM::Armor>();
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2011-11-12 04:01:12 +00:00
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2012-11-05 12:07:59 +00:00
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const std::string &model = ref->mBase->mModel;
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2012-07-24 16:22:11 +00:00
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if (!model.empty()) {
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return "meshes\\" + model;
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2011-11-12 04:01:12 +00:00
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}
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2012-07-24 16:22:11 +00:00
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return "";
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2011-11-12 04:01:12 +00:00
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}
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2015-12-18 14:27:06 +00:00
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std::string Armor::getName (const MWWorld::ConstPtr& ptr) const
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2010-08-03 15:11:41 +00:00
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{
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2015-12-18 14:27:06 +00:00
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const MWWorld::LiveCellRef<ESM::Armor> *ref = ptr.get<ESM::Armor>();
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2019-09-10 21:06:50 +00:00
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const std::string& name = ref->mBase->mName;
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2010-08-03 15:11:41 +00:00
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2019-09-10 21:06:50 +00:00
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return !name.empty() ? name : ref->mBase->mId;
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2010-08-03 15:11:41 +00:00
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}
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2017-05-05 19:21:11 +00:00
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std::shared_ptr<MWWorld::Action> Armor::activate (const MWWorld::Ptr& ptr,
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2012-04-23 13:27:03 +00:00
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const MWWorld::Ptr& actor) const
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2010-08-07 18:25:17 +00:00
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{
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2013-08-09 05:34:53 +00:00
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return defaultItemActivate(ptr, actor);
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2010-08-07 18:25:17 +00:00
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}
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2015-12-18 15:06:31 +00:00
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bool Armor::hasItemHealth (const MWWorld::ConstPtr& ptr) const
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2010-08-03 12:14:04 +00:00
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{
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return true;
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}
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2015-12-18 14:27:06 +00:00
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int Armor::getItemMaxHealth (const MWWorld::ConstPtr& ptr) const
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2010-08-03 12:14:04 +00:00
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{
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2015-12-18 14:27:06 +00:00
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const MWWorld::LiveCellRef<ESM::Armor> *ref = ptr.get<ESM::Armor>();
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2010-08-03 12:14:04 +00:00
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2012-11-05 12:07:59 +00:00
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return ref->mBase->mData.mHealth;
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2010-08-03 12:14:04 +00:00
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}
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2015-12-17 23:12:03 +00:00
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std::string Armor::getScript (const MWWorld::ConstPtr& ptr) const
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2010-08-05 13:40:03 +00:00
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{
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2015-12-17 23:12:03 +00:00
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const MWWorld::LiveCellRef<ESM::Armor> *ref = ptr.get<ESM::Armor>();
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2010-08-05 13:40:03 +00:00
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2012-11-05 12:07:59 +00:00
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return ref->mBase->mScript;
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2010-08-05 13:40:03 +00:00
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}
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2015-12-18 15:06:31 +00:00
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std::pair<std::vector<int>, bool> Armor::getEquipmentSlots (const MWWorld::ConstPtr& ptr) const
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2012-03-13 14:35:06 +00:00
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{
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2015-12-18 14:27:06 +00:00
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const MWWorld::LiveCellRef<ESM::Armor> *ref = ptr.get<ESM::Armor>();
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2012-03-13 14:35:06 +00:00
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2013-11-12 22:23:19 +00:00
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std::vector<int> slots_;
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2012-03-13 14:35:06 +00:00
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const int size = 11;
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static const int sMapping[size][2] =
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{
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{ ESM::Armor::Helmet, MWWorld::InventoryStore::Slot_Helmet },
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{ ESM::Armor::Cuirass, MWWorld::InventoryStore::Slot_Cuirass },
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{ ESM::Armor::LPauldron, MWWorld::InventoryStore::Slot_LeftPauldron },
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{ ESM::Armor::RPauldron, MWWorld::InventoryStore::Slot_RightPauldron },
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{ ESM::Armor::Greaves, MWWorld::InventoryStore::Slot_Greaves },
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{ ESM::Armor::Boots, MWWorld::InventoryStore::Slot_Boots },
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{ ESM::Armor::LGauntlet, MWWorld::InventoryStore::Slot_LeftGauntlet },
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{ ESM::Armor::RGauntlet, MWWorld::InventoryStore::Slot_RightGauntlet },
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{ ESM::Armor::Shield, MWWorld::InventoryStore::Slot_CarriedLeft },
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{ ESM::Armor::LBracer, MWWorld::InventoryStore::Slot_LeftGauntlet },
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{ ESM::Armor::RBracer, MWWorld::InventoryStore::Slot_RightGauntlet }
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};
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for (int i=0; i<size; ++i)
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2012-11-05 12:07:59 +00:00
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if (sMapping[i][0]==ref->mBase->mData.mType)
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2012-03-13 14:35:06 +00:00
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{
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2013-11-12 22:23:19 +00:00
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slots_.push_back (int (sMapping[i][1]));
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2012-03-13 14:35:06 +00:00
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break;
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}
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2013-11-12 22:23:19 +00:00
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return std::make_pair (slots_, false);
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2012-03-13 14:35:06 +00:00
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}
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2015-12-18 14:27:06 +00:00
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int Armor::getEquipmentSkill (const MWWorld::ConstPtr& ptr) const
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2012-03-13 14:35:06 +00:00
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{
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2015-12-18 14:27:06 +00:00
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const MWWorld::LiveCellRef<ESM::Armor> *ref = ptr.get<ESM::Armor>();
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2012-03-13 14:35:06 +00:00
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std::string typeGmst;
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2012-11-05 12:07:59 +00:00
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switch (ref->mBase->mData.mType)
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2012-03-13 14:35:06 +00:00
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{
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case ESM::Armor::Helmet: typeGmst = "iHelmWeight"; break;
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case ESM::Armor::Cuirass: typeGmst = "iCuirassWeight"; break;
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case ESM::Armor::LPauldron:
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case ESM::Armor::RPauldron: typeGmst = "iPauldronWeight"; break;
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case ESM::Armor::Greaves: typeGmst = "iGreavesWeight"; break;
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case ESM::Armor::Boots: typeGmst = "iBootsWeight"; break;
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case ESM::Armor::LGauntlet:
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case ESM::Armor::RGauntlet: typeGmst = "iGauntletWeight"; break;
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2012-04-28 19:23:24 +00:00
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case ESM::Armor::Shield: typeGmst = "iShieldWeight"; break;
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2012-03-13 14:35:06 +00:00
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case ESM::Armor::LBracer:
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case ESM::Armor::RBracer: typeGmst = "iGauntletWeight"; break;
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}
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if (typeGmst.empty())
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return -1;
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2012-11-05 14:39:42 +00:00
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const MWWorld::Store<ESM::GameSetting> &gmst =
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MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
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2012-03-13 14:35:06 +00:00
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2018-08-29 15:38:12 +00:00
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float iWeight = floor(gmst.find(typeGmst)->mValue.getFloat());
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2012-11-05 14:39:42 +00:00
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2015-03-08 00:07:29 +00:00
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float epsilon = 0.0005f;
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2014-07-30 18:26:47 +00:00
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2018-08-29 15:38:12 +00:00
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if (ref->mBase->mData.mWeight <= iWeight * gmst.find ("fLightMaxMod")->mValue.getFloat() + epsilon)
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2012-03-13 14:35:06 +00:00
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return ESM::Skill::LightArmor;
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2018-08-29 15:38:12 +00:00
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if (ref->mBase->mData.mWeight <= iWeight * gmst.find ("fMedMaxMod")->mValue.getFloat() + epsilon)
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2012-03-13 14:35:06 +00:00
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return ESM::Skill::MediumArmor;
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2014-07-30 18:26:47 +00:00
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else
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return ESM::Skill::HeavyArmor;
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2012-03-13 14:35:06 +00:00
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}
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2015-12-18 14:27:06 +00:00
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int Armor::getValue (const MWWorld::ConstPtr& ptr) const
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2012-04-07 17:53:49 +00:00
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{
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2015-12-18 14:27:06 +00:00
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const MWWorld::LiveCellRef<ESM::Armor> *ref = ptr.get<ESM::Armor>();
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2012-04-07 17:53:49 +00:00
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2014-06-26 12:59:33 +00:00
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return ref->mBase->mData.mValue;
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2012-04-07 17:53:49 +00:00
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}
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2010-08-03 12:14:04 +00:00
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void Armor::registerSelf()
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{
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2017-05-05 19:21:11 +00:00
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std::shared_ptr<Class> instance (new Armor);
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2010-08-03 12:14:04 +00:00
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registerClass (typeid (ESM::Armor).name(), instance);
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}
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2012-03-13 16:05:38 +00:00
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2015-12-18 15:09:08 +00:00
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std::string Armor::getUpSoundId (const MWWorld::ConstPtr& ptr) const
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2012-03-13 16:05:38 +00:00
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{
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2012-04-23 13:27:03 +00:00
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int es = getEquipmentSkill(ptr);
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2012-03-13 22:38:44 +00:00
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if (es == ESM::Skill::LightArmor)
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2012-03-13 16:05:38 +00:00
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return std::string("Item Armor Light Up");
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2012-03-13 22:38:44 +00:00
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else if (es == ESM::Skill::MediumArmor)
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2012-03-13 16:05:38 +00:00
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return std::string("Item Armor Medium Up");
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else
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return std::string("Item Armor Heavy Up");
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}
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2015-12-18 15:09:08 +00:00
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std::string Armor::getDownSoundId (const MWWorld::ConstPtr& ptr) const
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2012-03-13 16:05:38 +00:00
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{
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2012-04-23 13:27:03 +00:00
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int es = getEquipmentSkill(ptr);
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2012-03-13 22:38:44 +00:00
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if (es == ESM::Skill::LightArmor)
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2012-03-13 16:05:38 +00:00
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return std::string("Item Armor Light Down");
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2012-03-13 22:38:44 +00:00
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else if (es == ESM::Skill::MediumArmor)
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2012-03-13 16:05:38 +00:00
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return std::string("Item Armor Medium Down");
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else
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return std::string("Item Armor Heavy Down");
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}
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2012-04-15 15:52:39 +00:00
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2015-12-18 14:53:47 +00:00
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std::string Armor::getInventoryIcon (const MWWorld::ConstPtr& ptr) const
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2012-04-15 15:52:39 +00:00
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{
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2015-12-18 14:53:47 +00:00
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const MWWorld::LiveCellRef<ESM::Armor> *ref = ptr.get<ESM::Armor>();
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2012-04-15 15:52:39 +00:00
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2012-11-05 12:07:59 +00:00
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return ref->mBase->mIcon;
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2012-04-15 15:52:39 +00:00
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}
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2012-05-11 08:40:40 +00:00
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2015-12-19 15:29:07 +00:00
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MWGui::ToolTipInfo Armor::getToolTipInfo (const MWWorld::ConstPtr& ptr, int count) const
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2012-04-16 20:58:16 +00:00
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{
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2015-12-18 14:27:06 +00:00
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const MWWorld::LiveCellRef<ESM::Armor> *ref = ptr.get<ESM::Armor>();
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2012-04-16 20:58:16 +00:00
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MWGui::ToolTipInfo info;
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2019-09-10 18:56:10 +00:00
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info.caption = MyGUI::TextIterator::toTagsString(getName(ptr)) + MWGui::ToolTips::getCountString(count);
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2012-11-05 12:07:59 +00:00
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info.icon = ref->mBase->mIcon;
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2012-04-16 20:58:16 +00:00
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std::string text;
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// get armor type string (light/medium/heavy)
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std::string typeText;
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2016-10-04 13:56:58 +00:00
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if (ref->mBase->mData.mWeight == 0)
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2016-08-14 09:36:46 +00:00
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typeText = "";
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2016-10-04 13:56:58 +00:00
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else
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{
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int armorType = getEquipmentSkill(ptr);
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if (armorType == ESM::Skill::LightArmor)
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typeText = "#{sLight}";
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else if (armorType == ESM::Skill::MediumArmor)
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typeText = "#{sMedium}";
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else
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typeText = "#{sHeavy}";
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}
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2012-04-16 20:58:16 +00:00
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2017-02-17 02:11:37 +00:00
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text += "\n#{sArmorRating}: " + MWGui::ToolTips::toString(static_cast<int>(getEffectiveArmorRating(ptr,
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MWMechanics::getPlayer())));
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2012-04-16 20:58:16 +00:00
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2014-05-25 12:13:07 +00:00
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int remainingHealth = getItemHealth(ptr);
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2013-03-22 11:24:09 +00:00
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text += "\n#{sCondition}: " + MWGui::ToolTips::toString(remainingHealth) + "/"
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+ MWGui::ToolTips::toString(ref->mBase->mData.mHealth);
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2012-04-16 20:58:16 +00:00
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2016-08-14 09:36:46 +00:00
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if (typeText != "")
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text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight) + " (" + typeText + ")";
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2014-06-12 19:49:18 +00:00
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text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
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2012-04-16 20:58:16 +00:00
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2012-04-24 00:02:03 +00:00
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if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
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2014-07-22 18:03:35 +00:00
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text += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
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2012-11-05 12:07:59 +00:00
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text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
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2012-04-16 20:58:16 +00:00
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}
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2012-11-05 12:07:59 +00:00
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|
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info.enchant = ref->mBase->mEnchant;
|
2013-04-03 19:14:49 +00:00
|
|
|
if (!info.enchant.empty())
|
2015-03-08 00:07:29 +00:00
|
|
|
info.remainingEnchantCharge = static_cast<int>(ptr.getCellRef().getEnchantmentCharge());
|
2012-04-29 22:57:41 +00:00
|
|
|
|
2012-04-16 20:58:16 +00:00
|
|
|
info.text = text;
|
|
|
|
|
|
|
|
return info;
|
|
|
|
}
|
2012-05-12 14:17:03 +00:00
|
|
|
|
2015-12-18 14:56:45 +00:00
|
|
|
std::string Armor::getEnchantment (const MWWorld::ConstPtr& ptr) const
|
2012-05-12 14:17:03 +00:00
|
|
|
{
|
2015-12-18 14:56:45 +00:00
|
|
|
const MWWorld::LiveCellRef<ESM::Armor> *ref = ptr.get<ESM::Armor>();
|
2012-05-12 14:17:03 +00:00
|
|
|
|
2012-11-05 12:07:59 +00:00
|
|
|
return ref->mBase->mEnchant;
|
2012-05-12 14:17:03 +00:00
|
|
|
}
|
2012-05-16 14:08:55 +00:00
|
|
|
|
2015-12-18 15:43:11 +00:00
|
|
|
std::string Armor::applyEnchantment(const MWWorld::ConstPtr &ptr, const std::string& enchId, int enchCharge, const std::string& newName) const
|
2013-03-28 16:41:00 +00:00
|
|
|
{
|
2015-12-18 15:43:11 +00:00
|
|
|
const MWWorld::LiveCellRef<ESM::Armor> *ref = ptr.get<ESM::Armor>();
|
2013-03-28 22:39:20 +00:00
|
|
|
|
|
|
|
ESM::Armor newItem = *ref->mBase;
|
2013-03-28 16:41:00 +00:00
|
|
|
newItem.mId="";
|
|
|
|
newItem.mName=newName;
|
|
|
|
newItem.mData.mEnchant=enchCharge;
|
|
|
|
newItem.mEnchant=enchId;
|
|
|
|
const ESM::Armor *record = MWBase::Environment::get().getWorld()->createRecord (newItem);
|
2014-05-24 12:48:37 +00:00
|
|
|
return record->mId;
|
2013-03-28 16:41:00 +00:00
|
|
|
}
|
|
|
|
|
2017-02-17 02:11:37 +00:00
|
|
|
float Armor::getEffectiveArmorRating(const MWWorld::ConstPtr &ptr, const MWWorld::Ptr &actor) const
|
2015-03-01 18:28:20 +00:00
|
|
|
{
|
2015-12-18 14:27:06 +00:00
|
|
|
const MWWorld::LiveCellRef<ESM::Armor> *ref = ptr.get<ESM::Armor>();
|
2015-03-01 18:28:20 +00:00
|
|
|
|
|
|
|
int armorSkillType = getEquipmentSkill(ptr);
|
2018-12-23 11:18:33 +00:00
|
|
|
float armorSkill = actor.getClass().getSkill(actor, armorSkillType);
|
2015-03-01 18:28:20 +00:00
|
|
|
|
|
|
|
const MWBase::World *world = MWBase::Environment::get().getWorld();
|
2018-08-29 15:38:12 +00:00
|
|
|
int iBaseArmorSkill = world->getStore().get<ESM::GameSetting>().find("iBaseArmorSkill")->mValue.getInteger();
|
2015-03-01 18:28:20 +00:00
|
|
|
|
|
|
|
if(ref->mBase->mData.mWeight == 0)
|
|
|
|
return ref->mBase->mData.mArmor;
|
|
|
|
else
|
2017-02-17 02:11:37 +00:00
|
|
|
return ref->mBase->mData.mArmor * armorSkill / static_cast<float>(iBaseArmorSkill);
|
2015-03-01 18:28:20 +00:00
|
|
|
}
|
|
|
|
|
2015-12-18 15:06:31 +00:00
|
|
|
std::pair<int, std::string> Armor::canBeEquipped(const MWWorld::ConstPtr &ptr, const MWWorld::Ptr &npc) const
|
2013-04-05 13:42:05 +00:00
|
|
|
{
|
2017-02-26 21:24:51 +00:00
|
|
|
const MWWorld::InventoryStore& invStore = npc.getClass().getInventoryStore(npc);
|
2013-04-05 13:42:05 +00:00
|
|
|
|
2018-10-24 15:51:34 +00:00
|
|
|
if (getItemHealth(ptr) == 0)
|
2014-01-02 00:03:44 +00:00
|
|
|
return std::make_pair(0, "#{sInventoryMessage1}");
|
|
|
|
|
2013-04-05 13:42:05 +00:00
|
|
|
// slots that this item can be equipped in
|
2018-10-28 14:03:38 +00:00
|
|
|
std::pair<std::vector<int>, bool> slots_ = getEquipmentSlots(ptr);
|
2013-04-05 13:42:05 +00:00
|
|
|
|
2013-12-30 18:04:35 +00:00
|
|
|
if (slots_.first.empty())
|
|
|
|
return std::make_pair(0, "");
|
|
|
|
|
2014-01-19 10:42:58 +00:00
|
|
|
if (npc.getClass().isNpc())
|
2013-04-05 13:42:05 +00:00
|
|
|
{
|
2014-01-19 10:42:58 +00:00
|
|
|
std::string npcRace = npc.get<ESM::NPC>()->mBase->mRace;
|
2013-04-05 13:42:05 +00:00
|
|
|
|
2014-01-19 10:42:58 +00:00
|
|
|
// Beast races cannot equip shoes / boots, or full helms (head part vs hair part)
|
|
|
|
const ESM::Race* race = MWBase::Environment::get().getWorld()->getStore().get<ESM::Race>().find(npcRace);
|
|
|
|
if(race->mData.mFlags & ESM::Race::Beast)
|
2013-04-05 13:42:05 +00:00
|
|
|
{
|
2014-01-19 10:42:58 +00:00
|
|
|
std::vector<ESM::PartReference> parts = ptr.get<ESM::Armor>()->mBase->mParts.mParts;
|
|
|
|
|
|
|
|
for(std::vector<ESM::PartReference>::iterator itr = parts.begin(); itr != parts.end(); ++itr)
|
|
|
|
{
|
|
|
|
if((*itr).mPart == ESM::PRT_Head)
|
|
|
|
return std::make_pair(0, "#{sNotifyMessage13}");
|
|
|
|
if((*itr).mPart == ESM::PRT_LFoot || (*itr).mPart == ESM::PRT_RFoot)
|
|
|
|
return std::make_pair(0, "#{sNotifyMessage14}");
|
|
|
|
}
|
2013-04-08 15:50:03 +00:00
|
|
|
}
|
2013-12-30 18:04:35 +00:00
|
|
|
}
|
2013-04-05 13:42:05 +00:00
|
|
|
|
2013-12-30 18:04:35 +00:00
|
|
|
for (std::vector<int>::const_iterator slot=slots_.first.begin();
|
|
|
|
slot!=slots_.first.end(); ++slot)
|
|
|
|
{
|
|
|
|
// If equipping a shield, check if there's a twohanded weapon conflicting with it
|
2013-04-08 15:50:03 +00:00
|
|
|
if(*slot == MWWorld::InventoryStore::Slot_CarriedLeft)
|
|
|
|
{
|
2017-02-26 21:24:51 +00:00
|
|
|
MWWorld::ConstContainerStoreIterator weapon = invStore.getSlot(MWWorld::InventoryStore::Slot_CarriedRight);
|
2018-12-26 09:45:28 +00:00
|
|
|
if(weapon != invStore.end() && weapon->getTypeName() == typeid(ESM::Weapon).name())
|
2013-04-08 15:50:03 +00:00
|
|
|
{
|
2018-12-26 09:45:28 +00:00
|
|
|
const MWWorld::LiveCellRef<ESM::Weapon> *ref = weapon->get<ESM::Weapon>();
|
|
|
|
if (MWMechanics::getWeaponType(ref->mBase->mData.mType)->mFlags & ESM::WeaponType::TwoHanded)
|
|
|
|
return std::make_pair(3,"");
|
2013-04-08 15:50:03 +00:00
|
|
|
}
|
2018-12-26 09:45:28 +00:00
|
|
|
|
2013-04-15 00:56:23 +00:00
|
|
|
return std::make_pair(1,"");
|
2013-04-05 13:42:05 +00:00
|
|
|
}
|
|
|
|
}
|
2013-04-15 00:56:23 +00:00
|
|
|
return std::make_pair(1,"");
|
2013-04-05 13:42:05 +00:00
|
|
|
}
|
|
|
|
|
2018-07-09 15:31:40 +00:00
|
|
|
std::shared_ptr<MWWorld::Action> Armor::use (const MWWorld::Ptr& ptr, bool force) const
|
2012-05-16 14:08:55 +00:00
|
|
|
{
|
2018-07-09 15:31:40 +00:00
|
|
|
std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr, force));
|
2012-08-19 23:11:50 +00:00
|
|
|
|
|
|
|
action->setSound(getUpSoundId(ptr));
|
2012-05-16 14:08:55 +00:00
|
|
|
|
2012-08-19 23:11:50 +00:00
|
|
|
return action;
|
2012-05-16 14:08:55 +00:00
|
|
|
}
|
2012-07-25 13:18:17 +00:00
|
|
|
|
2015-12-18 15:24:24 +00:00
|
|
|
MWWorld::Ptr Armor::copyToCellImpl(const MWWorld::ConstPtr &ptr, MWWorld::CellStore &cell) const
|
2012-07-25 13:18:17 +00:00
|
|
|
{
|
2015-12-18 15:24:24 +00:00
|
|
|
const MWWorld::LiveCellRef<ESM::Armor> *ref = ptr.get<ESM::Armor>();
|
2012-07-25 13:18:17 +00:00
|
|
|
|
2015-11-14 16:12:05 +00:00
|
|
|
return MWWorld::Ptr(cell.insert(ref), &cell);
|
2012-07-25 13:18:17 +00:00
|
|
|
}
|
2013-03-16 18:00:14 +00:00
|
|
|
|
2015-12-18 15:48:19 +00:00
|
|
|
int Armor::getEnchantmentPoints (const MWWorld::ConstPtr& ptr) const
|
2013-03-16 18:00:14 +00:00
|
|
|
{
|
2015-12-18 15:48:19 +00:00
|
|
|
const MWWorld::LiveCellRef<ESM::Armor> *ref = ptr.get<ESM::Armor>();
|
2013-03-16 18:00:14 +00:00
|
|
|
|
2014-01-27 00:58:04 +00:00
|
|
|
return ref->mBase->mData.mEnchant;
|
2013-03-16 18:00:14 +00:00
|
|
|
}
|
2013-04-07 19:38:53 +00:00
|
|
|
|
2015-12-18 14:58:23 +00:00
|
|
|
bool Armor::canSell (const MWWorld::ConstPtr& item, int npcServices) const
|
2013-04-07 19:38:53 +00:00
|
|
|
{
|
2014-09-01 00:04:44 +00:00
|
|
|
return (npcServices & ESM::NPC::Armor)
|
|
|
|
|| ((npcServices & ESM::NPC::MagicItems) && !getEnchantment(item).empty());
|
2013-04-07 19:38:53 +00:00
|
|
|
}
|
2013-05-11 16:38:27 +00:00
|
|
|
|
2015-12-18 15:00:50 +00:00
|
|
|
float Armor::getWeight(const MWWorld::ConstPtr &ptr) const
|
2013-05-11 16:38:27 +00:00
|
|
|
{
|
2015-12-18 15:00:50 +00:00
|
|
|
const MWWorld::LiveCellRef<ESM::Armor> *ref = ptr.get<ESM::Armor>();
|
2013-05-11 16:38:27 +00:00
|
|
|
return ref->mBase->mData.mWeight;
|
|
|
|
}
|
2010-08-03 12:14:04 +00:00
|
|
|
}
|