Commit Graph

2789 Commits (coverity_scan)

Author SHA1 Message Date
David Cernat 44e27148d5 Merge pull request #140 from OpenMW/master
Add OpenMW commits up to 4 Feb 2017
8 years ago
scrawl eaeba4138b Move the deletion of PreloadItem to the worker thread 8 years ago
David Cernat c1427b2558 [General] Simultaneously send loads & unloads in ID_PLAYER_CELL_STATE 8 years ago
David Cernat 63974af131 Merge pull request #139 from OpenMW/master
Add OpenMW commits up to 3 Feb 2017
8 years ago
scrawl 0be811c519 Update the resource cache every second instead of every frame
A dry run takes about ~1.5ms. Even though it's all done in the worker thread, the locks used can stall loading operations that are about to happen in other threads, and just in general this CPU load is unnecessary.
8 years ago
David Cernat 958ff06ca8 [General] Rename ID_DOOR_ACTIVATE into ID_DOOR_STATE 8 years ago
Koncord f78c749981 [Client] Use "NULL" instead "nullptr"
nullptr keyword introduced in C++11
8 years ago
David Cernat 9f8f62b765 Merge pull request #137 from OpenMW/master
Add OpenMW commits up to 1 Feb
8 years ago
scrawl 34deb6e7b1 Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes 8 years ago
David Cernat 703f253712 [Client] Delete new LocalEvents after sending them 8 years ago
David Cernat 9f1e491a75 [General] Make WorldEvents store information about multiple objects 8 years ago
David Cernat 624b85347a [Client] Create LocalEvent class and use it instead of WorldEvent 8 years ago
David Cernat 055376c8ee [Client] Only send ID_PLAYER_CELL_LOAD when CharGen is over 8 years ago
David Cernat 97aabf4a7d [General] Sketch out sending of cell loading/unloading info in packets 8 years ago
David Cernat 0cd7c3ea3d Merge pull request #131 from OpenMW/master
Add OpenMW commits up to 21 Jan
8 years ago
MiroslavR c64351b3e8 ESS-import: player is no longer disabled (Bug #3246) 8 years ago
David Cernat c77120df6d Merge pull request #129 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwworld/actiontake.cpp
8 years ago
scrawl cc19b4bd8a Fix door rotation order in collision case (Bug #3707) 8 years ago
scrawl 45fb4f04b1 Update reference of the interpreter context when an Activate results in a take action (Fixes #3727) 8 years ago
David Cernat fa8650f99a Merge pull request #128 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwmechanics/combat.cpp
8 years ago
NeveHanter e82d542d89 Merge remote-tracking branch 'upstream/master' into bugfix-3617 8 years ago
NeveHanter 811e9ad9f3 Fixed bug https://bugs.openmw.org/issues/3617 by allowing touch and target enchantments from ranged weapons and their projectiles to explode even when colliding with non-activable objects, terrain, water slab or when shoot underwater.
Also allowed projectiles to fly through the dead bodies as in vanilla.
8 years ago
David Cernat f376b8416e Merge pull request #127 from OpenMW/master
Add OpenMW commits up to 15 Jan
8 years ago
scrawl b87abb0456 Reset activation flags when an object is copied (Fixes #3671, Fixes #3719) 8 years ago
David Cernat 70b43ecef6 Merge pull request #126 from OpenMW/master
Add OpenMW commits up to 14 Jan
8 years ago
scrawl 69ce9f32bc Activate/OnActivate fix (Bug #3712) 8 years ago
David Cernat dfb87e9e0d Merge pull request #124 from OpenMW/master
Add OpenMW commits up to 11 Jan
8 years ago
MiroslavR f1f9209814 Creatures now auto-equip shields (Fixes #3704) 8 years ago
scrawl 7b5f3e3cdc Fix crash in ProjectileManager when a sound id fails to play or is not found 8 years ago
David Cernat 59c3dbe6af Merge pull request #120 from OpenMW/master while resolving conflicts
# Conflicts:
#	README.md
8 years ago
Marc Zinnschlag dedd95f52a Merge remote-tracking branch 'miroslavr/save-cleanup' 8 years ago
David Cernat fba4878fee Merge pull request #118 from OpenMW/master
Add OpenMW changes up to 27 Dec
8 years ago
MiroslavR c9dd63af8d Merge pull request #1171 from NeveHanter/travel-followers-cost
Implemented "paying" for travelling followers
8 years ago
NeveHanter 8568cd049f Removed "less" character from the documentation by the requested opportunity. 8 years ago
David Cernat 5bdfb72752 Merge pull request #116 from OpenMW/master
Add OpenMW changes up to 26 Dec
8 years ago
NeveHanter ff4aba2a6e Moved duplicated code to common ActionTeleport static method and reordered travel price calculations 8 years ago
MiroslavR 87fd011a28 Clean-up saves by dropping references with invalid RefNums (Fixes #1956) 8 years ago
scrawl cf496287f7 Silence static analysis warnings 8 years ago
scrawl dc1f788cff Use osg::PI over M_PI 8 years ago
Koncord 6e6237541a Fix "comparison between signed and unsigned integer expressions" 8 years ago
NeveHanter 8902bb5b13 Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith 8 years ago
David Cernat 973db7c78a Merge pull request #113 from OpenMW/master
Add OpenMW commits up to 17 Dec
8 years ago
Koncord 804259b2c9 Change some printf to LOG_MESSAGE_SIMPLE
printf is not streamed to files
8 years ago
Koncord 536715cf46 Cleanup tes3mp headers 8 years ago
Leon Krieg c7b4b2cdd7 Fixed multiple spelling mistakes 8 years ago
scrawl 8bdd5d1131 Merge pull request #1151 from Aussiemon/projectilelightsfix
Update to implementation of projectile lights
8 years ago
mrohrlach 71e74f5a93 Moved projectile light calculation to separate method 8 years ago
mrohrlach f0f78c9d64 Slight adjustments to disintegration fix 8 years ago
mrohrlach 9624d8aade Added new method and variable to track float remainders of disintegration effections 8 years ago
mrohrlach f5da179a90 Removed two more bad casts 8 years ago
mrohrlach 3b0c791892 Removed bad casts and unnecessary comments 8 years ago
mrohrlach c2e5f24e98 Tidying up 8 years ago
mrohrlach ef5cf76ad8 Implemented retrieval of effect colors for lights, made recommended changes 8 years ago
mrohrlach 3816d0f6dc Changed light values to better match vanilla. Still need to pull diffusion properties from spells 8 years ago
mrohrlach 099e79edbe Changed a line that did not need to be changed apparently 8 years ago
mrohrlach 61097d93b9 Replaced tabs with spaces (oops) 8 years ago
mrohrlach 49ce80346c Changed methods slightly to ensure non-magic projectiles do not receive lights 8 years ago
mrohrlach 83945cf280 Added reasonable approximation of magic bolt lights 8 years ago
David Cernat 7bbeed629d Merge pull request #109 from OpenMW/master
Add OpenMW changes up to 25 Nov
8 years ago
scrawl 762460f042 Use negative count when restocking item to ensure that its properly tracked (Fixes #3635) 8 years ago
MiroslavR 46a3244107 Fix thrown weapon sources being used to apply on strike enchantments (Fixes #3634) 8 years ago
David Cernat 1feec58ed2 Merge pull request #108 from OpenMW/master
Add OpenMW changes up to 20 Nov, part 3
8 years ago
scrawl 16a913c549 Add emission of water ripple particles for water-walking actors (Fixes #3608) 8 years ago
David Cernat f9ca98498d Merge pull request #107 from OpenMW/master
Add OpenMW commits up to 20 Nov, part 2
8 years ago
scrawl 385db50f2d Merge pull request #1131 from Allofich/waterwalking
Make water walking mechanics closer to original MW
8 years ago
Allofich 0e429ae41d Make water walking mechanics closer to original MW 8 years ago
David Cernat 49a78d8462 Merge pull request #105 from OpenMW/master
Add OpenMW changes up to 19 Nov
8 years ago
David Cernat b028f0b51f Merge pull request #104 from OpenMW/master
Add OpenMW commits up to 17 Nov
8 years ago
David Cernat 6e630e6123 Send inventory packets when picking up world items 8 years ago
MiroslavR 7e5ba4d435 Fix default values of some GMSTs 8 years ago
MiroslavR 5e46121046 Implement fleeing AI (Closes #1118) 8 years ago
David Cernat fa9d6e810e Use lowerCamelCase in tes3mp client function names like OpenMW does 8 years ago
David Cernat 8d2793401e Merge pull request #103 from OpenMW/master
Add OpenMW commits up to 13 Nov
8 years ago
Allofich fee39afe38 Don't allow resting on water with water walking 8 years ago
David Cernat 25afa47e08 Only declare ptrCellStore for WorldPackets that need it 8 years ago
David Cernat cee7843576 Send ID_OBJECT_DELETE when taking world items through inventory screen 8 years ago
David Cernat a4647de048 Break away from OpenMW by giving RefNum indexes to new created objects 8 years ago
David Cernat 1f982e4dc7 Find objects from world packets using both ID and reference number 8 years ago
David Cernat aaf4cc0d7e Prevent being in a menu from disabling script execution or actor damage 8 years ago
David Cernat c25ebc34b3 Shorten WorldPacket IDs by removing WORLD from them 8 years ago
David Cernat bdb53e1cb4 Implement ID_WORLD_DOOR_ACTIVATE and send it from MWBase::World 8 years ago
David Cernat 3a5a5e73a1 Send ID_WORLD_OBJECT_UNLOCK from ingame scripts and regular unlocking 8 years ago
David Cernat 94c5d6d2f9 Don't use autoEquip on player-controlled NPCs 8 years ago
David Cernat 47ebd24b4a Merge pull request #79 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	apps/openmw/mwinput/inputmanagerimp.cpp
8 years ago
David Cernat a6fa0073a0 Find items by mRefNum.mIndex instead of mRefNum for WorldPackets 8 years ago
David Cernat 0a44bea91d Send cell coordinates in tes3mp using mData instead of mCellId.mIndex 8 years ago
David Cernat cbc132612a Use mRefNum.mIndex instead of just mRefNum and add extra debug 8 years ago
David Cernat 17f66e4e90 Implement ID_WORLD_OBJECT_PLACE 8 years ago
David Cernat 6e43baf73e Send Cell instead of CellId because of problems with the latter 8 years ago
David Cernat 103b1e3f72 Send CellId in ID_WORLD_OBJECT_DELETE 8 years ago
David Cernat 3c49157ed7 Rename WorldPackets to ID_WORLD_OBJECT_DELETE and ID_WORLD_OBJECT_PLACE 8 years ago
David Cernat 40f1db2d86 Create SearchByRefNumCustomVisitor in CellStore that returns entire Ptr 8 years ago
David Cernat b3d6dad0c5 Send ID_WORLD_OBJECT_REMOVAL from actiontake.cpp and not worldimp.cpp 8 years ago
David Cernat cc98a25dcf Add searchByRefNum method to OpenMW's CellStore 8 years ago
David Cernat 92463c4a03 Fix Windows server crash caused by printing event->CellRef()->mRefID 8 years ago
David Cernat 8080cceac6 Add some placeholder code so Stanislav can test it 8 years ago
David Cernat ac666edebd Add a CellRef to WorldEvent 8 years ago
David Cernat b2845cd17c Create and start using WorldEvent class 8 years ago
David Cernat a42d5f2429 Make client send placeholder ID_WORLD_OBJECT_REMOVAL to server 8 years ago
MiroslavR 407abc605f Fix auto-equipping of blunt weapons 8 years ago